1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/compositor.h"
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/strings/string_util.h"
15 #include "base/sys_info.h"
16 #include "base/trace_event/trace_event.h"
17 #include "cc/base/switches.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/layers/layer.h"
20 #include "cc/output/begin_frame_args.h"
21 #include "cc/output/context_provider.h"
22 #include "cc/output/latency_info_swap_promise.h"
23 #include "cc/scheduler/begin_frame_source.h"
24 #include "cc/surfaces/surface_id_allocator.h"
25 #include "cc/trees/layer_tree_host.h"
26 #include "third_party/skia/include/core/SkBitmap.h"
27 #include "ui/compositor/compositor_observer.h"
28 #include "ui/compositor/compositor_switches.h"
29 #include "ui/compositor/compositor_vsync_manager.h"
30 #include "ui/compositor/dip_util.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/layer_animator_collection.h"
33 #include "ui/gl/gl_context.h"
34 #include "ui/gl/gl_switches.h"
38 const double kDefaultRefreshRate
= 60.0;
39 const double kTestRefreshRate
= 200.0;
45 CompositorLock::CompositorLock(Compositor
* compositor
)
46 : compositor_(compositor
) {
47 if (compositor_
->locks_will_time_out_
) {
48 compositor_
->task_runner_
->PostDelayedTask(
50 base::Bind(&CompositorLock::CancelLock
, AsWeakPtr()),
51 base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs
));
55 CompositorLock::~CompositorLock() {
59 void CompositorLock::CancelLock() {
62 compositor_
->UnlockCompositor();
66 Compositor::Compositor(ui::ContextFactory
* context_factory
,
67 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner
)
68 : context_factory_(context_factory
),
70 widget_(gfx::kNullAcceleratedWidget
),
71 surface_id_allocator_(context_factory
->CreateSurfaceIdAllocator()),
72 task_runner_(task_runner
),
73 vsync_manager_(new CompositorVSyncManager()),
74 device_scale_factor_(0.0f
),
75 last_started_frame_(0),
77 locks_will_time_out_(true),
78 compositor_lock_(NULL
),
79 layer_animator_collection_(this),
80 weak_ptr_factory_(this) {
81 root_web_layer_
= cc::Layer::Create(Layer::UILayerSettings());
83 base::CommandLine
* command_line
= base::CommandLine::ForCurrentProcess();
85 cc::LayerTreeSettings settings
;
87 // This will ensure PictureLayers always can have LCD text, to match the
88 // previous behaviour with ContentLayers, where LCD-not-allowed notifications
90 settings
.layers_always_allowed_lcd_text
= true;
91 // Use occlusion to allow more overlapping windows to take less memory.
92 settings
.use_occlusion_for_tile_prioritization
= true;
93 settings
.renderer_settings
.refresh_rate
=
94 context_factory_
->DoesCreateTestContexts() ? kTestRefreshRate
95 : kDefaultRefreshRate
;
96 settings
.main_frame_before_activation_enabled
= false;
97 if (command_line
->HasSwitch(switches::kDisableGpuVsync
)) {
98 std::string display_vsync_string
=
99 command_line
->GetSwitchValueASCII(switches::kDisableGpuVsync
);
100 if (display_vsync_string
== "gpu") {
101 settings
.renderer_settings
.disable_display_vsync
= true;
102 } else if (display_vsync_string
== "beginframe") {
103 settings
.wait_for_beginframe_interval
= false;
105 settings
.renderer_settings
.disable_display_vsync
= true;
106 settings
.wait_for_beginframe_interval
= false;
109 settings
.renderer_settings
.partial_swap_enabled
=
110 !command_line
->HasSwitch(cc::switches::kUIDisablePartialSwap
);
112 settings
.renderer_settings
.finish_rendering_on_resize
= true;
113 #elif defined(OS_MACOSX)
114 settings
.renderer_settings
.delay_releasing_overlay_resources
= true;
117 // These flags should be mirrored by renderer versions in content/renderer/.
