For multiline text use the maximum of the string height and the line height while...
[chromium-blink-merge.git] / ui / gfx / canvas_skia.cc
bloba0d3705ca4ca6ff2d9397c8b0162a2090bfcd3ad
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/canvas.h"
7 #include "base/i18n/rtl.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/font_list.h"
11 #include "ui/gfx/geometry/safe_integer_conversions.h"
12 #include "ui/gfx/insets.h"
13 #include "ui/gfx/range/range.h"
14 #include "ui/gfx/rect.h"
15 #include "ui/gfx/render_text.h"
16 #include "ui/gfx/shadow_value.h"
17 #include "ui/gfx/text_elider.h"
18 #include "ui/gfx/text_utils.h"
20 namespace gfx {
22 namespace {
24 #if defined(OS_WIN)
25 // If necessary, wraps |text| with RTL/LTR directionality characters based on
26 // |flags| and |text| content.
27 // Returns true if the text will be rendered right-to-left.
28 // TODO(msw): Nix this, now that RenderTextWin supports directionality directly.
29 bool AdjustStringDirection(int flags, base::string16* text) {
30 // TODO(msw): FORCE_LTR_DIRECTIONALITY does not work for RTL text now.
32 // If the string is empty or LTR was forced, simply return false since the
33 // default RenderText directionality is already LTR.
34 if (text->empty() || (flags & Canvas::FORCE_LTR_DIRECTIONALITY))
35 return false;
37 // If RTL is forced, apply it to the string.
38 if (flags & Canvas::FORCE_RTL_DIRECTIONALITY) {
39 base::i18n::WrapStringWithRTLFormatting(text);
40 return true;
43 // If a direction wasn't forced but the UI language is RTL and there were
44 // strong RTL characters, ensure RTL is applied.
45 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) {
46 base::i18n::WrapStringWithRTLFormatting(text);
47 return true;
50 // In the default case, the string should be rendered as LTR. RenderText's
51 // default directionality is LTR, so the text doesn't need to be wrapped.
52 // Note that individual runs within the string may still be rendered RTL
53 // (which will be the case for RTL text under non-RTL locales, since under RTL
54 // locales it will be handled by the if statement above).
55 return false;
57 #endif // defined(OS_WIN)
59 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If
60 // any of them are not the halo color, returns true. This defines the halo of
61 // pixels that will appear around the text. Note that we have to check each
62 // pixel against both the halo color and transparent since
63 // |DrawStringRectWithHalo| will modify the bitmap as it goes, and cleared
64 // pixels shouldn't count as changed.
65 bool PixelShouldGetHalo(const SkBitmap& bitmap,
66 int x, int y,
67 SkColor halo_color) {
68 if (x > 0 &&
69 *bitmap.getAddr32(x - 1, y) != halo_color &&
70 *bitmap.getAddr32(x - 1, y) != 0)
71 return true; // Touched pixel to the left.
72 if (x < bitmap.width() - 1 &&
73 *bitmap.getAddr32(x + 1, y) != halo_color &&
74 *bitmap.getAddr32(x + 1, y) != 0)
75 return true; // Touched pixel to the right.
76 if (y > 0 &&
77 *bitmap.getAddr32(x, y - 1) != halo_color &&
78 *bitmap.getAddr32(x, y - 1) != 0)
79 return true; // Touched pixel above.
80 if (y < bitmap.height() - 1 &&
81 *bitmap.getAddr32(x, y + 1) != halo_color &&
82 *bitmap.getAddr32(x, y + 1) != 0)
83 return true; // Touched pixel below.
84 return false;
87 // Strips accelerator character prefixes in |text| if needed, based on |flags|.
88 // Returns a range in |text| to underline or Range::InvalidRange() if
89 // underlining is not needed.
