Move origin url validation check to PermissionContextBase class.
[chromium-blink-merge.git] / ui / aura / window_event_dispatcher_unittest.cc
blobcfc08c2cc06b10243bc67285c13dd986a602679f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
7 #include <vector>
9 #include "base/bind.h"
10 #include "base/run_loop.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "ui/aura/client/capture_client.h"
14 #include "ui/aura/client/event_client.h"
15 #include "ui/aura/client/focus_client.h"
16 #include "ui/aura/env.h"
17 #include "ui/aura/test/aura_test_base.h"
18 #include "ui/aura/test/env_test_helper.h"
19 #include "ui/aura/test/test_cursor_client.h"
20 #include "ui/aura/test/test_screen.h"
21 #include "ui/aura/test/test_window_delegate.h"
22 #include "ui/aura/test/test_windows.h"
23 #include "ui/aura/window.h"
24 #include "ui/aura/window_tracker.h"
25 #include "ui/base/hit_test.h"
26 #include "ui/events/event.h"
27 #include "ui/events/event_handler.h"
28 #include "ui/events/event_utils.h"
29 #include "ui/events/gesture_detection/gesture_configuration.h"
30 #include "ui/events/keycodes/keyboard_codes.h"
31 #include "ui/events/test/event_generator.h"
32 #include "ui/events/test/test_event_handler.h"
33 #include "ui/gfx/geometry/point.h"
34 #include "ui/gfx/geometry/rect.h"
35 #include "ui/gfx/screen.h"
36 #include "ui/gfx/transform.h"
38 namespace aura {
39 namespace {
41 // A delegate that always returns a non-client component for hit tests.
42 class NonClientDelegate : public test::TestWindowDelegate {
43 public:
44 NonClientDelegate()
45 : non_client_count_(0),
46 mouse_event_count_(0),
47 mouse_event_flags_(0x0) {
49 ~NonClientDelegate() override {}
51 int non_client_count() const { return non_client_count_; }
52 gfx::Point non_client_location() const { return non_client_location_; }
53 int mouse_event_count() const { return mouse_event_count_; }
54 gfx::Point mouse_event_location() const { return mouse_event_location_; }
55 int mouse_event_flags() const { return mouse_event_flags_; }
57 int GetNonClientComponent(const gfx::Point& location) const override {
58 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
59 self->non_client_count_++;
60 self->non_client_location_ = location;
61 return HTTOPLEFT;
63 void OnMouseEvent(ui::MouseEvent* event) override {
64 mouse_event_count_++;
65 mouse_event_location_ = event->location();
66 mouse_event_flags_ = event->flags();
67 event->SetHandled();
70 private:
71 int non_client_count_;
72 gfx::Point non_client_location_;
73 int mouse_event_count_;
74 gfx::Point mouse_event_location_;
75 int mouse_event_flags_;
77 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
80 // A simple event handler that consumes key events.
81 class ConsumeKeyHandler : public ui::test::TestEventHandler {
82 public:
83 ConsumeKeyHandler() {}
84 ~ConsumeKeyHandler() override {}
86 // Overridden from ui::EventHandler:
87 void OnKeyEvent(ui::KeyEvent* event) override {
88 ui::test::TestEventHandler::OnKeyEvent(event);
89 event->StopPropagation();
92 private:
93 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
96 bool IsFocusedWindow(aura::Window* window) {
97 return client::GetFocusClient(window)->GetFocusedWindow() == window;
100 } // namespace
102 typedef test::AuraTestBase WindowEventDispatcherTest;
104 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
105 // Create two non-overlapping windows so we don't have to worry about which
106 // is on top.
107 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
108 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
109 const int kWindowWidth = 123;
110 const int kWindowHeight = 45;
111 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
112 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
113 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
114 delegate1.get(), -1234, bounds1, root_window()));
115 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
116 delegate2.get(), -5678, bounds2, root_window()));
118 // Send a mouse event to window1.
119 gfx::Point point(101, 201);
120 ui::MouseEvent event1(
121 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
122 ui::EF_LEFT_MOUSE_BUTTON);
123 DispatchEventUsingWindowDispatcher(&event1);
125 // Event was tested for non-client area for the target window.
126 EXPECT_EQ(1, delegate1->non_client_count());
127 EXPECT_EQ(0, delegate2->non_client_count());
128 // The non-client component test was in local coordinates.
129 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
130 // Mouse event was received by target window.
131 EXPECT_EQ(1, delegate1->mouse_event_count());
132 EXPECT_EQ(0, delegate2->mouse_event_count());
133 // Event was in local coordinates.
134 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
135 // Non-client flag was set.
136 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
139 TEST_F(WindowEventDispatcherTest, RepostEvent) {
140 // Test RepostEvent in RootWindow. It only works for Mouse Press.
141 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
142 gfx::Point point(10, 10);
143 ui::MouseEvent event(
144 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
145 ui::EF_LEFT_MOUSE_BUTTON);
146 host()->dispatcher()->RepostEvent(event);
147 RunAllPendingInMessageLoop();
148 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
151 // Check that we correctly track the state of the mouse buttons in response to
152 // button press and release events.
153 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
154 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
156 gfx::Point location;
157 scoped_ptr<ui::MouseEvent> event;
159 // Press the left button.
160 event.reset(new ui::MouseEvent(
161 ui::ET_MOUSE_PRESSED,
162 location,
163 location,
164 ui::EF_LEFT_MOUSE_BUTTON,
165 ui::EF_LEFT_MOUSE_BUTTON));
166 DispatchEventUsingWindowDispatcher(event.get());
167 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
169 // Additionally press the right.
170 event.reset(new ui::MouseEvent(
171 ui::ET_MOUSE_PRESSED,
172 location,
173 location,
174 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
175 ui::EF_RIGHT_MOUSE_BUTTON));
176 DispatchEventUsingWindowDispatcher(event.get());
177 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
179 // Release the left button.
180 event.reset(new ui::MouseEvent(
181 ui::ET_MOUSE_RELEASED,
182 location,
183 location,
184 ui::EF_RIGHT_MOUSE_BUTTON,
185 ui::EF_LEFT_MOUSE_BUTTON));
186 DispatchEventUsingWindowDispatcher(event.get());
187 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
189 // Release the right button. We should ignore the Shift-is-down flag.
190 event.reset(new ui::MouseEvent(
191 ui::ET_MOUSE_RELEASED,
192 location,
193 location,
194 ui::EF_SHIFT_DOWN,
195 ui::EF_RIGHT_MOUSE_BUTTON));
196 DispatchEventUsingWindowDispatcher(event.get());
197 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
199 // Press the middle button.
200 event.reset(new ui::MouseEvent(
201 ui::ET_MOUSE_PRESSED,
202 location,
203 location,
204 ui::EF_MIDDLE_MOUSE_BUTTON,
205 ui::EF_MIDDLE_MOUSE_BUTTON));
206 DispatchEventUsingWindowDispatcher(event.get());
207 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
210 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
211 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
212 gfx::Rect(50, 50, 100, 100), root_window()));
214 gfx::Point origin(100, 100);
215 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
217 EXPECT_EQ("100,100", root.location().ToString());
218 EXPECT_EQ("100,100", root.root_location().ToString());
220 ui::MouseEvent translated_event(
221 root, static_cast<Window*>(root_window()), w1.get(),
222 ui::ET_MOUSE_ENTERED, root.flags());
223 EXPECT_EQ("50,50", translated_event.location().ToString());
224 EXPECT_EQ("100,100", translated_event.root_location().ToString());
227 namespace {
229 class TestEventClient : public client::EventClient {
230 public:
231 static const int kNonLockWindowId = 100;
232 static const int kLockWindowId = 200;
234 explicit TestEventClient(Window* root_window)
235 : root_window_(root_window),
236 lock_(false) {
237 client::SetEventClient(root_window_, this);
238 Window* lock_window =
239 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
240 lock_window->set_id(kLockWindowId);
241 Window* non_lock_window =
242 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
243 non_lock_window->set_id(kNonLockWindowId);
245 ~TestEventClient() override { client::SetEventClient(root_window_, NULL); }
247 // Starts/stops locking. Locking prevents windows other than those inside
248 // the lock container from receiving events, getting focus etc.
249 void Lock() {
250 lock_ = true;
252 void Unlock() {
253 lock_ = false;
256 Window* GetLockWindow() {
257 return const_cast<Window*>(
258 static_cast<const TestEventClient*>(this)->GetLockWindow());
260 const Window* GetLockWindow() const {
261 return root_window_->GetChildById(kLockWindowId);
263 Window* GetNonLockWindow() {
264 return root_window_->GetChildById(kNonLockWindowId);
267 private:
268 // Overridden from client::EventClient:
269 bool CanProcessEventsWithinSubtree(const Window* window) const override {
270 return lock_ ?
271 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
272 true;
275 ui::EventTarget* GetToplevelEventTarget() override { return NULL; }
277 Window* root_window_;
278 bool lock_;
280 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
283 } // namespace
285 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
286 TestEventClient client(root_window());
287 test::TestWindowDelegate d;
289 ui::test::TestEventHandler nonlock_ef;
290 ui::test::TestEventHandler lock_ef;
291 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
292 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
294 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
295 client.GetNonLockWindow());
296 w1->set_id(1);
297 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
298 client.GetNonLockWindow());
299 w2->set_id(2);
300 scoped_ptr<Window> w3(
301 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
302 client.GetLockWindow()));
304 w1->Focus();
305 EXPECT_TRUE(IsFocusedWindow(w1));
307 client.Lock();
309 // Since we're locked, the attempt to focus w2 will be ignored.
310 w2->Focus();
311 EXPECT_TRUE(IsFocusedWindow(w1));
312 EXPECT_FALSE(IsFocusedWindow(w2));
315 // Attempting to send a key event to w1 (not in the lock container) should
316 // cause focus to be reset.
317 ui::test::EventGenerator generator(root_window());
318 generator.PressKey(ui::VKEY_SPACE, 0);
319 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
320 EXPECT_FALSE(IsFocusedWindow(w1));
324 // Events sent to a window not in the lock container will not be processed.
