[MemSheriff] More sendto parameter issues.
[chromium-blink-merge.git] / media / audio / mac / audio_low_latency_input_mac.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Implementation of AudioInputStream for Mac OS X using the special AUHAL
6 // input Audio Unit present in OS 10.4 and later.
7 // The AUHAL input Audio Unit is for low-latency audio I/O.
8 //
9 // Overview of operation:
11 // - An object of AUAudioInputStream is created by the AudioManager
12 // factory: audio_man->MakeAudioInputStream().
13 // - Next some thread will call Open(), at that point the underlying
14 // AUHAL output Audio Unit is created and configured.
15 // - Then some thread will call Start(sink).
16 // Then the Audio Unit is started which creates its own thread which
17 // periodically will provide the sink with more data as buffers are being
18 // produced/recorded.
19 // - At some point some thread will call Stop(), which we handle by directly
20 // stopping the AUHAL output Audio Unit.
21 // - The same thread that called stop will call Close() where we cleanup
22 // and notify the audio manager, which likely will destroy this object.
24 // Implementation notes:
26 // - It is recommended to first acquire the native sample rate of the default
27 // input device and then use the same rate when creating this object.
28 // Use AUAudioInputStream::HardwareSampleRate() to retrieve the sample rate.
29 // - Calling Close() also leads to self destruction.
30 // - The latency consists of two parts:
31 // 1) Hardware latency, which includes Audio Unit latency, audio device
32 // latency;
33 // 2) The delay between the actual recording instant and the time when the
34 // data packet is provided as a callback.
36 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_
37 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_
39 #include <AudioUnit/AudioUnit.h>
40 #include <CoreAudio/CoreAudio.h>
42 #include "base/cancelable_callback.h"
43 #include "base/memory/scoped_ptr.h"
44 #include "base/synchronization/lock.h"
45 #include "media/audio/agc_audio_stream.h"
46 #include "media/audio/audio_io.h"
47 #include "media/audio/audio_parameters.h"
48 #include "media/base/audio_block_fifo.h"
50 namespace media {
52 class AudioBus;
53 class AudioManagerMac;
54 class DataBuffer;
56 class AUAudioInputStream : public AgcAudioStream<AudioInputStream> {
57 public:
58 // The ctor takes all the usual parameters, plus |manager| which is the
59 // the audio manager who is creating this object.
60 AUAudioInputStream(AudioManagerMac* manager,
61 const AudioParameters& input_params,
62 AudioDeviceID audio_device_id);
63 // The dtor is typically called by the AudioManager only and it is usually
64 // triggered by calling AudioInputStream::Close().
65 ~AUAudioInputStream() override;
67 // Implementation of AudioInputStream.
68 bool Open() override;
69 void Start(AudioInputCallback* callback) override;
70 void Stop() override;
71 void Close() override;
72 double GetMaxVolume() override;
73 void SetVolume(double volume) override;
74 double GetVolume() override;
75 bool IsMuted() override;
77 // Returns the current hardware sample rate for the default input device.
78 MEDIA_EXPORT static int HardwareSampleRate();
80 bool started() const { return started_; }
81 AudioUnit audio_unit() const { return audio_unit_; }
82 AudioBufferList* audio_buffer_list() { return &audio_buffer_list_; }
83 AudioDeviceID device_id() const { return input_device_id_; }
84 size_t requested_buffer_size() const { return number_of_frames_; }
86 private:
87 // AudioOutputUnit callback.
88 static OSStatus InputProc(void* user_data,
89 AudioUnitRenderActionFlags* flags,
90 const AudioTimeStamp* time_stamp,
91 UInt32 bus_number,
92 UInt32 number_of_frames,
93 AudioBufferList* io_data);
95 // Pushes recorded data to consumer of the input audio stream.
96 OSStatus Provide(UInt32 number_of_frames, AudioBufferList* io_data,
97 const AudioTimeStamp* time_stamp);
99 // Gets the fixed capture hardware latency and store it during initialization.
100 // Returns 0 if not available.
101 double GetHardwareLatency();
103 // Gets the current capture delay value.
104 double GetCaptureLatency(const AudioTimeStamp* input_time_stamp);
106 // Gets the number of channels for a stream of audio data.
107 int GetNumberOfChannelsFromStream();
109 // Issues the OnError() callback to the |sink_|.
110 void HandleError(OSStatus err);
112 // Helper function to check if the volume control is avialable on specific
113 // channel.
114 bool IsVolumeSettableOnChannel(int channel);
116 // Our creator, the audio manager needs to be notified when we close.
117 AudioManagerMac* manager_;
119 // Contains the desired number of audio frames in each callback.
120 const size_t number_of_frames_;
122 // Pointer to the object that will receive the recorded audio samples.
123 AudioInputCallback* sink_;
125 // Structure that holds the desired output format of the stream.
126 // Note that, this format can differ from the device(=input) format.
127 AudioStreamBasicDescription format_;
129 // The special Audio Unit called AUHAL, which allows us to pass audio data
130 // directly from a microphone, through the HAL, and to our application.
131 // The AUHAL also enables selection of non default devices.
132 AudioUnit audio_unit_;
134 // The UID refers to the current input audio device.
135 AudioDeviceID input_device_id_;
137 // Provides a mechanism for encapsulating one or more buffers of audio data.
138 AudioBufferList audio_buffer_list_;
140 // Temporary storage for recorded data. The InputProc() renders into this
141 // array as soon as a frame of the desired buffer size has been recorded.
142 scoped_ptr<uint8[]> audio_data_buffer_;
144 // True after successfull Start(), false after successful Stop().
145 bool started_;
147 // Fixed capture hardware latency in frames.
148 double hardware_latency_frames_;
150 // The number of channels in each frame of audio data, which is used
151 // when querying the volume of each channel.
152 int number_of_channels_in_frame_;
154 // FIFO used to accumulates recorded data.
155 media::AudioBlockFifo fifo_;
157 // Used to defer Start() to workaround http://crbug.com/160920.
158 base::CancelableClosure deferred_start_cb_;
160 DISALLOW_COPY_AND_ASSIGN(AUAudioInputStream);
163 } // namespace media
165 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_INPUT_MAC_H_