1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_
6 #define UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_
10 #include "base/strings/string16.h"
11 #include "ui/base/ui_base_export.h"
17 // A model representing the rows of buttons that should be inserted in a button
18 // containing menu item.
19 class UI_BASE_EXPORT ButtonMenuItemModel
{
28 class UI_BASE_EXPORT Delegate
{
30 // Some command ids have labels that change over time.
31 virtual bool IsItemForCommandIdDynamic(int command_id
) const;
32 virtual base::string16
GetLabelForCommandId(int command_id
) const;
34 // Performs the action associated with the specified command id.
35 virtual void ExecuteCommand(int command_id
, int event_flags
) = 0;
36 virtual bool IsCommandIdEnabled(int command_id
) const;
37 virtual bool DoesCommandIdDismissMenu(int command_id
) const;
39 // Gets the accelerator for the specified command id. Returns true if the
40 // command id has a valid accelerator, false otherwise.
41 virtual bool GetAcceleratorForCommandId(int command_id
,
42 ui::Accelerator
* accelerator
) = 0;
45 virtual ~Delegate() {}
48 ButtonMenuItemModel(int string_id
, ButtonMenuItemModel::Delegate
* delegate
);
49 ~ButtonMenuItemModel();
51 // Adds a button that will emit |command_id|. All buttons created through
52 // this method will have the same size, based on the largest button.
53 void AddGroupItemWithStringId(int command_id
, int string_id
);
55 // Adds a button that has an icon instead of a label.
56 void AddItemWithImage(int command_id
, int icon_idr
);
58 // Adds a non-clickable button with a desensitized label that doesn't do
59 // anything. Usually combined with IsItemForCommandIdDynamic() to add
61 void AddButtonLabel(int command_id
, int string_id
);
63 // Adds a small horizontal space.
66 // Returns the number of items for iteration.
67 int GetItemCount() const;
69 // Returns what kind of item is at |index|.
70 ButtonType
GetTypeAt(int index
) const;
72 // Changes a position into a command ID.
73 int GetCommandIdAt(int index
) const;
75 // Whether the label for item |index| changes.
76 bool IsItemDynamicAt(int index
) const;
78 // Gets the accelerator information for the specified index, returning true if
79 // there is a shortcut accelerator for the item, false otherwise.
80 bool GetAcceleratorAt(int index
, ui::Accelerator
* accelerator
) const;
82 // Returns the current label value for the button at |index|.
83 base::string16
GetLabelAt(int index
) const;
85 // If the button at |index| should have an icon instead, returns true and
86 // sets the IDR |icon|.
87 bool GetIconAt(int index
, int* icon
) const;
89 // If the button at |index| should have its size equalized along with all
90 // other items that have their PartOfGroup bit set.
91 bool PartOfGroup(int index
) const;
93 // Called when the item at the specified index has been activated.
94 void ActivatedAt(int index
);
96 // Returns the enabled state of the button at |index|.
97 bool IsEnabledAt(int index
) const;
99 // Returns whether clicking on the button at |index| dismisses the menu.
100 bool DismissesMenuAt(int index
) const;
102 // Returns the enabled state of the command specified by |command_id|.
103 bool IsCommandIdEnabled(int command_id
) const;
105 // Returns whether clicking on |command_id| dismisses the menu.
106 bool DoesCommandIdDismissMenu(int command_id
) const;
108 const base::string16
& label() const { return item_label_
; }
111 // The non-clickable label to the left of the buttons.
112 base::string16 item_label_
;
115 std::vector
<Item
> items_
;
119 DISALLOW_COPY_AND_ASSIGN(ButtonMenuItemModel
);
124 #endif // UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_