Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / geometry / FloatRect.h
blob275ed311d5f594cd531e8edb9b8650f6bf7b5812
1 /*
2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2005 Nokia. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 #ifndef FloatRect_h
28 #define FloatRect_h
30 #include "platform/geometry/FloatPoint.h"
31 #include "platform/geometry/FloatRectOutsets.h"
32 #include "third_party/skia/include/core/SkRect.h"
33 #include "wtf/Vector.h"
34 #include <iosfwd>
36 #if OS(MACOSX)
37 typedef struct CGRect CGRect;
39 #ifdef __OBJC__
40 #import <Foundation/Foundation.h>
41 #endif
42 #endif
44 namespace blink {
46 class IntRect;
47 class LayoutRect;
48 class LayoutSize;
50 class PLATFORM_EXPORT FloatRect {
51 public:
52 enum ContainsMode {
53 InsideOrOnStroke,
54 InsideButNotOnStroke
57 FloatRect() { }
58 FloatRect(const FloatPoint& location, const FloatSize& size)
59 : m_location(location), m_size(size) { }
60 FloatRect(float x, float y, float width, float height)
61 : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
62 FloatRect(const IntRect&);
63 explicit FloatRect(const LayoutRect&);
64 FloatRect(const SkRect&);
66 static FloatRect narrowPrecision(double x, double y, double width, double height);
68 FloatPoint location() const { return m_location; }
69 FloatSize size() const { return m_size; }
71 void setLocation(const FloatPoint& location) { m_location = location; }
72 void setSize(const FloatSize& size) { m_size = size; }
74 float x() const { return m_location.x(); }
75 float y() const { return m_location.y(); }
76 float maxX() const { return x() + width(); }
77 float maxY() const { return y() + height(); }
78 float width() const { return m_size.width(); }
79 float height() const { return m_size.height(); }
81 void setX(float x) { m_location.setX(x); }
82 void setY(float y) { m_location.setY(y); }
83 void setWidth(float width) { m_size.setWidth(width); }
84 void setHeight(float height) { m_size.setHeight(height); }
86 bool isEmpty() const { return m_size.isEmpty(); }
87 bool isZero() const { return m_size.isZero(); }
88 bool isExpressibleAsIntRect() const;
90 FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + height() / 2); }
92 void move(const FloatSize& delta) { m_location += delta; }
93 void move(const LayoutSize&);
94 void move(const IntSize&);
95 void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()); }
96 void move(float dx, float dy) { m_location.move(dx, dy); }
98 void expand(const FloatSize& size) { m_size += size; }
99 void expand(float dw, float dh) { m_size.expand(dw, dh); }
100 void expand(const FloatRectOutsets& outsets)
102 m_location.move(-outsets.left(), -outsets.top());
103 m_size.expand(outsets.left() + outsets.right(), outsets.top() + outsets.bottom());
106 void contract(const FloatSize& size) { m_size -= size; }
107 void contract(float dw, float dh) { m_size.expand(-dw, -dh); }
109 void shiftXEdgeTo(float edge)
111 float delta = edge - x();
112 setX(edge);
113 setWidth(std::max(0.0f, width() - delta));
115 void shiftMaxXEdgeTo(float edge)
117 float delta = edge - maxX();
118 setWidth(std::max(0.0f, width() + delta));
120 void shiftYEdgeTo(float edge)
122 float delta = edge - y();
123 setY(edge);
124 setHeight(std::max(0.0f, height() - delta));
126 void shiftMaxYEdgeTo(float edge)
128 float delta = edge - maxY();
129 setHeight(std::max(0.0f, height() + delta));
132 FloatPoint minXMinYCorner() const { return m_location; } // typically topLeft
133 FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
134 FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
135 FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
137 bool intersects(const FloatRect&) const;
138 bool contains(const FloatRect&) const;
139 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const;
141 void intersect(const FloatRect&);
142 void unite(const FloatRect&);
143 void uniteEvenIfEmpty(const FloatRect&);
144 void uniteIfNonZero(const FloatRect&);
145 void extend(const FloatPoint&);
147 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
148 // is really checking for containment of 1x1 rect, but that doesn't make sense with floats.
149 bool contains(float px, float py) const
151 return px >= x() && px <= maxX() && py >= y() && py <= maxY();
154 void inflateX(float dx)
156 m_location.setX(m_location.x() - dx);
157 m_size.setWidth(m_size.width() + dx + dx);
159 void inflateY(float dy)
161 m_location.setY(m_location.y() - dy);
162 m_size.setHeight(m_size.height() + dy + dy);
164 void inflate(float d) { inflateX(d); inflateY(d); }
165 void scale(float s) { scale(s, s); }
166 void scale(float sx, float sy);
168 FloatRect transposedRect() const { return FloatRect(m_location.transposedPoint(), m_size.transposedSize()); }
170 #if OS(MACOSX)
171 FloatRect(const CGRect&);
172 operator CGRect() const;
173 #if defined(__OBJC__) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
174 FloatRect(const NSRect&);
175 operator NSRect() const;
176 #endif
177 #endif
179 operator SkRect() const { return SkRect::MakeXYWH(x(), y(), width(), height()); }
181 #ifndef NDEBUG
182 // Prints the rect to the screen.
183 void show() const;
184 #endif
186 private:
187 FloatPoint m_location;
188 FloatSize m_size;
190 void setLocationAndSizeFromEdges(float left, float top, float right, float bottom)
192 m_location.set(left, top);
193 m_size.setWidth(right - left);
194 m_size.setHeight(bottom - top);
198 inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
200 FloatRect c = a;
201 c.intersect(b);
202 return c;
205 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
207 FloatRect c = a;
208 c.unite(b);
209 return c;
212 FloatRect unionRect(const Vector<FloatRect>&);
214 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b)
216 a.move(b.x(), b.y());
217 a.setWidth(a.width() + b.width());
218 a.setHeight(a.height() + b.height());
219 return a;
222 inline FloatRect operator+(const FloatRect& a, const FloatRect& b)
224 FloatRect c = a;
225 c += b;
226 return c;
229 inline bool operator==(const FloatRect& a, const FloatRect& b)
231 return a.location() == b.location() && a.size() == b.size();
234 inline bool operator!=(const FloatRect& a, const FloatRect& b)
236 return a.location() != b.location() || a.size() != b.size();
239 PLATFORM_EXPORT IntRect enclosingIntRect(const FloatRect&);
241 // Returns a valid IntRect contained within the given FloatRect.
242 PLATFORM_EXPORT IntRect enclosedIntRect(const FloatRect&);
244 PLATFORM_EXPORT IntRect roundedIntRect(const FloatRect&);
246 // Map supplied rect from srcRect to an equivalent rect in destRect.
247 PLATFORM_EXPORT FloatRect mapRect(const FloatRect&, const FloatRect& srcRect, const FloatRect& destRect);
249 // Redeclared here to avoid ODR issues.
250 // See platform/testing/GeometryPrinters.h.
251 void PrintTo(const FloatRect&, std::ostream*);
253 } // namespace blink
255 #endif