1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
9 #include "ash/ash_constants.h"
10 #include "ash/ash_switches.h"
11 #include "ash/drag_drop/drag_image_view.h"
12 #include "ash/metrics/user_metrics_recorder.h"
13 #include "ash/root_window_controller.h"
14 #include "ash/scoped_target_root_window.h"
15 #include "ash/shelf/app_list_button.h"
16 #include "ash/shelf/overflow_bubble.h"
17 #include "ash/shelf/overflow_bubble_view.h"
18 #include "ash/shelf/overflow_button.h"
19 #include "ash/shelf/shelf_button.h"
20 #include "ash/shelf/shelf_constants.h"
21 #include "ash/shelf/shelf_delegate.h"
22 #include "ash/shelf/shelf_icon_observer.h"
23 #include "ash/shelf/shelf_item_delegate_manager.h"
24 #include "ash/shelf/shelf_layout_manager.h"
25 #include "ash/shelf/shelf_menu_model.h"
26 #include "ash/shelf/shelf_model.h"
27 #include "ash/shelf/shelf_tooltip_manager.h"
28 #include "ash/shelf/shelf_widget.h"
29 #include "ash/shell.h"
30 #include "ash/wm/coordinate_conversion.h"
31 #include "base/auto_reset.h"
32 #include "base/memory/scoped_ptr.h"
33 #include "base/metrics/histogram.h"
34 #include "grit/ash_strings.h"
35 #include "ui/accessibility/ax_view_state.h"
36 #include "ui/aura/client/screen_position_client.h"
37 #include "ui/aura/window.h"
38 #include "ui/aura/window_event_dispatcher.h"
39 #include "ui/base/l10n/l10n_util.h"
40 #include "ui/base/models/simple_menu_model.h"
41 #include "ui/base/resource/resource_bundle.h"
42 #include "ui/compositor/layer.h"
43 #include "ui/compositor/layer_animator.h"
44 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
45 #include "ui/events/event_utils.h"
46 #include "ui/gfx/canvas.h"
47 #include "ui/gfx/geometry/point.h"
48 #include "ui/views/animation/bounds_animator.h"
49 #include "ui/views/border.h"
50 #include "ui/views/controls/button/image_button.h"
51 #include "ui/views/controls/menu/menu_model_adapter.h"
52 #include "ui/views/controls/menu/menu_runner.h"
53 #include "ui/views/focus/focus_search.h"
54 #include "ui/views/view_model.h"
55 #include "ui/views/view_model_utils.h"
56 #include "ui/views/widget/widget.h"
57 #include "ui/wm/core/coordinate_conversion.h"
64 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM
= 0;
65 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT
= 1;
66 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT
= 2;
67 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT
= 3;
69 // Default amount content is inset on the left edge.
70 const int kDefaultLeadingInset
= 8;
72 // Minimum distance before drag starts.
73 const int kMinimumDragDistance
= 8;
75 // Additional spacing for the left and right side of icons.
76 const int kHorizontalIconSpacing
= 2;
78 // Inset for items which do not have an icon.
79 const int kHorizontalNoIconInsetSpacing
=
80 kHorizontalIconSpacing
+ kDefaultLeadingInset
;
82 // The proportion of the shelf space reserved for non-panel icons. Panels
83 // may flow into this space but will be put into the overflow bubble if there
84 // is contention for the space.
85 const float kReservedNonPanelIconProportion
= 0.67f
;
87 // This is the command id of the menu item which contains the name of the menu.
88 const int kCommandIdOfMenuName
= 0;
90 // The background color of the active item in the list.
91 const SkColor kActiveListItemBackgroundColor
= SkColorSetRGB(203 , 219, 241);
93 // The background color of the active & hovered item in the list.
94 const SkColor kFocusedActiveListItemBackgroundColor
=
95 SkColorSetRGB(193, 211, 236);
97 // The text color of the caption item in a list.
98 const SkColor kCaptionItemForegroundColor
= SK_ColorBLACK
;
100 // The maximum allowable length of a menu line of an application menu in pixels.
101 const int kMaximumAppMenuItemLength
= 350;
103 // The distance of the cursor from the outer rim of the shelf before it
105 const int kRipOffDistance
= 48;
107 // The rip off drag and drop proxy image should get scaled by this factor.
108 const float kDragAndDropProxyScale
= 1.5f
;
110 // The opacity represents that this partially disappeared item will get removed.
111 const float kDraggedImageOpacity
= 0.5f
;
115 // A class to temporarily disable a given bounds animator.
116 class BoundsAnimatorDisabler
{
118 explicit BoundsAnimatorDisabler(views::BoundsAnimator
* bounds_animator
)
119 : old_duration_(bounds_animator
->GetAnimationDuration()),
120 bounds_animator_(bounds_animator
) {
121 bounds_animator_
->SetAnimationDuration(1);
124 ~BoundsAnimatorDisabler() {
125 bounds_animator_
->SetAnimationDuration(old_duration_
);
129 // The previous animation duration.
131 // The bounds animator which gets used.
132 views::BoundsAnimator
* bounds_animator_
;
134 DISALLOW_COPY_AND_ASSIGN(BoundsAnimatorDisabler
);
137 // The MenuModelAdapter gets slightly changed to adapt the menu appearance to
139 class ShelfMenuModelAdapter
: public views::MenuModelAdapter
{
141 explicit ShelfMenuModelAdapter(ShelfMenuModel
* menu_model
);
143 // views::MenuModelAdapter:
144 const gfx::FontList
* GetLabelFontList(int command_id
) const override
;
145 bool IsCommandEnabled(int id
) const override
;
146 void GetHorizontalIconMargins(int id
,
149 int* right_margin
) const override
;
150 bool GetForegroundColor(int command_id
,
152 SkColor
* override_color
) const override
;
153 bool GetBackgroundColor(int command_id
,
155 SkColor
* override_color
) const override
;
156 int GetMaxWidthForMenu(views::MenuItemView
* menu
) override
;
157 bool ShouldReserveSpaceForSubmenuIndicator() const override
;
160 ShelfMenuModel
* menu_model_
;
162 DISALLOW_COPY_AND_ASSIGN(ShelfMenuModelAdapter
);
165 ShelfMenuModelAdapter::ShelfMenuModelAdapter(ShelfMenuModel
* menu_model
)
166 : MenuModelAdapter(menu_model
),
167 menu_model_(menu_model
) {
170 const gfx::FontList
* ShelfMenuModelAdapter::GetLabelFontList(
171 int command_id
) const {
172 if (command_id
!= kCommandIdOfMenuName
)
173 return MenuModelAdapter::GetLabelFontList(command_id
);
175 ui::ResourceBundle
* rb
= &ui::ResourceBundle::GetSharedInstance();
176 return &rb
->GetFontList(ui::ResourceBundle::BoldFont
);
179 bool ShelfMenuModelAdapter::IsCommandEnabled(int id
) const {
180 return id
!= kCommandIdOfMenuName
;
183 bool ShelfMenuModelAdapter::GetForegroundColor(int command_id
,
185 SkColor
* override_color
) const {
186 if (command_id
!= kCommandIdOfMenuName
)
189 *override_color
= kCaptionItemForegroundColor
;
193 bool ShelfMenuModelAdapter::GetBackgroundColor(int command_id
,
195 SkColor
* override_color
) const {
196 if (!menu_model_
->IsCommandActive(command_id
))
199 *override_color
= is_hovered
? kFocusedActiveListItemBackgroundColor
:
200 kActiveListItemBackgroundColor
;
204 void ShelfMenuModelAdapter::GetHorizontalIconMargins(int command_id
,
207 int* right_margin
) const {
208 *left_margin
= kHorizontalIconSpacing
;
209 *right_margin
= (command_id
!= kCommandIdOfMenuName
) ?
210 kHorizontalIconSpacing
: -(icon_size
+ kHorizontalNoIconInsetSpacing
);
213 int ShelfMenuModelAdapter::GetMaxWidthForMenu(views::MenuItemView
* menu
) {
214 return kMaximumAppMenuItemLength
;
217 bool ShelfMenuModelAdapter::ShouldReserveSpaceForSubmenuIndicator() const {
221 // Custom FocusSearch used to navigate the shelf in the order items are in
223 class ShelfFocusSearch
: public views::FocusSearch
{
225 explicit ShelfFocusSearch(views::ViewModel
* view_model
)
226 : FocusSearch(NULL
, true, true),
227 view_model_(view_model
) {}
228 ~ShelfFocusSearch() override
{}
230 // views::FocusSearch overrides:
231 View
* FindNextFocusableView(View
* starting_view
,
234 bool check_starting_view
,
235 views::FocusTraversable
** focus_traversable
,
236 View
** focus_traversable_view
) override
{
237 int index
= view_model_
->GetIndexOfView(starting_view
);
239 return view_model_
->view_at(0);
244 index
= view_model_
->view_size() - 1;
247 if (index
>= view_model_
->view_size())
250 return view_model_
->view_at(index
);
254 views::ViewModel
* view_model_
;
256 DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch
);
259 // AnimationDelegate used when inserting a new item. This steadily increases the
260 // opacity of the layer as the animation progress.