90 Range StripAcceleratorChars(int flags, base::string16* text) {
91 if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) {
92 int char_pos = -1;
93 int char_span = 0;
94 *text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span);
95 if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1)
96 return Range(char_pos, char_pos + char_span);
98 return Range::InvalidRange();
101 // Elides |text| and adjusts |range| appropriately. If eliding causes |range|
102 // to no longer point to the same character in |text|, |range| is made invalid.
103 void ElideTextAndAdjustRange(const FontList& font_list,
104 float width,
105 base::string16* text,
106 Range* range) {
107 const base::char16 start_char =
108 (range->IsValid() ? text->at(range->start()) : 0);
109 *text = ElideText(*text, font_list, width, ELIDE_TAIL);
110 if (!range->IsValid())
111 return;
112 if (range->start() >= text->length() ||
113 text->at(range->start()) != start_char) {
114 *range = Range::InvalidRange();
118 // Updates |render_text| from the specified parameters.
119 void UpdateRenderText(const Rect& rect,
120 const base::string16& text,
121 const FontList& font_list,
122 int flags,
123 SkColor color,
124 RenderText* render_text) {
125 render_text->SetFontList(font_list);
126 render_text->SetText(text);
127 render_text->SetCursorEnabled(false);
128 render_text->SetDisplayRect(rect);
130 // Set the text alignment explicitly based on the directionality of the UI,
131 // if not specified.
132 if (!(flags & (Canvas::TEXT_ALIGN_CENTER |
133 Canvas::TEXT_ALIGN_RIGHT |
134 Canvas::TEXT_ALIGN_LEFT))) {
135 flags |= Canvas::DefaultCanvasTextAlignment();
138 if (flags & Canvas::TEXT_ALIGN_RIGHT)
139 render_text->SetHorizontalAlignment(ALIGN_RIGHT);
140 else if (flags & Canvas::TEXT_ALIGN_CENTER)
141 render_text->SetHorizontalAlignment(ALIGN_CENTER);
142 else
143 render_text->SetHorizontalAlignment(ALIGN_LEFT);
145 if (flags & Canvas::NO_SUBPIXEL_RENDERING)
146 render_text->set_background_is_transparent(true);
148 render_text->SetColor(color);
149 const int font_style = font_list.GetFontStyle();
150 render_text->SetStyle(BOLD, (font_style & Font::BOLD) != 0);
151 render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0);
152 render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0);
155 } // namespace
157 // static
158 void Canvas::SizeStringFloat(const base::string16& text,
159 const FontList& font_list,
160 float* width, float* height,
161 int line_height,
162 int flags) {
163 DCHECK_GE(*width, 0);
164 DCHECK_GE(*height, 0);
166 base::string16 adjusted_text = text;
167 #if defined(OS_WIN)
168 AdjustStringDirection(flags, &adjusted_text);
169 #endif
171 if ((flags & MULTI_LINE) && *width != 0) {
172 WordWrapBehavior wrap_behavior = TRUNCATE_LONG_WORDS;
173 if (flags & CHARACTER_BREAK)
174 wrap_behavior = WRAP_LONG_WORDS;
175 else if (!(flags & NO_ELLIPSIS))
176 wrap_behavior = ELIDE_LONG_WORDS;
178 std::vector<base::string16> strings;
179 ElideRectangleText(adjusted_text, font_list,
180 *width, INT_MAX,
181 wrap_behavior, &strings);
182 Rect rect(ClampToInt(*width), INT_MAX);
183 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
184 UpdateRenderText(rect, base::string16(), font_list, flags, 0,
185 render_text.get());
187 float h = 0;
188 float w = 0;
189 for (size_t i = 0; i < strings.size(); ++i) {
190 StripAcceleratorChars(flags, &strings[i]);
191 render_text->SetText(strings[i]);
192 const SizeF& string_size = render_text->GetStringSizeF();
193 w = std::max(w, string_size.width());
194 h += (i > 0 && line_height > 0) ?