325 // i.e. never sent to the non-lock container's event filter.
326 ui::test::EventGenerator generator(root_window(), w1);
327 generator.ClickLeftButton();
328 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
330 // Events sent to a window in the lock container will be processed.
331 ui::test::EventGenerator generator3(root_window(), w3.get());
332 generator3.PressLeftButton();
333 EXPECT_EQ(1, lock_ef.num_mouse_events());
336 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
337 // by this scope.
338 w3->parent()->RemoveChild(w3.get());
341 TEST_F(WindowEventDispatcherTest, DontIgnoreUnknownKeys) {
342 ConsumeKeyHandler handler;
343 root_window()->AddPreTargetHandler(&handler);
345 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
346 DispatchEventUsingWindowDispatcher(&unknown_event);
347 EXPECT_TRUE(unknown_event.handled());
348 EXPECT_EQ(1, handler.num_key_events());
350 handler.Reset();
351 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
352 DispatchEventUsingWindowDispatcher(&known_event);
353 EXPECT_TRUE(known_event.handled());
354 EXPECT_EQ(1, handler.num_key_events());
356 handler.Reset();
357 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
358 ui::EF_IME_FABRICATED_KEY);
359 DispatchEventUsingWindowDispatcher(&ime_event);
360 EXPECT_TRUE(ime_event.handled());
361 EXPECT_EQ(1, handler.num_key_events());
363 handler.Reset();
364 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
365 ui::EF_NONE);
366 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
367 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
368 EXPECT_TRUE(unknown_key_with_char_event.handled());
369 EXPECT_EQ(1, handler.num_key_events());
372 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
373 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
374 w1->Show();
375 w1->Focus();
377 ui::test::TestEventHandler handler;
378 w1->AddPreTargetHandler(&handler);
379 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
380 DispatchEventUsingWindowDispatcher(&key_press);
381 EXPECT_TRUE(key_press.handled());
382 EXPECT_EQ(1, handler.num_key_events());
384 w1->RemovePreTargetHandler(&handler);
387 // Tests that touch-events that are beyond the bounds of the root-window do get
388 // propagated to the event filters correctly with the root as the target.
389 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
390 ui::test::TestEventHandler handler;
391 root_window()->AddPreTargetHandler(&handler);
393 gfx::Point position = root_window()->bounds().origin();
394 position.Offset(-10, -10);
395 ui::TouchEvent press(
396 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
397 DispatchEventUsingWindowDispatcher(&press);
398 EXPECT_EQ(1, handler.num_touch_events());
400 position = root_window()->bounds().origin();
401 position.Offset(root_window()->bounds().width() + 10,
402 root_window()->bounds().height() + 10);
403 ui::TouchEvent release(
404 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
405 DispatchEventUsingWindowDispatcher(&release);
406 EXPECT_EQ(2, handler.num_touch_events());
409 // Tests that scroll events are dispatched correctly.
410 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
411 base::TimeDelta now = ui::EventTimeForNow();
412 ui::test::TestEventHandler handler;
413 root_window()->AddPreTargetHandler(&handler);
415 test::TestWindowDelegate delegate;
416 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
417 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
419 // A scroll event on the root-window itself is dispatched.
420 ui::ScrollEvent scroll1(ui::ET_SCROLL,
421 gfx::Point(10, 10),
422 now,
424 0, -10,
425 0, -10,
427 DispatchEventUsingWindowDispatcher(&scroll1);
428 EXPECT_EQ(1, handler.num_scroll_events());
430 // Scroll event on a window should be dispatched properly.
431 ui::ScrollEvent scroll2(ui::ET_SCROLL,
432 gfx::Point(25, 30),
433 now,
435 -10, 0,
436 -10, 0,
438 DispatchEventUsingWindowDispatcher(&scroll2);
439 EXPECT_EQ(2, handler.num_scroll_events());
440 root_window()->RemovePreTargetHandler(&handler);
443 namespace {
445 // FilterFilter that tracks the types of events it's seen.
446 class EventFilterRecorder : public ui::EventHandler {
447 public:
448 typedef std::vector<ui::EventType> Events;
449 typedef std::vector<gfx::Point> EventLocations;
450 typedef std::vector<int> EventFlags;
452 EventFilterRecorder()
453 : wait_until_event_(ui::ET_UNKNOWN),
454 last_touch_may_cause_scrolling_(false) {
457 const Events& events() const { return events_; }
459 const EventLocations& mouse_locations() const { return mouse_locations_; }
460 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
461 const EventLocations& touch_locations() const { return touch_locations_; }
462 const EventLocations& gesture_locations() const { return gesture_locations_; }
463 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
465 void WaitUntilReceivedEvent(ui::EventType type) {
466 wait_until_event_ = type;
467 run_loop_.reset(new base::RunLoop());
468 run_loop_->Run();
471 Events GetAndResetEvents() {
472 Events events = events_;
473 Reset();
474 return events;
477 void Reset() {
478 events_.clear();
479 mouse_locations_.clear();
480 touch_locations_.clear();
481 gesture_locations_.clear();
482 mouse_event_flags_.clear();
483 last_touch_may_cause_scrolling_ = false;
486 // ui::EventHandler overrides:
487 void OnEvent(ui::Event* event) override {
488 ui::EventHandler::OnEvent(event);
489 events_.push_back(event->type());
490 if (wait_until_event_ == event->type() && run_loop_) {
491 run_loop_->Quit();
492 wait_until_event_ = ui::ET_UNKNOWN;
496 void OnMouseEvent(ui::MouseEvent* event) override {
497 mouse_locations_.push_back(event->location());
498 mouse_event_flags_.push_back(event->flags());
501 void OnTouchEvent(ui::TouchEvent* event) override {
502 touch_locations_.push_back(event->location());
503 last_touch_may_cause_scrolling_ = event->may_cause_scrolling();
506 void OnGestureEvent(ui::GestureEvent* event) override {
507 gesture_locations_.push_back(event->location());
510 bool HasReceivedEvent(ui::EventType type) {
511 return std::find(events_.begin(), events_.end(), type) != events_.end();
514 bool LastTouchMayCauseScrolling() const {
515 return last_touch_may_cause_scrolling_;
518 private:
519 scoped_ptr<base::RunLoop> run_loop_;
520 ui::EventType wait_until_event_;
522 Events events_;
523 EventLocations mouse_locations_;
524 EventLocations touch_locations_;
525 EventLocations gesture_locations_;
526 EventFlags mouse_event_flags_;
527 bool last_touch_may_cause_scrolling_;
529 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
532 // Converts an EventType to a string.
533 std::string EventTypeToString(ui::EventType type) {
534 switch (type) {
535 case ui::ET_TOUCH_RELEASED:
536 return "TOUCH_RELEASED";
538 case ui::ET_TOUCH_CANCELLED:
539 return "TOUCH_CANCELLED";
541 case ui::ET_TOUCH_PRESSED:
542 return "TOUCH_PRESSED";
544 case ui::ET_TOUCH_MOVED:
545 return "TOUCH_MOVED";
547 case ui::ET_MOUSE_PRESSED:
548 return "MOUSE_PRESSED";
550 case ui::ET_MOUSE_DRAGGED:
551 return "MOUSE_DRAGGED";
553 case ui::ET_MOUSE_RELEASED:
554 return "MOUSE_RELEASED";
556 case ui::ET_MOUSE_MOVED:
557 return "MOUSE_MOVED";
559 case ui::ET_MOUSE_ENTERED:
560 return "MOUSE_ENTERED";
562 case ui::ET_MOUSE_EXITED:
563 return "MOUSE_EXITED";
565 case ui::ET_GESTURE_SCROLL_BEGIN:
566 return "GESTURE_SCROLL_BEGIN";
568 case ui::ET_GESTURE_SCROLL_END:
569 return "GESTURE_SCROLL_END";
571 case ui::ET_GESTURE_SCROLL_UPDATE:
572 return "GESTURE_SCROLL_UPDATE";
574 case ui::ET_GESTURE_PINCH_BEGIN:
575 return "GESTURE_PINCH_BEGIN";
577 case ui::ET_GESTURE_PINCH_END:
578 return "GESTURE_PINCH_END";
580 case ui::ET_GESTURE_PINCH_UPDATE:
581 return "GESTURE_PINCH_UPDATE";
583 case ui::ET_GESTURE_TAP:
584 return "GESTURE_TAP";
586 case ui::ET_GESTURE_TAP_DOWN:
587 return "GESTURE_TAP_DOWN";
589 case ui::ET_GESTURE_TAP_CANCEL:
590 return "GESTURE_TAP_CANCEL";
592 case ui::ET_GESTURE_SHOW_PRESS:
593 return "GESTURE_SHOW_PRESS";
595 case ui::ET_GESTURE_BEGIN:
596 return "GESTURE_BEGIN";
598 case ui::ET_GESTURE_END:
599 return "GESTURE_END";
601 default:
602 // We should explicitly require each event type.
603 NOTREACHED() << "Received unexpected event: " << type;
604 break;
606 return "";
609 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
610 std::string result;
611 for (size_t i = 0; i < events.size(); ++i) {
612 if (i != 0)
613 result += " ";
614 result += EventTypeToString(events[i]);
616 return result;
619 } // namespace
621 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
622 #define MAYBE(x) DISABLED_##x
623 #else
624 #define MAYBE(x) x
625 #endif
627 // Verifies a repost mouse event targets the window with capture (if there is
628 // one).
629 // Flaky on 32-bit Windows bots. http://crbug.com/388290
630 TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
631 // Set capture on |window| generate a mouse event (that is reposted) and not
632 // over |window| and verify |window| gets it (|window| gets it because it has
633 // capture).
634 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
635 EventFilterRecorder recorder;
636 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
637 window->SetBounds(gfx::Rect(20, 20, 40, 30));
638 window->AddPreTargetHandler(&recorder);
639 window->SetCapture();
640 const ui::MouseEvent press_event(
641 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
642 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
643 host()->dispatcher()->RepostEvent(press_event);
644 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
645 // Mouse moves/enters may be generated. We only care about a pressed.
