1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/overlay_strategy_common.h"
9 #include "cc/base/math_util.h"
10 #include "cc/quads/io_surface_draw_quad.h"
11 #include "cc/quads/solid_color_draw_quad.h"
12 #include "cc/quads/stream_video_draw_quad.h"
13 #include "cc/quads/texture_draw_quad.h"
14 #include "cc/resources/resource_provider.h"
15 #include "ui/gfx/geometry/point3_f.h"
16 #include "ui/gfx/geometry/rect_conversions.h"
17 #include "ui/gfx/transform.h"
21 OverlayStrategyCommon::OverlayStrategyCommon(
22 OverlayCandidateValidator
* capability_checker
,
23 OverlayStrategyCommonDelegate
* delegate
)
24 : capability_checker_(capability_checker
), delegate_(delegate
) {}
26 OverlayStrategyCommon::~OverlayStrategyCommon() {
29 bool OverlayStrategyCommon::Attempt(RenderPassList
* render_passes_in_draw_order
,
30 OverlayCandidateList
* candidate_list
,
31 float device_scale_factor
) {
32 if (!capability_checker_
)
34 RenderPass
* root_render_pass
= render_passes_in_draw_order
->back();
35 DCHECK(root_render_pass
);
37 // Add our primary surface.
38 OverlayCandidate main_image
;
39 main_image
.display_rect
= gfx::RectF(root_render_pass
->output_rect
);
40 DCHECK(candidate_list
->empty());
41 candidate_list
->push_back(main_image
);
43 bool created_overlay
= false;
44 QuadList
& quad_list
= root_render_pass
->quad_list
;
45 for (auto it
= quad_list
.begin(); it
!= quad_list
.end();) {
46 OverlayCandidate candidate
;
47 if (!GetCandidateQuadInfo(**it
, &candidate
)) {
52 OverlayResult result
= delegate_
->TryOverlay(
53 capability_checker_
, render_passes_in_draw_order
, candidate_list
,
54 candidate
, &it
, device_scale_factor
);
56 case DID_NOT_CREATE_OVERLAY
:
59 case CREATED_OVERLAY_STOP_LOOKING
:
61 case CREATED_OVERLAY_KEEP_LOOKING
:
62 created_overlay
= true;
67 if (!created_overlay
) {
68 DCHECK_EQ(1u, candidate_list
->size());
69 candidate_list
->clear();
72 return created_overlay
;
76 bool OverlayStrategyCommon::IsInvisibleQuad(const DrawQuad
* draw_quad
) {
77 if (draw_quad
->material
== DrawQuad::SOLID_COLOR
) {
78 const SolidColorDrawQuad
* solid_quad
=
79 SolidColorDrawQuad::MaterialCast(draw_quad
);
80 SkColor color
= solid_quad
->color
;
81 float opacity
= solid_quad
->shared_quad_state
->opacity
;
82 float alpha
= (SkColorGetA(color
) * (1.0f
/ 255.0f
)) * opacity
;
83 return solid_quad
->ShouldDrawWithBlending() &&
84 alpha
< std::numeric_limits
<float>::epsilon();
89 bool OverlayStrategyCommon::GetTextureQuadInfo(const TextureDrawQuad
& quad
,
90 OverlayCandidate
* quad_info
) {
91 if (!quad
.allow_overlay())
93 gfx::OverlayTransform overlay_transform
=
94 OverlayCandidate::GetOverlayTransform(
95 quad
.shared_quad_state
->quad_to_target_transform
, quad
.y_flipped
);
96 if (quad
.background_color
!= SK_ColorTRANSPARENT
||
97 quad
.premultiplied_alpha
||
98 overlay_transform
== gfx::OVERLAY_TRANSFORM_INVALID
)
100 quad_info
->resource_id
= quad
.resource_id();
101 quad_info
->resource_size_in_pixels
= quad
.resource_size_in_pixels();
102 quad_info
->transform
= overlay_transform
;
103 quad_info
->uv_rect
= BoundingRect(quad
.uv_top_left
, quad
.uv_bottom_right
);
104 quad_info
->quad_rect_in_target_space
= MathUtil::MapEnclosingClippedRect(
105 quad
.shared_quad_state
->quad_to_target_transform
, quad
.rect
);
106 quad_info
->clip_rect
= quad
.shared_quad_state
->clip_rect
;
107 quad_info
->is_clipped
= quad
.shared_quad_state
->is_clipped
;
111 bool OverlayStrategyCommon::GetVideoQuadInfo(const StreamVideoDrawQuad
& quad
,
112 OverlayCandidate
* quad_info
) {
113 if (!quad