195 std::max(static_cast<float>(line_height), string_size.height())
196 : string_size.height();
198 *width = w;
199 *height = h;
200 } else {
201 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()|
202 // will inexplicably fail with result E_INVALIDARG. Guard against this.
203 const size_t kMaxRenderTextLength = 5000;
204 if (adjusted_text.length() >= kMaxRenderTextLength) {
205 *width = static_cast<float>(
206 font_list.GetExpectedTextWidth(adjusted_text.length()));
207 *height = static_cast<float>(font_list.GetHeight());
208 } else {
209 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
210 Rect rect(ClampToInt(*width), ClampToInt(*height));
211 StripAcceleratorChars(flags, &adjusted_text);
212 UpdateRenderText(rect, adjusted_text, font_list, flags, 0,
213 render_text.get());
214 const SizeF& string_size = render_text->GetStringSizeF();
215 *width = string_size.width();
216 *height = string_size.height();
221 void Canvas::DrawStringRectWithShadows(const base::string16& text,
222 const FontList& font_list,
223 SkColor color,
224 const Rect& text_bounds,
225 int line_height,
226 int flags,
227 const ShadowValues& shadows) {
228 if (!IntersectsClipRect(text_bounds))
229 return;
231 Rect clip_rect(text_bounds);
232 clip_rect.Inset(ShadowValue::GetMargin(shadows));
234 canvas_->save();
235 ClipRect(clip_rect);
237 Rect rect(text_bounds);
238 base::string16 adjusted_text = text;
240 #if defined(OS_WIN)
241 AdjustStringDirection(flags, &adjusted_text);
242 #endif
244 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
245 render_text->set_shadows(shadows);
247 if (flags & MULTI_LINE) {
248 WordWrapBehavior wrap_behavior = IGNORE_LONG_WORDS;
249 if (flags & CHARACTER_BREAK)
250 wrap_behavior = WRAP_LONG_WORDS;
251 else if (!(flags & NO_ELLIPSIS))
252 wrap_behavior = ELIDE_LONG_WORDS;
254 std::vector<base::string16> strings;
255 ElideRectangleText(adjusted_text, font_list,
256 static_cast<float>(text_bounds.width()),
257 text_bounds.height(), wrap_behavior, &strings);
259 for (size_t i = 0; i < strings.size(); i++) {
260 Range range = StripAcceleratorChars(flags, &strings[i]);
261 UpdateRenderText(rect, strings[i], font_list, flags, color,
262 render_text.get());
263 int line_padding = 0;
264 if (line_height > 0)
265 line_padding = line_height - render_text->GetStringSize().height();
266 else
267 line_height = render_text->GetStringSize().height();
269 // TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357
270 #if !defined(OS_WIN)
271 if (i == 0) {
272 // TODO(msw|asvitkine): Support multi-line text with varied heights.
273 const int text_height = strings.size() * line_height - line_padding;
274 rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
276 #endif
278 rect.set_height(line_height - line_padding);
280 if (range.IsValid())
281 render_text->ApplyStyle(UNDERLINE, true, range);
282 render_text->SetDisplayRect(rect);
283 render_text->Draw(this);
284 rect += Vector2d(0, line_height);
286 } else {
287 Range range = StripAcceleratorChars(flags, &adjusted_text);
288 bool elide_text = ((flags & NO_ELLIPSIS) == 0);
290 #if defined(OS_LINUX)
291 // On Linux, eliding really means fading the end of the string. But only
292 // for LTR text. RTL text is still elided (on the left) with "...".
