1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_ANIMATION_MULTI_ANIMATION_H_
6 #define UI_GFX_ANIMATION_MULTI_ANIMATION_H_
10 #include "ui/gfx/animation/animation.h"
11 #include "ui/gfx/animation/tween.h"
15 // MultiAnimation is an animation that consists of a number of sub animations.
16 // To create a MultiAnimation pass in the parts, invoke Start() and the delegate
17 // is notified as the animation progresses. By default MultiAnimation runs until
18 // Stop is invoked, see |set_continuous()| for details.
19 class GFX_EXPORT MultiAnimation
: public Animation
{
21 // Defines part of the animation. Each part consists of the following:
23 // time_ms: the time of the part.
24 // start_time_ms: the amount of time to offset this part by when calculating
25 // the percented completed.
26 // end_time_ms: the end time used to calculate the percentange completed.
28 // In most cases |start_time_ms| = 0 and |end_time_ms| = |time_ms|. But you
29 // can adjust the start/end for different effects. For example, to run a part
30 // for 200ms with a % between .25 and .75 use the following three values: 200,
33 Part() : time_ms(0), start_time_ms(0), end_time_ms(0), type(Tween::ZERO
) {}
34 Part(int time_ms
, Tween::Type type
)
46 typedef std::vector
<Part
> Parts
;
48 MultiAnimation(const Parts
& parts
, base::TimeDelta timer_interval
);
49 ~MultiAnimation() override
;
52 static base::TimeDelta
GetDefaultTimerInterval();
54 // Sets whether the animation continues after it reaches the end. If true, the
55 // animation runs until explicitly stopped. The default is true.
56 void set_continuous(bool continuous
) { continuous_
= continuous
; }
58 // Returns the current value. The current value for a MultiAnimation is
59 // determined from the tween type of the current part.
60 double GetCurrentValue() const override
;
62 // Returns the index of the current part.
63 size_t current_part_index() const { return current_part_index_
; }
66 // Animation overrides.
67 void Step(base::TimeTicks time_now
) override
;
68 void SetStartTime(base::TimeTicks start_time
) override
;
71 // Returns the part containing the specified time. |time_ms| is reset to be
72 // relative to the part containing the time and |part_index| the index of the
74 const Part
& GetPart(int* time_ms
, size_t* part_index
);
76 // The parts that make up the animation.
79 // Total time of all the parts.
80 const int cycle_time_ms_
;
82 // Current value for the animation.
83 double current_value_
;
85 // Index of the current part.
86 size_t current_part_index_
;
88 // See description above setter.
91 DISALLOW_COPY_AND_ASSIGN(MultiAnimation
);
96 #endif // UI_GFX_ANIMATION_MULTI_ANIMATION_H_