646 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
647 std::string::npos) << EventTypesToString(recorder.events());
650 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
651 EventFilterRecorder recorder;
652 root_window()->AddPreTargetHandler(&recorder);
654 test::TestWindowDelegate delegate;
655 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
656 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
658 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
659 gfx::Point(0, 0), 0, 0);
660 DispatchEventUsingWindowDispatcher(&mouse_move_event);
661 // Discard MOUSE_ENTER.
662 recorder.Reset();
664 host()->dispatcher()->HoldPointerMoves();
666 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
667 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
668 gfx::Point(0, 0), 0, 0);
669 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
670 EXPECT_TRUE(recorder.events().empty());
672 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
673 // of event.
674 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
675 gfx::Point(0, 0), 0, 0);
676 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
677 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
678 EventTypesToString(recorder.events()));
679 recorder.Reset();
681 // Check that we coalesce held MOUSE_DRAGGED events. Note that here (and
682 // elsewhere in this test) we re-define each event prior to dispatch so that
683 // it has the correct state (phase, handled, target, etc.).
684 mouse_dragged_event = ui::MouseEvent(
685 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
686 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
687 gfx::Point(10, 10), 0, 0);
688 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
689 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
690 EXPECT_TRUE(recorder.events().empty());
691 mouse_pressed_event = ui::MouseEvent(
692 ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
693 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
694 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
695 EventTypesToString(recorder.events()));
696 recorder.Reset();
698 // Check that on ReleasePointerMoves, held events are not dispatched
699 // immediately, but posted instead.
700 mouse_dragged_event = ui::MouseEvent(
701 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
702 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
703 host()->dispatcher()->ReleasePointerMoves();
704 EXPECT_TRUE(recorder.events().empty());
705 RunAllPendingInMessageLoop();
706 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
707 recorder.Reset();
709 // However if another message comes in before the dispatch of the posted
710 // event, check that the posted event is dispatched before this new event.
711 host()->dispatcher()->HoldPointerMoves();
712 mouse_dragged_event = ui::MouseEvent(
713 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
714 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
715 host()->dispatcher()->ReleasePointerMoves();
716 mouse_pressed_event = ui::MouseEvent(
717 ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
718 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
719 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
720 EventTypesToString(recorder.events()));
721 recorder.Reset();
722 RunAllPendingInMessageLoop();
723 EXPECT_TRUE(recorder.events().empty());
725 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
726 // them.
727 host()->dispatcher()->HoldPointerMoves();
728 mouse_dragged_event = ui::MouseEvent(
729 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
730 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
731 host()->dispatcher()->ReleasePointerMoves();
732 mouse_dragged_event2 = ui::MouseEvent(
733 ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
734 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
735 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
736 recorder.Reset();
737 RunAllPendingInMessageLoop();
738 EXPECT_TRUE(recorder.events().empty());
740 // Check that synthetic mouse move event has a right location when issued
741 // while holding pointer moves.
742 mouse_dragged_event = ui::MouseEvent(
743 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
744 mouse_dragged_event2 = ui::MouseEvent(
745 ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
746 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
747 gfx::Point(28, 28), 0, 0);
748 host()->dispatcher()->HoldPointerMoves();
749 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
750 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
751 window->SetBounds(gfx::Rect(15, 15, 80, 80));
752 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
753 RunAllPendingInMessageLoop();
754 EXPECT_TRUE(recorder.events().empty());
755 host()->dispatcher()->ReleasePointerMoves();
756 RunAllPendingInMessageLoop();
757 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
758 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
759 recorder.Reset();
760 root_window()->RemovePreTargetHandler(&recorder);
763 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
764 EventFilterRecorder recorder;
765 root_window()->AddPreTargetHandler(&recorder);
767 test::TestWindowDelegate delegate;
768 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
769 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
771 // Starting the touch and throwing out the first few events, since the system
772 // is going to generate synthetic mouse events that are not relevant to the
773 // test.
774 ui::TouchEvent touch_pressed_event(
775 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
776 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
777 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
778 recorder.Reset();
780 host()->dispatcher()->HoldPointerMoves();
782 // Check that we don't immediately dispatch the TOUCH_MOVED event.
783 ui::TouchEvent touch_moved_event(
784 ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
785 ui::TouchEvent touch_moved_event2(
786 ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
787 ui::TouchEvent touch_moved_event3(
788 ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
790 DispatchEventUsingWindowDispatcher(&touch_moved_event);
791 EXPECT_TRUE(recorder.events().empty());
793 // Check that on ReleasePointerMoves, held events are not dispatched
794 // immediately, but posted instead.
795 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
796 host()->dispatcher()->ReleasePointerMoves();
797 EXPECT_TRUE(recorder.events().empty());
799 RunAllPendingInMessageLoop();
800 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
801 recorder.Reset();
803 // If another touch event occurs then the held touch should be dispatched
804 // immediately before it.
805 ui::TouchEvent touch_released_event(
806 ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
807 recorder.Reset();
808 host()->dispatcher()->HoldPointerMoves();
809 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
810 DispatchEventUsingWindowDispatcher(&touch_released_event);
811 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
812 EventTypesToString(recorder.events()));
813 recorder.Reset();
814 host()->dispatcher()->ReleasePointerMoves();
815 RunAllPendingInMessageLoop();
816 EXPECT_TRUE(recorder.events().empty());
819 // Tests that mouse move event has a right location
820 // when there isn't the target window
821 TEST_F(WindowEventDispatcherTest, MouseEventWithoutTargetWindow) {
822 EventFilterRecorder recorder_first;
823 EventFilterRecorder recorder_second;
825 test::TestWindowDelegate delegate;
826 scoped_ptr<aura::Window> window_first(CreateTestWindowWithDelegate(
827 &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window()));
828 window_first->Show();
829 window_first->AddPreTargetHandler(&recorder_first);
831 scoped_ptr<aura::Window> window_second(CreateTestWindowWithDelegate(
832 &delegate, 2, gfx::Rect(20, 30, 10, 20), root_window()));
833 window_second->Show();
834 window_second->AddPreTargetHandler(&recorder_second);
836 const gfx::Point event_location(22, 33);
837 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location, 0,
839 DispatchEventUsingWindowDispatcher(&mouse);
841 EXPECT_TRUE(recorder_first.events().empty());
842 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED",
843 EventTypesToString(recorder_second.events()));
844 ASSERT_EQ(2u, recorder_second.mouse_locations().size());
845 EXPECT_EQ(gfx::Point(2, 3).ToString(),
846 recorder_second.mouse_locations()[0].ToString());
849 // Verifies that a direct call to ProcessedTouchEvent() with a
850 // TOUCH_PRESSED event does not cause a crash.
851 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
852 test::TestWindowDelegate delegate;
853 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
854 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
856 ui::TouchEvent touch(
857 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
858 host()->dispatcher()->ProcessedTouchEvent(
859 &touch, window.get(), ui::ER_UNHANDLED);
862 // This event handler requests the dispatcher to start holding pointer-move
863 // events when it receives the first scroll-update gesture.
864 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
865 public:
866 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
867 EventFilterRecorder* filter)
868 : dispatcher_(dispatcher),
869 filter_(filter),
870 holding_moves_(false) {}
871 ~HoldPointerOnScrollHandler() override {}
873 private:
874 // ui::test::TestEventHandler:
875 void OnGestureEvent(ui::GestureEvent* gesture) override {
876 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
877 holding_moves_ = true;
878 dispatcher_->HoldPointerMoves();
879 filter_->Reset();
880 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
881 dispatcher_->ReleasePointerMoves();
882 holding_moves_ = false;
886 WindowEventDispatcher* dispatcher_;
887 EventFilterRecorder* filter_;
888 bool holding_moves_;
890 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
893 // Tests that touch-move events don't contribute to an in-progress scroll
894 // gesture if touch-move events are being held by the dispatcher.
895 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
896 EventFilterRecorder recorder;
897 root_window()->AddPreTargetHandler(&recorder);
898 test::TestWindowDelegate delegate;
899 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
900 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
901 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
902 window->AddPreTargetHandler(&handler);
904 ui::test::EventGenerator generator(root_window());
905 generator.GestureScrollSequence(
906 gfx::Point(60, 60), gfx::Point(10, 60),
907 base::TimeDelta::FromMilliseconds(100), 25);
909 // |handler| will have reset |filter| and started holding the touch-move
910 // events when scrolling started. At the end of the scroll (i.e. upon
911 // touch-release), the held touch-move event will have been dispatched first,
912 // along with the subsequent events (i.e. touch-release, scroll-end, and
913 // gesture-end).
914 const EventFilterRecorder::Events& events = recorder.events();
915 EXPECT_EQ(
916 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
917 "GESTURE_SCROLL_END GESTURE_END",
918 EventTypesToString(events));
919 ASSERT_EQ(2u, recorder.touch_locations().size());
920 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
921 recorder.touch_locations()[0].ToString());
922 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
923 recorder.touch_locations()[1].ToString());
926 // Tests that a 'held' touch-event does contribute to gesture event when it is
927 // dispatched.
928 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
929 EventFilterRecorder recorder;
930 root_window()->AddPreTargetHandler(&recorder);
932 const gfx::Point location(20, 20);
933 ui::TouchEvent press(
934 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
935 DispatchEventUsingWindowDispatcher(&press);
936 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
937 recorder.Reset();
939 host()->dispatcher()->HoldPointerMoves();
941 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
942 location + gfx::Vector2d(100, 100),
944 ui::EventTimeForNow());
945 DispatchEventUsingWindowDispatcher(&move);
946 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
947 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
948 recorder.Reset();
950 host()->dispatcher()->ReleasePointerMoves();
951 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
952 RunAllPendingInMessageLoop();
953 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
954 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
955 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
957 root_window()->RemovePreTargetHandler(&recorder);
960 // Tests that synthetic mouse events are ignored when mouse
961 // events are disabled.
