Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / third_party / WebKit / LayoutTests / media / video-canvas-draw-expected.html
blob0f9f14591c3b4ecdd3e0dd93df54d3a9e4dabfa8
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <script src="media-file.js"></script>
5 <script>
7 if (window.testRunner) {
8 testRunner.waitUntilDone();
11 var videosLoaded = 0;
13 function onVideoLoaded(e) {
14 videosLoaded = videosLoaded + 1;
15 if (window.testRunner && videosLoaded == 3) {
16 testRunner.notifyDone();
20 function onLoad() {
21 var video1 = document.getElementById('video1');
22 var video2 = document.getElementById('video2');
23 var video3 = document.getElementById('video3');
24 video1.src = findMediaFile("video", "content/test");
25 video2.src = video1.src;
26 video3.src = video1.src;
28 video1.load();
29 video2.load();
30 video3.load();
31 video1.addEventListener("canplay", onVideoLoaded);
32 video2.addEventListener("canplay", onVideoLoaded);
33 video3.addEventListener("canplay", onVideoLoaded);
36 </script>
37 </head>
38 <body onload="onLoad();">
39 Test to verify that drawing a video to a 2D canvas with drawImage and with a CanvasPattern works as expected.
40 <video id="video1"></video>
41 <video id="video2"></video>
42 <video id="video3"></video>
43 </body>
44 </html>