1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 static const GLEnums::EnumToString enum_to_string_table
[] = {
22 "GL_GCCSO_SHADER_BINARY_FJ",
26 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
38 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
42 "GL_DRAW_BUFFER0_EXT",
50 "GL_ALPHA_TEST_FUNC_QCOM",
54 "GL_TEXTURE_COMPARE_MODE_EXT",
58 "GL_ALPHA_TEST_REF_QCOM",
62 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
66 "GL_TEXTURE_COMPARE_FUNC_EXT",
70 "GL_COMPARE_REF_TO_TEXTURE_EXT",
74 "GL_TESS_GEN_MODE_EXT",
78 "GL_TESS_GEN_SPACING_EXT",
82 "GL_TRIANGLE_STRIP_ADJACENCY_EXT",
90 "GL_LINE_STRIP_ADJACENCY_EXT",
94 "GL_TRIANGLES_ADJACENCY_EXT",
98 "GL_LINES_ADJACENCY_EXT",
102 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
110 "GL_TEXTURE_BASE_LEVEL",
118 "GL_STENCIL_BUFFER_BIT6_QCOM",
122 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
126 "GL_SCANOUT_CHROMIUM",
130 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
134 "GL_SHADER_BINARY_VIV",
138 "GL_SGX_PROGRAM_BINARY_IMG",
142 "GL_RENDERBUFFER_SAMPLES_IMG",
150 "GL_MAX_SAMPLES_IMG",
154 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
158 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
162 "GL_TEXTURE_SAMPLES_IMG",
174 "GL_COLOR_BUFFER_BIT5_QCOM",
178 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
182 "GL_ALPHA_TEST_QCOM",
222 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
226 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
230 "GL_PACK_SKIP_PIXELS",
234 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
238 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
242 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
246 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
250 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
254 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
266 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
270 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
274 "GL_PROGRAM_BINARY_LENGTH_OES",
278 "GL_Z400_BINARY_AMD",
282 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
286 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
290 "GL_GENERATE_MIPMAP_HINT",
294 "GL_TESS_GEN_POINT_MODE_EXT",
298 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
302 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
306 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
310 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
314 "GL_RGB_RAW_422_APPLE",
322 "GL_SYNC_OBJECT_APPLE",
326 "GL_SHADER_BINARY_FORMATS",
330 "GL_NUM_SHADER_BINARY_FORMATS",
334 "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
338 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
342 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
346 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
354 "GL_DEBUG_TYPE_POP_GROUP_KHR",
390 "GL_UNPACK_SKIP_IMAGES",
394 "GL_UNPACK_IMAGE_HEIGHT",
402 "GL_IS_PER_PATCH_EXT",
406 "GL_DEBUG_OUTPUT_KHR",
410 "GL_TEXTURE_BINDING_3D_OES",
418 "GL_COLOR_ATTACHMENT3_EXT",
422 "GL_COMPRESSED_RGB8_ETC2",
434 "GL_TEXTURE_BINDING_2D",
438 "GL_MAX_COMBINED_UNIFORM_BLOCKS",
450 "GL_UNDEFINED_VERTEX_EXT",
454 "GL_NO_RESET_NOTIFICATION_KHR",
458 "GL_PACK_ROW_LENGTH",
462 "GL_SHADER_COMPILER",
466 "GL_MAX_VERTEX_UNIFORM_VECTORS",
470 "GL_MAX_VARYING_VECTORS",
482 "GL_DEBUG_TYPE_MARKER_KHR",
486 "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
490 "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
498 "GL_PROGRAM_BINARY_FORMATS_OES",
502 "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
506 "GL_UNIFORM_BLOCK_NAME_LENGTH",
518 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
526 "GL_DEPTH_STENCIL_ATTACHMENT",
530 "GL_UNIFORM_BLOCK_DATA_SIZE",
534 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
542 "GL_BUFFER_ACCESS_OES",
546 "GL_BUFFER_MAPPED_OES",
550 "GL_BUFFER_MAP_POINTER_OES",
554 "GL_TIME_ELAPSED_EXT",
558 "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
562 "GL_GET_ERROR_QUERY_CHROMIUM",
578 "GL_PATH_MODELVIEW_CHROMIUM",
582 "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
586 "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
590 "GL_TEXTURE_SRGB_DECODE_EXT",
598 "GL_MULTISAMPLE_BUFFER_BIT1_QCOM",
602 "GL_ANY_SAMPLES_PASSED_EXT",
606 "GL_TEXTURE_WIDTH_QCOM",
610 "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT",
