1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #include "core/paint/MultiColumnSetPainter.h"
8 #include "core/layout/LayoutMultiColumnSet.h"
9 #include "core/paint/BlockPainter.h"
10 #include "core/paint/BoxPainter.h"
11 #include "core/paint/LayoutObjectDrawingRecorder.h"
12 #include "core/paint/PaintInfo.h"
13 #include "platform/geometry/LayoutPoint.h"
17 void MultiColumnSetPainter::paintObject(const PaintInfo
& paintInfo
, const LayoutPoint
& paintOffset
)
19 if (m_layoutMultiColumnSet
.style()->visibility() != VISIBLE
)
22 BlockPainter(m_layoutMultiColumnSet
).paintObject(paintInfo
, paintOffset
);
24 // FIXME: Right now we're only painting in the foreground phase.
25 // Columns should technically respect phases and allow for background/float/foreground overlap etc., just like
26 // LayoutBlocks do. Note this is a pretty minor issue, since the old column implementation clipped columns
27 // anyway, thus making it impossible for them to overlap one another. It's also really unlikely that the columns
28 // would overlap another block.
29 if (!m_layoutMultiColumnSet
.flowThread() || (paintInfo
.phase
!= PaintPhaseForeground
&& paintInfo
.phase
!= PaintPhaseSelection
))
32 paintColumnRules(paintInfo
, paintOffset
);
35 void MultiColumnSetPainter::paintColumnRules(const PaintInfo
& paintInfo
, const LayoutPoint
& paintOffset
)
37 if (m_layoutMultiColumnSet
.flowThread()->isLayoutPagedFlowThread())
40 const ComputedStyle
& blockStyle
= m_layoutMultiColumnSet
.multiColumnBlockFlow()->styleRef();
41 const Color
& ruleColor
= m_layoutMultiColumnSet
.resolveColor(blockStyle
, CSSPropertyWebkitColumnRuleColor
);
42 bool ruleTransparent
= blockStyle
.columnRuleIsTransparent();
43 EBorderStyle ruleStyle
= blockStyle
.columnRuleStyle();
44 LayoutUnit ruleThickness
= blockStyle
.columnRuleWidth();
45 LayoutUnit colGap
= m_layoutMultiColumnSet
.columnGap();
46 bool renderRule
= ruleStyle
> BHIDDEN
&& !ruleTransparent
;
50 unsigned colCount
= m_layoutMultiColumnSet
.actualColumnCount();
54 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintInfo
.context
, m_layoutMultiColumnSet
, DisplayItem::ColumnRules
, paintOffset
))
57 LayoutRect paintRect
= m_layoutMultiColumnSet
.visualOverflowRect();
58 paintRect
.moveBy(paintOffset
);
59 LayoutObjectDrawingRecorder
drawingRecorder(*paintInfo
.context
, m_layoutMultiColumnSet
, DisplayItem::ColumnRules
, paintRect
, paintOffset
);
61 bool leftToRight
= m_layoutMultiColumnSet
.style()->isLeftToRightDirection();
62 LayoutUnit currLogicalLeftOffset
= leftToRight
? LayoutUnit() : m_layoutMultiColumnSet
.contentLogicalWidth();
63 LayoutUnit ruleAdd
= m_layoutMultiColumnSet
.borderAndPaddingLogicalLeft();
64 LayoutUnit ruleLogicalLeft
= leftToRight
? LayoutUnit() : m_layoutMultiColumnSet
.contentLogicalWidth();
65 LayoutUnit inlineDirectionSize
= m_layoutMultiColumnSet
.pageLogicalWidth();
66 BoxSide boxSide
= m_layoutMultiColumnSet
.isHorizontalWritingMode()
67 ? leftToRight
? BSLeft
: BSRight
68 : leftToRight
? BSTop
: BSBottom
;
70 for (unsigned i
= 0; i
< colCount
; i
++) {
71 // Move to the next position.
73 ruleLogicalLeft
+= inlineDirectionSize
+ colGap
/ 2;
74 currLogicalLeftOffset
+= inlineDirectionSize
+ colGap
;
76 ruleLogicalLeft
-= (inlineDirectionSize
+ colGap
/ 2);
77 currLogicalLeftOffset
-= (inlineDirectionSize
+ colGap
);
80 // Now paint the column rule.
81 if (i
< colCount
- 1) {
82 LayoutUnit ruleLeft
= m_layoutMultiColumnSet
.isHorizontalWritingMode() ? paintOffset
.x() + ruleLogicalLeft
- ruleThickness
/ 2 + ruleAdd
: paintOffset
.x() + m_layoutMultiColumnSet
.borderLeft() + m_layoutMultiColumnSet
.paddingLeft();
83 LayoutUnit ruleRight
= m_layoutMultiColumnSet
.isHorizontalWritingMode() ? ruleLeft
+ ruleThickness
: ruleLeft
+ m_layoutMultiColumnSet
.contentWidth();
84 LayoutUnit ruleTop
= m_layoutMultiColumnSet
.isHorizontalWritingMode() ? paintOffset
.y() + m_layoutMultiColumnSet
.borderTop() + m_layoutMultiColumnSet
.paddingTop() : paintOffset
.y() + ruleLogicalLeft
- ruleThickness
/ 2 + ruleAdd
;
85 LayoutUnit ruleBottom
= m_layoutMultiColumnSet
.isHorizontalWritingMode() ? ruleTop
+ m_layoutMultiColumnSet
.contentHeight() : ruleTop
+ ruleThickness
;
86 IntRect pixelSnappedRuleRect
= pixelSnappedIntRectFromEdges(ruleLeft
, ruleTop
, ruleRight
, ruleBottom
);
87 ObjectPainter::drawLineForBoxSide(paintInfo
.context
, pixelSnappedRuleRect
.x(), pixelSnappedRuleRect
.y(), pixelSnappedRuleRect
.maxX(), pixelSnappedRuleRect
.maxY(), boxSide
, ruleColor
, ruleStyle
, 0, 0, true);
90 ruleLogicalLeft
= currLogicalLeftOffset
;