118 settings
.initial_debug_state
.show_debug_borders
=
119 command_line
->HasSwitch(cc::switches::kUIShowCompositedLayerBorders
);
120 settings
.initial_debug_state
.show_fps_counter
=
121 command_line
->HasSwitch(cc::switches::kUIShowFPSCounter
);
122 settings
.initial_debug_state
.show_layer_animation_bounds_rects
=
123 command_line
->HasSwitch(cc::switches::kUIShowLayerAnimationBounds
);
124 settings
.initial_debug_state
.show_paint_rects
=
125 command_line
->HasSwitch(switches::kUIShowPaintRects
);
126 settings
.initial_debug_state
.show_property_changed_rects
=
127 command_line
->HasSwitch(cc::switches::kUIShowPropertyChangedRects
);
128 settings
.initial_debug_state
.show_surface_damage_rects
=
129 command_line
->HasSwitch(cc::switches::kUIShowSurfaceDamageRects
);
130 settings
.initial_debug_state
.show_screen_space_rects
=
131 command_line
->HasSwitch(cc::switches::kUIShowScreenSpaceRects
);
132 settings
.initial_debug_state
.show_replica_screen_space_rects
=
133 command_line
->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects
);
135 settings
.initial_debug_state
.SetRecordRenderingStats(
136 command_line
->HasSwitch(cc::switches::kEnableGpuBenchmarking
));
138 settings
.use_zero_copy
= IsUIZeroCopyEnabled();
140 settings
.renderer_settings
.use_rgba_4444_textures
=
141 command_line
->HasSwitch(switches::kUIEnableRGBA4444Textures
);
143 // Use PERSISTENT_MAP memory buffers to support partial tile raster for
144 // software raster into GpuMemoryBuffers.
145 gfx::BufferUsage usage
= gfx::BufferUsage::PERSISTENT_MAP
;
146 settings
.use_persistent_map_for_gpu_memory_buffers
= true;
148 for (size_t format
= 0;
149 format
< static_cast<size_t>(gfx::BufferFormat::LAST
) + 1; format
++) {
150 DCHECK_GT(settings
.use_image_texture_targets
.size(), format
);
151 settings
.use_image_texture_targets
[format
] =
152 context_factory_
->GetImageTextureTarget(
153 static_cast<gfx::BufferFormat
>(format
), usage
);
156 // Note: gathering of images is only needed when using multiple
158 settings
.gather_images
= false;
160 settings
.use_compositor_animation_timelines
=
161 command_line
->HasSwitch(switches::kUIEnableCompositorAnimationTimelines
);
163 base::TimeTicks before_create
= base::TimeTicks::Now();
165 cc::LayerTreeHost::InitParams params
;
166 params
.client
= this;
167 params
.shared_bitmap_manager
= context_factory_
->GetSharedBitmapManager();
168 params
.gpu_memory_buffer_manager
=
169 context_factory_
->GetGpuMemoryBufferManager();
170 params
.task_graph_runner
= context_factory_
->GetTaskGraphRunner();
171 params
.settings
= &settings
;
172 params
.main_task_runner
= task_runner_
;
173 host_
= cc::LayerTreeHost::CreateSingleThreaded(this, ¶ms
);
174 UMA_HISTOGRAM_TIMES("GPU.CreateBrowserCompositor",
175 base::TimeTicks::Now() - before_create
);
176 host_
->SetRootLayer(root_web_layer_
);
177 host_
->set_surface_id_namespace(surface_id_allocator_
->id_namespace());
180 Compositor::~Compositor() {
181 TRACE_EVENT0("shutdown", "Compositor::destructor");
183 CancelCompositorLock();
184 DCHECK(!compositor_lock_
);
186 FOR_EACH_OBSERVER(CompositorObserver
, observer_list_
,
187 OnCompositingShuttingDown(this));
189 FOR_EACH_OBSERVER(CompositorAnimationObserver
, animation_observer_list_
,
190 OnCompositingShuttingDown(this));
192 DCHECK(begin_frame_observer_list_
.empty());
195 root_layer_
->ResetCompositor();
197 // Stop all outstanding draws before telling the ContextFactory to tear
198 // down any contexts that the |host_| may rely upon.