962 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
963 EventFilterRecorder recorder;
964 root_window()->AddPreTargetHandler(&recorder);
966 test::TestWindowDelegate delegate;
967 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
968 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
969 window->Show();
970 window->SetCapture();
972 test::TestCursorClient cursor_client(root_window());
974 // Dispatch a non-synthetic mouse event when mouse events are enabled.
975 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
976 gfx::Point(10, 10), 0, 0);
977 DispatchEventUsingWindowDispatcher(&mouse1);
978 EXPECT_FALSE(recorder.events().empty());
979 recorder.Reset();
981 // Dispatch a synthetic mouse event when mouse events are enabled.
982 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
983 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
984 DispatchEventUsingWindowDispatcher(&mouse2);
985 EXPECT_FALSE(recorder.events().empty());
986 recorder.Reset();
988 // Dispatch a synthetic mouse event when mouse events are disabled.
989 cursor_client.DisableMouseEvents();
990 DispatchEventUsingWindowDispatcher(&mouse2);
991 EXPECT_TRUE(recorder.events().empty());
992 root_window()->RemovePreTargetHandler(&recorder);
995 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
996 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
997 EventFilterRecorder recorder;
998 test::TestWindowDelegate delegate;
999 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1000 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
1001 window->Show();
1003 window->AddPreTargetHandler(&recorder);
1004 // Dispatch a non-synthetic mouse event when mouse events are enabled.
1005 ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
1006 gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
1007 ui::EF_LEFT_MOUSE_BUTTON);
1008 DispatchEventUsingWindowDispatcher(&mouse1);
1009 ASSERT_EQ(1u, recorder.events().size());
1010 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
1011 window->RemovePreTargetHandler(&recorder);
1012 recorder.Reset();
1014 // Move |window| away from underneath the cursor.
1015 root_window()->AddPreTargetHandler(&recorder);
1016 window->SetBounds(gfx::Rect(30, 30, 100, 100));
1017 EXPECT_TRUE(recorder.events().empty());
1018 RunAllPendingInMessageLoop();
1019 EXPECT_TRUE(recorder.events().empty());
1020 root_window()->RemovePreTargetHandler(&recorder);
1023 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
1024 #define MAYBE(x) DISABLED_##x
1025 #else
1026 #define MAYBE(x) x
1027 #endif
1029 // Tests synthetic mouse events generated when window bounds changes such that
1030 // the cursor previously outside the window becomes inside, or vice versa.
1031 // Do not synthesize events if the window ignores events or is invisible.
1032 // Flaky on 32-bit Windows bots. http://crbug.com/388272
1033 TEST_F(WindowEventDispatcherTest,
1034 MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
1035 test::TestWindowDelegate delegate;
1036 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1037 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
1038 window->Show();
1039 window->SetCapture();
1041 EventFilterRecorder recorder;
1042 window->AddPreTargetHandler(&recorder);
1044 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
1045 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
1046 gfx::Point(10, 10), 0, 0);
1047 DispatchEventUsingWindowDispatcher(&mouse);
1048 EXPECT_FALSE(recorder.events().empty());
1049 recorder.Reset();
1051 // Update the window bounds so that cursor is now outside the window.
1052 // This should trigger a synthetic MOVED event.
1053 gfx::Rect bounds1(20, 20, 100, 100);
1054 window->SetBounds(bounds1);
1055 RunAllPendingInMessageLoop();
1056 ASSERT_FALSE(recorder.events().empty());
1057 ASSERT_FALSE(recorder.mouse_event_flags().empty());
1058 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
1059 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
1060 recorder.Reset();
1062 // Set window to ignore events.
1063 window->set_ignore_events(true);
1065 // Update the window bounds so that cursor is back inside the window.
1066 // This should not trigger a synthetic event.
1067 gfx::Rect bounds2(5, 5, 100, 100);
1068 window->SetBounds(bounds2);
1069 RunAllPendingInMessageLoop();
1070 EXPECT_TRUE(recorder.events().empty());
1071 recorder.Reset();
1073 // Set window to accept events but invisible.
1074 window->set_ignore_events(false);
1075 window->Hide();
1076 recorder.Reset();
1078 // Update the window bounds so that cursor is outside the window.
1079 // This should not trigger a synthetic event.
1080 window->SetBounds(bounds1);
1081 RunAllPendingInMessageLoop();
1082 EXPECT_TRUE(recorder.events().empty());
1085 // Tests that a mouse exit is dispatched to the last known cursor location
1086 // when the cursor becomes invisible.
1087 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1088 EventFilterRecorder recorder;
1089 root_window()->AddPreTargetHandler(&recorder);
1091 test::TestWindowDelegate delegate;
1092 gfx::Point window_origin(7, 18);
1093 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1094 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1095 root_window()));
1096 window->Show();
1098 // Dispatch a mouse move event into the window.
1099 gfx::Point mouse_location(gfx::Point(15, 25));
1100 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1101 mouse_location, 0, 0);
1102 EXPECT_TRUE(recorder.events().empty());
1103 DispatchEventUsingWindowDispatcher(&mouse1);
1104 EXPECT_FALSE(recorder.events().empty());
1105 recorder.Reset();
1107 // Hide the cursor and verify a mouse exit was dispatched.
1108 host()->OnCursorVisibilityChanged(false);
1109 EXPECT_FALSE(recorder.events().empty());
1110 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1112 // Verify the mouse exit was dispatched at the correct location
1113 // (in the correct coordinate space).
1114 int translated_x = mouse_location.x() - window_origin.x();
1115 int translated_y = mouse_location.y() - window_origin.y();
1116 gfx::Point translated_point(translated_x, translated_y);
1117 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1118 root_window()->RemovePreTargetHandler(&recorder);
1121 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1122 // location after mouse events are disabled on the cursor client.
1123 TEST_F(WindowEventDispatcherTest,
1124 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1125 EventFilterRecorder recorder;
1126 root_window()->AddPreTargetHandler(&recorder);
1128 test::TestWindowDelegate delegate;
1129 gfx::Point window_origin(7, 18);
1130 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1131 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1132 root_window()));
1133 window->Show();
1135 // Dispatch a mouse move event into the window.
1136 gfx::Point mouse_location(gfx::Point(15, 25));
1137 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1138 mouse_location, 0, 0);
1139 EXPECT_TRUE(recorder.events().empty());
1140 DispatchEventUsingWindowDispatcher(&mouse1);
1141 EXPECT_FALSE(recorder.events().empty());
1142 recorder.Reset();
1144 test::TestCursorClient cursor_client(root_window());
1145 cursor_client.DisableMouseEvents();
1147 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1148 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1149 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1150 DispatchEventUsingWindowDispatcher(&mouse2);
1152 EXPECT_FALSE(recorder.events().empty());
1153 // We get the mouse exited event twice in our filter. Once during the
1154 // predispatch phase and during the actual dispatch.
1155 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1157 // Verify the mouse exit was dispatched at the correct location
1158 // (in the correct coordinate space).
1159 int translated_x = mouse_exit_location.x() - window_origin.x();
1160 int translated_y = mouse_exit_location.y() - window_origin.y();
1161 gfx::Point translated_point(translated_x, translated_y);
1162 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1163 root_window()->RemovePreTargetHandler(&recorder);
1166 class DeletingEventFilter : public ui::EventHandler {
1167 public:
1168 DeletingEventFilter()
1169 : delete_during_pre_handle_(false) {}
1170 ~DeletingEventFilter() override {}
1172 void Reset(bool delete_during_pre_handle) {
1173 delete_during_pre_handle_ = delete_during_pre_handle;
1176 private:
1177 // Overridden from ui::EventHandler:
1178 void OnKeyEvent(ui::KeyEvent* event) override {
1179 if (delete_during_pre_handle_)
1180 delete event->target();
1183 void OnMouseEvent(ui::MouseEvent* event) override {
1184 if (delete_during_pre_handle_)
1185 delete event->target();
1188 bool delete_during_pre_handle_;
1190 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1193 class DeletingWindowDelegate : public test::TestWindowDelegate {
1194 public:
1195 DeletingWindowDelegate()
1196 : window_(NULL),
1197 delete_during_handle_(false),
1198 got_event_(false) {}
1199 ~DeletingWindowDelegate() override {}
1201 void Reset(Window* window, bool delete_during_handle) {
1202 window_ = window;
1203 delete_during_handle_ = delete_during_handle;
1204 got_event_ = false;
1206 bool got_event() const { return got_event_; }
1208 private:
1209 // Overridden from WindowDelegate:
1210 void OnKeyEvent(ui::KeyEvent* event) override {
1211 if (delete_during_handle_)
1212 delete window_;
1213 got_event_ = true;
1216 void OnMouseEvent(ui::MouseEvent* event) override {
1217 if (delete_during_handle_)
1218 delete window_;
1219 got_event_ = true;
1222 Window* window_;
1223 bool delete_during_handle_;
1224 bool got_event_;
1226 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1229 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1230 // Verifies that we can delete a window during each phase of event handling.
1231 // Deleting the window should not cause a crash, only prevent further
1232 // processing from occurring.
1233 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1234 DeletingWindowDelegate d11;
1235 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1236 WindowTracker tracker;
1237 DeletingEventFilter w1_filter;
1238 w1->AddPreTargetHandler(&w1_filter);
1239 client::GetFocusClient(w1.get())->FocusWindow(w11);
1241 ui::test::EventGenerator generator(root_window(), w11);
1243 // First up, no one deletes anything.
1244 tracker.Add(w11);
1245 d11.Reset(w11, false);
1247 generator.PressLeftButton();
1248 EXPECT_TRUE(tracker.Contains(w11));
1249 EXPECT_TRUE(d11.got_event());
1250 generator.ReleaseLeftButton();
1252 // Delegate deletes w11. This will prevent the post-handle step from applying.
1253 w1_filter.Reset(false);
1254 d11.Reset(w11, true);
1255 generator.PressKey(ui::VKEY_A, 0);
1256 EXPECT_FALSE(tracker.Contains(w11));
1257 EXPECT_TRUE(d11.got_event());
1259 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1260 // handle steps from applying.