261 class FadeInAnimationDelegate
: public gfx::AnimationDelegate
{
263 explicit FadeInAnimationDelegate(views::View
* view
) : view_(view
) {}
264 ~FadeInAnimationDelegate() override
{}
266 // AnimationDelegate overrides:
267 void AnimationProgressed(const Animation
* animation
) override
{
268 view_
->layer()->SetOpacity(animation
->GetCurrentValue());
269 view_
->layer()->ScheduleDraw();
271 void AnimationEnded(const Animation
* animation
) override
{
272 view_
->layer()->SetOpacity(1.0f
);
273 view_
->layer()->ScheduleDraw();
275 void AnimationCanceled(const Animation
* animation
) override
{
276 view_
->layer()->SetOpacity(1.0f
);
277 view_
->layer()->ScheduleDraw();
283 DISALLOW_COPY_AND_ASSIGN(FadeInAnimationDelegate
);
286 void ReflectItemStatus(const ShelfItem
& item
, ShelfButton
* button
) {
287 switch (item
.status
) {
289 button
->ClearState(ShelfButton::STATE_ACTIVE
);
290 button
->ClearState(ShelfButton::STATE_RUNNING
);
291 button
->ClearState(ShelfButton::STATE_ATTENTION
);
294 button
->ClearState(ShelfButton::STATE_ACTIVE
);
295 button
->AddState(ShelfButton::STATE_RUNNING
);
296 button
->ClearState(ShelfButton::STATE_ATTENTION
);
299 button
->AddState(ShelfButton::STATE_ACTIVE
);
300 button
->ClearState(ShelfButton::STATE_RUNNING
);
301 button
->ClearState(ShelfButton::STATE_ATTENTION
);
303 case STATUS_ATTENTION
:
304 button
->ClearState(ShelfButton::STATE_ACTIVE
);
305 button
->ClearState(ShelfButton::STATE_RUNNING
);
306 button
->AddState(ShelfButton::STATE_ATTENTION
);
313 // AnimationDelegate used when deleting an item. This steadily decreased the
314 // opacity of the layer as the animation progress.
315 class ShelfView::FadeOutAnimationDelegate
: public gfx::AnimationDelegate
{
317 FadeOutAnimationDelegate(ShelfView
* host
, views::View
* view
)
320 ~FadeOutAnimationDelegate() override
{}
322 // AnimationDelegate overrides:
323 void AnimationProgressed(const Animation
* animation
) override
{
324 view_
->layer()->SetOpacity(1 - animation
->GetCurrentValue());
325 view_
->layer()->ScheduleDraw();
327 void AnimationEnded(const Animation
* animation
) override
{
328 shelf_view_
->OnFadeOutAnimationEnded();
330 void AnimationCanceled(const Animation
* animation
) override
{}
333 ShelfView
* shelf_view_
;
334 scoped_ptr
<views::View
> view_
;
336 DISALLOW_COPY_AND_ASSIGN(FadeOutAnimationDelegate
);
339 // AnimationDelegate used to trigger fading an element in. When an item is
340 // inserted this delegate is attached to the animation that expands the size of
341 // the item. When done it kicks off another animation to fade the item in.
342 class ShelfView::StartFadeAnimationDelegate
: public gfx::AnimationDelegate
{
344 StartFadeAnimationDelegate(ShelfView
* host
,
348 ~StartFadeAnimationDelegate() override
{}
350 // AnimationDelegate overrides:
351 void AnimationEnded(const Animation
* animation
) override
{
352 shelf_view_
->FadeIn(view_
);
354 void AnimationCanceled(const Animation
* animation
) override
{
355 view_
->layer()->SetOpacity(1.0f
);
359 ShelfView
* shelf_view_
;
362 DISALLOW_COPY_AND_ASSIGN(StartFadeAnimationDelegate
);
365 ShelfView::ShelfView(ShelfModel
* model
,
366 ShelfDelegate
* delegate
,
367 ShelfLayoutManager
* manager
)
370 view_model_(new views::ViewModel
),
371 first_visible_index_(0),
372 last_visible_index_(-1),
373 overflow_button_(NULL
),
374 owner_overflow_bubble_(NULL
),
377 start_drag_index_(-1),
379 leading_inset_(kDefaultLeadingInset
),
380 cancelling_drag_model_changed_(false),
381 last_hidden_index_(0),
382 closing_event_time_(base::TimeDelta()),
384 drag_and_drop_item_pinned_(false),
385 drag_and_drop_shelf_id_(0),
386 dragged_off_shelf_(false),
387 snap_back_from_rip_off_view_(NULL
),
388 item_manager_(Shell::GetInstance()->shelf_item_delegate_manager()),
389 layout_manager_(manager
),
390 overflow_mode_(false),
392 dragged_off_from_overflow_to_shelf_(false),
393 is_repost_event_(false),
394 last_pressed_index_(-1) {
396 bounds_animator_
.reset(new views::BoundsAnimator(this));
397 bounds_animator_
->AddObserver(this);
398 set_context_menu_controller(this);
399 focus_search_
.reset(new ShelfFocusSearch(view_model_
.get()));
400 tooltip_
.reset(new ShelfTooltipManager(manager
, this));
403 ShelfView::~ShelfView() {
404 bounds_animator_
->RemoveObserver(this);
405 model_
->RemoveObserver(this);
406 // If we are inside the MenuRunner, we need to know if we were getting
407 // deleted while it was running.
409 *got_deleted_
= true;
412 void ShelfView::Init() {
413 model_
->AddObserver(this);
415 const ShelfItems
& items(model_
->items());
416 for (ShelfItems::const_iterator i
= items
.begin(); i
!= items
.end(); ++i
) {
417 views::View
* child
= CreateViewForItem(*i
);
418 child
->SetPaintToLayer(true);
419 view_model_
->Add(child
, static_cast<int>(i
- items
.begin()));
422 overflow_button_
= new OverflowButton(this);
423 overflow_button_
->set_context_menu_controller(this);
424 ConfigureChildView(overflow_button_
);
425 AddChildView(overflow_button_
);
427 // We'll layout when our bounds change.
430 void ShelfView::OnShelfAlignmentChanged() {
431 overflow_button_
->OnShelfAlignmentChanged();
432 LayoutToIdealBounds();
433 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
434 if (i
>= first_visible_index_
&& i
<= last_visible_index_
)
435 view_model_
->view_at(i
)->Layout();
438 if (overflow_bubble_
)
439 overflow_bubble_
->Hide();
442 void ShelfView::SchedulePaintForAllButtons() {
443 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
444 if (i
>= first_visible_index_
&& i
<= last_visible_index_
)
445 view_model_
->view_at(i
)->SchedulePaint();
447 if (overflow_button_
&& overflow_button_
->visible())
448 overflow_button_
->SchedulePaint();
451 gfx::Rect
ShelfView::GetIdealBoundsOfItemIcon(ShelfID id
) {
452 int index
= model_
->ItemIndexByID(id
);
455 // Map all items from overflow area to the overflow button. Note that the
456 // section between last_index_hidden_ and model_->FirstPanelIndex() is the
457 // list of invisible panel items. However, these items are currently nowhere
458 // represented and get dropped instead - see (crbug.com/378907). As such there
459 // is no way to address them or place them. We therefore move them over the
461 if (index
> last_visible_index_
&& index
< model_
->FirstPanelIndex())
462 index
= last_visible_index_
+ 1;
463 const gfx::Rect
& ideal_bounds(view_model_
->ideal_bounds(index
));
464 DCHECK_NE(TYPE_APP_LIST
, model_
->items()[index
].type
);
465 views::View
* view
= view_model_
->view_at(index
);
466 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
467 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
468 gfx::Rect icon_bounds
= button
->GetIconBounds();
469 return gfx::Rect(GetMirroredXWithWidthInView(
470 ideal_bounds
.x() + icon_bounds
.x(), icon_bounds
.width()),
471 ideal_bounds
.y() + icon_bounds
.y(),
473 icon_bounds
.height());
476 void ShelfView::UpdatePanelIconPosition(ShelfID id
,
477 const gfx::Point
& midpoint
) {
478 int current_index
= model_
->ItemIndexByID(id
);
479 int first_panel_index
= model_
->FirstPanelIndex();
480 if (current_index
< first_panel_index
)
483 gfx::Point
midpoint_in_view(GetMirroredXInView(midpoint
.x()),
485 int target_index
= current_index
;
486 while (target_index
> first_panel_index
&&
487 layout_manager_
->PrimaryAxisValue(
488 view_model_
->ideal_bounds(target_index
).x(),
489 view_model_
->ideal_bounds(target_index
).y()) >
490 layout_manager_
->PrimaryAxisValue(midpoint_in_view
.x(),
491 midpoint_in_view
.y())) {
494 while (target_index
< view_model_
->view_size() - 1 &&
495 layout_manager_
->PrimaryAxisValue(
496 view_model_
->ideal_bounds(target_index
).right(),
497 view_model_
->ideal_bounds(target_index
).bottom()) <
498 layout_manager_
->PrimaryAxisValue(midpoint_in_view
.x(),
499 midpoint_in_view
.y())) {
502 if (current_index
!= target_index
)
503 model_
->Move(current_index
, target_index
);
506 bool ShelfView::IsShowingMenu() const {
507 return (launcher_menu_runner_
.get() &&
508 launcher_menu_runner_
->IsRunning());
511 bool ShelfView::IsShowingOverflowBubble() const {
512 return overflow_bubble_
.get() && overflow_bubble_
->IsShowing();
515 views::View
* ShelfView::GetAppListButtonView() const {
516 for (int i
= 0; i
< model_
->item_count(); ++i
) {
517 if (model_
->items()[i
].type
== TYPE_APP_LIST
)
518 return view_model_
->view_at(i
);
521 NOTREACHED() << "Applist button not found";
525 ////////////////////////////////////////////////////////////////////////////////
526 // ShelfView, FocusTraversable implementation:
528 views::FocusSearch
* ShelfView::GetFocusSearch() {
529 return focus_search_
.get();
532 views::FocusTraversable
* ShelfView::GetFocusTraversableParent() {
533 return parent()->GetFocusTraversable();
536 View
* ShelfView::GetFocusTraversableParentView() {
540 void ShelfView::CreateDragIconProxy(
541 const gfx::Point
& location_in_screen_coordinates
,
542 const gfx::ImageSkia
& icon
,
543 views::View
* replaced_view
,
544 const gfx::Vector2d
& cursor_offset_from_center
,
545 float scale_factor
) {
546 drag_replaced_view_
= replaced_view
;
547 drag_image_
.reset(new ash::DragImageView(
548 drag_replaced_view_
->GetWidget()->GetNativeWindow()->GetRootWindow(),
549 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
));
550 drag_image_
->SetImage(icon
);
551 gfx::Size size
= drag_image_
->GetPreferredSize();
552 size
.set_width(size
.width() * scale_factor
);
553 size
.set_height(size
.height() * scale_factor
);
554 drag_image_offset_
= gfx::Vector2d(size
.width() / 2, size
.height() / 2) +
555 cursor_offset_from_center
;
556 gfx::Rect
drag_image_bounds(
557 location_in_screen_coordinates
- drag_image_offset_
,
559 drag_image_
->SetBoundsInScreen(drag_image_bounds
);
560 drag_image_
->SetWidgetVisible(true);
563 void ShelfView::UpdateDragIconProxy(
564 const gfx::Point
& location_in_screen_coordinates
) {
565 // TODO(jennyz): Investigate why drag_image_ becomes NULL at this point per
566 // crbug.com/34722, while the app list item is still being dragged around.