201 context_factory_
->RemoveCompositor(this);
204 void Compositor::SetOutputSurface(
205 scoped_ptr
<cc::OutputSurface
> output_surface
) {
206 host_
->SetOutputSurface(output_surface
.Pass());
209 void Compositor::ScheduleDraw() {
210 host_
->SetNeedsCommit();
213 void Compositor::SetRootLayer(Layer
* root_layer
) {
214 if (root_layer_
== root_layer
)
217 root_layer_
->ResetCompositor();
218 root_layer_
= root_layer
;
219 root_web_layer_
->RemoveAllChildren();
221 root_layer_
->SetCompositor(this, root_web_layer_
);
224 void Compositor::SetHostHasTransparentBackground(
225 bool host_has_transparent_background
) {
226 host_
->set_has_transparent_background(host_has_transparent_background
);
229 void Compositor::ScheduleFullRedraw() {
230 // TODO(enne): Some callers (mac) call this function expecting that it
231 // will also commit. This should probably just redraw the screen
232 // from damage and not commit. ScheduleDraw/ScheduleRedraw need
234 host_
->SetNeedsRedraw();
235 host_
->SetNeedsCommit();
238 void Compositor::ScheduleRedrawRect(const gfx::Rect
& damage_rect
) {
239 // TODO(enne): Make this not commit. See ScheduleFullRedraw.
240 host_
->SetNeedsRedrawRect(damage_rect
);
241 host_
->SetNeedsCommit();
244 void Compositor::FinishAllRendering() {
245 host_
->FinishAllRendering();
248 void Compositor::DisableSwapUntilResize() {
249 host_
->FinishAllRendering();
250 context_factory_
->ResizeDisplay(this, gfx::Size());
253 void Compositor::SetLatencyInfo(const ui::LatencyInfo
& latency_info
) {
254 scoped_ptr
<cc::SwapPromise
> swap_promise(
255 new cc::LatencyInfoSwapPromise(latency_info
));
256 host_
->QueueSwapPromise(swap_promise
.Pass());
259 void Compositor::SetScaleAndSize(float scale
, const gfx::Size
& size_in_pixel
) {
261 if (!size_in_pixel
.IsEmpty()) {
262 size_
= size_in_pixel
;
263 host_
->SetViewportSize(size_in_pixel
);
264 root_web_layer_
->SetBounds(size_in_pixel
);
265 context_factory_
->ResizeDisplay(this, size_in_pixel
);
267 if (device_scale_factor_
!= scale
) {
268 device_scale_factor_
= scale
;
269 host_
->SetDeviceScaleFactor(scale
);
271 root_layer_
->OnDeviceScaleFactorChanged(scale
);
275 void Compositor::SetBackgroundColor(SkColor color
) {
276 host_
->set_background_color(color
);
280 void Compositor::SetVisible(bool visible
) {
281 host_
->SetVisible(visible
);
284 bool Compositor::IsVisible() {
285 return host_
->visible();
288 void Compositor::SetAuthoritativeVSyncInterval(
289 const base::TimeDelta
& interval
) {
290 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
291 cc::switches::kEnableBeginFrameScheduling
)) {
292 host_
->SetAuthoritativeVSyncInterval(interval
);
296 vsync_manager_
->SetAuthoritativeVSyncInterval(interval
);
299 void Compositor::SetAcceleratedWidgetAndStartCompositor(
300 gfx::AcceleratedWidget widget
) {
301 // This function should only get called once.
302 DCHECK_EQ(gfx::kNullAcceleratedWidget
, widget_
);
304 host_
->SetLayerTreeHostClientReady();
307 scoped_refptr
<CompositorVSyncManager
> Compositor::vsync_manager() const {
308 return vsync_manager_
;
311 void Compositor::AddObserver(CompositorObserver
* observer
) {
312 observer_list_
.AddObserver(observer
);
315 void Compositor::RemoveObserver(CompositorObserver
* observer
) {
316 observer_list_
.RemoveObserver(observer
);
319 bool Compositor::HasObserver(const CompositorObserver
* observer
) const {
320 return observer_list_
.HasObserver(observer
);
323 void Compositor::AddAnimationObserver(CompositorAnimationObserver
* observer
) {
324 animation_observer_list_
.AddObserver(observer
);
325 host_
->SetNeedsAnimate();
328 void Compositor::RemoveAnimationObserver(
329 CompositorAnimationObserver
* observer
) {
330 animation_observer_list_
.RemoveObserver(observer
);
333 bool Compositor::HasAnimationObserver(
334 const CompositorAnimationObserver
* observer
