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[chromium-blink-merge.git] / third_party / WebKit / Source / wtf / TreeNode.h
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1 /*
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31 #ifndef TreeNode_h
32 #define TreeNode_h
34 #include "wtf/Assertions.h"
36 namespace WTF {
39 // TreeNode is generic, ContainerNode-like linked tree data structure.
40 // There are a few notable difference between TreeNode and Node:
42 // * Each TreeNode node is NOT ref counted. The user have to retain its lifetime somehow.
43 // FIXME: lifetime management could be parameterized so that ref counted implementations can be used.
44 // * It ASSERT()s invalid input. The callers have to ensure that given parameter is sound.
45 // * There is no branch-leaf difference. Every node can be a parent of other node.
47 // FIXME: oilpan: Trace tree node edges to ensure we don't have dangling pointers.
48 // As it is used in HTMLImport it is safe since they all die together.
49 template <class T>
50 class TreeNode {
51 public:
52 typedef T NodeType;
54 TreeNode()
55 : m_next(0)
56 , m_previous(0)
57 , m_parent(0)
58 , m_firstChild(0)
59 , m_lastChild(0)
63 NodeType* next() const { return m_next; }
64 NodeType* previous() const { return m_previous; }
65 NodeType* parent() const { return m_parent; }
66 NodeType* firstChild() const { return m_firstChild; }
67 NodeType* lastChild() const { return m_lastChild; }
68 NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*>(this)); }
70 bool orphan() const { return !m_parent && !m_next && !m_previous && !m_firstChild && !m_lastChild; }
71 bool hasChildren() const { return m_firstChild; }
73 void insertBefore(NodeType* newChild, NodeType* refChild)
75 ASSERT(!newChild->parent());
76 ASSERT(!newChild->next());
77 ASSERT(!newChild->previous());
79 ASSERT(!refChild || this == refChild->parent());
81 if (!refChild) {
82 appendChild(newChild);
83 return;
86 NodeType* newPrevious = refChild->previous();
87 newChild->m_parent = here();
88 newChild->m_next = refChild;
89 newChild->m_previous = newPrevious;
90 refChild->m_previous = newChild;
91 if (newPrevious)
92 newPrevious->m_next = newChild;
93 else
94 m_firstChild = newChild;
97 void appendChild(NodeType* child)
99 ASSERT(!child->parent());
100 ASSERT(!child->next());
101 ASSERT(!child->previous());
103 child->m_parent = here();
105 if (!m_lastChild) {
106 ASSERT(!m_firstChild);
107 m_lastChild = m_firstChild = child;
108 return;
111 ASSERT(!m_lastChild->m_next);
112 NodeType* oldLast = m_lastChild;
113 m_lastChild = child;
115 child->m_previous = oldLast;
116 oldLast->m_next = child;
119 NodeType* removeChild(NodeType* child)
121 ASSERT(child->parent() == this);
123 if (m_firstChild == child)
124 m_firstChild = child->next();
125 if (m_lastChild == child)
126 m_lastChild = child->previous();
128 NodeType* oldNext = child->next();
129 NodeType* oldPrevious = child->previous();
130 child->m_parent = child->m_next = child->m_previous = 0;
132 if (oldNext)
133 oldNext->m_previous = oldPrevious;
134 if (oldPrevious)
135 oldPrevious->m_next = oldNext;
137 return child;
140 void takeChildrenFrom(NodeType* oldParent)
142 ASSERT(oldParent != this);
143 while (oldParent->hasChildren()) {
144 NodeType* child = oldParent->firstChild();
145 oldParent->removeChild(child);
146 this->appendChild(child);
150 private:
151 NodeType* m_next;
152 NodeType* m_previous;
153 NodeType* m_parent;
154 NodeType* m_firstChild;
155 NodeType* m_lastChild;
158 template<class T>
159 inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
161 if (typename TreeNode<T>::NodeType* next = current->firstChild())
162 return next;
163 if (current == stayWithin)
164 return 0;
165 if (typename TreeNode<T>::NodeType* next = current->next())
166 return next;
167 for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; parent = parent->parent()) {
168 if (parent == stayWithin)
169 return 0;
170 if (typename TreeNode<T>::NodeType* next = parent->next())
171 return next;
174 return 0;
177 template<class T>
178 inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current)
180 typename TreeNode<T>::NodeType* first = current->here();
181 while (first->firstChild())
182 first = first->firstChild();
183 return first;
186 template<class T>
187 inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
189 if (current == stayWithin)
190 return 0;
192 typename TreeNode<T>::NodeType* next = current->next();
193 if (!next)
194 return current->parent();
195 while (next->firstChild())
196 next = next->firstChild();
197 return next;
202 using WTF::TreeNode;
203 using WTF::traverseNext;
204 using WTF::traverseNextPostOrder;
206 #endif