1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_SYNC_CHANNEL_H_
6 #define IPC_IPC_SYNC_CHANNEL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event_watcher.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_channel_proxy.h"
17 #include "ipc/ipc_sync_message.h"
27 // This is similar to ChannelProxy, with the added feature of supporting sending
28 // synchronous messages.
30 // Overview of how the sync channel works
31 // --------------------------------------
32 // When the sending thread sends a synchronous message, we create a bunch
33 // of tracking info (created in Send, stored in the PendingSyncMsg
34 // structure) associated with the message that we identify by the unique
35 // "MessageId" on the SyncMessage. Among the things we save is the
36 // "Deserializer" which is provided by the sync message. This object is in
37 // charge of reading the parameters from the reply message and putting them in
38 // the output variables provided by its caller.
40 // The info gets stashed in a queue since we could have a nested stack of sync
41 // messages (each side could send sync messages in response to sync messages,
42 // so it works like calling a function). The message is sent to the I/O thread
43 // for dispatch and the original thread blocks waiting for the reply.
45 // SyncContext maintains the queue in a threadsafe way and listens for replies
46 // on the I/O thread. When a reply comes in that matches one of the messages
47 // it's looking for (using the unique message ID), it will execute the
48 // deserializer stashed from before, and unblock the original thread.
51 // Significant complexity results from the fact that messages are still coming
52 // in while the original thread is blocked. Normal async messages are queued
53 // and dispatched after the blocking call is complete. Sync messages must
54 // be dispatched in a reentrant manner to avoid deadlock.
57 // Note that care must be taken that the lifetime of the ipc_thread argument
58 // is more than this object. If the message loop goes away while this object
59 // is running and it's used to send a message, then it will use the invalid
60 // message loop pointer to proxy it to the ipc thread.
61 class IPC_EXPORT SyncChannel
: public ChannelProxy
{
63 enum RestrictDispatchGroup
{
64 kRestrictDispatchGroup_None
= 0,
67 // Creates and initializes a sync channel. If create_pipe_now is specified,
68 // the channel will be initialized synchronously.
69 SyncChannel(const IPC::ChannelHandle
& channel_handle
,
72 base::SingleThreadTaskRunner
* ipc_task_runner
,
74 base::WaitableEvent
* shutdown_event
);
76 // Creates an uninitialized sync channel. Call ChannelProxy::Init to
77 // initialize the channel. This two-step setup allows message filters to be
78 // added before any messages are sent or received.
79 SyncChannel(Listener
* listener
,
80 base::SingleThreadTaskRunner
* ipc_task_runner
,
81 base::WaitableEvent
* shutdown_event
);
83 virtual ~SyncChannel();
85 virtual bool Send(Message
* message
) OVERRIDE
;
87 // Sets the dispatch group for this channel, to only allow re-entrant dispatch
88 // of messages to other channels in the same group.
90 // Normally, any unblocking message coming from any channel can be dispatched
91 // when any (possibly other) channel is blocked on sending a message. This is
92 // needed in some cases to unblock certain loops (e.g. necessary when some
93 // processes share a window hierarchy), but may cause re-entrancy issues in
94 // some cases where such loops are not possible. This flags allows the tagging
95 // of some particular channels to only re-enter in known correct cases.
97 // Incoming messages on channels belonging to a group that is not
98 // kRestrictDispatchGroup_None will only be dispatched while a sync message is
99 // being sent on a channel of the *same* group.
100 // Incoming messages belonging to the kRestrictDispatchGroup_None group (the
101 // default) will be dispatched in any case.
102 void SetRestrictDispatchChannelGroup(int group
);
105 class ReceivedSyncMsgQueue
;
106 friend class ReceivedSyncMsgQueue
;
108 // SyncContext holds the per object data for SyncChannel, so that SyncChannel
109 // can be deleted while it's being used in a different thread. See
110 // ChannelProxy::Context for more information.
111 class SyncContext
: public Context
{
113 SyncContext(Listener
* listener
,
114 base::SingleThreadTaskRunner
* ipc_task_runner
,
115 base::WaitableEvent
* shutdown_event
);
117 // Adds information about an outgoing sync message to the context so that
118 // we know how to deserialize the reply.
119 void Push(SyncMessage
* sync_msg
);
121 // Cleanly remove the top deserializer (and throw it away). Returns the
122 // result of the Send call for that message.
125 // Returns an event that's set when the send is complete, timed out or the
126 // process shut down.
127 base::WaitableEvent
* GetSendDoneEvent();
129 // Returns an event that's set when an incoming message that's not the reply
130 // needs to get dispatched (by calling SyncContext::DispatchMessages).
131 base::WaitableEvent
* GetDispatchEvent();
133 void DispatchMessages();
135 // Checks if the given message is blocking the listener thread because of a
136 // synchronous send. If it is, the thread is unblocked and true is
137 // returned. Otherwise the function returns false.
138 bool TryToUnblockListener(const Message
* msg
);
140 // Called on the IPC thread when a sync send that runs a nested message loop
142 void OnSendTimeout(int message_id
);
144 base::WaitableEvent
* shutdown_event() { return shutdown_event_
; }
146 ReceivedSyncMsgQueue
* received_sync_msgs() {
147 return received_sync_msgs_
.get();
150 void set_restrict_dispatch_group(int group
) {
151 restrict_dispatch_group_
= group
;
154 int restrict_dispatch_group() const {
155 return restrict_dispatch_group_
;
158 base::WaitableEventWatcher::EventCallback
MakeWaitableEventCallback();
161 virtual ~SyncContext();
162 // ChannelProxy methods that we override.
164 // Called on the listener thread.
165 virtual void Clear() OVERRIDE
;
167 // Called on the IPC thread.
168 virtual bool OnMessageReceived(const Message
& msg
) OVERRIDE
;
169 virtual void OnChannelError() OVERRIDE
;
170 virtual void OnChannelOpened() OVERRIDE
;
171 virtual void OnChannelClosed() OVERRIDE
;
173 // Cancels all pending Send calls.
174 void CancelPendingSends();
176 void OnWaitableEventSignaled(base::WaitableEvent
* event
);
178 typedef std::deque
<PendingSyncMsg
> PendingSyncMessageQueue
;
179 PendingSyncMessageQueue deserializers_
;
180 base::Lock deserializers_lock_
;
182 scoped_refptr
<ReceivedSyncMsgQueue
> received_sync_msgs_
;
184 base::WaitableEvent
* shutdown_event_
;
185 base::WaitableEventWatcher shutdown_watcher_
;
186 base::WaitableEventWatcher::EventCallback shutdown_watcher_callback_
;
187 int restrict_dispatch_group_
;
191 void OnWaitableEventSignaled(base::WaitableEvent
* arg
);
193 SyncContext
* sync_context() {
194 return reinterpret_cast<SyncContext
*>(context());
197 // Both these functions wait for a reply, timeout or process shutdown. The
198 // latter one also runs a nested message loop in the meantime.
199 static void WaitForReply(
200 SyncContext
* context
, base::WaitableEvent
* pump_messages_event
);
202 // Runs a nested message loop until a reply arrives, times out, or the process
204 static void WaitForReplyWithNestedMessageLoop(SyncContext
* context
);
206 // Starts the dispatch watcher.
207 void StartWatching();
209 // Used to signal events between the IPC and listener threads.
210 base::WaitableEventWatcher dispatch_watcher_
;
211 base::WaitableEventWatcher::EventCallback dispatch_watcher_callback_
;
213 DISALLOW_COPY_AND_ASSIGN(SyncChannel
);
218 #endif // IPC_IPC_SYNC_CHANNEL_H_