.allow_overlay())
115 gfx::OverlayTransform overlay_transform
=
116 OverlayCandidate::GetOverlayTransform(
117 quad
.shared_quad_state
->quad_to_target_transform
, false);
118 if (overlay_transform
== gfx::OVERLAY_TRANSFORM_INVALID
)
120 if (!quad
.matrix
.IsScaleOrTranslation()) {
121 // We cannot handle anything other than scaling & translation for texture
125 quad_info
->resource_id
= quad
.resource_id();
126 quad_info
->resource_size_in_pixels
= quad
.resource_size_in_pixels();
127 quad_info
->transform
= overlay_transform
;
128 quad_info
->quad_rect_in_target_space
= MathUtil::MapEnclosingClippedRect(
129 quad
.shared_quad_state
->quad_to_target_transform
, quad
.rect
);
130 quad_info
->clip_rect
= quad
.shared_quad_state
->clip_rect
;
131 quad_info
->is_clipped
= quad
.shared_quad_state
->is_clipped
;
133 gfx::Point3F uv0
= gfx::Point3F(0, 0, 0);
134 gfx::Point3F uv1
= gfx::Point3F(1, 1, 0);
135 quad
.matrix
.TransformPoint(&uv0
);
136 quad
.matrix
.TransformPoint(&uv1
);
137 gfx::Vector3dF delta
= uv1
- uv0
;
139 quad_info
->transform
= OverlayCandidate::ModifyTransform(
140 quad_info
->transform
, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL
);
144 delta
.set_x(-delta
.x());
148 // In this situation, uv0y < uv1y. Since we overlay inverted, a request
149 // to invert the source texture means we can just output the texture
150 // normally and it will be correct.
151 quad_info
->uv_rect
= gfx::RectF(uv0
.x(), uv1
.y(), delta
.x(), -delta
.y());
153 quad_info
->transform
= OverlayCandidate::ModifyTransform(
154 quad_info
->transform
, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL
);
155 quad_info
->uv_rect
= gfx::RectF(uv0
.x(), uv0
.y(), delta
.x(), delta
.y());
160 bool OverlayStrategyCommon::GetIOSurfaceQuadInfo(const IOSurfaceDrawQuad
& quad
,
161 OverlayCandidate
* quad_info
) {
162 if (!quad
.allow_overlay
)
164 gfx::OverlayTransform overlay_transform
=
165 OverlayCandidate::GetOverlayTransform(
166 quad
.shared_quad_state
->quad_to_target_transform
, false);
167 if (overlay_transform
!= gfx::OVERLAY_TRANSFORM_NONE
)
169 quad_info
->resource_id
= quad
.io_surface_resource_id();
170 quad_info
->resource_size_in_pixels
= quad
.io_surface_size
;
171 quad_info
->transform
= overlay_transform
;
172 quad_info
->uv_rect
= gfx::RectF(1.f
, 1.f
);
173 quad_info
->quad_rect_in_target_space
= MathUtil::MapEnclosingClippedRect(
174 quad
.shared_quad_state
->quad_to_target_transform
, quad
.rect
);
175 quad_info
->clip_rect
= quad
.shared_quad_state
->clip_rect
;
176 quad_info
->is_clipped
= quad
.shared_quad_state
->is_clipped
;
180 bool OverlayStrategyCommon::GetCandidateQuadInfo(const DrawQuad
& draw_quad
,
181 OverlayCandidate
* quad_info
) {
183 if (draw_quad
.needs_blending
|| draw_quad
.shared_quad_state
->opacity
!= 1.f
||
184 draw_quad
.shared_quad_state
->blend_mode
!= SkXfermode::kSrcOver_Mode
)
187 switch (draw_quad
.material
) {
188 case DrawQuad::TEXTURE_CONTENT
: {
189 auto* quad
= TextureDrawQuad::MaterialCast(&draw_quad
);
190 if (!GetTextureQuadInfo(*quad
, quad_info
))
193 case DrawQuad::STREAM_VIDEO_CONTENT
: {
194 auto* quad
= StreamVideoDrawQuad::MaterialCast(&draw_quad
);
195 if (!GetVideoQuadInfo(*quad
, quad_info
))
198 case DrawQuad::IO_SURFACE_CONTENT
: {
199 auto* quad
= IOSurfaceDrawQuad::MaterialCast(&draw_quad
);
200 if (!GetIOSurfaceQuadInfo(*quad
, quad_info
))
207 quad_info
->format
= RGBA_8888
;
208 quad_info
->display_rect
= OverlayCandidate::GetOverlayRect(
209 draw_quad
.shared_quad_state
->quad_to_target_transform
, draw_quad
.rect
);