1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/controls/button/label_button_border.h"
7 #include "base/logging.h"
8 #include "third_party/skia/include/core/SkPaint.h"
9 #include "third_party/skia/include/effects/SkLerpXfermode.h"
10 #include "ui/base/resource/resource_bundle.h"
11 #include "ui/gfx/animation/animation.h"
12 #include "ui/gfx/canvas.h"
13 #include "ui/gfx/geometry/rect.h"
14 #include "ui/gfx/skia_util.h"
15 #include "ui/gfx/sys_color_change_listener.h"
16 #include "ui/native_theme/native_theme.h"
17 #include "ui/resources/grit/ui_resources.h"
18 #include "ui/views/border.h"
19 #include "ui/views/controls/button/label_button.h"
20 #include "ui/views/native_theme_delegate.h"
21 #include "ui/views/resources/grit/views_resources.h"
27 // Insets for the unified button images. This assumes that the images
28 // are of a 9 grid, of 5x5 size each.
29 const int kButtonInsets
= 5;
31 // The text-button hot and pushed image IDs; normal is unadorned by default.
32 const int kTextHoveredImages
[] = IMAGE_GRID(IDR_TEXTBUTTON_HOVER
);
33 const int kTextPressedImages
[] = IMAGE_GRID(IDR_TEXTBUTTON_PRESSED
);
35 // A helper function to paint the appropriate broder images.
36 void PaintHelper(LabelButtonAssetBorder
* border
,
38 ui::NativeTheme::State state
,
39 const gfx::Rect
& rect
,
40 const ui::NativeTheme::ExtraParams
& extra
) {
42 border
->GetPainter(extra
.button
.is_focused
,
43 Button::GetButtonStateFrom(state
));
44 // Paint any corresponding unfocused painter if there is no focused painter.
45 if (!painter
&& extra
.button
.is_focused
)
46 painter
= border
->GetPainter(false, Button::GetButtonStateFrom(state
));
48 Painter::PaintPainterAt(canvas
, painter
, rect
);
53 LabelButtonBorder::LabelButtonBorder() {}
54 LabelButtonBorder::~LabelButtonBorder() {}
56 bool LabelButtonBorder::PaintsButtonState(bool focused
,
57 Button::ButtonState state
) {
61 void LabelButtonBorder::Paint(const View
& view
, gfx::Canvas
* canvas
) {}
63 gfx::Insets
LabelButtonBorder::GetInsets() const {
67 gfx::Size
LabelButtonBorder::GetMinimumSize() const {
71 LabelButtonAssetBorder::LabelButtonAssetBorder(Button::ButtonStyle style
) {
72 ui::ResourceBundle
& rb
= ui::ResourceBundle::GetSharedInstance();
73 const gfx::Insets
insets(kButtonInsets
,
78 set_insets(GetDefaultInsetsForStyle(style
));
79 if (style
== Button::STYLE_BUTTON
) {
80 SetPainter(false, Button::STATE_NORMAL
,
81 Painter::CreateImagePainter(
82 *rb
.GetImageSkiaNamed(IDR_BUTTON_NORMAL
), insets
));
83 SetPainter(false, Button::STATE_HOVERED
,
84 Painter::CreateImagePainter(
85 *rb
.GetImageSkiaNamed(IDR_BUTTON_HOVER
), insets
));
86 SetPainter(false, Button::STATE_PRESSED
,
87 Painter::CreateImagePainter(
88 *rb
.GetImageSkiaNamed(IDR_BUTTON_PRESSED
), insets
));
89 SetPainter(false, Button::STATE_DISABLED
,
90 Painter::CreateImagePainter(
91 *rb
.GetImageSkiaNamed(IDR_BUTTON_DISABLED
), insets
));
92 SetPainter(true, Button::STATE_NORMAL
,
93 Painter::CreateImagePainter(
94 *rb
.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_NORMAL
), insets
));
95 SetPainter(true, Button::STATE_HOVERED
,
96 Painter::CreateImagePainter(
