Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / ui / android / resources / resource_manager.h
blobbdac39b243569aaafa0cdeeb7f7e66b819b048d2
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_
6 #define UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_
8 #include "base/android/jni_android.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/resources/ui_resource_client.h"
11 #include "ui/android/resources/ui_resource_android.h"
12 #include "ui/android/ui_android_export.h"
13 #include "ui/gfx/geometry/insets_f.h"
14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h"
17 namespace ui {
19 class UIResourceAndroid;
20 class UIResourceProvider;
22 // A Java counterpart will be generated for this enum.
23 // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.resources
24 enum AndroidResourceType {
25 ANDROID_RESOURCE_TYPE_STATIC = 0,
26 ANDROID_RESOURCE_TYPE_DYNAMIC,
27 ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP,
28 ANDROID_RESOURCE_TYPE_SYSTEM,
30 ANDROID_RESOURCE_TYPE_COUNT,
31 ANDROID_RESOURCE_TYPE_FIRST = ANDROID_RESOURCE_TYPE_STATIC,
32 ANDROID_RESOURCE_TYPE_LAST = ANDROID_RESOURCE_TYPE_SYSTEM,
35 // The ResourceManager serves as a cache for resources obtained through Android
36 // APIs and consumed by the compositor.
37 class UI_ANDROID_EXPORT ResourceManager {
38 public:
39 struct Resource {
40 public:
41 Resource();
42 ~Resource();
43 gfx::Rect Border(const gfx::Size& bounds) const;
44 gfx::Rect Border(const gfx::Size& bounds, const gfx::InsetsF& scale) const;
46 scoped_ptr<UIResourceAndroid> ui_resource;
47 gfx::Size size;
48 gfx::Rect padding;
49 gfx::Rect aperture;
52 // Obtain a handle to the Java ResourceManager counterpart.
53 virtual base::android::ScopedJavaLocalRef<jobject> GetJavaObject() = 0;
55 // Return a handle to the resource specified by |res_type| and |res_id|.
56 // If the resource has not been loaded, loading will be performed
57 // synchronously, blocking until the load completes.
58 // If load fails, a null handle will be returned and it is up to the caller
59 // to react appropriately.
60 virtual Resource* GetResource(AndroidResourceType res_type, int res_id) = 0;
62 // Trigger asynchronous loading of the resource specified by |res_type| and
63 // |res_id|, if it has not yet been loaded.
64 virtual void PreloadResource(AndroidResourceType res_type, int res_id) = 0;
66 // Convenience wrapper method.
67 cc::UIResourceId GetUIResourceId(AndroidResourceType res_type, int res_id) {
68 Resource* resource = GetResource(res_type, res_id);
69 return resource && resource->ui_resource ? resource->ui_resource->id() : 0;
72 protected:
73 virtual ~ResourceManager() {}
76 } // namespace ui
78 #endif // UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_