614 "GL_TEXTURE_BINDING_BUFFER_EXT",
618 "GL_MAX_TEXTURE_BUFFER_SIZE_EXT",
622 "GL_TEXTURE_BUFFER_EXT",
626 "GL_TEXTURE_TYPE_QCOM",
630 "GL_CURRENT_PROGRAM",
634 "GL_TEXTURE_NUM_LEVELS_QCOM",
638 "GL_STENCIL_BUFFER_BIT5_QCOM",
642 "GL_INT_2_10_10_10_REV",
646 "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
650 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
654 "GL_SHADING_LANGUAGE_VERSION",
658 "GL_TEXTURE_TARGET_QCOM",
662 "GL_TEXTURE_OBJECT_VALID_QCOM",
670 "GL_SHADER_SOURCE_LENGTH",
674 "GL_ACTIVE_ATTRIBUTES",
678 "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
682 "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
686 "GL_INFO_LOG_LENGTH",
690 "GL_ATTACHED_SHADERS",
694 "GL_ACTIVE_UNIFORMS",
698 "GL_ACTIVE_UNIFORM_MAX_LENGTH",
714 "GL_VALIDATE_STATUS",
718 "GL_NUM_SAMPLE_COUNTS",
726 "GL_STENCIL_INDEX1_OES",
730 "GL_STENCIL_INDEX4_OES",
734 "GL_RENDERBUFFER_INTERNAL_FORMAT",
738 "GL_DEPTH_BUFFER_BIT",
742 "GL_RENDERBUFFER_WIDTH",
746 "GL_RENDERBUFFER_HEIGHT",
758 "GL_UNIFORM_BLOCK_INDEX",
766 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
770 "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
790 "GL_BUFFER_MAP_LENGTH",
798 "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT",
802 "GL_DEPTH_COMPONENT16",
806 "GL_DEPTH_COMPONENT24_OES",
810 "GL_DEPTH_COMPONENT32_OES",
814 "GL_VERTEX_ATTRIB_ARRAY_INTEGER",
818 "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
822 "GL_MAX_ARRAY_TEXTURE_LAYERS",
826 "GL_FLOAT_MAT4x3_NV",
830 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
834 "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
838 "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
842 "GL_DEBUG_LOGGED_MESSAGES_KHR",
846 "GL_DEBUG_SEVERITY_HIGH_KHR",
850 "GL_DEBUG_SEVERITY_MEDIUM_KHR",
854 "GL_DEBUG_SEVERITY_LOW_KHR",
858 "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT",
862 "GL_MALI_SHADER_BINARY_ARM",
866 "GL_MALI_PROGRAM_BINARY_ARM",
870 "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM",
874 "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT",
878 "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT",
882 "GL_FETCH_PER_SAMPLE_ARM",
886 "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT",
890 "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
914 "GL_DEPTH_STENCIL_OES",
918 "GL_TEXTURE_VIEW_MIN_LEVEL_EXT",
922 "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
926 "GL_LUMINANCE_ALPHA32F_EXT",
930 "GL_LUMINANCE32F_EXT",
934 "GL_TEXTURE_IMMUTABLE_LEVELS",
938 "GL_UNSIGNED_SHORT_5_6_5",
942 "GL_IMAGE_BUFFER_EXT",
946 "GL_ALL_COMPLETED_NV",
950 "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT",
954 "GL_FENCE_CONDITION_NV",
958 "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
962 "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
966 "GL_COMMANDS_COMPLETED_CHROMIUM",
970 "GL_SIGNED_NORMALIZED",
974 "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT",
978 "GL_LUMINANCE16F_EXT",
982 "GL_UNSIGNED_INT_24_8_OES",
986 "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT",
994 "GL_TEXTURE_MAX_ANISOTROPY_EXT",
1006 "GL_MAX_FRAMEBUFFER_LAYERS_EXT",
1018 "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT",
1026 "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED",
1034 "GL_FLOAT_MAT2x4_NV",
1038 "GL_FLOAT_MAT3x2_NV",
1042 "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
1046 "GL_SAMPLER_2D_SHADOW_EXT",
1050 "GL_SAMPLER_2D_RECT_ARB",
1058 "GL_DEPTH_BUFFER_BIT4_QCOM",
1062 "GL_FLOAT_MAT3x4_NV",
1066 "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
1070 "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
1074 "GL_COLOR_BUFFER_BIT7_QCOM",
1078 "GL_DEPTH24_STENCIL8_OES",
1082 "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
1086 "GL_SAMPLE_COVERAGE",
1094 "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
1102 "GL_SAMPLE_BUFFERS",
1122 "GL_FRAMEBUFFER_COMPLETE",
1138 "GL_POLYGON_OFFSET_FILL",
1146 "GL_UNSIGNED_SHORT_5_5_5_1",
1150 "GL_UNSIGNED_SHORT_4_4_4_4",
1158 "GL_ONE_MINUS_DST_ALPHA",
1166 "GL_ONE_MINUS_DST_COLOR",
1174 "GL_ONE_MINUS_SRC_COLOR",
1182 "GL_ONE_MINUS_SRC_ALPHA",
1190 "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
1194 "GL_SRC_ALPHA_SATURATE",
1198 "GL_POLYGON_OFFSET_UNITS",
1202 "GL_ALL_SHADER_BITS_EXT",
1206 "GL_TEXTURE_VIEW_NUM_LEVELS_EXT",