97 *rb
.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_HOVER
), insets
));
98 SetPainter(true, Button::STATE_PRESSED
,
99 Painter::CreateImagePainter(
100 *rb
.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_PRESSED
), insets
));
101 SetPainter(true, Button::STATE_DISABLED
,
102 Painter::CreateImagePainter(
103 *rb
.GetImageSkiaNamed(IDR_BUTTON_DISABLED
), insets
));
104 } else if (style
== Button::STYLE_TEXTBUTTON
) {
105 SetPainter(false, Button::STATE_HOVERED
,
106 Painter::CreateImageGridPainter(kTextHoveredImages
));
107 SetPainter(false, Button::STATE_PRESSED
,
108 Painter::CreateImageGridPainter(kTextPressedImages
));
112 LabelButtonAssetBorder::~LabelButtonAssetBorder() {}
115 gfx::Insets
LabelButtonAssetBorder::GetDefaultInsetsForStyle(
116 Button::ButtonStyle style
) {
118 if (style
== Button::STYLE_BUTTON
) {
119 insets
= gfx::Insets(8, 13, 8, 13);
120 } else if (style
== Button::STYLE_TEXTBUTTON
) {
121 insets
= gfx::Insets(5, 6, 5, 6);
128 bool LabelButtonAssetBorder::PaintsButtonState(bool focused
,
129 Button::ButtonState state
) {
130 // PaintHelper() above will paint the unfocused painter for a given state if
131 // the button is focused, but there is no focused painter.
132 return GetPainter(focused
, state
) || (focused
&& GetPainter(false, state
));
135 void LabelButtonAssetBorder::Paint(const View
& view
, gfx::Canvas
* canvas
) {
136 const NativeThemeDelegate
* native_theme_delegate
=
137 static_cast<const LabelButton
*>(&view
);
138 gfx::Rect
rect(native_theme_delegate
->GetThemePaintRect());
139 ui::NativeTheme::ExtraParams extra
;
140 const gfx::Animation
* animation
= native_theme_delegate
->GetThemeAnimation();
141 ui::NativeTheme::State state
= native_theme_delegate
->GetThemeState(&extra
);
143 if (animation
&& animation
->is_animating()) {
144 // Linearly interpolate background and foreground painters during animation.
145 const SkRect sk_rect
= gfx::RectToSkRect(rect
);
146 canvas
->sk_canvas()->saveLayer(&sk_rect
, NULL
);
147 state
= native_theme_delegate
->GetBackgroundThemeState(&extra
);
148 PaintHelper(this, canvas
, state
, rect
, extra
);
151 skia::RefPtr
<SkXfermode
> sk_lerp_xfer
=
152 skia::AdoptRef(SkLerpXfermode::Create(animation
->GetCurrentValue()));
153 paint
.setXfermode(sk_lerp_xfer
.get());
154 canvas
->sk_canvas()->saveLayer(&sk_rect
, &paint
);
155 state
= native_theme_delegate
->GetForegroundThemeState(&extra
);
156 PaintHelper(this, canvas
, state
, rect
, extra
);
157 canvas
->sk_canvas()->restore();
159 canvas
->sk_canvas()->restore();
161 PaintHelper(this, canvas
, state
, rect
, extra
);
165 gfx::Size
LabelButtonAssetBorder::GetMinimumSize() const {
166 gfx::Size minimum_size
;
167 for (int i
= 0; i
< 2; ++i
) {
168 for (int j
= 0; j
< Button::STATE_COUNT
; ++j
) {
170 minimum_size
.SetToMax(painters_
[i
][j
]->GetMinimumSize());
176 Painter
* LabelButtonAssetBorder::GetPainter(bool focused
,
177 Button::ButtonState state
) {
178 return painters_
[focused
? 1 : 0][state
].get();
181 void LabelButtonAssetBorder::SetPainter(bool focused
,
182 Button::ButtonState state
,
184 painters_
[focused
? 1 : 0][state
].reset(painter
);