1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_
8 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h"
16 // Wrapper for a GBM buffer. The base class provides common functionality
17 // required to prepare the buffer for scanout. It does not provide any ownership
18 // of the buffer. Implementations of this base class should deal with buffer
20 class GbmBufferBase
: public ScanoutBuffer
{
22 gbm_bo
* bo() const { return bo_
; }
25 uint32_t GetFramebufferId() const override
;
26 uint32_t GetHandle() const override
;
27 gfx::Size
GetSize() const override
;
28 uint32_t GetFramebufferPixelFormat() const override
;
31 GbmBufferBase(const scoped_refptr
<DrmDevice
>& drm
, gbm_bo
* bo
, bool scanout
);
32 ~GbmBufferBase() override
;
35 scoped_refptr
<DrmDevice
> drm_
;
37 uint32_t framebuffer_
= 0;
38 uint32_t fb_pixel_format_
= 0;
40 DISALLOW_COPY_AND_ASSIGN(GbmBufferBase
);
45 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_