Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / third_party / WebKit / Source / core / layout / ImageQualityController.cpp
blob7795bd090c6f84596cce55ec2e01a4f71539326e
1 /*
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5 * modification, are permitted provided that the following conditions are
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18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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31 #include "config.h"
32 #include "core/layout/ImageQualityController.h"
34 #include "core/frame/FrameView.h"
35 #include "core/frame/LocalFrame.h"
36 #include "platform/graphics/GraphicsContext.h"
38 namespace blink {
40 static const double cLowQualityTimeThreshold = 0.500; // 500 ms
42 static ImageQualityController* gImageQualityController = nullptr;
44 ImageQualityController* ImageQualityController::imageQualityController()
46 if (!gImageQualityController)
47 gImageQualityController = new ImageQualityController;
49 return gImageQualityController;
52 void ImageQualityController::remove(LayoutObject* layoutObject)
54 if (gImageQualityController) {
55 gImageQualityController->objectDestroyed(layoutObject);
56 if (gImageQualityController->isEmpty()) {
57 delete gImageQualityController;
58 gImageQualityController = nullptr;
63 bool ImageQualityController::has(LayoutObject* layoutObject)
65 return gImageQualityController && gImageQualityController->m_objectLayerSizeMap.contains(layoutObject);
68 InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, LayoutObject* object, Image* image, const void* layer, const LayoutSize& layoutSize)
70 if (object->style()->imageRendering() == ImageRenderingPixelated)
71 return InterpolationNone;
73 if (InterpolationDefault == InterpolationLow)
74 return InterpolationLow;
76 if (shouldPaintAtLowQuality(context, object, image, layer, layoutSize))
77 return InterpolationLow;
79 // For images that are potentially animated we paint them at medium quality.
80 if (image && image->maybeAnimated())
81 return InterpolationMedium;
83 return InterpolationDefault;
86 ImageQualityController::~ImageQualityController()
88 // This will catch users of ImageQualityController that forget to call cleanUp.
89 ASSERT(!gImageQualityController || gImageQualityController->isEmpty());
92 ImageQualityController::ImageQualityController()
93 : m_timer(adoptPtr(new Timer<ImageQualityController>(this, &ImageQualityController::highQualityRepaintTimerFired)))
94 , m_animatedResizeIsActive(false)
95 , m_liveResizeOptimizationIsActive(false)
99 void ImageQualityController::setTimer(Timer<ImageQualityController>* newTimer)
101 m_timer = adoptPtr(newTimer);
104 void ImageQualityController::removeLayer(LayoutObject* object, LayerSizeMap* innerMap, const void* layer)
106 if (innerMap) {
107 innerMap->remove(layer);
108 if (innerMap->isEmpty())
109 objectDestroyed(object);
113 void ImageQualityController::set(LayoutObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size)
115 if (innerMap) {
116 innerMap->set(layer, size);
117 } else {
118 LayerSizeMap newInnerMap;
119 newInnerMap.set(layer, size);
120 m_objectLayerSizeMap.set(object, newInnerMap);
124 void ImageQualityController::objectDestroyed(LayoutObject* object)
126 m_objectLayerSizeMap.remove(object);
127 if (m_objectLayerSizeMap.isEmpty()) {
128 m_animatedResizeIsActive = false;
129 m_timer->stop();
133 void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityController>*)
135 if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive)
136 return;
137 m_animatedResizeIsActive = false;
139 for (auto* layoutObject : m_objectLayerSizeMap.keys()) {
140 if (LocalFrame* frame = layoutObject->document().frame()) {
141 // If this layoutObject's containing FrameView is in live resize, punt the timer and hold back for now.
142 if (frame->view() && frame->view()->inLiveResize()) {
143 restartTimer();
144 return;
147 layoutObject->setShouldDoFullPaintInvalidation();
150 m_liveResizeOptimizationIsActive = false;
153 void ImageQualityController::restartTimer()
155 m_timer->startOneShot(cLowQualityTimeThreshold, FROM_HERE);
158 bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, LayoutObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
160 // If the image is not a bitmap image, then none of this is relevant and we just paint at high
161 // quality.
162 if (!image || !image->isBitmapImage())
163 return false;
165 if (!layer)
166 return false;
168 if (object->style()->imageRendering() == ImageRenderingOptimizeContrast)
169 return true;
171 // Look ourselves up in the hashtables.
172 ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object);
173 LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0;
174 LayoutSize oldSize;
175 bool isFirstResize = true;
176 if (innerMap) {
177 LayerSizeMap::iterator j = innerMap->find(layer);
178 if (j != innerMap->end()) {
179 isFirstResize = false;
180 oldSize = j->value;
184 // If the containing FrameView is being resized, paint at low quality until resizing is finished.
185 if (LocalFrame* frame = object->document().frame()) {
186 bool frameViewIsCurrentlyInLiveResize = frame->view() && frame->view()->inLiveResize();
187 if (frameViewIsCurrentlyInLiveResize) {
188 set(object, innerMap, layer, layoutSize);
189 restartTimer();
190 m_liveResizeOptimizationIsActive = true;
191 return true;
193 if (m_liveResizeOptimizationIsActive) {
194 // Live resize has ended, paint in HQ and remove this object from the list.
195 removeLayer(object, innerMap, layer);
196 return false;
200 if (layoutSize == image->size()) {
201 // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list.
202 removeLayer(object, innerMap, layer);
203 return false;
206 // If an animated resize is active, paint in low quality and kick the timer ahead.
207 if (m_animatedResizeIsActive) {
208 set(object, innerMap, layer, layoutSize);
209 if (oldSize != layoutSize)
210 restartTimer();
211 return true;
213 // If this is the first time resizing this image, or its size is the
214 // same as the last resize, draw at high res, but record the paint
215 // size and set the timer.
216 if (isFirstResize || oldSize == layoutSize) {
217 restartTimer();
218 set(object, innerMap, layer, layoutSize);
219 return false;
221 // If the timer is no longer active, draw at high quality and don't
222 // set the timer.
223 if (!m_timer->isActive()) {
224 removeLayer(object, innerMap, layer);
225 return false;
228 // This object has been resized to two different sizes while the timer
229 // is active, so draw at low quality, set the flag for animated resizes and
230 // the object to the list for high quality redraw.
231 set(object, innerMap, layer, layoutSize);
232 m_animatedResizeIsActive = true;
233 restartTimer();
234 return true;
237 } // namespace blink