Blink roll 174234:174238
[chromium-blink-merge.git] / ui / views / bubble / bubble_frame_view.h
blob6521343e767391e0e2f1a78223c65c683668a851
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/gtest_prod_util.h"
11 #include "ui/gfx/insets.h"
12 #include "ui/views/controls/button/button.h"
13 #include "ui/views/window/non_client_view.h"
15 namespace views {
17 class Label;
18 class LabelButton;
19 class BubbleBorder;
21 // The non-client frame view of bubble-styled widgets.
22 class VIEWS_EXPORT BubbleFrameView : public NonClientFrameView,
23 public ButtonListener {
24 public:
25 // Internal class name.
26 static const char kViewClassName[];
28 // Insets to make bubble contents align horizontal with the bubble title.
29 // NOTE: this does not take into account whether a title actually exists.
30 static gfx::Insets GetTitleInsets();
32 explicit BubbleFrameView(const gfx::Insets& content_margins);
33 virtual ~BubbleFrameView();
35 // NonClientFrameView overrides:
36 virtual gfx::Rect GetBoundsForClientView() const OVERRIDE;
37 virtual gfx::Rect GetWindowBoundsForClientBounds(
38 const gfx::Rect& client_bounds) const OVERRIDE;
39 virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE;
40 virtual void GetWindowMask(const gfx::Size& size,
41 gfx::Path* window_mask) OVERRIDE;
42 virtual void ResetWindowControls() OVERRIDE;
43 virtual void UpdateWindowIcon() OVERRIDE;
44 virtual void UpdateWindowTitle() OVERRIDE;
46 // View overrides:
47 virtual gfx::Insets GetInsets() const OVERRIDE;
48 virtual gfx::Size GetPreferredSize() OVERRIDE;
49 virtual gfx::Size GetMinimumSize() OVERRIDE;
50 virtual void Layout() OVERRIDE;
51 virtual const char* GetClassName() const OVERRIDE;
52 virtual void ChildPreferredSizeChanged(View* child) OVERRIDE;
53 virtual void OnThemeChanged() OVERRIDE;
54 virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
56 // Overridden from ButtonListener:
57 virtual void ButtonPressed(Button* sender, const ui::Event& event) OVERRIDE;
59 // Use bubble_border() and SetBubbleBorder(), not border() and SetBorder().
60 BubbleBorder* bubble_border() const { return bubble_border_; }
61 void SetBubbleBorder(scoped_ptr<BubbleBorder> border);
63 gfx::Insets content_margins() const { return content_margins_; }
65 void SetTitlebarExtraView(View* view);
67 // Given the size of the contents and the rect to point at, returns the bounds
68 // of the bubble window. The bubble's arrow location may change if the bubble
69 // does not fit on the monitor and |adjust_if_offscreen| is true.
70 gfx::Rect GetUpdatedWindowBounds(const gfx::Rect& anchor_rect,
71 gfx::Size client_size,
72 bool adjust_if_offscreen);
74 protected:
75 // Returns the available screen bounds if the frame were to show in |rect|.
76 virtual gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect);
78 private:
79 FRIEND_TEST_ALL_PREFIXES(BubbleFrameViewTest, GetBoundsForClientView);
81 // Mirrors the bubble's arrow location on the |vertical| or horizontal axis,
82 // if the generated window bounds don't fit in the monitor bounds.
83 void MirrorArrowIfOffScreen(bool vertical,
84 const gfx::Rect& anchor_rect,
85 const gfx::Size& client_size);
87 // Adjust the bubble's arrow offsets if the generated window bounds don't fit
88 // in the monitor bounds.
89 void OffsetArrowIfOffScreen(const gfx::Rect& anchor_rect,
90 const gfx::Size& client_size);
92 // Calculates the size needed to accommodate the given client area.
93 gfx::Size GetSizeForClientSize(const gfx::Size& client_size);
95 // The bubble border.
96 BubbleBorder* bubble_border_;
98 // Margins between the content and the inside of the border, in pixels.
99 gfx::Insets content_margins_;
101 // The optional title and (x) close button.
102 Label* title_;
103 LabelButton* close_;
105 // When supplied, this view is placed in the titlebar between the title and
106 // (x) close button.
107 View* titlebar_extra_view_;
109 DISALLOW_COPY_AND_ASSIGN(BubbleFrameView);
112 } // namespace views
114 #endif // UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_