568 drag_image_
->SetScreenPosition(
569 location_in_screen_coordinates
- drag_image_offset_
);
573 void ShelfView::DestroyDragIconProxy() {
575 drag_image_offset_
= gfx::Vector2d(0, 0);
578 bool ShelfView::StartDrag(const std::string
& app_id
,
579 const gfx::Point
& location_in_screen_coordinates
) {
580 // Bail if an operation is already going on - or the cursor is not inside.
581 // This could happen if mouse / touch operations overlap.
582 if (drag_and_drop_shelf_id_
||
583 !GetBoundsInScreen().Contains(location_in_screen_coordinates
))
586 // If the AppsGridView (which was dispatching this event) was opened by our
587 // button, ShelfView dragging operations are locked and we have to unlock.
589 drag_and_drop_item_pinned_
= false;
590 drag_and_drop_app_id_
= app_id
;
591 drag_and_drop_shelf_id_
=
592 delegate_
->GetShelfIDForAppID(drag_and_drop_app_id_
);
593 // Check if the application is known and pinned - if not, we have to pin it so
594 // that we can re-arrange the shelf order accordingly. Note that items have
595 // to be pinned to give them the same (order) possibilities as a shortcut.
596 // When an item is dragged from overflow to shelf, IsShowingOverflowBubble()
597 // returns true. At this time, we don't need to pin the item.
598 if (!IsShowingOverflowBubble() &&
599 (!drag_and_drop_shelf_id_
||
600 !delegate_
->IsAppPinned(app_id
))) {
601 delegate_
->PinAppWithID(app_id
);
602 drag_and_drop_shelf_id_
=
603 delegate_
->GetShelfIDForAppID(drag_and_drop_app_id_
);
604 if (!drag_and_drop_shelf_id_
)
606 drag_and_drop_item_pinned_
= true;
608 views::View
* drag_and_drop_view
= view_model_
->view_at(
609 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
610 DCHECK(drag_and_drop_view
);
612 // Since there is already an icon presented by the caller, we hide this item
613 // for now. That has to be done by reducing the size since the visibility will
614 // change once a regrouping animation is performed.
615 pre_drag_and_drop_size_
= drag_and_drop_view
->size();
616 drag_and_drop_view
->SetSize(gfx::Size());
618 // First we have to center the mouse cursor over the item.
619 gfx::Point pt
= drag_and_drop_view
->GetBoundsInScreen().CenterPoint();
620 views::View::ConvertPointFromScreen(drag_and_drop_view
, &pt
);
621 gfx::Point point_in_root
= location_in_screen_coordinates
;
622 ::wm::ConvertPointFromScreen(
623 ash::wm::GetRootWindowAt(location_in_screen_coordinates
), &point_in_root
);
624 ui::MouseEvent
event(ui::ET_MOUSE_PRESSED
, pt
, point_in_root
,
625 ui::EventTimeForNow(), 0, 0);
626 PointerPressedOnButton(drag_and_drop_view
,
627 ShelfButtonHost::DRAG_AND_DROP
,
630 // Drag the item where it really belongs.
631 Drag(location_in_screen_coordinates
);
635 bool ShelfView::Drag(const gfx::Point
& location_in_screen_coordinates
) {
636 if (!drag_and_drop_shelf_id_
||
637 !GetBoundsInScreen().Contains(location_in_screen_coordinates
))
640 gfx::Point pt
= location_in_screen_coordinates
;
641 views::View
* drag_and_drop_view
= view_model_
->view_at(
642 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
643 ConvertPointFromScreen(drag_and_drop_view
, &pt
);
644 gfx::Point point_in_root
= location_in_screen_coordinates
;
645 ::wm::ConvertPointFromScreen(
646 ash::wm::GetRootWindowAt(location_in_screen_coordinates
), &point_in_root
);
647 ui::MouseEvent
event(ui::ET_MOUSE_DRAGGED
, pt
, point_in_root
,
648 ui::EventTimeForNow(), 0, 0);
649 PointerDraggedOnButton(drag_and_drop_view
,
650 ShelfButtonHost::DRAG_AND_DROP
,
655 void ShelfView::EndDrag(bool cancel
) {
656 if (!drag_and_drop_shelf_id_
)
659 views::View
* drag_and_drop_view
= view_model_
->view_at(
660 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
661 PointerReleasedOnButton(
662 drag_and_drop_view
, ShelfButtonHost::DRAG_AND_DROP
, cancel
);
664 // Either destroy the temporarily created item - or - make the item visible.
665 if (drag_and_drop_item_pinned_
&& cancel
) {
666 delegate_
->UnpinAppWithID(drag_and_drop_app_id_
);
667 } else if (drag_and_drop_view
) {
669 // When a hosted drag gets canceled, the item can remain in the same slot
670 // and it might have moved within the bounds. In that case the item need
671 // to animate back to its correct location.
672 AnimateToIdealBounds();
674 drag_and_drop_view
->SetSize(pre_drag_and_drop_size_
);
678 drag_and_drop_shelf_id_
= 0;
681 void ShelfView::LayoutToIdealBounds() {
682 if (bounds_animator_
->IsAnimating()) {
683 AnimateToIdealBounds();
687 IdealBounds ideal_bounds
;
688 CalculateIdealBounds(&ideal_bounds
);
689 views::ViewModelUtils::SetViewBoundsToIdealBounds(*view_model_
);
690 overflow_button_
->SetBoundsRect(ideal_bounds
.overflow_bounds
);
693 void ShelfView::UpdateAllButtonsVisibilityInOverflowMode() {
694 // The overflow button is not shown in overflow mode.
695 overflow_button_
->SetVisible(false);
696 DCHECK_LT(last_visible_index_
, view_model_
->view_size());
697 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
698 bool visible
= i
>= first_visible_index_
&&
699 i
<= last_visible_index_
;
700 // To track the dragging of |drag_view_| continuously, its visibility
701 // should be always true regardless of its position.
702 if (dragged_off_from_overflow_to_shelf_
&&
703 view_model_
->view_at(i
) == drag_view_
)
704 view_model_
->view_at(i
)->SetVisible(true);
706 view_model_
->view_at(i
)->SetVisible(visible
);
710 void ShelfView::CalculateIdealBounds(IdealBounds
* bounds
) const {
711 int available_size
= layout_manager_
->PrimaryAxisValue(width(), height());
712 DCHECK(model_
->item_count() == view_model_
->view_size());
716 int first_panel_index
= model_
->FirstPanelIndex();
717 int last_button_index
= first_panel_index
- 1;
721 int button_size
= kShelfButtonSize
;
722 int button_spacing
= kShelfButtonSpacing
;
724 int w
= layout_manager_
->PrimaryAxisValue(button_size
, width());
725 int h
= layout_manager_
->PrimaryAxisValue(height(), button_size
);
726 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
727 if (i
< first_visible_index_
) {
728 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, 0, 0));
732 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
733 x
= layout_manager_
->PrimaryAxisValue(x
+ w
+ button_spacing
, x
);
734 y
= layout_manager_
->PrimaryAxisValue(y
, y
+ h
+ button_spacing
);
737 if (is_overflow_mode()) {
738 const_cast<ShelfView
*>(this)->UpdateAllButtonsVisibilityInOverflowMode();
742 // Right aligned icons.
743 int end_position
= available_size
- button_spacing
;
744 x
= layout_manager_
->PrimaryAxisValue(end_position
, 0);
745 y
= layout_manager_
->PrimaryAxisValue(0, end_position
);
746 for (int i
= view_model_
->view_size() - 1;
747 i
>= first_panel_index
; --i
) {
748 x
= layout_manager_
->PrimaryAxisValue(x
- w
- button_spacing
, x
);
749 y
= layout_manager_
->PrimaryAxisValue(y
, y
- h
- button_spacing
);
750 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
751 end_position
= layout_manager_
->PrimaryAxisValue(x
, y
);
754 // Icons on the left / top are guaranteed up to kLeftIconProportion of
755 // the available space.
