2 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #include "wtf/Assertions.h"
39 // TreeNode is generic, ContainerNode-like linked tree data structure.
40 // There are a few notable difference between TreeNode and Node:
42 // * Each TreeNode node is NOT ref counted. The user have to retain its lifetime somehow.
43 // FIXME: lifetime management could be parameterized so that ref counted implementations can be used.
44 // * It ASSERT()s invalid input. The callers have to ensure that given parameter is sound.
45 // * There is no branch-leaf difference. Every node can be a parent of other node.
47 // FIXME: oilpan: Trace tree node edges to ensure we don't have dangling pointers.
48 // As it is used in HTMLImport it is safe since they all die together.
63 NodeType
* next() const { return m_next
; }
64 NodeType
* previous() const { return m_previous
; }
65 NodeType
* parent() const { return m_parent
; }
66 NodeType
* firstChild() const { return m_firstChild
; }
67 NodeType
* lastChild() const { return m_lastChild
; }
68 NodeType
* here() const { return static_cast<NodeType
*>(const_cast<TreeNode
*>(this)); }
70 bool orphan() const { return !m_parent
&& !m_next
&& !m_previous
&& !m_firstChild
&& !m_lastChild
; }
71 bool hasChildren() const { return m_firstChild
; }
73 void insertBefore(NodeType
* newChild
, NodeType
* refChild
)
75 ASSERT(!newChild
->parent());
76 ASSERT(!newChild
->next());
77 ASSERT(!newChild
->previous());
79 ASSERT(!refChild
|| this == refChild
->parent());
82 appendChild(newChild
);
86 NodeType
* newPrevious
= refChild
->previous();
87 newChild
->m_parent
= here();
88 newChild
->m_next
= refChild
;
89 newChild
->m_previous
= newPrevious
;
90 refChild
->m_previous
= newChild
;
92 newPrevious
->m_next
= newChild
;
94 m_firstChild
= newChild
;
97 void appendChild(NodeType
* child
)
99 ASSERT(!child
->parent());
100 ASSERT(!child
->next());
101 ASSERT(!child
->previous());
103 child
->m_parent
= here();
106 ASSERT(!m_firstChild
);
107 m_lastChild
= m_firstChild
= child
;
111 ASSERT(!m_lastChild
->m_next
);
112 NodeType
* oldLast
= m_lastChild
;
115 child
->m_previous
= oldLast
;
116 oldLast
->m_next
= child
;
119 NodeType
* removeChild(NodeType
* child
)
121 ASSERT(child
->parent() == this);
123 if (m_firstChild
== child
)
124 m_firstChild
= child
->next();
125 if (m_lastChild
== child
)
126 m_lastChild
= child
->previous();
128 NodeType
* oldNext
= child
->next();
129 NodeType
* oldPrevious
= child
->previous();
130 child
->m_parent
= child
->m_next
= child
->m_previous
= 0;
133 oldNext
->m_previous
= oldPrevious
;
135 oldPrevious
->m_next
= oldNext
;
140 void takeChildrenFrom(NodeType
* oldParent
)
142 ASSERT(oldParent
!= this);
143 while (oldParent
->hasChildren()) {
144 NodeType
* child
= oldParent
->firstChild();
145 oldParent
->removeChild(child
);
146 this->appendChild(child
);
152 NodeType
* m_previous
;
154 NodeType
* m_firstChild
;
155 NodeType
* m_lastChild
;
159 inline typename TreeNode
<T
>::NodeType
* traverseNext(const TreeNode
<T
>* current
, const TreeNode
<T
>* stayWithin
= 0)
161 if (typename TreeNode
<T
>::NodeType
* next
= current
->firstChild())
163 if (current
== stayWithin
)
165 if (typename TreeNode
<T
>::NodeType
* next
= current
->next())
167 for (typename TreeNode
<T
>::NodeType
* parent
= current
->parent(); parent
; parent
= parent
->parent()) {
168 if (parent
== stayWithin
)
170 if (typename TreeNode
<T
>::NodeType
* next
= parent
->next())
178 inline typename TreeNode
<T
>::NodeType
* traverseFirstPostOrder(const TreeNode
<T
>* current
)
180 typename TreeNode
<T
>::NodeType
* first
= current
->here();
181 while (first
->firstChild())
182 first
= first
->firstChild();
187 inline typename TreeNode
<T
>::NodeType
* traverseNextPostOrder(const TreeNode
<T
>* current
, const TreeNode
<T
>* stayWithin
= 0)
189 if (current
== stayWithin
)
192 typename TreeNode
<T
>::NodeType
* next
= current
->next();
194 return current
->parent();
195 while (next
->firstChild())
196 next
= next
->firstChild();
203 using WTF::traverseNext
;
204 using WTF::traverseNextPostOrder
;