1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
8 #include "ui/ozone/public/surface_ozone_egl.h"
16 class DrmDeviceManager
;
19 // In surfaceless mode drawing and displaying happens directly through
20 // NativePixmap buffers. CC would call into SurfaceFactoryOzone to allocate the
21 // buffers and then call ScheduleOverlayPlane(..) to schedule the buffer for
23 class GbmSurfaceless
: public SurfaceOzoneEGL
{
25 GbmSurfaceless(DrmWindow
* window
, DrmDeviceManager
* drm_device_manager
);
26 ~GbmSurfaceless() override
;
29 intptr_t GetNativeWindow() override
;
30 bool ResizeNativeWindow(const gfx::Size
& viewport_size
) override
;
31 bool OnSwapBuffers() override
;
32 bool OnSwapBuffersAsync(const SwapCompletionCallback
& callback
) override
;
33 scoped_ptr
<gfx::VSyncProvider
> CreateVSyncProvider() override
;
34 bool IsUniversalDisplayLinkDevice() override
;
38 DrmDeviceManager
* drm_device_manager_
;
40 DISALLOW_COPY_AND_ASSIGN(GbmSurfaceless
);
45 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_