756 int last_icon_position
= layout_manager_
->PrimaryAxisValue(
757 view_model_
->ideal_bounds(last_button_index
).right(),
758 view_model_
->ideal_bounds(last_button_index
).bottom()) + button_size
;
759 int reserved_icon_space
= available_size
* kReservedNonPanelIconProportion
;
760 if (last_icon_position
< reserved_icon_space
)
761 end_position
= last_icon_position
;
763 end_position
= std::max(end_position
, reserved_icon_space
);
765 bounds
->overflow_bounds
.set_size(
766 gfx::Size(layout_manager_
->PrimaryAxisValue(w
, width()),
767 layout_manager_
->PrimaryAxisValue(height(), h
)));
769 last_visible_index_
= DetermineLastVisibleIndex(
770 end_position
- button_size
);
771 last_hidden_index_
= DetermineFirstVisiblePanelIndex(end_position
) - 1;
772 bool show_overflow
= last_visible_index_
< last_button_index
||
773 last_hidden_index_
>= first_panel_index
;
775 // Create Space for the overflow button
777 // The following code makes sure that platform apps icons (aligned to left /
778 // top) are favored over panel apps icons (aligned to right / bottom).
779 if (last_visible_index_
> 0 && last_visible_index_
< last_button_index
) {
780 // This condition means that we will take one platform app and replace it
781 // with the overflow button and put the app in the overflow bubble.
782 // This happens when the space needed for platform apps exceeds the
783 // reserved area for non-panel icons,
784 // (i.e. |last_icon_position| > |reserved_icon_space|).
785 --last_visible_index_
;
786 } else if (last_hidden_index_
>= first_panel_index
&&
787 last_hidden_index_
< view_model_
->view_size() - 1) {
788 // This condition means that we will take a panel app icon and replace it
789 // with the overflow button.
790 // This happens when there is still room for platform apps in the reserved
791 // area for non-panel icons,
792 // (i.e. |last_icon_position| < |reserved_icon_space|).
793 ++last_hidden_index_
;
797 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
798 bool visible
= i
<= last_visible_index_
|| i
> last_hidden_index_
;
799 // To receive drag event continuously from |drag_view_| during the dragging
800 // off from the shelf, don't make |drag_view_| invisible. It will be
801 // eventually invisible and removed from the |view_model_| by
802 // FinalizeRipOffDrag().
803 if (dragged_off_shelf_
&& view_model_
->view_at(i
) == drag_view_
)
805 view_model_
->view_at(i
)->SetVisible(visible
);
808 overflow_button_
->SetVisible(show_overflow
);
810 DCHECK_NE(0, view_model_
->view_size());
811 if (last_visible_index_
== -1) {
815 x
= layout_manager_
->PrimaryAxisValue(
816 view_model_
->ideal_bounds(last_visible_index_
).right(),
817 view_model_
->ideal_bounds(last_visible_index_
).x());
818 y
= layout_manager_
->PrimaryAxisValue(
819 view_model_
->ideal_bounds(last_visible_index_
).y(),
820 view_model_
->ideal_bounds(last_visible_index_
).bottom());
822 // Set all hidden panel icon positions to be on the overflow button.
823 for (int i
= first_panel_index
; i
<= last_hidden_index_
; ++i
)
824 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
826 // Add more space between last visible item and overflow button.
827 // Without this, two buttons look too close compared with other items.
828 x
= layout_manager_
->PrimaryAxisValue(x
+ button_spacing
, x
);
829 y
= layout_manager_
->PrimaryAxisValue(y
, y
+ button_spacing
);
831 bounds
->overflow_bounds
.set_x(x
);
832 bounds
->overflow_bounds
.set_y(y
);
833 if (overflow_bubble_
.get() && overflow_bubble_
->IsShowing())
834 UpdateOverflowRange(overflow_bubble_
->shelf_view());
836 if (overflow_bubble_
)
837 overflow_bubble_
->Hide();
841 int ShelfView::DetermineLastVisibleIndex(int max_value
) const {
842 int index
= model_
->FirstPanelIndex() - 1;
844 layout_manager_
->PrimaryAxisValue(
845 view_model_
->ideal_bounds(index
).right(),
846 view_model_
->ideal_bounds(index
).bottom()) > max_value
) {
852 int ShelfView::DetermineFirstVisiblePanelIndex(int min_value
) const {
853 int index
= model_
->FirstPanelIndex();
854 while (index
< view_model_
->view_size() &&
855 layout_manager_
->PrimaryAxisValue(
856 view_model_
->ideal_bounds(index
).right(),
857 view_model_
->ideal_bounds(index
).bottom()) < min_value
) {
863 void ShelfView::AddIconObserver(ShelfIconObserver
* observer
) {
864 observers_
.AddObserver(observer
);
867 void ShelfView::RemoveIconObserver(ShelfIconObserver
* observer
) {
868 observers_
.RemoveObserver(observer
);
871 void ShelfView::AnimateToIdealBounds() {
872 IdealBounds ideal_bounds
;
873 CalculateIdealBounds(&ideal_bounds
);
874 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
875 View
* view
= view_model_
->view_at(i
);
876 bounds_animator_
->AnimateViewTo(view
, view_model_
->ideal_bounds(i
));
877 // Now that the item animation starts, we have to make sure that the
878 // padding of the first gets properly transferred to the new first item.
879 if (i
&& view
->border())
880 view
->SetBorder(views::Border::NullBorder());
882 overflow_button_
->SetBoundsRect(ideal_bounds
.overflow_bounds
);
885 views::View
* ShelfView::CreateViewForItem(const ShelfItem
& item
) {
886 views::View
* view
= NULL
;
888 case TYPE_BROWSER_SHORTCUT
:
889 case TYPE_APP_SHORTCUT
:
890 case TYPE_WINDOWED_APP
:
891 case TYPE_PLATFORM_APP
:
893 case TYPE_APP_PANEL
: {
894 ShelfButton
* button
= ShelfButton::Create(this, this, layout_manager_
);
895 button
->SetImage(item
.image
);
896 ReflectItemStatus(item
, button
);
901 case TYPE_APP_LIST
: {
902 view
= new AppListButton(this, this, layout_manager_
->shelf_widget());
909 view
->set_context_menu_controller(this);
912 ConfigureChildView(view
);
916 void ShelfView::FadeIn(views::View
* view
) {
917 view
->SetVisible(true);
918 view
->layer()->SetOpacity(0);
919 AnimateToIdealBounds();
920 bounds_animator_
->SetAnimationDelegate(
922 scoped_ptr
<gfx::AnimationDelegate
>(new FadeInAnimationDelegate(view
)));
925 void ShelfView::PrepareForDrag(Pointer pointer
, const ui::LocatedEvent
& event
) {
928 drag_pointer_
= pointer
;
929 start_drag_index_
= view_model_
->GetIndexOfView(drag_view_
);
931 if (start_drag_index_
== -1) {
936 // If the item is no longer draggable, bail out.
937 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
938 model_
->items()[start_drag_index_
].id
);
939 if (!item_delegate
->IsDraggable()) {
944 // Move the view to the front so that it appears on top of other views.
945 ReorderChildView(drag_view_
, -1);
946 bounds_animator_
->StopAnimatingView(drag_view_
);
949 void ShelfView::ContinueDrag(const ui::LocatedEvent
& event
) {
950 // Due to a syncing operation the application might have been removed.
951 // Bail if it is gone.
952 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
953 DCHECK_NE(-1, current_index
);
955 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
956 model_
->items()[current_index
].id
);
957 if (!item_delegate
->IsDraggable()) {
962 // If this is not a drag and drop host operation and not the app list item,
963 // check if the item got ripped off the shelf - if it did we are done.
964 if (!drag_and_drop_shelf_id_
&&
965 RemovableByRipOff(current_index
) != NOT_REMOVABLE
) {
966 if (HandleRipOffDrag(event
))
968 // The rip off handler could have changed the location of the item.
969 current_index
= view_model_
->GetIndexOfView(drag_view_
);
972 // TODO: I don't think this works correctly with RTL.
973 gfx::Point
drag_point(event
.location());
974 ConvertPointToTarget(drag_view_
, this, &drag_point
);
976 // Constrain the location to the range of valid indices for the type.
977 std::pair
<int, int> indices(GetDragRange(current_index
));
978 int first_drag_index
= indices
.first
;
979 int last_drag_index
= indices
.second
;
980 // If the last index isn't valid, we're overflowing. Constrain to the app list
981 // (which is the last visible item).
982 if (first_drag_index
< model_
->FirstPanelIndex() &&
983 last_drag_index
> last_visible_index_
)
984 last_drag_index
= last_visible_index_
;
986 if (layout_manager_
->IsHorizontalAlignment()) {
987 x
= std::max(view_model_
->ideal_bounds(indices
.first
).x(),
988 drag_point
.x() - drag_origin_
.x());
989 x
= std::min(view_model_
->ideal_bounds(last_drag_index
).right() -
990 view_model_
->ideal_bounds(current_index
).width(),
992 if (drag_view_
->x() == x
)
996 y
= std::max(view_model_
->ideal_bounds(indices
.first
).y(),
997 drag_point
.y() - drag_origin_
.y());
998 y
= std::min(view_model_
->ideal_bounds(last_drag_index
).bottom() -
999 view_model_
->ideal_bounds(current_index
).height(),
1001 if (drag_view_
->y() == y
)
1003 drag_view_
->SetY(y
);
1007 views::ViewModelUtils::DetermineMoveIndex(
1008 *view_model_
, drag_view_
,
1009 layout_manager_
->IsHorizontalAlignment() ?
1010 views::ViewModelUtils::HORIZONTAL
:
1011 views::ViewModelUtils::VERTICAL
,
1014 std::min(indices
.second
, std::max(target_index
, indices
.first
));
1015 if (target_index
== current_index
)
1018 // Change the model, the ShelfItemMoved() callback will handle the
1019 // |view_model_| update.
