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34 #include "../platform/WebCommon.h"
35 #include "../platform/WebPrivatePtr.h"
36 #include "../platform/WebString.h"
43 class WebSocketClient
;
48 CloseEventCodeNotSpecified
= -1,
49 CloseEventCodeNormalClosure
= 1000,
50 CloseEventCodeGoingAway
= 1001,
51 CloseEventCodeProtocolError
= 1002,
52 CloseEventCodeUnsupportedData
= 1003,
53 CloseEventCodeFrameTooLarge
= 1004,
54 CloseEventCodeNoStatusRcvd
= 1005,
55 CloseEventCodeAbnormalClosure
= 1006,
56 CloseEventCodeInvalidFramePayloadData
= 1007,
57 CloseEventCodePolicyViolation
= 1008,
58 CloseEventCodeMessageTooBig
= 1009,
59 CloseEventCodeMandatoryExt
= 1010,
60 CloseEventCodeInternalError
= 1011,
61 CloseEventCodeTLSHandshake
= 1015,
62 CloseEventCodeMinimumUserDefined
= 3000,
63 CloseEventCodeMaximumUserDefined
= 4999
68 BinaryTypeArrayBuffer
= 1
71 BLINK_EXPORT
static WebSocket
* create(const WebDocument
&, WebSocketClient
*);
72 virtual ~WebSocket() { }
74 // These functions come from binaryType attribute of the WebSocket API
75 // specification. It specifies binary object type for receiving binary
76 // frames representation. Receiving text frames are always mapped to
77 // WebString type regardless of this attribute.
78 // Default type is BinaryTypeBlob. But currently it is not supported.
79 // Set BinaryTypeArrayBuffer here ahead of using binary communication.
80 // See also, The WebSocket API - http://www.w3.org/TR/websockets/ .
81 virtual BinaryType
binaryType() const = 0;
82 virtual bool setBinaryType(BinaryType
) = 0;
84 virtual void connect(const WebURL
&, const WebString
& protocol
) = 0;
85 virtual WebString
subprotocol() { return WebString(); }
86 virtual WebString
extensions() { return WebString(); }
87 virtual bool sendText(const WebString
&) = 0;
88 virtual bool sendArrayBuffer(const WebArrayBuffer
&) = 0;
89 virtual unsigned long bufferedAmount() const { return 0; }
90 virtual void close(int code
, const WebString
& reason
) = 0;
91 virtual void fail(const WebString
& reason
) = 0;
92 virtual void disconnect() = 0;