1261 w11 = CreateNormalWindow(11, w1.get(), &d11);
1262 w1_filter.Reset(true);
1263 d11.Reset(w11, false);
1264 generator.PressLeftButton();
1265 EXPECT_FALSE(tracker.Contains(w11));
1266 EXPECT_FALSE(d11.got_event());
1269 namespace {
1271 // A window delegate that detaches the parent of the target's parent window when
1272 // it receives a tap event.
1273 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1274 public:
1275 DetachesParentOnTapDelegate() {}
1276 ~DetachesParentOnTapDelegate() override {}
1278 private:
1279 void OnGestureEvent(ui::GestureEvent* event) override {
1280 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1281 event->SetHandled();
1282 return;
1285 if (event->type() == ui::ET_GESTURE_TAP) {
1286 Window* parent = static_cast<Window*>(event->target())->parent();
1287 parent->parent()->RemoveChild(parent);
1288 event->SetHandled();
1292 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1295 } // namespace
1297 // Tests that the gesture recognizer is reset for all child windows when a
1298 // window hides. No expectations, just checks that the test does not crash.
1299 TEST_F(WindowEventDispatcherTest,
1300 GestureRecognizerResetsTargetWhenParentHides) {
1301 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1302 DetachesParentOnTapDelegate delegate;
1303 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1304 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1305 ui::test::EventGenerator generator(root_window(), child);
1306 generator.GestureTapAt(gfx::Point(40, 40));
1309 namespace {
1311 // A window delegate that processes nested gestures on tap.
1312 class NestedGestureDelegate : public test::TestWindowDelegate {
1313 public:
1314 NestedGestureDelegate(ui::test::EventGenerator* generator,
1315 const gfx::Point tap_location)
1316 : generator_(generator),
1317 tap_location_(tap_location),
1318 gesture_end_count_(0) {}
1319 ~NestedGestureDelegate() override {}
1321 int gesture_end_count() const { return gesture_end_count_; }
1323 private:
1324 void OnGestureEvent(ui::GestureEvent* event) override {
1325 switch (event->type()) {
1326 case ui::ET_GESTURE_TAP_DOWN:
1327 event->SetHandled();
1328 break;
1329 case ui::ET_GESTURE_TAP:
1330 if (generator_)
1331 generator_->GestureTapAt(tap_location_);
1332 event->SetHandled();
1333 break;
1334 case ui::ET_GESTURE_END:
1335 ++gesture_end_count_;
1336 break;
1337 default:
1338 break;
1342 ui::test::EventGenerator* generator_;
1343 const gfx::Point tap_location_;
1344 int gesture_end_count_;
1345 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1348 } // namespace
1350 // Tests that gesture end is delivered after nested gesture processing.
1351 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1352 NestedGestureDelegate d1(NULL, gfx::Point());
1353 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1354 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1356 ui::test::EventGenerator nested_generator(root_window(), w1.get());
1357 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1358 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1359 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1361 // Tap on w2 which triggers nested gestures for w1.
1362 ui::test::EventGenerator generator(root_window(), w2.get());
1363 generator.GestureTapAt(w2->bounds().CenterPoint());
1365 // Both windows should get their gesture end events.
1366 EXPECT_EQ(1, d1.gesture_end_count());
1367 EXPECT_EQ(1, d2.gesture_end_count());
1370 // Tests whether we can repost the Tap down gesture event.
1371 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1372 EventFilterRecorder recorder;
1373 root_window()->AddPreTargetHandler(&recorder);
1375 test::TestWindowDelegate delegate;
1376 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1377 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1379 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
1380 gfx::Point point(10, 10);
1381 ui::GestureEvent event(point.x(),
1382 point.y(),
1384 ui::EventTimeForNow(),
1385 details);
1386 host()->dispatcher()->RepostEvent(event);
1387 RunAllPendingInMessageLoop();
1388 // TODO(rbyers): Currently disabled - crbug.com/170987
1389 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1390 std::string::npos);
1391 recorder.Reset();
1392 root_window()->RemovePreTargetHandler(&recorder);
1395 // This class inherits from the EventFilterRecorder class which provides a
1396 // facility to record events. This class additionally provides a facility to
1397 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1398 // events after that.
1399 class RepostGestureEventRecorder : public EventFilterRecorder {
1400 public:
1401 RepostGestureEventRecorder(aura::Window* repost_source,
1402 aura::Window* repost_target)
1403 : repost_source_(repost_source),
1404 repost_target_(repost_target),
1405 reposted_(false),
1406 done_cleanup_(false) {}
1408 ~RepostGestureEventRecorder() override {}
1410 void OnTouchEvent(ui::TouchEvent* event) override {
1411 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1412 done_cleanup_ = true;
1413 Reset();
1415 EventFilterRecorder::OnTouchEvent(event);
1418 void OnGestureEvent(ui::GestureEvent* event) override {
1419 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1420 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1421 if (!reposted_) {
1422 EXPECT_NE(repost_target_, event->target());
1423 reposted_ = true;
1424 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1425 // Ensure that the reposted gesture event above goes to the
1426 // repost_target_;
1427 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1428 return;
1431 EventFilterRecorder::OnGestureEvent(event);
1434 // Ignore mouse events as they don't fire at all times. This causes
1435 // the GestureRepostEventOrder test to fail randomly.
1436 void OnMouseEvent(ui::MouseEvent* event) override {}
1438 private:
1439 aura::Window* repost_source_;
1440 aura::Window* repost_target_;
1441 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1442 bool reposted_;
1443 // set true if we're done cleaning up after hiding repost_source_;
1444 bool done_cleanup_;
1445 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1448 // Tests whether events which are generated after the reposted gesture event
1449 // are received after that. In this case the scroll sequence events should
1450 // be received after the reposted gesture event.
1451 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1452 // Expected events at the end for the repost_target window defined below.
1453 const char kExpectedTargetEvents[] =
1454 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1455 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1456 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1457 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1458 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1459 "GESTURE_SCROLL_END GESTURE_END";
1460 // We create two windows.
1461 // The first window (repost_source) is the one to which the initial tap
1462 // gesture is sent. It reposts this event to the second window
1463 // (repost_target).
1464 // We then generate the scroll sequence for repost_target and look for two
1465 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1466 test::TestWindowDelegate delegate;
1467 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1468 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1470 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1471 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1473 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1474 repost_target.get());
1475 root_window()->AddPreTargetHandler(&repost_event_recorder);
1477 // Generate a tap down gesture for the repost_source. This will be reposted
1478 // to repost_target.
1479 ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
1480 repost_generator.GestureTapAt(gfx::Point(40, 40));
1481 RunAllPendingInMessageLoop();
1483 ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
1484 scroll_generator.GestureScrollSequence(
1485 gfx::Point(80, 80),
1486 gfx::Point(100, 100),
1487 base::TimeDelta::FromMilliseconds(100),
1489 RunAllPendingInMessageLoop();
1491 int tap_down_count = 0;
1492 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1493 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1494 ++tap_down_count;
1497 // We expect two tap down events. One from the repost and the other one from
1498 // the scroll sequence posted above.
1499 // TODO(rbyers): Currently disabled - crbug.com/170987
1500 EXPECT_EQ(1, tap_down_count);
1502 EXPECT_EQ(kExpectedTargetEvents,
1503 EventTypesToString(repost_event_recorder.events()));
1504 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1507 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1508 public:
1509 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1510 ~OnMouseExitDeletingEventFilter() override {}
1512 void set_window_to_delete(Window* window_to_delete) {
1513 window_to_delete_ = window_to_delete;
1516 private:
1517 // Overridden from ui::EventHandler:
1518 void OnMouseEvent(ui::MouseEvent* event) override {
1519 EventFilterRecorder::OnMouseEvent(event);
1520 if (window_to_delete_) {
1521 delete window_to_delete_;
1522 window_to_delete_ = NULL;
1526 Window* window_to_delete_;
1528 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1531 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1532 // a child, but the child is destroyed because of the synthesized mouse-exit
1533 // event generated on the previous mouse_moved_handler_.
1534 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1535 // Create window 1 and set its event filter. Window 1 will take ownership of
1536 // the event filter.
1537 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1538 OnMouseExitDeletingEventFilter w1_filter;
1539 w1->AddPreTargetHandler(&w1_filter);
1540 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1541 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1543 ui::test::EventGenerator generator(root_window(), w1.get());
1545 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1546 // root window.
1547 generator.MoveMouseTo(51, 51);
1548 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1550 // Create window 2 under the mouse cursor and stack it above window 1.
1551 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1552 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1553 root_window()->StackChildAbove(w2, w1.get());
1555 // Set window 2 as the window that is to be deleted when a mouse-exited event
1556 // happens on window 1.
1557 w1_filter.set_window_to_delete(w2);
1559 // Move mosue over window 2. This should generate a mouse-exited event for
1560 // window 1 resulting in deletion of window 2. The original mouse-moved event
1561 // that was targeted to window 2 should be dropped since window 2 is
1562 // destroyed. This test passes if no crash happens.
1563 generator.MoveMouseTo(52, 52);
1564 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1566 // Check events received by window 1.
1567 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1568 EventTypesToString(w1_filter.events()));
1571 namespace {
1573 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1574 // RootWindow at such time.
1575 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1576 public:
1577 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1578 bool* has_valid_root)
1579 : got_destroying_(got_destroying),
1580 has_valid_root_(has_valid_root) {
1583 // WindowObserver:
1584 void OnWindowDestroying(aura::Window* window) override {
1585 *got_destroying_ = true;
1586 *has_valid_root_ = (window->GetRootWindow() != NULL);
1589 private:
1590 bool* got_destroying_;
1591 bool* has_valid_root_;
1593 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1596 } // namespace
1598 // Verifies GetRootWindow() from ~Window returns a valid root.
1599 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1600 bool got_destroying = false;
1601 bool has_valid_root = false;
1602 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1603 &has_valid_root);
1605 scoped_ptr<WindowTreeHost> host(
1606 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1607 host->InitHost();
1608 // Owned by WindowEventDispatcher.
1609 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1610 w1->AddObserver(&observer);
1612 EXPECT_TRUE(got_destroying);
1613 EXPECT_TRUE(has_valid_root);
1616 namespace {
1618 // See description above DontResetHeldEvent for details.