1020 model_
->Move(current_index
, target_index
);
1021 bounds_animator_
->StopAnimatingView(drag_view_
);
1024 bool ShelfView::HandleRipOffDrag(const ui::LocatedEvent
& event
) {
1025 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
1026 DCHECK_NE(-1, current_index
);
1027 std::string dragged_app_id
=
1028 delegate_
->GetAppIDForShelfID(model_
->items()[current_index
].id
);
1030 gfx::Point screen_location
= event
.root_location();
1031 ::wm::ConvertPointToScreen(GetWidget()->GetNativeWindow()->GetRootWindow(),
1034 // To avoid ugly forwards and backwards flipping we use different constants
1035 // for ripping off / re-inserting the items.
1036 if (dragged_off_shelf_
) {
1037 // If the shelf/overflow bubble bounds contains |screen_location| we insert
1038 // the item back into the shelf.
1039 if (GetBoundsForDragInsertInScreen().Contains(screen_location
)) {
1040 if (dragged_off_from_overflow_to_shelf_
) {
1041 // During the dragging an item from Shelf to Overflow, it can enter here
1042 // directly because both are located very closly.
1043 main_shelf_
->EndDrag(true);
1044 // Stops the animation of |drag_view_| and sets its bounds explicitly
1045 // becase ContinueDrag() stops its animation. Without this, unexpected
1046 // bounds will be set.
1047 bounds_animator_
->StopAnimatingView(drag_view_
);
1048 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1049 drag_view_
->SetBoundsRect(view_model_
->ideal_bounds(drag_view_index
));
1050 dragged_off_from_overflow_to_shelf_
= false;
1052 // Destroy our proxy view item.
1053 DestroyDragIconProxy();
1054 // Re-insert the item and return simply false since the caller will handle
1055 // the move as in any normal case.
1056 dragged_off_shelf_
= false;
1057 drag_view_
->layer()->SetOpacity(1.0f
);
1058 // The size of Overflow bubble should be updated immediately when an item
1060 if (is_overflow_mode())
1061 PreferredSizeChanged();
1063 } else if (is_overflow_mode() &&
1064 main_shelf_
->GetBoundsForDragInsertInScreen().Contains(
1066 if (!dragged_off_from_overflow_to_shelf_
) {
1067 dragged_off_from_overflow_to_shelf_
= true;
1068 drag_image_
->SetOpacity(1.0f
);
1069 main_shelf_
->StartDrag(dragged_app_id
, screen_location
);
1071 main_shelf_
->Drag(screen_location
);
1073 } else if (dragged_off_from_overflow_to_shelf_
) {
1074 // Makes the |drag_image_| partially disappear again.
1075 dragged_off_from_overflow_to_shelf_
= false;
1076 drag_image_
->SetOpacity(kDraggedImageOpacity
);
1077 main_shelf_
->EndDrag(true);
1078 bounds_animator_
->StopAnimatingView(drag_view_
);
1079 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1080 drag_view_
->SetBoundsRect(view_model_
->ideal_bounds(drag_view_index
));
1082 // Move our proxy view item.
1083 UpdateDragIconProxy(screen_location
);
1086 // Check if we are too far away from the shelf to enter the ripped off state.
1087 // Determine the distance to the shelf.
1088 int delta
= CalculateShelfDistance(screen_location
);
1089 if (delta
> kRipOffDistance
) {
1090 // Create a proxy view item which can be moved anywhere.
1091 CreateDragIconProxy(event
.root_location(),
1092 drag_view_
->GetImage(),
1094 gfx::Vector2d(0, 0),
1095 kDragAndDropProxyScale
);
1096 drag_view_
->layer()->SetOpacity(0.0f
);
1097 dragged_off_shelf_
= true;
1098 if (RemovableByRipOff(current_index
) == REMOVABLE
) {
1099 // Move the item to the front of the first panel item and hide it.
1100 // ShelfItemMoved() callback will handle the |view_model_| update and
1101 // call AnimateToIdealBounds().
1102 if (current_index
!= model_
->FirstPanelIndex() - 1) {
1103 model_
->Move(current_index
, model_
->FirstPanelIndex() - 1);
1104 StartFadeInLastVisibleItem();
1105 } else if (is_overflow_mode()) {
1106 // Overflow bubble should be shrunk when an item is ripped off.
1107 PreferredSizeChanged();
1109 // Make the item partially disappear to show that it will get removed if
1111 drag_image_
->SetOpacity(kDraggedImageOpacity
);
1118 void ShelfView::FinalizeRipOffDrag(bool cancel
) {
1119 if (!dragged_off_shelf_
)
1121 // Make sure we do not come in here again.
1122 dragged_off_shelf_
= false;
1124 // Coming here we should always have a |drag_view_|.
1126 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
1127 // If the view isn't part of the model anymore (|current_index| == -1), a sync
1128 // operation must have removed it. In that case we shouldn't change the model
1129 // and only delete the proxy image.
1130 if (current_index
== -1) {
1131 DestroyDragIconProxy();
1135 // Set to true when the animation should snap back to where it was before.
1136 bool snap_back
= false;
1137 // Items which cannot be dragged off will be handled as a cancel.
1139 if (dragged_off_from_overflow_to_shelf_
) {
1140 dragged_off_from_overflow_to_shelf_
= false;
1141 main_shelf_
->EndDrag(false);
1142 drag_view_
->layer()->SetOpacity(1.0f
);
1143 } else if (RemovableByRipOff(current_index
) != REMOVABLE
) {
1144 // Make sure we do not try to remove un-removable items like items which
1145 // were not pinned or have to be always there.
1149 // Make sure the item stays invisible upon removal.
1150 drag_view_
->SetVisible(false);
1151 std::string app_id
=
1152 delegate_
->GetAppIDForShelfID(model_
->items()[current_index
].id
);
1153 delegate_
->UnpinAppWithID(app_id
);
1156 if (cancel
|| snap_back
) {
1157 if (dragged_off_from_overflow_to_shelf_
) {
1158 dragged_off_from_overflow_to_shelf_
= false;
1159 // Main shelf handles revert of dragged item.
1160 main_shelf_
->EndDrag(true);
1161 drag_view_
->layer()->SetOpacity(1.0f
);
1162 } else if (!cancelling_drag_model_changed_
) {
1163 // Only do something if the change did not come through a model change.
1164 gfx::Rect drag_bounds
= drag_image_
->GetBoundsInScreen();
1165 gfx::Point relative_to
= GetBoundsInScreen().origin();
1167 gfx::PointAtOffsetFromOrigin(drag_bounds
.origin()- relative_to
),
1168 drag_bounds
.size());
1169 drag_view_
->SetBoundsRect(target
);
1170 // Hide the status from the active item since we snap it back now. Upon
1171 // animation end the flag gets cleared if |snap_back_from_rip_off_view_|
1173 snap_back_from_rip_off_view_
= drag_view_
;
1174 drag_view_
->AddState(ShelfButton::STATE_HIDDEN
);
1175 // When a canceling drag model is happening, the view model is diverged
1176 // from the menu model and movements / animations should not be done.
1177 model_
->Move(current_index
, start_drag_index_
);
1178 AnimateToIdealBounds();
1180 drag_view_
->layer()->SetOpacity(1.0f
);
1182 DestroyDragIconProxy();
1185 ShelfView::RemovableState
ShelfView::RemovableByRipOff(int index
) const {
1186 DCHECK(index
>= 0 && index
< model_
->item_count());
1187 ShelfItemType type
= model_
->items()[index
].type
;
1188 if (type
== TYPE_APP_LIST
|| type
== TYPE_DIALOG
|| !delegate_
->CanPin())
1189 return NOT_REMOVABLE
;
1191 std::string app_id
= delegate_
->GetAppIDForShelfID(model_
->items()[index
].id
);
1192 // Note: Only pinned app shortcuts can be removed!
1193 return (type
== TYPE_APP_SHORTCUT
&& delegate_
->IsAppPinned(app_id
)) ?
1194 REMOVABLE
: DRAGGABLE
;
1197 bool ShelfView::SameDragType(ShelfItemType typea
, ShelfItemType typeb
) const {
1199 case TYPE_APP_SHORTCUT
:
1200 case TYPE_BROWSER_SHORTCUT
:
1201 return (typeb
== TYPE_APP_SHORTCUT
|| typeb
== TYPE_BROWSER_SHORTCUT
);
1203 case TYPE_PLATFORM_APP
:
1204 case TYPE_WINDOWED_APP
:
1205 case TYPE_APP_PANEL
:
1207 return typeb
== typea
;
1208 case TYPE_UNDEFINED
:
1209 NOTREACHED() << "ShelfItemType must be set.";
1216 std::pair
<int, int> ShelfView::GetDragRange(int index
) {
1219 ShelfItemType type
= model_
->items()[index
].type
;
1220 for (int i
= 0; i
< model_
->item_count(); ++i
) {
1221 if (SameDragType(model_
->items()[i
].type
, type
)) {
1222 if (min_index
== -1)
1227 return std::pair
<int, int>(min_index
, max_index
);
1230 void ShelfView::ConfigureChildView(views::View
* view
) {
1231 view
->SetPaintToLayer(true);
1232 view
->layer()->SetFillsBoundsOpaquely(false);
1235 void ShelfView::ToggleOverflowBubble() {
1236 if (IsShowingOverflowBubble()) {
1237 overflow_bubble_
->Hide();
1241 if (!overflow_bubble_
)
1242 overflow_bubble_
.reset(new OverflowBubble());
1244 ShelfView
* overflow_view
=
1245 new ShelfView(model_
, delegate_
, layout_manager_
);
1246 overflow_view
->overflow_mode_
= true;
1247 overflow_view
->Init();
1248 overflow_view
->set_owner_overflow_bubble(overflow_bubble_
.get());
1249 overflow_view
->OnShelfAlignmentChanged();
1250 overflow_view
->main_shelf_
= this;
1251 UpdateOverflowRange(overflow_view
);
1253 overflow_bubble_
->Show(overflow_button_
, overflow_view
);
1255 Shell::GetInstance()->UpdateShelfVisibility();
1258 void ShelfView::OnFadeOutAnimationEnded() {
1259 AnimateToIdealBounds();
1260 StartFadeInLastVisibleItem();
1263 void ShelfView::StartFadeInLastVisibleItem() {
1264 // If overflow button is visible and there is a valid new last item, fading
1265 // the new last item in after sliding animation is finished.