1210 "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT",
1214 "GL_TEXTURE_VIEW_MIN_LAYER_EXT",
1218 "GL_STENCIL_BUFFER_BIT7_QCOM",
1222 "GL_TEXTURE_VIEW_NUM_LAYERS_EXT",
1226 "GL_STENCIL_BUFFER_BIT1_QCOM",
1230 "GL_DEPTH_ATTACHMENT",
1234 "GL_PERFMON_GLOBAL_MODE_QCOM",
1242 "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH",
1250 "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",
1254 "GL_COMMANDS_ISSUED_CHROMIUM",
1258 "GL_TEXTURE_MAX_LEVEL_APPLE",
1266 "GL_TEXTURE_MAX_LOD",
1270 "GL_FRAMEBUFFER_UNSUPPORTED",
1274 "GL_MAX_COLOR_ATTACHMENTS_EXT",
1278 "GL_CONTEXT_ROBUST_ACCESS_KHR",
1282 "GL_MAX_MULTIVIEW_BUFFERS_EXT",
1290 "GL_COLOR_ATTACHMENT_EXT",
1298 "GL_MIN_PROGRAM_TEXEL_OFFSET",
1302 "GL_TEXTURE_RECTANGLE_ARB",
1306 "GL_DRAW_BUFFER5_EXT",
1310 "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
1314 "GL_SAMPLE_COVERAGE_VALUE",
1318 "GL_TEXTURE_BINDING_RECTANGLE_ARB",
1322 "GL_SAMPLE_COVERAGE_INVERT",
1326 "GL_MAX_PATCH_VERTICES_EXT",
1330 "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM",
1334 "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES",
1338 "GL_MAX_TESS_GEN_LEVEL_EXT",
1342 "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES",
1354 "GL_FRACTIONAL_ODD_EXT",
1358 "GL_COLOR_BUFFER_BIT6_QCOM",
1362 "GL_DRAW_BUFFER6_EXT",
1366 "GL_FRACTIONAL_EVEN_EXT",
1370 "GL_TRANSFORM_FEEDBACK_BUFFER",
1374 "GL_SEPARATE_ATTRIBS",
1378 "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING",
1382 "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS",
1386 "GL_INTERLEAVED_ATTRIBS",
1390 "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS",
1394 "GL_UNSIGNED_NORMALIZED_EXT",
1398 "GL_UNIFORM_IS_ROW_MAJOR",
1406 "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
1418 "GL_SKIP_DECODE_EXT",
1422 "GL_PROGRAM_PIPELINE_OBJECT_EXT",
1426 "GL_DRAW_BUFFER7_EXT",
1430 "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
1434 "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT",
1438 "GL_SAMPLER_BINDING",
1442 "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT",
1446 "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT",
1450 "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE",
1458 "GL_LATENCY_QUERY_CHROMIUM",
1466 "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT",
1470 "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT",
1474 "GL_LUMINANCE_ALPHA16F_EXT",
1478 "GL_MAX_TEXTURE_LOD_BIAS",
1482 "GL_DRAW_BUFFER8_EXT",
1486 "GL_PATH_MODELVIEW_MATRIX_CHROMIUM",
1490 "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS",
1494 "GL_COPY_WRITE_BUFFER_NV",
1498 "GL_COPY_READ_BUFFER_NV",
1502 "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
1506 "GL_UNIFORM_ARRAY_STRIDE",
1510 "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER",
1514 "GL_TEXTURE_POOL_CHROMIUM",
1538 "GL_DEPTH_CLEAR_VALUE",
1542 "GL_DEPTH_WRITEMASK",
1546 "GL_TEXTURE_INTERNAL_FORMAT_QCOM",
1550 "GL_UNSIGNED_SHORT_8_8_APPLE",
1554 "GL_PRIMITIVES_GENERATED_EXT",
1558 "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS",
1562 "GL_TRANSFORM_FEEDBACK_VARYINGS",
1566 "GL_PRIMITIVE_RESTART_FIXED_INDEX",
1570 "GL_DRAW_BUFFER9_EXT",
1574 "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT",
1578 "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS",
1582 "GL_RASTERIZER_DISCARD",
1586 "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN",
1590 "GL_TEXTURE_2D_ARRAY",
1594 "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
1598 "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
1602 "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
1606 "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
1610 "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL",
1614 "GL_MAX_3D_TEXTURE_SIZE_OES",
1618 "GL_TEXTURE_WRAP_R_OES",
1626 "GL_DRAW_BUFFER10_EXT",
1630 "GL_VERTEX_ARRAY_KHR",
1638 "GL_COVERAGE_AUTOMATIC_NV",
1642 "GL_COVERAGE_EDGE_FRAGMENTS_NV",
1646 "GL_COVERAGE_ALL_FRAGMENTS_NV",
1650 "GL_COVERAGE_SAMPLES_NV",
1654 "GL_COVERAGE_BUFFERS_NV",
1658 "GL_COVERAGE_ATTACHMENT_NV",
1662 "GL_COVERAGE_COMPONENT4_NV",
1666 "GL_COVERAGE_COMPONENT_NV",
1670 "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
1674 "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT",
1678 "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
1682 "GL_ACTIVE_UNIFORM_BLOCKS",