1619 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1620 public:
1621 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1622 : root_(root),
1623 mouse_event_count_(0) {}
1624 ~DontResetHeldEventWindowDelegate() override {}
1626 int mouse_event_count() const { return mouse_event_count_; }
1628 // TestWindowDelegate:
1629 void OnMouseEvent(ui::MouseEvent* event) override {
1630 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1631 mouse_event_count_++ == 0) {
1632 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1633 gfx::Point(10, 10), gfx::Point(10, 10),
1634 ui::EF_SHIFT_DOWN, 0);
1635 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1639 private:
1640 Window* root_;
1641 int mouse_event_count_;
1643 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1646 } // namespace
1648 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1649 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1650 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1651 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1652 // schedule another reposted event.
1653 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1654 DontResetHeldEventWindowDelegate delegate(root_window());
1655 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1656 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1657 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1658 gfx::Point(10, 10), gfx::Point(10, 10),
1659 ui::EF_SHIFT_DOWN, 0);
1660 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1661 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1662 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1663 // Dispatch an event to flush event scheduled by way of RepostEvent().
1664 DispatchEventUsingWindowDispatcher(&pressed2);
1665 // Delegate should have seen reposted event (identified by way of
1666 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1667 // RepostedEvent().
1668 EXPECT_EQ(1, delegate.mouse_event_count());
1669 DispatchEventUsingWindowDispatcher(&pressed2);
1670 EXPECT_EQ(2, delegate.mouse_event_count());
1673 namespace {
1675 // See description above DeleteHostFromHeldMouseEvent for details.
1676 class DeleteHostFromHeldMouseEventDelegate
1677 : public test::TestWindowDelegate {
1678 public:
1679 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1680 : host_(host),
1681 got_mouse_event_(false),
1682 got_destroy_(false) {
1684 ~DeleteHostFromHeldMouseEventDelegate() override {}
1686 bool got_mouse_event() const { return got_mouse_event_; }
1687 bool got_destroy() const { return got_destroy_; }
1689 // TestWindowDelegate:
1690 void OnMouseEvent(ui::MouseEvent* event) override {
1691 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1692 got_mouse_event_ = true;
1693 delete host_;
1696 void OnWindowDestroyed(Window* window) override { got_destroy_ = true; }
1698 private:
1699 WindowTreeHost* host_;
1700 bool got_mouse_event_;
1701 bool got_destroy_;
1703 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1706 } // namespace
1708 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1709 // we don't crash.
1710 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1711 // Should be deleted by |delegate|.
1712 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1713 h2->InitHost();
1714 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1715 // Owned by |h2|.
1716 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1717 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1718 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1719 gfx::Point(10, 10), gfx::Point(10, 10),
1720 ui::EF_SHIFT_DOWN, 0);
1721 h2->dispatcher()->RepostEvent(pressed);
1722 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1723 RunAllPendingInMessageLoop();
1724 EXPECT_TRUE(delegate.got_mouse_event());
1725 EXPECT_TRUE(delegate.got_destroy());
1728 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1729 EventFilterRecorder recorder;
1730 root_window()->AddPreTargetHandler(&recorder);
1732 test::TestWindowDelegate delegate;
1733 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1734 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1736 gfx::Point position1 = root_window()->bounds().origin();
1737 ui::TouchEvent press(
1738 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1739 DispatchEventUsingWindowDispatcher(&press);
1741 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1742 EventTypesToString(recorder.GetAndResetEvents()));
1744 window->Hide();
1746 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1747 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1748 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1749 EXPECT_EQ(3U, recorder.events().size());
1750 root_window()->RemovePreTargetHandler(&recorder);
1753 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1754 EventFilterRecorder recorder;
1755 root_window()->AddPreTargetHandler(&recorder);
1757 test::TestWindowDelegate delegate;
1758 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1759 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1761 gfx::Point position1 = root_window()->bounds().origin();
1762 gfx::Point position2 = root_window()->bounds().CenterPoint();
1763 ui::TouchEvent press(
1764 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1765 DispatchEventUsingWindowDispatcher(&press);
1767 ui::TouchEvent move(
1768 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1769 DispatchEventUsingWindowDispatcher(&move);
1771 ui::TouchEvent press2(
1772 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1773 DispatchEventUsingWindowDispatcher(&press2);
1775 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1776 // special casing here. See crbug.com/332418 for details.
1777 std::string expected =
1778 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1779 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1780 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1782 std::string expected_ugr =
1783 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1784 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1785 "TOUCH_PRESSED GESTURE_BEGIN";
1787 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1788 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1790 window->Hide();
1792 expected =
1793 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1794 "GESTURE_SCROLL_END GESTURE_END";
1795 expected_ugr =
1796 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
1797 "GESTURE_END";
1799 events_string = EventTypesToString(recorder.GetAndResetEvents());
1800 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1802 root_window()->RemovePreTargetHandler(&recorder);
1805 // Places two windows side by side. Presses down on one window, and starts a
1806 // scroll. Sets capture on the other window and ensures that the "ending" events
1807 // aren't sent to the window which gained capture.
1808 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1809 EventFilterRecorder recorder1;
1810 EventFilterRecorder recorder2;
1811 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1812 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1814 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1815 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1817 window1->AddPreTargetHandler(&recorder1);
1818 window2->AddPreTargetHandler(&recorder2);
1820 gfx::Point position = window1->bounds().origin();
1821 ui::TouchEvent press(
1822 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1823 DispatchEventUsingWindowDispatcher(&press);
1825 gfx::Point position2 = window1->bounds().CenterPoint();
1826 ui::TouchEvent move(
1827 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1828 DispatchEventUsingWindowDispatcher(&move);
1830 window2->SetCapture();
1832 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1833 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1834 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1835 EventTypesToString(recorder1.events()));
1837 EXPECT_TRUE(recorder2.events().empty());
1840 namespace {
1842 // This class creates and manages a window which is destroyed as soon as
1843 // capture is lost. This is the case for the drag and drop capture window.
1844 class CaptureWindowTracker : public test::TestWindowDelegate {
1845 public:
1846 CaptureWindowTracker() {}
1847 ~CaptureWindowTracker() override {}
1849 void CreateCaptureWindow(aura::Window* root_window) {
1850 capture_window_.reset(test::CreateTestWindowWithDelegate(
1851 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1852 capture_window_->SetCapture();
1855 void reset() {
1856 capture_window_.reset();
1859 void OnCaptureLost() override { capture_window_.reset(); }
1861 void OnWindowDestroyed(Window* window) override {
1862 TestWindowDelegate::OnWindowDestroyed(window);
1863 capture_window_.reset();
1866 aura::Window* capture_window() { return capture_window_.get(); }
1868 private:
1869 scoped_ptr<aura::Window> capture_window_;
1871 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1876 // Verifies handling loss of capture by the capture window being hidden.
1877 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1878 CaptureWindowTracker capture_window_tracker;
1879 capture_window_tracker.CreateCaptureWindow(root_window());
1880 capture_window_tracker.capture_window()->Hide();
1881 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1884 // Verifies handling loss of capture by the capture window being destroyed.
1885 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1886 CaptureWindowTracker capture_window_tracker;
1887 capture_window_tracker.CreateCaptureWindow(root_window());
1888 capture_window_tracker.reset();
1889 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1892 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1893 public:
1894 ExitMessageLoopOnMousePress() {}
1895 ~ExitMessageLoopOnMousePress() override {}
1897 protected:
1898 void OnMouseEvent(ui::MouseEvent* event) override {
1899 ui::test::TestEventHandler::OnMouseEvent(event);
1900 if (event->type() == ui::ET_MOUSE_PRESSED)
1901 base::MessageLoopForUI::current()->Quit();
1904 private:
1905 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1908 class WindowEventDispatcherTestWithMessageLoop
1909 : public WindowEventDispatcherTest {
1910 public:
1911 WindowEventDispatcherTestWithMessageLoop() {}
1912 ~WindowEventDispatcherTestWithMessageLoop() override {}
1914 void RunTest() {
1915 // Reset any event the window may have received when bringing up the window
1916 // (e.g. mouse-move events if the mouse cursor is over the window).
1917 handler_.Reset();
1919 // Start a nested message-loop, post an event to be dispatched, and then
1920 // terminate the message-loop. When the message-loop unwinds and gets back,
1921 // the reposted event should not have fired.
1922 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1923 gfx::Point(10, 10),
1924 gfx::Point(10, 10),
1925 ui::EF_NONE,
1926 ui::EF_NONE));
1927 message_loop()->PostTask(
1928 FROM_HERE,
1929 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1930 host()->dispatcher(),
1931 base::Passed(&mouse)));
1932 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1934 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1935 base::RunLoop loop;
1936 loop.Run();
1937 EXPECT_EQ(0, handler_.num_mouse_events());
1939 // Let the current message-loop run. The event-handler will terminate the
1940 // message-loop when it receives the reposted event.
1943 base::MessageLoop* message_loop() {
1944 return base::MessageLoopForUI::current();
1947 protected:
1948 void SetUp() override {
1949 WindowEventDispatcherTest::SetUp();
1950 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1951 window_->AddPreTargetHandler(&handler_);
1954 void TearDown() override {
1955 window_.reset();
1956 WindowEventDispatcherTest::TearDown();
1959 private:
1960 // Used to avoid a copying |event| when binding to a closure.
1961 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1962 scoped_ptr<ui::MouseEvent> event) {
1963 dispatcher->RepostEvent(*event);
1966 scoped_ptr<Window> window_;
1967 ExitMessageLoopOnMousePress handler_;
1969 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1972 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1973 CHECK(!message_loop()->is_running());
1974 // Perform the test in a callback, so that it runs after the message-loop
1975 // starts.
