Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / graphics / Gradient.h
blobdcde1b317ac101d96234772f61a1c76f49597ab7
1 /*
2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google Inc. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
20 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 #ifndef Gradient_h
30 #define Gradient_h
32 #include "platform/PlatformExport.h"
33 #include "platform/geometry/FloatPoint.h"
34 #include "platform/graphics/Color.h"
35 #include "platform/graphics/GraphicsTypes.h"
36 #include "platform/transforms/AffineTransform.h"
37 #include "wtf/PassRefPtr.h"
38 #include "wtf/RefCounted.h"
39 #include "wtf/RefPtr.h"
40 #include "wtf/Vector.h"
42 class SkShader;
44 namespace blink {
46 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> {
47 public:
48 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p1)
50 return adoptRef(new Gradient(p0, p1));
52 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio = 1)
54 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio));
56 ~Gradient();
58 struct ColorStop {
59 float stop;
60 Color color;
62 ColorStop(float s, const Color& c) : stop(s), color(c) { }
64 void addColorStop(const ColorStop&);
65 void addColorStop(float value, const Color& color) { addColorStop(ColorStop(value, color)); }
67 bool shaderChanged() const { return !m_gradient; }
69 bool isRadial() const { return m_radial; }
70 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y() && (!m_radial || m_r0 == m_r1); }
72 const FloatPoint& p0() const { return m_p0; }
73 const FloatPoint& p1() const { return m_p1; }
75 void setP0(const FloatPoint& p)
77 if (m_p0 == p)
78 return;
80 m_p0 = p;
83 void setP1(const FloatPoint& p)
85 if (m_p1 == p)
86 return;
88 m_p1 = p;
91 float startRadius() const { return m_r0; }
92 float endRadius() const { return m_r1; }
94 void setStartRadius(float r)
96 if (m_r0 == r)
97 return;
99 m_r0 = r;
102 void setEndRadius(float r)
104 if (m_r1 == r)
105 return;
107 m_r1 = r;
110 float aspectRatio() const { return m_aspectRatio; }
112 SkShader* shader();
114 void setDrawsInPMColorSpace(bool drawInPMColorSpace);
116 void setSpreadMethod(GradientSpreadMethod);
117 GradientSpreadMethod spreadMethod() const { return m_spreadMethod; }
118 void setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation);
119 AffineTransform gradientSpaceTransform() { return m_gradientSpaceTransformation; }
121 private:
122 Gradient(const FloatPoint& p0, const FloatPoint& p1);
123 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio);
125 void destroyShader();
127 void sortStopsIfNecessary();
129 FloatPoint m_p0;
130 FloatPoint m_p1;
131 float m_r0;
132 float m_r1;
133 float m_aspectRatio; // For elliptical gradient, width / height.
134 Vector<ColorStop, 2> m_stops;
135 bool m_radial;
136 bool m_stopsSorted;
137 bool m_drawInPMColorSpace;
138 GradientSpreadMethod m_spreadMethod;
139 AffineTransform m_gradientSpaceTransformation;
141 RefPtr<SkShader> m_gradient;
144 } // namespace blink
146 #endif