293 if (elide_text) {
294 render_text->SetText(adjusted_text);
295 if (render_text->GetTextDirection() == base::i18n::LEFT_TO_RIGHT) {
296 render_text->SetElideBehavior(FADE_TAIL);
297 elide_text = false;
300 #endif
302 if (elide_text) {
303 ElideTextAndAdjustRange(font_list,
304 static_cast<float>(text_bounds.width()),
305 &adjusted_text, &range);
308 UpdateRenderText(rect, adjusted_text, font_list, flags, color,
309 render_text.get());
310 if (range.IsValid())
311 render_text->ApplyStyle(UNDERLINE, true, range);
312 render_text->Draw(this);
315 canvas_->restore();
318 void Canvas::DrawStringRectWithHalo(const base::string16& text,
319 const FontList& font_list,
320 SkColor text_color,
321 SkColor halo_color_in,
322 const Rect& display_rect,
323 int flags) {
324 // Some callers will have semitransparent halo colors, which we don't handle
325 // (since the resulting image can have 1-bit transparency only).
326 SkColor halo_color = SkColorSetA(halo_color_in, 0xFF);
328 // Create a temporary buffer filled with the halo color. It must leave room
329 // for the 1-pixel border around the text.
330 Size size(display_rect.width() + 2, display_rect.height() + 2);
331 Canvas text_canvas(size, image_scale(), false);
332 SkPaint bkgnd_paint;
333 bkgnd_paint.setColor(halo_color);
334 text_canvas.DrawRect(Rect(size), bkgnd_paint);
336 // Draw the text into the temporary buffer. This will have correct
337 // ClearType since the background color is the same as the halo color.
338 text_canvas.DrawStringRectWithFlags(
339 text, font_list, text_color,
340 Rect(1, 1, display_rect.width(), display_rect.height()), flags);
342 uint32_t halo_premul = SkPreMultiplyColor(halo_color);
343 SkBitmap& text_bitmap = const_cast<SkBitmap&>(
344 skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
346 for (int cur_y = 0; cur_y < text_bitmap.height(); cur_y++) {
347 uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
348 for (int cur_x = 0; cur_x < text_bitmap.width(); cur_x++) {
349 if (text_row[cur_x] == halo_premul) {
350 // This pixel was not touched by the text routines. See if it borders
351 // a touched pixel in any of the 4 directions (not diagonally).
352 if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
353 text_row[cur_x] = 0; // Make transparent.
354 } else {
355 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
360 // Draw the halo bitmap with blur.
361 ImageSkia text_image = ImageSkia(ImageSkiaRep(text_bitmap,
362 text_canvas.image_scale()));
363 DrawImageInt(text_image, display_rect.x() - 1, display_rect.y() - 1);
366 void Canvas::DrawFadedString(const base::string16& text,
367 const FontList& font_list,
368 SkColor color,
369 const Rect& display_rect,
370 int flags) {
371 // If the whole string fits in the destination then just draw it directly.
372 if (GetStringWidth(text, font_list) <= display_rect.width()) {
373 DrawStringRectWithFlags(text, font_list, color, display_rect, flags);
374 return;
377 // Align with forced content directionality, overriding alignment flags.
378 if (flags & FORCE_RTL_DIRECTIONALITY) {
379 flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_LEFT);
380 flags |= TEXT_ALIGN_RIGHT;
381 } else if (flags & FORCE_LTR_DIRECTIONALITY) {
382 flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_RIGHT);
383 flags |= TEXT_ALIGN_LEFT;
384 } else if (!(flags & TEXT_ALIGN_LEFT) && !(flags & TEXT_ALIGN_RIGHT)) {
385 // Also align with content directionality instead of fading both ends.
386 flags &= ~TEXT_ALIGN_CENTER;
387 const bool is_rtl = base::i18n::GetFirstStrongCharacterDirection(text) ==
388 base::i18n::RIGHT_TO_LEFT;
389 flags |= is_rtl ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
391 flags |= NO_ELLIPSIS;
393 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
394 Rect rect = display_rect;
395 UpdateRenderText(rect, text, font_list, flags, color, render_text.get());
396 render_text->SetElideBehavior(FADE_TAIL);
398 canvas_->save();
399 ClipRect(display_rect);
400 render_text->Draw(this);
401 canvas_->restore();
404 } // namespace gfx