1690 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT",
1694 "GL_CLIP_DISTANCE6_APPLE",
1698 "GL_FUNC_REVERSE_SUBTRACT",
1702 "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS",
1706 "GL_STENCIL_BUFFER_BIT",
1714 "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
1722 "GL_UNIFORM_NAME_LENGTH",
1726 "GL_DEPTH_COMPONENT16_NONLINEAR_NV",
1730 "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
1734 "GL_FRAMEBUFFER_UNDEFINED_OES",
1738 "GL_TRANSFORM_FEEDBACK_PAUSED",
1742 "GL_TRANSFORM_FEEDBACK",
1746 "GL_TRANSFORM_FEEDBACK_BINDING",
1750 "GL_IMAGE_CUBE_MAP_ARRAY_EXT",
1766 "GL_ONE_MINUS_CONSTANT_ALPHA",
1774 "GL_ONE_MINUS_CONSTANT_COLOR",
1778 "GL_CONSTANT_ALPHA",
1782 "GL_CONSTANT_COLOR",
1818 "GL_TEXTURE_FORMAT_QCOM",
1830 "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT",
1838 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
1842 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
1846 "GL_GPU_OPTIMIZED_QCOM",
1850 "GL_LUMINANCE_ALPHA",
1854 "GL_BINNING_CONTROL_HINT_QCOM",
1858 "GL_INT_IMAGE_BUFFER_EXT",
1878 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
1882 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
1886 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
1890 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
1894 "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT",
1906 "GL_RENDERBUFFER_STENCIL_SIZE",
1910 "GL_RENDERBUFFER_DEPTH_SIZE",
1914 "GL_MAX_SAMPLES_ANGLE",
1918 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE",
1922 "GL_RENDERBUFFER_GREEN_SIZE",
1926 "GL_RENDERBUFFER_RED_SIZE",
1930 "GL_RENDERBUFFER_ALPHA_SIZE",
1934 "GL_RENDERBUFFER_BLUE_SIZE",
1942 "GL_UNIFORM_BUFFER_SIZE",
1946 "GL_INT_SAMPLER_CUBE",
1954 "GL_STENCIL_BUFFER_BIT3_QCOM",
1958 "GL_LINEARLIGHT_NV",
1962 "GL_INT_SAMPLER_2D_ARRAY",
1966 "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
1974 "GL_DRAW_BUFFER_EXT",
1978 "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT",
1982 "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT",
1986 "GL_INT_SAMPLER_2D",
1990 "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES",
1994 "GL_SAMPLER_3D_OES",
1998 "GL_PALETTE8_RGB8_OES",
2002 "GL_SHADER_BINARY_DMP",
2006 "GL_SMAPHS30_PROGRAM_BINARY_DMP",
2010 "GL_SMAPHS_PROGRAM_BINARY_DMP",
2014 "GL_DMP_PROGRAM_BINARY_DMP",
2018 "GL_UNSIGNED_INT_VEC4",
2022 "GL_CLIP_DISTANCE0_APPLE",
2030 "GL_SAMPLER_2D_ARRAY",
2034 "GL_VERTEX_ARRAY_OBJECT_EXT",
2038 "GL_QUERY_OBJECT_EXT",
2042 "GL_QUERY_COUNTER_BITS_EXT",
2046 "GL_BUFFER_OBJECT_EXT",
2050 "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD",
2054 "GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
2058 "GL_UNIFORM_BLOCK_BINDING",
2062 "GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
2066 "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
2070 "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM",
2074 "GL_GEOMETRY_SHADER_BIT_EXT",
2082 "GL_CLIP_DISTANCE3_APPLE",
2086 "GL_TESS_CONTROL_SHADER_BIT_EXT",
2094 "GL_UNIFORM_MATRIX_STRIDE",
2098 "GL_DRAW_BUFFER3_EXT",
2114 "GL_GPU_DISJOINT_EXT",
2118 "GL_STENCIL_INDEX_OES",
2122 "GL_DEPTH_COMPONENT",
2130 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
2134 "GL_IMPLEMENTATION_COLOR_READ_FORMAT",
2138 "GL_IMPLEMENTATION_COLOR_READ_TYPE",
2142 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
2154 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",
2158 "GL_DRAW_BUFFER2_EXT",
2162 "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM",
2170 "GL_MAX_LABEL_LENGTH_KHR",
2178 "GL_READ_BUFFER_EXT",
2206 "GL_UNPACK_FLIP_Y_CHROMIUM",
2210 "GL_UNSIGNED_INT_10_10_10_2_OES",
2214 "GL_MAX_UNIFORM_BLOCK_SIZE",
2218 "GL_COMPRESSED_SIGNED_RG11_EAC",
2226 "GL_QUERY_RESULT_EXT",
2234 "GL_INT_10_10_10_2_OES",
2250 "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM",
2254 "GL_FLOAT_MAT4x2_NV",
2258 "GL_CLAMP_TO_BORDER_EXT",
2266 "GL_LINEARDODGE_NV",
2270 "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT",
2274 "GL_GEOMETRY_SHADER_EXT",
2278 "GL_COMPRESSED_TEXTURE_FORMATS",
2282 "GL_UNSIGNED_INT_SAMPLER_CUBE",
2286 "GL_BIND_GENERATES_RESOURCE_CHROMIUM",
2290 "GL_UNSIGNED_INT_SAMPLER_2D",
2294 "GL_UNSIGNED_INT_SAMPLER_3D",
2298 "GL_INT_SAMPLER_BUFFER_EXT",
2302 "GL_NUM_COMPRESSED_TEXTURE_FORMATS",
2306 "GL_UNPACK_SKIP_ROWS_EXT",
2310 "GL_UNPACK_ROW_LENGTH_EXT",
