2 * Copyright (C) 2006 Apple Computer, Inc.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
21 #ifndef StaticConstructors_h
22 #define StaticConstructors_h
24 // We need to avoid having static constructors. This is accomplished by defining
25 // a static array of the appropriate size and alignment, and defining a const
26 // reference that points to the buffer. During initialization, the object will
27 // be constructed with placement new into the buffer. This works with MSVC, GCC,
28 // and Clang without producing dynamic initialization code even at -O0. The only
29 // downside is that all external translation units will have to emit one more
30 // load, while a real global could be referenced directly by absolute or
31 // relative addressing.
33 // Use an array of pointers instead of an array of char in case there is some alignment issue.
34 #define DEFINE_GLOBAL(type, name, ...) \
35 void* name##Storage[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)]; \
36 const type& name = *reinterpret_cast<type*>(&name##Storage);
38 #endif // StaticConstructors_h