2 * Copyright (C) 2011 Apple Inc. All rights reserved.
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26 #ifndef AnimationUtilities_h
27 #define AnimationUtilities_h
29 #include "platform/LayoutUnit.h"
30 #include "platform/PlatformExport.h"
31 #include "platform/geometry/FloatPoint.h"
32 #include "platform/geometry/IntPoint.h"
33 #include "wtf/MathExtras.h"
34 #include "wtf/TypeTraits.h"
38 inline int blend(int from
, int to
, double progress
)
40 return lround(from
+ (to
- from
) * progress
);
43 // For unsigned types.
45 inline T
blend(T from
, T to
, double progress
)
47 static_assert(WTF::IsInteger
<T
>::value
, "blend can only be used with integer types");
48 return clampTo
<T
>(round(to
> from
? from
+ (to
- from
) * progress
: from
- (from
- to
) * progress
));
51 inline double blend(double from
, double to
, double progress
)
53 return from
+ (to
- from
) * progress
;
56 inline float blend(float from
, float to
, double progress
)
58 return static_cast<float>(from
+ (to
- from
) * progress
);
61 inline LayoutUnit
blend(LayoutUnit from
, LayoutUnit to
, double progress
)
63 return from
+ (to
- from
) * progress
;
66 inline IntPoint
blend(const IntPoint
& from
, const IntPoint
& to
, double progress
)
68 return IntPoint(blend(from
.x(), to
.x(), progress
), blend(from
.y(), to
.y(), progress
));
71 inline FloatPoint
blend(const FloatPoint
& from
, const FloatPoint
& to
, double progress
)
73 return FloatPoint(blend(from
.x(), to
.x(), progress
), blend(from
.y(), to
.y(), progress
));
76 // Calculates the accuracy for evaluating a timing function for an animation with the specified duration.
77 inline double accuracyForDuration(double duration
)
79 return 1.0 / (200.0 * duration
);
84 #endif // AnimationUtilities_h