1266 if (overflow_button_
->visible() && last_visible_index_
>= 0) {
1267 views::View
* last_visible_view
= view_model_
->view_at(last_visible_index_
);
1268 last_visible_view
->layer()->SetOpacity(0);
1269 bounds_animator_
->SetAnimationDelegate(
1271 scoped_ptr
<gfx::AnimationDelegate
>(
1272 new StartFadeAnimationDelegate(this, last_visible_view
)));
1276 void ShelfView::UpdateOverflowRange(ShelfView
* overflow_view
) const {
1277 const int first_overflow_index
= last_visible_index_
+ 1;
1278 const int last_overflow_index
= last_hidden_index_
;
1279 DCHECK_LE(first_overflow_index
, last_overflow_index
);
1280 DCHECK_LT(last_overflow_index
, view_model_
->view_size());
1282 overflow_view
->first_visible_index_
= first_overflow_index
;
1283 overflow_view
->last_visible_index_
= last_overflow_index
;
1286 bool ShelfView::ShouldHideTooltip(const gfx::Point
& cursor_location
) {
1287 gfx::Rect active_bounds
;
1289 for (int i
= 0; i
< child_count(); ++i
) {
1290 views::View
* child
= child_at(i
);
1291 if (child
== overflow_button_
)
1293 if (!ShouldShowTooltipForView(child
))
1296 gfx::Rect child_bounds
= child
->GetMirroredBounds();
1297 active_bounds
.Union(child_bounds
);
1300 return !active_bounds
.Contains(cursor_location
);
1303 gfx::Rect
ShelfView::GetVisibleItemsBoundsInScreen() {
1304 gfx::Size preferred_size
= GetPreferredSize();
1305 gfx::Point
origin(GetMirroredXWithWidthInView(0, preferred_size
.width()), 0);
1306 ConvertPointToScreen(this, &origin
);
1307 return gfx::Rect(origin
, preferred_size
);
1310 gfx::Rect
ShelfView::GetBoundsForDragInsertInScreen() {
1311 gfx::Size preferred_size
;
1312 if (is_overflow_mode()) {
1313 DCHECK(owner_overflow_bubble_
);
1314 gfx::Rect bubble_bounds
=
1315 owner_overflow_bubble_
->bubble_view()->GetBubbleBounds();
1316 preferred_size
= bubble_bounds
.size();
1318 const int last_button_index
= view_model_
->view_size() - 1;
1319 gfx::Rect last_button_bounds
=
1320 view_model_
->view_at(last_button_index
)->bounds();
1321 if (overflow_button_
->visible() &&
1322 model_
->GetItemIndexForType(TYPE_APP_PANEL
) == -1) {
1323 // When overflow button is visible and shelf has no panel items,
1324 // last_button_bounds should be overflow button's bounds.
1325 last_button_bounds
= overflow_button_
->bounds();
1328 if (layout_manager_
->IsHorizontalAlignment()) {
1329 preferred_size
= gfx::Size(last_button_bounds
.right() + leading_inset_
,
1332 preferred_size
= gfx::Size(kShelfSize
,
1333 last_button_bounds
.bottom() + leading_inset_
);
1336 gfx::Point
origin(GetMirroredXWithWidthInView(0, preferred_size
.width()), 0);
1338 // In overflow mode, we should use OverflowBubbleView as a source for
1339 // converting |origin| to screen coordinates. When a scroll operation is
1340 // occurred in OverflowBubble, the bounds of ShelfView in OverflowBubble can
1342 if (is_overflow_mode())
1343 ConvertPointToScreen(owner_overflow_bubble_
->bubble_view(), &origin
);
1345 ConvertPointToScreen(this, &origin
);
1347 return gfx::Rect(origin
, preferred_size
);
1350 int ShelfView::CancelDrag(int modified_index
) {
1351 FinalizeRipOffDrag(true);
1353 return modified_index
;
1354 bool was_dragging
= dragging();
1355 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1356 drag_pointer_
= NONE
;
1358 if (drag_view_index
== modified_index
) {
1359 // The view that was being dragged is being modified. Don't do anything.
1360 return modified_index
;
1363 return modified_index
;
1365 // Restore previous position, tracking the position of the modified view.
1366 bool at_end
= modified_index
== view_model_
->view_size();
1367 views::View
* modified_view
=
1368 (modified_index
>= 0 && !at_end
) ?
1369 view_model_
->view_at(modified_index
) : NULL
;
1370 model_
->Move(drag_view_index
, start_drag_index_
);
1372 // If the modified view will be at the end of the list, return the new end of
1375 return view_model_
->view_size();
1376 return modified_view
? view_model_
->GetIndexOfView(modified_view
) : -1;
1379 gfx::Size
ShelfView::GetPreferredSize() const {
1380 IdealBounds ideal_bounds
;
1381 CalculateIdealBounds(&ideal_bounds
);
1383 int last_button_index
= is_overflow_mode() ?
1384 last_visible_index_
: view_model_
->view_size() - 1;
1386 // When an item is dragged off from the overflow bubble, it is moved to last
1387 // position and and changed to invisible. Overflow bubble size should be
1388 // shrunk to fit only for visible items.
1389 // If |dragged_off_from_overflow_to_shelf_| is set, there will be no invisible
1390 // items in the shelf.
1391 if (is_overflow_mode() &&
1392 dragged_off_shelf_
&&
1393 !dragged_off_from_overflow_to_shelf_
&&
1394 RemovableByRipOff(view_model_
->GetIndexOfView(drag_view_
)) == REMOVABLE
)
1395 last_button_index
--;
1397 const gfx::Rect last_button_bounds
=
1398 last_button_index
>= first_visible_index_
?
1399 view_model_
->ideal_bounds(last_button_index
) :
1400 gfx::Rect(gfx::Size(kShelfSize
, kShelfSize
));
1402 if (layout_manager_
->IsHorizontalAlignment()) {
1403 return gfx::Size(last_button_bounds
.right() + leading_inset_
, kShelfSize
);
1406 return gfx::Size(kShelfSize
,
1407 last_button_bounds
.bottom() + leading_inset_
);
1410 void ShelfView::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1411 // This bounds change is produced by the shelf movement and all content has
1412 // to follow. Using an animation at that time would produce a time lag since
1413 // the animation of the BoundsAnimator has itself a delay before it arrives
1414 // at the required location. As such we tell the animator to go there
1416 BoundsAnimatorDisabler
disabler(bounds_animator_
.get());
1417 LayoutToIdealBounds();
1418 FOR_EACH_OBSERVER(ShelfIconObserver
, observers_
,
1419 OnShelfIconPositionsChanged());
1421 if (IsShowingOverflowBubble())
1422 overflow_bubble_
->Hide();
1425 views::FocusTraversable
* ShelfView::GetPaneFocusTraversable() {
1429 void ShelfView::GetAccessibleState(ui::AXViewState
* state
) {
1430 state
->role
= ui::AX_ROLE_TOOLBAR
;
1431 state
->name
= l10n_util::GetStringUTF16(IDS_ASH_SHELF_ACCESSIBLE_NAME
);
1434 void ShelfView::OnGestureEvent(ui::GestureEvent
* event
) {
1435 aura::Window
* target_window
= static_cast<views::View
*>(event
->target())
1437 ->GetNativeWindow();
1438 if (gesture_handler_
.ProcessGestureEvent(*event
, target_window
))
1439 event
->StopPropagation();
1442 void ShelfView::ShelfItemAdded(int model_index
) {
1444 base::AutoReset
<bool> cancelling_drag(
1445 &cancelling_drag_model_changed_
, true);
1446 model_index
= CancelDrag(model_index
);
1448 views::View
* view
= CreateViewForItem(model_
->items()[model_index
]);
1450 // Hide the view, it'll be made visible when the animation is done. Using
1451 // opacity 0 here to avoid messing with CalculateIdealBounds which touches
1452 // the view's visibility.
1453 view
->layer()->SetOpacity(0);
1454 view_model_
->Add(view
, model_index
);
1456 // Give the button its ideal bounds. That way if we end up animating the
1457 // button before this animation completes it doesn't appear at some random
1458 // spot (because it was in the middle of animating from 0,0 0x0 to its
1460 IdealBounds ideal_bounds
;
1461 CalculateIdealBounds(&ideal_bounds
);
1462 view
->SetBoundsRect(view_model_
->ideal_bounds(model_index
));
1464 // The first animation moves all the views to their target position. |view|
1465 // is hidden, so it visually appears as though we are providing space for
1466 // it. When done we'll fade the view in.
1467 AnimateToIdealBounds();
1468 if (model_index
<= last_visible_index_
||
1469 model_index
>= model_
->FirstPanelIndex()) {
1470 bounds_animator_
->SetAnimationDelegate(
1472 scoped_ptr
<gfx::AnimationDelegate
>(
1473 new StartFadeAnimationDelegate(this, view
)));
1475 // Undo the hiding if animation does not run.