2326 "GL_UNPACK_ALIGNMENT",
2330 "GL_QUERY_RESULT_AVAILABLE_EXT",
2338 "GL_BLEND_EQUATION",
2342 "GL_BUFFER_ACCESS_FLAGS",
2354 "GL_UNSIGNED_SHORT",
2374 "GL_TEXTURE_BINDING_2D_ARRAY",
2378 "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT",
2382 "GL_LUMINANCE4_ALPHA4_OES",
2386 "GL_LUMINANCE8_OES",
2390 "GL_LUMINANCE8_ALPHA8_OES",
2394 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
2398 "GL_STENCIL_BUFFER_BIT2_QCOM",
2402 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
2410 "GL_COLOR_ATTACHMENT4_EXT",
2418 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
2422 "GL_ALIASED_LINE_WIDTH_RANGE",
2430 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
2442 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
2446 "GL_SYNC_CONDITION_APPLE",
2450 "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
2454 "GL_MULTISAMPLE_BUFFER_BIT3_QCOM",
2458 "GL_PACK_REVERSE_ROW_ORDER_ANGLE",
2462 "GL_POLYGON_OFFSET_FACTOR",
2466 "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL",
2470 "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
2474 "GL_MAX_CUBE_MAP_TEXTURE_SIZE",
2478 "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
2494 "GL_PATH_PROJECTION_MATRIX_CHROMIUM",
2510 "GL_PERFQUERY_DONOT_FLUSH_INTEL",
2514 "GL_SYNC_FLAGS_APPLE",
2522 "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
2526 "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
2530 "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
2534 "GL_SYNC_STATUS_APPLE",
2538 "GL_SGX_BINARY_IMG",
2542 "GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
2546 "GL_CONDITION_SATISFIED_APPLE",
2550 "GL_TIMEOUT_EXPIRED_APPLE",
2554 "GL_ALREADY_SIGNALED_APPLE",
2562 "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT",
2566 "GL_WAIT_FAILED_APPLE",
2582 "GL_ALIASED_POINT_SIZE_RANGE",
2586 "GL_DIFFERENCE_KHR",
2594 "GL_UNCORRELATED_NV",
2602 "GL_COLORDODGE_KHR",
2606 "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE",
2610 "GL_PROGRAM_BINARY_ANGLE",
2614 "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE",
2618 "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
2622 "GL_FRAMEBUFFER_ATTACHMENT_ANGLE",
2626 "GL_TEXTURE_USAGE_ANGLE",
2630 "GL_STENCIL_BACK_PASS_DEPTH_FAIL",
2634 "GL_SIGNALED_APPLE",
2638 "GL_UNSIGNALED_APPLE",
2658 "GL_MAP_UNSYNCHRONIZED_BIT_EXT",
2662 "GL_TESS_GEN_VERTEX_ORDER_EXT",
2666 "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
2670 "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
2674 "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
2678 "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
2690 "GL_MAX_VERTEX_ATTRIBS",
2722 "GL_STENCIL_BACK_PASS_DEPTH_PASS",
2730 "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
2734 "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
2738 "GL_TEXTURE_BINDING_CUBE_MAP",
2742 "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
2746 "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
2750 "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
2754 "GL_FRAMEBUFFER_DEFAULT",
2758 "GL_TEXTURE_CUBE_MAP",
2762 "GL_CURRENT_VERTEX_ATTRIB",
2766 "GL_PLUS_CLAMPED_NV",
2770 "GL_HSL_LUMINOSITY_KHR",
2774 "GL_MINUS_CLAMPED_NV",
2778 "GL_PLUS_CLAMPED_ALPHA_NV",
2790 "GL_PALETTE8_RGB5_A1_OES",
2794 "GL_STACK_OVERFLOW_KHR",
2798 "GL_INVALID_OPERATION",
2810 "GL_CONTEXT_LOST_KHR",
2814 "GL_INVALID_FRAMEBUFFER_OPERATION",
2822 "GL_STACK_UNDERFLOW_KHR",
2826 "GL_UNPACK_SKIP_PIXELS_EXT",
2842 "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM",
2846 "GL_DEBUG_SOURCE_APPLICATION_KHR",
2850 "GL_DEBUG_SOURCE_OTHER_KHR",
2854 "GL_DEBUG_TYPE_ERROR_KHR",
2858 "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
2862 "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
2866 "GL_DEBUG_TYPE_PORTABILITY_KHR",
2870 "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY",
2878 "GL_FRAGMENT_SHADER",
2882 "GL_CPU_OPTIMIZED_QCOM",
2886 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
2890 "GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
2918 "GL_PACK_ALIGNMENT",
2938 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
2946 "GL_PALETTE8_R5_G6_B5_OES",
2966 "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM",
2974 "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
2978 "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
