Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / third_party / WebKit / public / platform / WebFloatAnimationCurve.h
blob74d9e8d278ae8e4a171388b3aa1b7ccd90f7f82e
1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 #ifndef WebFloatAnimationCurve_h
26 #define WebFloatAnimationCurve_h
28 #include "WebCompositorAnimationCurve.h"
30 #include "WebCommon.h"
31 #include "WebFloatKeyframe.h"
33 namespace blink {
35 // A keyframed float animation curve.
36 class WebFloatAnimationCurve : public WebCompositorAnimationCurve {
37 public:
38 virtual ~WebFloatAnimationCurve() { }
40 // Adds the keyframe with the default timing function (ease).
41 virtual void add(const WebFloatKeyframe&) = 0;
42 virtual void add(const WebFloatKeyframe&, TimingFunctionType) = 0;
43 // Adds the keyframe with a custom, bezier timing function. Note, it is
44 // assumed that x0 = y0 = 0, and x3 = y3 = 1.
45 virtual void add(const WebFloatKeyframe&, double x1, double y1, double x2, double y2) = 0;
46 // Adds the keyframe with a steps timing function.
47 virtual void add(const WebFloatKeyframe&, int steps, float stepsStartOffset) = 0;
49 virtual void setLinearTimingFunction() = 0;
50 virtual void setCubicBezierTimingFunction(TimingFunctionType) = 0;
51 virtual void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2) = 0;
52 virtual void setStepsTimingFunction(int numberOfSteps, float stepsStartOffset) = 0;
54 virtual float getValue(double time) const = 0;
57 } // namespace blink
59 #endif // WebFloatAnimationCurve_h