2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google Inc. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
20 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 #include "platform/PlatformExport.h"
33 #include "platform/geometry/FloatPoint.h"
34 #include "platform/graphics/Color.h"
35 #include "platform/graphics/GraphicsTypes.h"
36 #include "platform/transforms/AffineTransform.h"
37 #include "wtf/PassRefPtr.h"
38 #include "wtf/RefCounted.h"
39 #include "wtf/RefPtr.h"
40 #include "wtf/Vector.h"
46 class PLATFORM_EXPORT Gradient
: public RefCounted
<Gradient
> {
48 static PassRefPtr
<Gradient
> create(const FloatPoint
& p0
, const FloatPoint
& p1
)
50 return adoptRef(new Gradient(p0
, p1
));
52 static PassRefPtr
<Gradient
> create(const FloatPoint
& p0
, float r0
, const FloatPoint
& p1
, float r1
, float aspectRatio
= 1)
54 return adoptRef(new Gradient(p0
, r0
, p1
, r1
, aspectRatio
));
62 ColorStop(float s
, const Color
& c
) : stop(s
), color(c
) { }
64 void addColorStop(const ColorStop
&);
65 void addColorStop(float value
, const Color
& color
) { addColorStop(ColorStop(value
, color
)); }
67 bool shaderChanged() const { return !m_gradient
; }
69 bool isRadial() const { return m_radial
; }
70 bool isZeroSize() const { return m_p0
.x() == m_p1
.x() && m_p0
.y() == m_p1
.y() && (!m_radial
|| m_r0
== m_r1
); }
72 const FloatPoint
& p0() const { return m_p0
; }
73 const FloatPoint
& p1() const { return m_p1
; }
75 void setP0(const FloatPoint
& p
)
83 void setP1(const FloatPoint
& p
)
91 float startRadius() const { return m_r0
; }
92 float endRadius() const { return m_r1
; }
94 void setStartRadius(float r
)
102 void setEndRadius(float r
)
110 float aspectRatio() const { return m_aspectRatio
; }
114 void setDrawsInPMColorSpace(bool drawInPMColorSpace
);
116 void setSpreadMethod(GradientSpreadMethod
);
117 GradientSpreadMethod
spreadMethod() const { return m_spreadMethod
; }
118 void setGradientSpaceTransform(const AffineTransform
& gradientSpaceTransformation
);
119 AffineTransform
gradientSpaceTransform() { return m_gradientSpaceTransformation
; }
122 Gradient(const FloatPoint
& p0
, const FloatPoint
& p1
);
123 Gradient(const FloatPoint
& p0
, float r0
, const FloatPoint
& p1
, float r1
, float aspectRatio
);
125 void destroyShader();
127 void sortStopsIfNecessary();
133 float m_aspectRatio
; // For elliptical gradient, width / height.
134 Vector
<ColorStop
, 2> m_stops
;
137 bool m_drawInPMColorSpace
;
138 GradientSpreadMethod m_spreadMethod
;
139 AffineTransform m_gradientSpaceTransformation
;
141 RefPtr
<SkShader
> m_gradient
;