2982 "GL_DEBUG_CALLBACK_FUNCTION_KHR",
2986 "GL_DEBUG_CALLBACK_USER_PARAM_KHR",
2990 "GL_DEBUG_SOURCE_API_KHR",
2994 "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
2998 "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
3002 "GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
3006 "GL_PIXEL_PACK_BUFFER_BINDING",
3010 "GL_PALETTE4_RGB5_A1_OES",
3014 "GL_PERFQUERY_COUNTER_RAW_INTEL",
3022 "GL_UNIFORM_BUFFER_START",
3026 "GL_UNIFORM_BUFFER_BINDING",
3030 "GL_PRIMITIVE_BOUNDING_BOX_EXT",
3034 "GL_VERTEX_ATTRIB_ARRAY_POINTER",
3038 "GL_CURRENT_QUERY_EXT",
3042 "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES",
3046 "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES",
3050 "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES",
3054 "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
3062 "GL_PATCH_VERTICES_EXT",
3066 "GL_TEXTURE_HEIGHT_QCOM",
3082 "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT",
3086 "GL_VERTEX_ARRAY_BINDING_OES",
3090 "GL_GUILTY_CONTEXT_RESET_KHR",
3094 "GL_MAX_ELEMENT_INDEX",
3098 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT",
3106 "GL_LOSE_CONTEXT_ON_RESET_KHR",
3110 "GL_COMPRESSED_SRGB_S3TC_DXT1_NV",
3114 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV",
3118 "GL_DEBUG_TYPE_OTHER_KHR",
3122 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV",
3126 "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT",
3130 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
3134 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
3138 "GL_SRGB8_ALPHA8_EXT",
3142 "GL_SRGB_ALPHA_EXT",
3146 "GL_SLUMINANCE8_ALPHA8_NV",
3150 "GL_SLUMINANCE_ALPHA_NV",
3154 "GL_SLUMINANCE8_NV",
3162 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
3166 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
3170 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
3174 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
3178 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
3182 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
3186 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
3190 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
3194 "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES",
3198 "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT",
3202 "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT",
3206 "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
3210 "GL_TESS_EVALUATION_SHADER_EXT",
3214 "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT",
3218 "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT",
3222 "GL_MAX_TESS_PATCH_COMPONENTS_EXT",
3226 "GL_HALF_FLOAT_OES",
3234 "GL_TESS_CONTROL_SHADER_EXT",
3242 "GL_TEXTURE_EXTERNAL_OES",
3246 "GL_SAMPLER_EXTERNAL_OES",
3250 "GL_TEXTURE_BINDING_EXTERNAL_OES",
3254 "GL_MULTISAMPLE_BUFFER_BIT4_QCOM",
3258 "GL_MULTISAMPLE_BUFFER_BIT2_QCOM",
3262 "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT",
3266 "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT",
3270 "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT",
3274 "GL_COLOR_ATTACHMENT14_EXT",
3278 "GL_UNSIGNED_INT_VEC3",
3282 "GL_PATH_PROJECTION_CHROMIUM",
3286 "GL_TEXTURE_MAG_FILTER",
3290 "GL_TEXTURE_MIN_FILTER",
3294 "GL_TEXTURE_WRAP_S",
3298 "GL_TEXTURE_WRAP_T",
3302 "GL_INT_SAMPLER_3D",
3306 "GL_CLIP_DISTANCE7_APPLE",
3310 "GL_LINEAR_MIPMAP_LINEAR",
3314 "GL_CLIP_DISTANCE5_APPLE",
3318 "GL_CLIP_DISTANCE4_APPLE",
3322 "GL_PALETTE8_RGBA4_OES",
3326 "GL_CLIP_DISTANCE2_APPLE",
3330 "GL_CLIP_DISTANCE1_APPLE",
3334 "GL_NEAREST_MIPMAP_LINEAR",
3354 "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM",
3358 "GL_LINEAR_MIPMAP_NEAREST",
3362 "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM",
3370 "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM",
3378 "GL_MAX_VERTEX_UNIFORM_COMPONENTS",
3382 "GL_MAX_VARYING_COMPONENTS",
3386 "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
3390 "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
3398 "GL_MAX_VERTEX_OUTPUT_COMPONENTS",
3402 "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT",
3406 "GL_PERFQUERY_WAIT_INTEL",
3410 "GL_BUFFER_MAP_OFFSET",
3414 "GL_COLOR_BUFFER_BIT",
3418 "GL_MAX_FRAGMENT_INPUT_COMPONENTS",
3422 "GL_TESS_EVALUATION_SHADER_BIT_EXT",
3426 "GL_DRAW_BUFFER15_EXT",
3430 "GL_DRAW_BUFFER14_EXT",
3434 "GL_DRAW_BUFFER13_EXT",