) const {
335 return animation_observer_list_
.HasObserver(observer
);
338 void Compositor::AddBeginFrameObserver(CompositorBeginFrameObserver
* observer
) {
339 DCHECK(std::find(begin_frame_observer_list_
.begin(),
340 begin_frame_observer_list_
.end(), observer
) ==
341 begin_frame_observer_list_
.end());
343 if (begin_frame_observer_list_
.empty())
344 host_
->SetChildrenNeedBeginFrames(true);
346 if (missed_begin_frame_args_
.IsValid())
347 observer
->OnSendBeginFrame(missed_begin_frame_args_
);
349 begin_frame_observer_list_
.push_back(observer
);
352 void Compositor::RemoveBeginFrameObserver(
353 CompositorBeginFrameObserver
* observer
) {
354 auto it
= std::find(begin_frame_observer_list_
.begin(),
355 begin_frame_observer_list_
.end(), observer
);
356 DCHECK(it
!= begin_frame_observer_list_
.end());
357 begin_frame_observer_list_
.erase(it
);
359 if (begin_frame_observer_list_
.empty()) {
360 host_
->SetChildrenNeedBeginFrames(false);
361 missed_begin_frame_args_
= cc::BeginFrameArgs();
365 void Compositor::BeginMainFrame(const cc::BeginFrameArgs
& args
) {
366 FOR_EACH_OBSERVER(CompositorAnimationObserver
,
367 animation_observer_list_
,
368 OnAnimationStep(args
.frame_time
));
369 if (animation_observer_list_
.might_have_observers())
370 host_
->SetNeedsAnimate();
373 void Compositor::BeginMainFrameNotExpectedSoon() {
376 static void SendDamagedRectsRecursive(ui::Layer
* layer
) {
377 layer
->SendDamagedRects();
378 for (auto* child
: layer
->children())
379 SendDamagedRectsRecursive(child
);
382 void Compositor::Layout() {
385 SendDamagedRectsRecursive(root_layer());
388 void Compositor::RequestNewOutputSurface() {
389 context_factory_
->CreateOutputSurface(weak_ptr_factory_
.GetWeakPtr());
392 void Compositor::DidInitializeOutputSurface() {
395 void Compositor::DidFailToInitializeOutputSurface() {
396 // The OutputSurface should already be bound/initialized before being given to
401 void Compositor::DidCommit() {
403 FOR_EACH_OBSERVER(CompositorObserver
,
405 OnCompositingDidCommit(this));
408 void Compositor::DidCommitAndDrawFrame() {
411 void Compositor::DidCompleteSwapBuffers() {
412 FOR_EACH_OBSERVER(CompositorObserver
, observer_list_
,
413 OnCompositingEnded(this));
416 void Compositor::DidPostSwapBuffers() {
417 base::TimeTicks start_time
= base::TimeTicks::Now();
418 FOR_EACH_OBSERVER(CompositorObserver
, observer_list_
,
419 OnCompositingStarted(this, start_time
));
422 void Compositor::DidAbortSwapBuffers() {
423 FOR_EACH_OBSERVER(CompositorObserver
,
425 OnCompositingAborted(this));
428 void Compositor::SendBeginFramesToChildren(const cc::BeginFrameArgs
& args
) {
429 for (auto observer
: begin_frame_observer_list_
)
430 observer
->OnSendBeginFrame(args
);
432 missed_begin_frame_args_
= args
;
433 missed_begin_frame_args_
.type
= cc::BeginFrameArgs::MISSED
;
436 const cc::LayerTreeDebugState
& Compositor::GetLayerTreeDebugState() const {
437 return host_
->debug_state();
440 void Compositor::SetLayerTreeDebugState(
441 const cc::LayerTreeDebugState
& debug_state
) {
442 host_
->SetDebugState(debug_state
);
445 const cc::RendererSettings
& Compositor::GetRendererSettings() const {
446 return host_
->settings().renderer_settings
;
449 scoped_refptr
<CompositorLock
> Compositor::GetCompositorLock() {
450 if (!compositor_lock_
) {
451 compositor_lock_
= new CompositorLock(this);
452 host_
->SetDeferCommits(true);
453 FOR_EACH_OBSERVER(CompositorObserver
,
455 OnCompositingLockStateChanged(this));
457 return compositor_lock_
;
460 void Compositor::UnlockCompositor() {
461 DCHECK(compositor_lock_
);
462 compositor_lock_
= NULL
;
463 host_
->SetDeferCommits(false);
464 FOR_EACH_OBSERVER(CompositorObserver
,
466 OnCompositingLockStateChanged(this));
469 void Compositor::CancelCompositorLock() {
470 if (compositor_lock_
)
471 compositor_lock_
->CancelLock();