1476 view
->layer()->SetOpacity(1.0f
);
1480 void ShelfView::ShelfItemRemoved(int model_index
, ShelfID id
) {
1481 if (id
== context_menu_id_
)
1482 launcher_menu_runner_
.reset();
1484 base::AutoReset
<bool> cancelling_drag(
1485 &cancelling_drag_model_changed_
, true);
1486 model_index
= CancelDrag(model_index
);
1488 views::View
* view
= view_model_
->view_at(model_index
);
1489 view_model_
->Remove(model_index
);
1491 // When the overflow bubble is visible, the overflow range needs to be set
1492 // before CalculateIdealBounds() gets called. Otherwise CalculateIdealBounds()
1493 // could trigger a ShelfItemChanged() by hiding the overflow bubble and
1494 // since the overflow bubble is not yet synced with the ShelfModel this
1495 // could cause a crash.
1496 if (overflow_bubble_
&& overflow_bubble_
->IsShowing()) {
1497 last_hidden_index_
= std::min(last_hidden_index_
,
1498 view_model_
->view_size() - 1);
1499 UpdateOverflowRange(overflow_bubble_
->shelf_view());
1502 if (view
->visible()) {
1503 // The first animation fades out the view. When done we'll animate the rest
1504 // of the views to their target location.
1505 bounds_animator_
->AnimateViewTo(view
, view
->bounds());
1506 bounds_animator_
->SetAnimationDelegate(
1508 scoped_ptr
<gfx::AnimationDelegate
>(
1509 new FadeOutAnimationDelegate(this, view
)));
1511 // We don't need to show a fade out animation for invisible |view|. When an
1512 // item is ripped out from the shelf, its |view| is already invisible.
1513 AnimateToIdealBounds();
1516 // Close the tooltip because it isn't needed any longer and its anchor view
1517 // will be deleted soon.
1518 if (tooltip_
->GetCurrentAnchorView() == view
)
1522 void ShelfView::ShelfItemChanged(int model_index
, const ShelfItem
& old_item
) {
1523 const ShelfItem
& item(model_
->items()[model_index
]);
1524 if (old_item
.type
!= item
.type
) {
1525 // Type changed, swap the views.
1526 model_index
= CancelDrag(model_index
);
1527 scoped_ptr
<views::View
> old_view(view_model_
->view_at(model_index
));
1528 bounds_animator_
->StopAnimatingView(old_view
.get());
1529 // Removing and re-inserting a view in our view model will strip the ideal
1530 // bounds from the item. To avoid recalculation of everything the bounds
1531 // get remembered and restored after the insertion to the previous value.
1532 gfx::Rect old_ideal_bounds
= view_model_
->ideal_bounds(model_index
);
1533 view_model_
->Remove(model_index
);
1534 views::View
* new_view
= CreateViewForItem(item
);
1535 AddChildView(new_view
);
1536 view_model_
->Add(new_view
, model_index
);
1537 view_model_
->set_ideal_bounds(model_index
, old_ideal_bounds
);
1538 new_view
->SetBoundsRect(old_view
->bounds());
1542 views::View
* view
= view_model_
->view_at(model_index
);
1543 switch (item
.type
) {
1544 case TYPE_BROWSER_SHORTCUT
:
1545 // Fallthrough for the new Shelf since it needs to show the activation
1547 case TYPE_APP_SHORTCUT
:
1548 case TYPE_WINDOWED_APP
:
1549 case TYPE_PLATFORM_APP
:
1551 case TYPE_APP_PANEL
: {
1552 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1553 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
1554 ReflectItemStatus(item
, button
);
1555 // The browser shortcut is currently not a "real" item and as such the
1556 // the image is bogous as well. We therefore keep the image as is for it.
1557 if (item
.type
!= TYPE_BROWSER_SHORTCUT
)
1558 button
->SetImage(item
.image
);
1559 button
->SchedulePaint();
1568 void ShelfView::ShelfItemMoved(int start_index
, int target_index
) {
1569 view_model_
->Move(start_index
, target_index
);
1570 // When cancelling a drag due to a shelf item being added, the currently
1571 // dragged item is moved back to its initial position. AnimateToIdealBounds
1572 // will be called again when the new item is added to the |view_model_| but
1573 // at this time the |view_model_| is inconsistent with the |model_|.
1574 if (!cancelling_drag_model_changed_
)
1575 AnimateToIdealBounds();
1578 void ShelfView::ShelfStatusChanged() {
1579 // Nothing to do here.
1582 void ShelfView::PointerPressedOnButton(views::View
* view
,
1584 const ui::LocatedEvent
& event
) {
1588 int index
= view_model_
->GetIndexOfView(view
);
1592 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1593 model_
->items()[index
].id
);
1594 if (view_model_
->view_size() <= 1 || !item_delegate
->IsDraggable())
1595 return; // View is being deleted or not draggable, ignore request.
1597 // Only when the repost event occurs on the same shelf item, we should ignore
1598 // the call in ShelfView::ButtonPressed(...).
1599 is_repost_event_
= IsRepostEvent(event
) && (last_pressed_index_
== index
);
1601 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1602 drag_view_
= static_cast<ShelfButton
*>(view
);
1603 drag_origin_
= gfx::Point(event
.x(), event
.y());
1604 UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
1605 layout_manager_
->SelectValueForShelfAlignment(
1606 SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM
,
1607 SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT
,
1608 SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT
,
1610 SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT
);
1613 void ShelfView::PointerDraggedOnButton(views::View
* view
,
1615 const ui::LocatedEvent
& event
) {
1616 // To prepare all drag types (moving an item in the shelf and dragging off),
1617 // we should check the x-axis and y-axis offset.
1618 if (!dragging() && drag_view_
&&
1619 ((std::abs(event
.x() - drag_origin_
.x()) >= kMinimumDragDistance
) ||
1620 (std::abs(event
.y() - drag_origin_
.y()) >= kMinimumDragDistance
))) {
1621 PrepareForDrag(pointer
, event
);
1623 if (drag_pointer_
== pointer
)
1624 ContinueDrag(event
);
1627 void ShelfView::PointerReleasedOnButton(views::View
* view
,
1630 // Reset |is_repost_event| to false.
1631 is_repost_event_
= false;
1635 } else if (drag_pointer_
== pointer
) {
1636 FinalizeRipOffDrag(false);
1637 drag_pointer_
= NONE
;
1638 AnimateToIdealBounds();
1640 // If the drag pointer is NONE, no drag operation is going on and the
1641 // drag_view can be released.
1642 if (drag_pointer_
== NONE
)
1646 void ShelfView::MouseMovedOverButton(views::View
* view
) {
1647 if (!ShouldShowTooltipForView(view
))
1650 if (!tooltip_
->IsVisible())
1651 tooltip_
->ResetTimer();
1654 void ShelfView::MouseEnteredButton(views::View
* view
) {
1655 if (!ShouldShowTooltipForView(view
))
1658 if (tooltip_
->IsVisible()) {
1659 tooltip_
->ShowImmediately(view
, GetAccessibleName(view
));
1661 tooltip_
->ShowDelayed(view
, GetAccessibleName(view
));
1665 void ShelfView::MouseExitedButton(views::View
* view
) {
1666 if (!tooltip_
->IsVisible())
1667 tooltip_
->StopTimer();
1670 base::string16
ShelfView::GetAccessibleName(const views::View
* view
) {
1671 int view_index
= view_model_
->GetIndexOfView(view
);
1672 // May be -1 while in the process of animating closed.
1673 if (view_index
== -1)
1674 return base::string16();
1676 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1677 model_
->items()[view_index
].id
);
1678 return item_delegate
->GetTitle();
1681 void ShelfView::ButtonPressed(views::Button
* sender
, const ui::Event
& event
) {
1682 // Do not handle mouse release during drag.
1686 if (sender
== overflow_button_
) {
1687 ToggleOverflowBubble();
1688 RecordIconActivatedSource(event
);
1692 int view_index
= view_model_
->GetIndexOfView(sender
);
1693 // May be -1 while in the process of animating closed.
1694 if (view_index
== -1)
1697 // If the menu was just closed by the same event as this one, we ignore
1698 // the call and don't open the menu again. See crbug.com/343005 for more
1700 if (is_repost_event_
)
1703 // Record the index for the last pressed shelf item.
1704 last_pressed_index_
= view_index
;
1706 // Don't activate the item twice on double-click. Otherwise the window starts
1707 // animating open due to the first click, then immediately minimizes due to
1708 // the second click. The user most likely intended to open or minimize the
1709 // item once, not do both.
1710 if (event
.flags() & ui::EF_IS_DOUBLE_CLICK
)
1714 ScopedTargetRootWindow
scoped_target(
1715 sender
->GetWidget()->GetNativeView()->GetRootWindow());
1716 // Slow down activation animations if shift key is pressed.
1717 scoped_ptr
<ui::ScopedAnimationDurationScaleMode
> slowing_animations
;
1718 if (event
.IsShiftDown()) {
1719 slowing_animations
.reset(new ui::ScopedAnimationDurationScaleMode(
1720 ui::ScopedAnimationDurationScaleMode::SLOW_DURATION
));
1723 // Collect usage statistics before we decide what to do with the click.
