Simple Cache: remove experiment code for flush intervals.
[chromium-blink-merge.git] / ui / events / x / touch_factory_x11.h
blob4d8a989fd8f87fe20a68a3c89e6a990ad5c6abaf
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_X_TOUCH_FACTORY_X11_H_
6 #define UI_EVENTS_X_TOUCH_FACTORY_X11_H_
8 #include <bitset>
9 #include <map>
10 #include <set>
11 #include <utility>
12 #include <vector>
14 #include "base/timer/timer.h"
15 #include "ui/events/events_base_export.h"
16 #include "ui/gfx/sequential_id_generator.h"
18 template <typename T> struct DefaultSingletonTraits;
20 typedef unsigned long Cursor;
21 typedef unsigned long Window;
22 typedef struct _XDisplay Display;
23 typedef union _XEvent XEvent;
25 namespace ui {
27 // Functions related to determining touch devices.
28 class EVENTS_BASE_EXPORT TouchFactory {
29 private:
30 TouchFactory();
31 ~TouchFactory();
33 public:
34 // Returns the TouchFactory singleton.
35 static TouchFactory* GetInstance();
37 // Sets the touch devices from the command line.
38 static void SetTouchDeviceListFromCommandLine();
40 // Updates the list of devices.
41 void UpdateDeviceList(Display* display);
43 // Checks whether an XI2 event should be processed or not (i.e. if the event
44 // originated from a device we are interested in).
45 bool ShouldProcessXI2Event(XEvent* xevent);
47 // Setup an X Window for XInput2 events.
48 void SetupXI2ForXWindow(::Window xid);
50 // Keeps a list of touch devices so that it is possible to determine if a
51 // pointer event is a touch-event or a mouse-event. The list is reset each
52 // time this is called.
53 void SetTouchDeviceList(const std::vector<unsigned int>& devices);
55 // Is the device a touch-device?
56 bool IsTouchDevice(unsigned int deviceid) const;
58 // Is the device a real multi-touch-device? (see doc. for |touch_device_list_|
59 // below for more explanation.)
60 bool IsMultiTouchDevice(unsigned int deviceid) const;
62 // Tries to find an existing slot ID mapping to tracking ID. Returns true
63 // if the slot is found and it is saved in |slot|, false if no such slot
64 // can be found.
65 bool QuerySlotForTrackingID(uint32 tracking_id, int* slot);
67 // Tries to find an existing slot ID mapping to tracking ID. If there
68 // isn't one already, allocates a new slot ID and sets up the mapping.
69 int GetSlotForTrackingID(uint32 tracking_id);
71 // Releases the slot ID mapping to tracking ID.
72 void ReleaseSlotForTrackingID(uint32 tracking_id);
74 // Whether any touch device is currently present and enabled.
75 bool IsTouchDevicePresent();
77 // Pairs of <vendor id, product id> of external touch screens.
78 const std::set<std::pair<int, int> >& GetTouchscreenIds() const {
79 return touchscreen_ids_;
82 // Return maximum simultaneous touch points supported by device.
83 int GetMaxTouchPoints() const;
85 // Sets up the device id in the list |devices| as multi-touch capable
86 // devices and enables touch events processing. This function is only
87 // for test purpose, and it does not query from X server.
88 void SetTouchDeviceForTest(const std::vector<unsigned int>& devices);
90 // Sets up the device id in the list |devices| as pointer devices.
91 // This function is only for test purpose, and it does not query from
92 // X server.
93 void SetPointerDeviceForTest(const std::vector<unsigned int>& devices);
95 private:
96 // Requirement for Singleton
97 friend struct DefaultSingletonTraits<TouchFactory>;
99 void CacheTouchscreenIds(Display* display, int id);
101 // NOTE: To keep track of touch devices, we currently maintain a lookup table
102 // to quickly decide if a device is a touch device or not. We also maintain a
103 // list of the touch devices. Ideally, there will be only one touch device,
104 // and instead of having the lookup table and the list, there will be a single
105 // identifier for the touch device. This can be completed after enough testing
106 // on real touch devices.
108 static const int kMaxDeviceNum = 128;
110 // A quick lookup table for determining if events from the pointer device
111 // should be processed.
112 std::bitset<kMaxDeviceNum> pointer_device_lookup_;
114 // A quick lookup table for determining if a device is a touch device.
115 std::bitset<kMaxDeviceNum> touch_device_lookup_;
117 // Indicates whether a touch device is currently available or not.
118 bool touch_device_available_;
120 // Indicates whether touch events are explicitly disabled.
121 bool touch_events_disabled_;
123 // The list of touch devices. For testing/debugging purposes, a single-pointer
124 // device (mouse or touch screen without sufficient X/driver support for MT)
125 // can sometimes be treated as a touch device. The key in the map represents
126 // the device id, and the value represents if the device is multi-touch
127 // capable.
128 std::map<int, bool> touch_device_list_;
130 // Touch screen <vid, pid>s.
131 std::set<std::pair<int, int> > touchscreen_ids_;
133 // Maximum simultaneous touch points supported by device. In the case of
134 // devices with multiple digitizers (e.g. multiple touchscreens), the value
135 // is the maximum of the set of maximum supported contacts by each individual
136 // digitizer.
137 int max_touch_points_;
139 SequentialIDGenerator id_generator_;
141 DISALLOW_COPY_AND_ASSIGN(TouchFactory);
144 } // namespace ui
146 #endif // UI_EVENTS_X_TOUCH_FACTORY_X11_H_