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33 #include "core/svg/SVGBoolean.h"
35 #include "bindings/core/v8/ExceptionState.h"
36 #include "bindings/core/v8/ExceptionStatePlaceholder.h"
37 #include "core/dom/ExceptionCode.h"
38 #include "core/svg/SVGAnimationElement.h"
42 String
SVGBoolean::valueAsString() const
44 return m_value
? "true" : "false";
47 void SVGBoolean::setValueAsString(const String
& value
, ExceptionState
& exceptionState
)
49 if (value
== "true") {
51 } else if (value
== "false") {
54 exceptionState
.throwDOMException(SyntaxError
, "The value provided ('" + value
+ "') is invalid.");
58 void SVGBoolean::add(PassRefPtrWillBeRawPtr
<SVGPropertyBase
>, SVGElement
*)
63 void SVGBoolean::calculateAnimatedValue(SVGAnimationElement
* animationElement
, float percentage
, unsigned repeatCount
, PassRefPtrWillBeRawPtr
<SVGPropertyBase
> from
, PassRefPtrWillBeRawPtr
<SVGPropertyBase
> to
, PassRefPtrWillBeRawPtr
<SVGPropertyBase
>, SVGElement
*)
65 ASSERT(animationElement
);
66 bool fromBoolean
= animationElement
->animationMode() == ToAnimation
? m_value
: toSVGBoolean(from
)->value();
67 bool toBoolean
= toSVGBoolean(to
)->value();
69 animationElement
->animateDiscreteType
<bool>(percentage
, fromBoolean
, toBoolean
, m_value
);
72 float SVGBoolean::calculateDistance(PassRefPtrWillBeRawPtr
<SVGPropertyBase
>, SVGElement
*)
74 // No paced animations for boolean.