3438 "GL_DRAW_BUFFER12_EXT",
3442 "GL_DRAW_BUFFER11_EXT",
3446 "GL_SAMPLER_CUBE_SHADOW_NV",
3450 "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL",
3454 "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL",
3458 "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL",
3462 "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL",
3466 "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL",
3470 "GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
3474 "GL_FLOAT_MAT2x3_NV",
3478 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM",
3482 "GL_STENCIL_BUFFER_BIT0_QCOM",
3486 "GL_PERFQUERY_FLUSH_INTEL",
3490 "GL_PACK_SKIP_ROWS",
3494 "GL_FENCE_STATUS_NV",
3502 "GL_STENCIL_VALUE_MASK",
3510 "GL_STENCIL_CLEAR_VALUE",
3514 "GL_BLEND_EQUATION_ALPHA",
3522 "GL_STENCIL_PASS_DEPTH_PASS",
3526 "GL_STENCIL_PASS_DEPTH_FAIL",
3530 "GL_NEAREST_MIPMAP_NEAREST",
3534 "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL",
3538 "GL_STENCIL_WRITEMASK",
3542 "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL",
3546 "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL",
3550 "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL",
3554 "GL_PERFQUERY_COUNTER_EVENT_INTEL",
3558 "GL_PROGRAM_OBJECT_EXT",
3562 "GL_TEXTURE_BORDER_COLOR_EXT",
3566 "GL_MAX_FRAGMENT_UNIFORM_BLOCKS",
3570 "GL_SHADER_OBJECT_EXT",
3574 "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS",
3578 "GL_TEXTURE_MIN_LOD",
3582 "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT",
3586 "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT",
3590 "GL_MOUSE_POSITION_CHROMIUM",
3594 "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM",
3598 "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
3602 "GL_MAX_UNIFORM_BUFFER_BINDINGS",
3606 "GL_MULTISAMPLE_BUFFER_BIT5_QCOM",
3610 "GL_MAILBOX_SIZE_CHROMIUM",
3618 "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT",
3630 "GL_TEXTURE_IMMUTABLE_FORMAT_EXT",
3634 "GL_MAX_VERTEX_UNIFORM_BLOCKS",
3638 "GL_PIXEL_UNPACK_BUFFER",
3654 "GL_PALETTE4_RGBA4_OES",
3658 "GL_PIXEL_PACK_BUFFER",
3662 "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT",
3670 "GL_DEPTH32F_STENCIL8",
3678 "GL_RENDERBUFFER_SAMPLES_ANGLE",
3682 "GL_DEPTH_COMPONENT32F",
3702 "GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
3706 "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
3710 "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
3714 "GL_TEXTURE_POOL_MANAGED_CHROMIUM",
3718 "GL_CULL_FACE_MODE",
3722 "GL_PALETTE4_R5_G6_B5_OES",
3726 "GL_STENCIL_BUFFER_BIT4_QCOM",
3730 "GL_LAST_VERTEX_CONVENTION_EXT",
3734 "GL_FIRST_VERTEX_CONVENTION_EXT",
3738 "GL_TRANSFORM_FEEDBACK_ACTIVE",
3742 "GL_TEXTURE_SWIZZLE_A",
3746 "GL_TEXTURE_SWIZZLE_B",
3750 "GL_TEXTURE_SWIZZLE_G",
3754 "GL_TEXTURE_SWIZZLE_R",
3758 "GL_STENCIL_ATTACHMENT",
3762 "GL_PALETTE4_RGBA8_OES",
3766 "GL_DEPTH_BUFFER_BIT1_QCOM",
3770 "GL_COVERAGE_BUFFER_BIT_NV",
3778 "GL_READ_FRAMEBUFFER_ANGLE",
3782 "GL_DRAW_FRAMEBUFFER_ANGLE",
3786 "GL_FRAMEBUFFER_BINDING",
3790 "GL_RENDERBUFFER_BINDING",
3794 "GL_STENCIL_BACK_VALUE_MASK",
3798 "GL_STENCIL_BACK_WRITEMASK",
3802 "GL_PALETTE4_RGB8_OES",
3806 "GL_STENCIL_BACK_REF",
3810 "GL_MAX_ELEMENTS_VERTICES",
3814 "GL_BLEND_SRC_ALPHA",
3818 "GL_BLEND_DST_ALPHA",
3822 "GL_COLOR_ATTACHMENT7_EXT",
3826 "GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
3830 "GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
3834 "GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
3838 "GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
3842 "GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
3846 "GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
3850 "GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
3854 "GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
3858 "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
3862 "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
3866 "GL_MAX_ELEMENTS_INDICES",
3870 "GL_COLOR_ATTACHMENT5_EXT",
3874 "GL_TRANSFORM_FEEDBACK_BUFFER_START",
3878 "GL_SAMPLER_BUFFER_EXT",
3882 "GL_SAMPLE_SHADING_OES",
3886 "GL_MIN_SAMPLE_SHADING_VALUE_OES",
3894 "GL_COLOR_ATTACHMENT9_EXT",
3898 "GL_FLOAT_32_UNSIGNED_INT_24_8_REV",
3902 "GL_PALETTE8_RGBA8_OES",
3906 "GL_MAX_TEXTURE_IMAGE_UNITS",
3910 "GL_UNSIGNED_INT_VEC2",
3914 "GL_MAX_PROGRAM_TEXEL_OFFSET",
3926 "GL_HSL_SATURATION_KHR",