1724 switch (model_
->items()[view_index
].type
) {
1725 case TYPE_APP_SHORTCUT
:
1726 case TYPE_WINDOWED_APP
:
1727 case TYPE_PLATFORM_APP
:
1728 case TYPE_BROWSER_SHORTCUT
:
1729 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1730 UMA_LAUNCHER_CLICK_ON_APP
);
1734 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1735 UMA_LAUNCHER_CLICK_ON_APPLIST_BUTTON
);
1738 case TYPE_APP_PANEL
:
1742 case TYPE_UNDEFINED
:
1743 NOTREACHED() << "ShelfItemType must be set.";
1747 RecordIconActivatedSource(event
);
1749 ShelfItemDelegate::PerformedAction performed_action
=
1750 item_manager_
->GetShelfItemDelegate(model_
->items()[view_index
].id
)
1751 ->ItemSelected(event
);
1753 RecordIconActivatedAction(performed_action
);
1755 if (performed_action
!= ShelfItemDelegate::kNewWindowCreated
)
1756 ShowListMenuForView(model_
->items()[view_index
], sender
, event
);
1760 void ShelfView::RecordIconActivatedSource(const ui::Event
& event
) {
1761 if (event
.IsMouseEvent()) {
1762 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1763 UMA_LAUNCHER_BUTTON_PRESSED_WITH_MOUSE
);
1764 } else if (event
.IsGestureEvent()) {
1765 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1766 UMA_LAUNCHER_BUTTON_PRESSED_WITH_TOUCH
);
1770 void ShelfView::RecordIconActivatedAction(
1771 ShelfItemDelegate::PerformedAction performed_action
) {
1772 switch (performed_action
) {
1773 case ShelfItemDelegate::kNoAction
:
1774 case ShelfItemDelegate::kAppListMenuShown
:
1776 case ShelfItemDelegate::kNewWindowCreated
:
1777 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1778 UMA_LAUNCHER_LAUNCH_TASK
);
1780 case ShelfItemDelegate::kExistingWindowActivated
:
1781 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1782 UMA_LAUNCHER_SWITCH_TASK
);
1784 case ShelfItemDelegate::kExistingWindowMinimized
:
1785 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1786 UMA_LAUNCHER_MINIMIZE_TASK
);
1791 bool ShelfView::ShowListMenuForView(const ShelfItem
& item
,
1792 views::View
* source
,
1793 const ui::Event
& event
) {
1794 ShelfItemDelegate
* item_delegate
=
1795 item_manager_
->GetShelfItemDelegate(item
.id
);
1796 scoped_ptr
<ui::MenuModel
> list_menu_model(
1797 item_delegate
->CreateApplicationMenu(event
.flags()));
1799 // Make sure we have a menu and it has at least two items in addition to the
1800 // application title and the 3 spacing separators.
1801 if (!list_menu_model
.get() || list_menu_model
->GetItemCount() <= 5)
1804 ShowMenu(list_menu_model
.get(),
1808 ui::GetMenuSourceTypeForEvent(event
));
1812 void ShelfView::ShowContextMenuForView(views::View
* source
,
1813 const gfx::Point
& point
,
1814 ui::MenuSourceType source_type
) {
1815 int view_index
= view_model_
->GetIndexOfView(source
);
1816 if (view_index
== -1) {
1817 Shell::GetInstance()->ShowContextMenu(point
, source_type
);
1821 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1822 model_
->items()[view_index
].id
);
1823 context_menu_model_
.reset(item_delegate
->CreateContextMenu(
1824 source
->GetWidget()->GetNativeView()->GetRootWindow()));
1825 if (!context_menu_model_
)
1828 base::AutoReset
<ShelfID
> reseter(
1830 view_index
== -1 ? 0 : model_
->items()[view_index
].id
);
1832 ShowMenu(context_menu_model_
.get(),
1839 void ShelfView::ShowMenu(ui::MenuModel
* menu_model
,
1840 views::View
* source
,
1841 const gfx::Point
& click_point
,
1843 ui::MenuSourceType source_type
) {
1844 closing_event_time_
= base::TimeDelta();
1845 launcher_menu_runner_
.reset(new views::MenuRunner(
1846 menu_model
, context_menu
? views::MenuRunner::CONTEXT_MENU
: 0));
1848 ScopedTargetRootWindow
scoped_target(
1849 source
->GetWidget()->GetNativeView()->GetRootWindow());
1851 // Determine the menu alignment dependent on the shelf.
1852 views::MenuAnchorPosition menu_alignment
= views::MENU_ANCHOR_TOPLEFT
;
1853 gfx::Rect anchor_point
= gfx::Rect(click_point
, gfx::Size());
1855 ShelfWidget
* shelf
= RootWindowController::ForShelf(
1856 GetWidget()->GetNativeView())->shelf();
1857 if (!context_menu
) {
1858 // Application lists use a bubble.
1859 ShelfAlignment align
= shelf
->GetAlignment();
1860 anchor_point
= source
->GetBoundsInScreen();
1862 // It is possible to invoke the menu while it is sliding into view. To cover
1863 // that case, the screen coordinates are offsetted by the animation delta.
1864 gfx::Vector2d offset
=
1865 source
->GetWidget()->GetNativeWindow()->bounds().origin() -
1866 source
->GetWidget()->GetNativeWindow()->GetTargetBounds().origin();
1867 anchor_point
.set_x(anchor_point
.x() - offset
.x());
1868 anchor_point
.set_y(anchor_point
.y() - offset
.y());
1870 // Shelf items can have an asymmetrical border for spacing reasons.
1871 // Adjust anchor location for this.
1872 if (source
->border())
1873 anchor_point
.Inset(source
->border()->GetInsets());
1876 case SHELF_ALIGNMENT_BOTTOM
:
1877 menu_alignment
= views::MENU_ANCHOR_BUBBLE_ABOVE
;
1879 case SHELF_ALIGNMENT_LEFT
:
1880 menu_alignment
= views::MENU_ANCHOR_BUBBLE_RIGHT
;
1882 case SHELF_ALIGNMENT_RIGHT
:
1883 menu_alignment
= views::MENU_ANCHOR_BUBBLE_LEFT
;
1885 case SHELF_ALIGNMENT_TOP
:
1886 menu_alignment
= views::MENU_ANCHOR_BUBBLE_BELOW
;
1890 // If this gets deleted while we are in the menu, the shelf will be gone
1892 bool got_deleted
= false;
1893 got_deleted_
= &got_deleted
;
1895 shelf
->ForceUndimming(true);
1896 // NOTE: if you convert to HAS_MNEMONICS be sure and update menu building
1898 if (launcher_menu_runner_
->RunMenuAt(source
->GetWidget(),
1903 views::MenuRunner::MENU_DELETED
) {
1905 got_deleted_
= NULL
;
1906 shelf
->ForceUndimming(false);
1910 got_deleted_
= NULL
;
1911 shelf
->ForceUndimming(false);
1913 // If it is a context menu and we are showing overflow bubble
1914 // we want to hide overflow bubble.
1915 if (owner_overflow_bubble_
)
1916 owner_overflow_bubble_
->HideBubbleAndRefreshButton();
1918 // Unpinning an item will reset the |launcher_menu_runner_| before coming
1920 if (launcher_menu_runner_
)
1921 closing_event_time_
= launcher_menu_runner_
->closing_event_time();
1922 Shell::GetInstance()->UpdateShelfVisibility();
1925 void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator
* animator
) {
1926 FOR_EACH_OBSERVER(ShelfIconObserver
, observers_
,
1927 OnShelfIconPositionsChanged());
1928 PreferredSizeChanged();
1931 void ShelfView::OnBoundsAnimatorDone(views::BoundsAnimator
* animator
) {
1932 if (snap_back_from_rip_off_view_
&& animator
== bounds_animator_
) {
1933 if (!animator
->IsAnimating(snap_back_from_rip_off_view_
)) {
1934 // Coming here the animation of the ShelfButton is finished and the
1935 // previously hidden status can be shown again. Since the button itself
1936 // might have gone away or changed locations we check that the button
1937 // is still in the shelf and show its status again.
1938 for (int index
= 0; index
< view_model_
->view_size(); index
++) {
1939 views::View
* view
= view_model_
->view_at(index
);
1940 if (view
== snap_back_from_rip_off_view_
) {
1941 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1942 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
1943 button
->ClearState(ShelfButton::STATE_HIDDEN
);
1947 snap_back_from_rip_off_view_
= NULL
;
1952 bool ShelfView::IsRepostEvent(const ui::Event
& event
) {
1953 if (closing_event_time_
== base::TimeDelta())
1956 base::TimeDelta delta
=
1957 base::TimeDelta(event
.time_stamp() - closing_event_time_
);
1958 closing_event_time_
= base::TimeDelta();
1959 // If the current (press down) event is a repost event, the time stamp of
1960 // these two events should be the same.
1961 return (delta
.InMilliseconds() == 0);
1964 const ShelfItem
* ShelfView::ShelfItemForView(const views::View
* view
) const {
1965 int view_index
= view_model_
->GetIndexOfView(view
);
1966 if (view_index
== -1)
1968 return &(model_
->items()[view_index
]);
1971 bool ShelfView::ShouldShowTooltipForView(const views::View
* view
) const {
1972 if (view
== GetAppListButtonView() &&
1973 Shell::GetInstance()->GetAppListWindow())
1975 const ShelfItem
* item
= ShelfItemForView(view
);
1978 ShelfItemDelegate
* item_delegate
=
1979 item_manager_
->GetShelfItemDelegate(item
->id
);
1980 return item_delegate
->ShouldShowTooltip();
1983 int ShelfView::CalculateShelfDistance(const gfx::Point
& coordinate
) const {
1984 ShelfWidget
* shelf
= RootWindowController::ForShelf(
1985 GetWidget()->GetNativeView())->shelf();
1986 ShelfAlignment align
= shelf
->GetAlignment();
1987 const gfx::Rect bounds
= GetBoundsInScreen();
1990 case SHELF_ALIGNMENT_BOTTOM
:
1991 distance
= bounds
.y() - coordinate
.y();
1993 case SHELF_ALIGNMENT_LEFT
:
1994 distance
= coordinate
.x() - bounds
.right();
1996 case SHELF_ALIGNMENT_RIGHT
:
1997 distance
= bounds
.x() - coordinate
.x();
1999 case SHELF_ALIGNMENT_TOP
:
2000 distance
= coordinate
.y() - bounds
.bottom();
2003 return distance
> 0 ? distance
: 0;