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[chromium-blink-merge.git] / ui / events / platform / platform_event_dispatcher.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
6 #define UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
8 #include "base/basictypes.h"
9 #include "ui/events/events_export.h"
10 #include "ui/events/platform/platform_event_types.h"
12 namespace ui {
14 // See documentation for |PlatformEventDispatcher::DispatchEvent()| for
15 // explanation of the meaning of the flags.
16 enum PostDispatchAction {
17 POST_DISPATCH_NONE = 0x0,
18 POST_DISPATCH_PERFORM_DEFAULT = 0x1,
19 POST_DISPATCH_STOP_PROPAGATION = 0x2,
22 // PlatformEventDispatcher receives events from a PlatformEventSource and
23 // dispatches them.
24 class EVENTS_EXPORT PlatformEventDispatcher {
25 public:
26 // Returns whether this dispatcher wants to dispatch |event|.
27 virtual bool CanDispatchEvent(const PlatformEvent& event) = 0;
29 // Dispatches |event|. If this is not the default dispatcher, then the
30 // dispatcher can request that the default dispatcher gets a chance to
31 // dispatch the event by setting POST_DISPATCH_PERFORM_DEFAULT to the return
32 // value. If the dispatcher has processed the event, and no other dispatcher
33 // should be allowed to dispatch the event, then the dispatcher should set
34 // POST_DISPATCH_STOP_PROPAGATION flag on the return value.
35 virtual uint32_t DispatchEvent(const PlatformEvent& event) = 0;
37 protected:
38 virtual ~PlatformEventDispatcher() {}
41 } // namespace ui
43 #endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_