1976 message_loop()->PostTask(
1977 FROM_HERE, base::Bind(
1978 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1979 base::Unretained(this)));
1980 message_loop()->Run();
1983 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1984 public:
1985 WindowEventDispatcherTestInHighDPI() {}
1986 ~WindowEventDispatcherTestInHighDPI() override {}
1988 void DispatchEvent(ui::Event* event) {
1989 DispatchEventUsingWindowDispatcher(event);
1992 protected:
1993 void SetUp() override {
1994 WindowEventDispatcherTest::SetUp();
1995 test_screen()->SetDeviceScaleFactor(2.f);
1999 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
2000 test::TestWindowDelegate delegate;
2001 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
2002 1234, gfx::Rect(20, 20, 100, 100), root_window()));
2003 child->Show();
2005 ui::test::TestEventHandler handler_child;
2006 ui::test::TestEventHandler handler_root;
2007 root_window()->AddPreTargetHandler(&handler_root);
2008 child->AddPreTargetHandler(&handler_child);
2011 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
2012 gfx::Point(30, 30), gfx::Point(30, 30),
2013 ui::EF_NONE, ui::EF_NONE);
2014 DispatchEventUsingWindowDispatcher(&move);
2015 EXPECT_EQ(0, handler_child.num_mouse_events());
2016 EXPECT_EQ(1, handler_root.num_mouse_events());
2020 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
2021 gfx::Point(50, 50), gfx::Point(50, 50),
2022 ui::EF_NONE, ui::EF_NONE);
2023 DispatchEventUsingWindowDispatcher(&move);
2024 // The child receives an ENTER, and a MOVED event.
2025 EXPECT_EQ(2, handler_child.num_mouse_events());
2026 // The root receives both the ENTER and the MOVED events dispatched to
2027 // |child|, as well as an EXIT event.
2028 EXPECT_EQ(3, handler_root.num_mouse_events());
2031 child->RemovePreTargetHandler(&handler_child);
2032 root_window()->RemovePreTargetHandler(&handler_root);
2035 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
2036 EventFilterRecorder recorder;
2037 root_window()->AddPreTargetHandler(&recorder);
2038 test::TestWindowDelegate delegate;
2039 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2040 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2041 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2042 window->AddPreTargetHandler(&handler);
2044 ui::test::EventGenerator generator(root_window());
2045 generator.GestureScrollSequence(
2046 gfx::Point(120, 120), gfx::Point(20, 120),
2047 base::TimeDelta::FromMilliseconds(100), 25);
2049 // |handler| will have reset |filter| and started holding the touch-move
2050 // events when scrolling started. At the end of the scroll (i.e. upon
2051 // touch-release), the held touch-move event will have been dispatched first,
2052 // along with the subsequent events (i.e. touch-release, scroll-end, and
2053 // gesture-end).
2054 const EventFilterRecorder::Events& events = recorder.events();
2055 EXPECT_EQ(
2056 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
2057 "GESTURE_SCROLL_END GESTURE_END",
2058 EventTypesToString(events));
2059 ASSERT_EQ(2u, recorder.touch_locations().size());
2060 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2061 recorder.touch_locations()[0].ToString());
2062 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2063 recorder.touch_locations()[1].ToString());
2066 // This handler triggers a nested message loop when it receives a right click
2067 // event, and runs a single callback in the nested message loop.
2068 class TriggerNestedLoopOnRightMousePress : public ui::test::TestEventHandler {
2069 public:
2070 explicit TriggerNestedLoopOnRightMousePress(const base::Closure& callback)
2071 : callback_(callback) {}
2072 ~TriggerNestedLoopOnRightMousePress() override {}
2074 const gfx::Point mouse_move_location() const { return mouse_move_location_; }
2076 private:
2077 void OnMouseEvent(ui::MouseEvent* mouse) override {
2078 TestEventHandler::OnMouseEvent(mouse);
2079 if (mouse->type() == ui::ET_MOUSE_PRESSED &&
2080 mouse->IsOnlyRightMouseButton()) {
2081 base::MessageLoop::ScopedNestableTaskAllower allow(
2082 base::MessageLoopForUI::current());
2083 base::RunLoop run_loop;
2084 scoped_refptr<base::TaskRunner> task_runner =
2085 base::ThreadTaskRunnerHandle::Get();
2086 if (!callback_.is_null())
2087 task_runner->PostTask(FROM_HERE, callback_);
2088 task_runner->PostTask(FROM_HERE, run_loop.QuitClosure());
2089 run_loop.Run();
2090 } else if (mouse->type() == ui::ET_MOUSE_MOVED) {
2091 mouse_move_location_ = mouse->location();
2095 base::Closure callback_;
2096 gfx::Point mouse_move_location_;
2098 DISALLOW_COPY_AND_ASSIGN(TriggerNestedLoopOnRightMousePress);
2101 // Tests that if dispatching a 'held' event triggers a nested message loop, then
2102 // the events that are dispatched from the nested message loop are transformed
2103 // correctly.
2104 TEST_F(WindowEventDispatcherTestInHighDPI,
2105 EventsTransformedInRepostedEventTriggeredNestedLoop) {
2106 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
2107 // Make sure the window is visible.
2108 RunAllPendingInMessageLoop();
2110 ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, gfx::Point(80, 80),
2111 gfx::Point(80, 80), ui::EF_NONE, ui::EF_NONE);
2112 const base::Closure callback_on_right_click = base::Bind(
2113 base::IgnoreResult(&WindowEventDispatcherTestInHighDPI::DispatchEvent),
2114 base::Unretained(this), base::Unretained(&mouse_move));
2115 TriggerNestedLoopOnRightMousePress handler(callback_on_right_click);
2116 window->AddPreTargetHandler(&handler);
2118 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(
2119 ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
2120 ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON));
2121 host()->dispatcher()->RepostEvent(*mouse);
2122 EXPECT_EQ(0, handler.num_mouse_events());
2124 base::RunLoop run_loop;
2125 run_loop.RunUntilIdle();
2126 // The window should receive the mouse-press and the mouse-move events.
2127 EXPECT_EQ(2, handler.num_mouse_events());
2128 // The mouse-move event location should be transformed because of the DSF
2129 // before it reaches the window.
2130 EXPECT_EQ(gfx::Point(40, 40).ToString(),
2131 handler.mouse_move_location().ToString());
2132 window->RemovePreTargetHandler(&handler);
2135 class SelfDestructDelegate : public test::TestWindowDelegate {
2136 public:
2137 SelfDestructDelegate() {}
2138 ~SelfDestructDelegate() override {}
2140 void OnMouseEvent(ui::MouseEvent* event) override { window_.reset(); }
2142 void set_window(scoped_ptr<aura::Window> window) {
2143 window_ = window.Pass();
2145 bool has_window() const { return !!window_.get(); }
2147 private:
2148 scoped_ptr<aura::Window> window_;
2149 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2152 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2153 ui::test::EventGenerator generator(root_window());
2154 generator.MoveMouseTo(10, 10);
2155 EXPECT_EQ("10,10",
2156 Env::GetInstance()->last_mouse_location().ToString());
2158 // Synthesized event should not update the mouse location.
2159 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2160 ui::EF_IS_SYNTHESIZED, 0);
2161 generator.Dispatch(&mouseev);
2162 EXPECT_EQ("10,10",
2163 Env::GetInstance()->last_mouse_location().ToString());
2165 generator.MoveMouseTo(0, 0);
2166 EXPECT_EQ("0,0",
2167 Env::GetInstance()->last_mouse_location().ToString());
2169 // Make sure the location gets updated when a syntheiszed enter
2170 // event destroyed the window.
2171 SelfDestructDelegate delegate;
2172 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2173 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2174 delegate.set_window(window.Pass());
2175 EXPECT_TRUE(delegate.has_window());
2177 generator.MoveMouseTo(100, 100);
2178 EXPECT_FALSE(delegate.has_window());
2179 EXPECT_EQ("100,100",
2180 Env::GetInstance()->last_mouse_location().ToString());
2183 // Tests that the window which has capture can get destroyed as a result of
2184 // ui::ET_MOUSE_CAPTURE_CHANGED event dispatched in
2185 // WindowEventDispatcher::UpdateCapture without causing a "use after free".
2186 TEST_F(WindowEventDispatcherTest, DestroyWindowOnCaptureChanged) {
2187 SelfDestructDelegate delegate;
2188 scoped_ptr<aura::Window> window_first(CreateTestWindowWithDelegate(
2189 &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window()));
2190 Window* window_first_raw = window_first.get();
2191 window_first->Show();
2192 window_first->SetCapture();
2193 delegate.set_window(window_first.Pass());
2194 EXPECT_TRUE(delegate.has_window());
2196 scoped_ptr<aura::Window> window_second(
2197 test::CreateTestWindowWithId(2, root_window()));
2198 window_second->Show();
2200 client::CaptureDelegate* capture_delegate = host()->dispatcher();
2201 capture_delegate->UpdateCapture(window_first_raw, window_second.get());
2202 EXPECT_FALSE(delegate.has_window());
2205 class StaticFocusClient : public client::FocusClient {
2206 public:
2207 explicit StaticFocusClient(Window* focused)
2208 : focused_(focused) {}
2209 ~StaticFocusClient() override {}
2211 private:
2212 // client::FocusClient:
2213 void AddObserver(client::FocusChangeObserver* observer) override {}
2214 void RemoveObserver(client::FocusChangeObserver* observer) override {}
2215 void FocusWindow(Window* window) override {}
2216 void ResetFocusWithinActiveWindow(Window* window) override {}
2217 Window* GetFocusedWindow() override { return focused_; }
2219 Window* focused_;
2221 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2224 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2225 // when the focused window does not live in the dispatcher's tree.
2226 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2227 test::TestWindowDelegate delegate;
2228 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2229 gfx::Rect(20, 30, 100, 50), NULL));
2230 StaticFocusClient focus_client(focused.get());
2231 client::SetFocusClient(root_window(), &focus_client);
2232 EXPECT_FALSE(root_window()->Contains(focused.get()));
2233 EXPECT_EQ(focused.get(),
2234 client::GetFocusClient(root_window())->GetFocusedWindow());
2235 host()->dispatcher()->DispatchCancelModeEvent();
2236 EXPECT_EQ(focused.get(),
2237 client::GetFocusClient(root_window())->GetFocusedWindow());
2240 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2241 // event.