3934 "GL_TEXTURE_DEPTH_QCOM",
3938 "GL_SAMPLER_2D_ARRAY_SHADOW_NV",
3946 "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
3950 "GL_ELEMENT_ARRAY_BUFFER_BINDING",
3954 "GL_ARRAY_BUFFER_BINDING",
3962 "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
3970 "GL_ELEMENT_ARRAY_BUFFER",
3986 "GL_OBJECT_TYPE_APPLE",
3990 "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT",
3994 "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT",
3998 "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT",
4002 "GL_TEXTURE_BUFFER_SIZE_EXT",
4006 "GL_TEXTURE_BUFFER_OFFSET_EXT",
4010 "GL_TEXTURE_IMAGE_VALID_QCOM",
4014 "GL_COMPRESSED_RGBA8_ETC2_EAC",
4018 "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
4022 "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT",
4026 "GL_COMPRESSED_RG11_EAC",
4030 "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT",
4034 "GL_COMPRESSED_R11_EAC",
4038 "GL_COMPRESSED_SIGNED_R11_EAC",
4042 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
4046 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
4050 "GL_UNIFORM_OFFSET",
4054 "GL_COMPRESSED_SRGB8_ETC2",
4062 "GL_R11F_G11F_B10F_APPLE",
4066 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
4074 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
4082 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
4086 "GL_BLEND_ADVANCED_COHERENT_KHR",
4090 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
4094 "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
4098 "GL_MAX_RENDERBUFFER_SIZE",
4102 "GL_BLEND_OVERLAP_NV",
4106 "GL_BLEND_PREMULTIPLIED_SRC_NV",
4110 "GL_DEPTH_BUFFER_BIT5_QCOM",
4114 "GL_MIRRORED_REPEAT",
4118 "GL_ACTIVE_TEXTURE",
4122 "GL_STENCIL_BACK_FUNC",
4126 "GL_STENCIL_BACK_FAIL",
4130 "GL_MAX_TEXTURE_SIZE",
4134 "GL_MAX_CLIP_DISTANCES_APPLE",
4138 "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
4142 "GL_VERTEX_ATTRIB_ARRAY_TYPE",
4146 "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
4150 "GL_VERTEX_ATTRIB_ARRAY_SIZE",
4154 "GL_FRAMEBUFFER_SRGB_EXT",
4158 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
4162 "GL_ACTIVE_PROGRAM_EXT",
4166 "GL_PROGRAM_SEPARABLE_EXT",
4170 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
4174 "GL_RESET_NOTIFICATION_STRATEGY_KHR",
4178 "GL_UNKNOWN_CONTEXT_RESET_KHR",
4182 "GL_INNOCENT_CONTEXT_RESET_KHR",
4198 "GL_DEBUG_TYPE_PERFORMANCE_KHR",
4202 "GL_COLOR_ATTACHMENT11_EXT",
4206 "GL_COLOR_ATTACHMENT12_EXT",
4210 "GL_FRONT_AND_BACK",
4214 "GL_COLOR_ATTACHMENT10_EXT",
4218 "GL_COLOR_ATTACHMENT15_EXT",
4222 "GL_COLOR_ATTACHMENT13_EXT",
4226 "GL_DRAW_BUFFER4_EXT",
4258 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
4274 "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
4278 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
4282 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
4290 "GL_SYNC_FENCE_APPLE",
4294 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
4302 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
4306 "GL_PIXEL_UNPACK_BUFFER_BINDING",
4310 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
4314 "GL_DEPTH_BUFFER_BIT3_QCOM",
4322 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
4326 "GL_COLOR_ATTACHMENT2_EXT",
4330 "GL_COUNTER_RANGE_AMD",
4334 "GL_COLOR_ATTACHMENT0",
4338 "GL_COLOR_ATTACHMENT1_EXT",
4342 "GL_COLOR_ATTACHMENT6_EXT",
4346 "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
4354 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
4358 "GL_PLUS_DARKER_NV",
4362 "GL_COLOR_ATTACHMENT8_EXT",
4366 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
4370 "GL_COLOR_WRITEMASK",
4374 "GL_COLOR_CLEAR_VALUE",
4378 "GL_UNIFORM_BUFFER",
4382 "GL_WRITEONLY_RENDERING_QCOM",
4386 "GL_MAX_DRAW_BUFFERS_EXT",
4390 "GL_LAYER_PROVOKING_VERTEX_EXT",
4394 "GL_PROGRAM_PIPELINE_BINDING_EXT",
4402 "GL_MAX_VIEWPORT_DIMS",
4410 "GL_DRAW_BUFFER1_EXT",
4414 "GL_SAMPLE_ALPHA_TO_COVERAGE",
4418 "GL_COUNTER_TYPE_AMD",
4422 "GL_PERCENTAGE_AMD",
4426 "GL_UNSIGNED_INT64_AMD",
4430 "GL_PERFMON_RESULT_SIZE_AMD",
4434 "GL_PERFMON_RESULT_AVAILABLE_AMD",
4438 "GL_PERFMON_RESULT_AMD",
4442 const GLEnums::EnumToString
* const GLEnums::enum_to_string_table_
=
4443 enum_to_string_table
;
4444 const size_t GLEnums::enum_to_string_table_len_
=
4445 sizeof(enum_to_string_table
) / sizeof(enum_to_string_table
[0]);