2242 class DispatchEventHandler : public ui::EventHandler {
2243 public:
2244 explicit DispatchEventHandler(Window* target)
2245 : target_(target),
2246 dispatched_(false) {}
2247 ~DispatchEventHandler() override {}
2249 bool dispatched() const { return dispatched_; }
2250 private:
2251 // ui::EventHandler:
2252 void OnMouseEvent(ui::MouseEvent* mouse) override {
2253 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2254 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2255 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2256 ui::EventDispatchDetails details =
2257 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2258 ASSERT_FALSE(details.dispatcher_destroyed);
2259 EXPECT_FALSE(details.target_destroyed);
2260 EXPECT_EQ(target_, move.target());
2261 dispatched_ = true;
2263 ui::EventHandler::OnMouseEvent(mouse);
2266 Window* target_;
2267 bool dispatched_;
2269 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2272 // Moves |window| to |root_window| when it receives a mouse-move event.
2273 class MoveWindowHandler : public ui::EventHandler {
2274 public:
2275 MoveWindowHandler(Window* window, Window* root_window)
2276 : window_to_move_(window),
2277 root_window_to_move_to_(root_window) {}
2278 ~MoveWindowHandler() override {}
2280 private:
2281 // ui::EventHandler:
2282 void OnMouseEvent(ui::MouseEvent* mouse) override {
2283 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2284 root_window_to_move_to_->AddChild(window_to_move_);
2286 ui::EventHandler::OnMouseEvent(mouse);
2289 Window* window_to_move_;
2290 Window* root_window_to_move_to_;
2292 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2295 // Tests that nested event dispatch works correctly if the target of the older
2296 // event being dispatched is moved to a different dispatcher in response to an
2297 // event in the inner loop.
2298 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2299 scoped_ptr<WindowTreeHost> second_host(
2300 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2301 second_host->InitHost();
2302 Window* second_root = second_host->window();
2304 // Create two windows parented to |root_window()|.
2305 test::TestWindowDelegate delegate;
2306 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2307 gfx::Rect(20, 10, 10, 20), root_window()));
2308 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2309 gfx::Rect(40, 10, 50, 20), root_window()));
2311 // Setup a handler on |first| so that it dispatches an event to |second| when
2312 // |first| receives an event.
2313 DispatchEventHandler dispatch_event(second.get());
2314 first->AddPreTargetHandler(&dispatch_event);
2316 // Setup a handler on |second| so that it moves |first| into |second_root|
2317 // when |second| receives an event.
2318 MoveWindowHandler move_window(first.get(), second_root);
2319 second->AddPreTargetHandler(&move_window);
2321 // Some sanity checks: |first| is inside |root_window()|'s tree.
2322 EXPECT_EQ(root_window(), first->GetRootWindow());
2323 // The two root windows are different.
2324 EXPECT_NE(root_window(), second_root);
2326 // Dispatch an event to |first|.
2327 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2328 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2329 ui::EventDispatchDetails details =
2330 host()->dispatcher()->OnEventFromSource(&move);
2331 ASSERT_FALSE(details.dispatcher_destroyed);
2332 EXPECT_TRUE(details.target_destroyed);
2333 EXPECT_EQ(first.get(), move.target());
2334 EXPECT_TRUE(dispatch_event.dispatched());
2335 EXPECT_EQ(second_root, first->GetRootWindow());
2337 first->RemovePreTargetHandler(&dispatch_event);
2338 second->RemovePreTargetHandler(&move_window);
2341 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2342 public:
2343 AlwaysMouseDownInputStateLookup() {}
2344 ~AlwaysMouseDownInputStateLookup() override {}
2346 private:
2347 // InputStateLookup:
2348 bool IsMouseButtonDown() const override { return true; }
2350 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2353 TEST_F(WindowEventDispatcherTest,
2354 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2355 test::EventCountDelegate delegate;
2356 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2357 gfx::Rect(20, 10, 10, 20), root_window()));
2358 window->Show();
2360 scoped_ptr<WindowTreeHost> second_host(
2361 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2362 second_host->InitHost();
2363 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2365 // Install an InputStateLookup on the Env that always claims that a
2366 // mouse-button is down.
2367 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2368 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2370 window->SetCapture();
2372 // Because the mouse button is down, setting the capture on |window| will set
2373 // it as the mouse-move handler for |root_window()|.
2374 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2376 // This does not set |window| as the mouse-move handler for the second
2377 // dispatcher.
2378 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2380 // However, some capture-client updates the capture in each root-window on a
2381 // capture. Emulate that here. Because of this, the second dispatcher also has
2382 // |window| as the mouse-move handler.
2383 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2384 second_capture_delegate->UpdateCapture(NULL, window.get());
2385 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2387 // Reset the mouse-event counts for |window|.
2388 delegate.GetMouseMotionCountsAndReset();
2390 // Notify both hosts that the cursor is now hidden. This should send a single
2391 // mouse-exit event to |window|.
2392 host()->OnCursorVisibilityChanged(false);
2393 second_host->OnCursorVisibilityChanged(false);
2394 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
2397 TEST_F(WindowEventDispatcherTest,
2398 RedirectedEventToDifferentDispatcherLocation) {
2399 scoped_ptr<WindowTreeHost> second_host(
2400 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2401 second_host->InitHost();
2402 client::SetCaptureClient(second_host->window(),
2403 client::GetCaptureClient(root_window()));
2405 test::EventCountDelegate delegate;
2406 scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
2407 gfx::Rect(20, 10, 10, 20), root_window()));
2408 window_first->Show();
2410 scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
2411 gfx::Rect(10, 10, 20, 30), second_host->window()));
2412 window_second->Show();
2414 window_second->SetCapture();
2415 EXPECT_EQ(window_second.get(),
2416 client::GetCaptureWindow(root_window()));
2418 // Send an event to the first host. Make sure it goes to |window_second| in
2419 // |second_host| instead (since it has capture).
2420 EventFilterRecorder recorder_first;
2421 window_first->AddPreTargetHandler(&recorder_first);
2422 EventFilterRecorder recorder_second;
2423 window_second->AddPreTargetHandler(&recorder_second);
2424 const gfx::Point event_location(25, 15);
2425 ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
2426 event_location, ui::EF_LEFT_MOUSE_BUTTON,
2427 ui::EF_LEFT_MOUSE_BUTTON);
2428 DispatchEventUsingWindowDispatcher(&mouse);
2429 EXPECT_TRUE(recorder_first.events().empty());
2430 ASSERT_EQ(1u, recorder_second.events().size());
2431 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
2432 EXPECT_EQ(event_location.ToString(),
2433 recorder_second.mouse_locations()[0].ToString());
2436 class AsyncWindowDelegate : public test::TestWindowDelegate {
2437 public:
2438 AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
2439 : dispatcher_(dispatcher) {}
2441 void set_window(Window* window) {
2442 window_ = window;
2444 private:
2445 void OnTouchEvent(ui::TouchEvent* event) override {
2446 // Convert touch event back to root window coordinates.
2447 event->ConvertLocationToTarget(window_, window_->GetRootWindow());
2448 event->DisableSynchronousHandling();
2449 dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
2450 event->StopPropagation();
2453 WindowEventDispatcher* dispatcher_;
2454 Window* window_;
2456 DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
2459 // Tests that gesture events dispatched through the asynchronous flow have
2460 // co-ordinates in the right co-ordinate space.
2461 TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
2462 const float kX = 67.3f;
2463 const float kY = 97.8f;
2465 const int kWindowOffset = 50;
2466 EventFilterRecorder recorder;
2467 root_window()->AddPreTargetHandler(&recorder);
2468 AsyncWindowDelegate delegate(host()->dispatcher());
2469 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2470 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2471 &delegate,
2473 gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
2474 root_window()));
2475 window->AddPreTargetHandler(&handler);
2477 delegate.set_window(window.get());
2479 ui::TouchEvent touch_pressed_event(
2480 ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
2482 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
2484 ASSERT_EQ(1u, recorder.touch_locations().size());
2485 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2486 recorder.touch_locations()[0].ToString());
2488 ASSERT_EQ(2u, recorder.gesture_locations().size());
2489 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2490 recorder.gesture_locations()[0].ToString());
2493 // Tests that a scroll-generating touch-event is marked as such.
2494 TEST_F(WindowEventDispatcherTest, TouchMovesMarkedWhenCausingScroll) {
2495 EventFilterRecorder recorder;
2496 root_window()->AddPreTargetHandler(&recorder);
2498 const gfx::Point location(20, 20);
2499 ui::TouchEvent press(
2500 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
2501 DispatchEventUsingWindowDispatcher(&press);
2502 EXPECT_FALSE(recorder.LastTouchMayCauseScrolling());
2503 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
2504 recorder.Reset();
2506 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
2507 location + gfx::Vector2d(100, 100),
2509 ui::EventTimeForNow());
2510 DispatchEventUsingWindowDispatcher(&move);
2511 EXPECT_TRUE(recorder.LastTouchMayCauseScrolling());
2512 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
2513 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
2514 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
2515 recorder.Reset();
2517 ui::TouchEvent move2(ui::ET_TOUCH_MOVED,
2518 location + gfx::Vector2d(200, 200),
2520 ui::EventTimeForNow());
2521 DispatchEventUsingWindowDispatcher(&move2);
2522 EXPECT_TRUE(recorder.LastTouchMayCauseScrolling());
2523 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
2524 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
2525 recorder.Reset();
2527 // Delay the release to avoid fling generation.
2528 ui::TouchEvent release(
2529 ui::ET_TOUCH_RELEASED,
2530 location + gfx::Vector2dF(200, 200),
2532 ui::EventTimeForNow() + base::TimeDelta::FromSeconds(1));
2533 DispatchEventUsingWindowDispatcher(&release);
2534 EXPECT_FALSE(recorder.LastTouchMayCauseScrolling());
2535 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_RELEASED));
2536 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_END));
2538 root_window()->RemovePreTargetHandler(&recorder);
2540 } // namespace aura