1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_VIEW_H_
6 #define UI_VIEWS_VIEW_H_
14 #include "base/compiler_specific.h"
15 #include "base/i18n/rtl.h"
16 #include "base/logging.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "build/build_config.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/accelerators/accelerator.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/base/dragdrop/drop_target_event.h"
23 #include "ui/base/dragdrop/os_exchange_data.h"
24 #include "ui/base/ui_base_types.h"
25 #include "ui/compositor/layer_delegate.h"
26 #include "ui/compositor/layer_owner.h"
27 #include "ui/events/event.h"
28 #include "ui/events/event_target.h"
29 #include "ui/events/event_targeter.h"
30 #include "ui/gfx/geometry/r_tree.h"
31 #include "ui/gfx/insets.h"
32 #include "ui/gfx/native_widget_types.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/vector2d.h"
35 #include "ui/views/cull_set.h"
36 #include "ui/views/views_export.h"
39 #include "base/win/scoped_comptr.h"
42 using ui::OSExchangeData
;
56 class TextInputClient
;
65 class ContextMenuController
;
68 class FocusTraversable
;
71 class NativeViewAccessibility
;
76 class PreEventDispatchHandler
;
77 class PostEventDispatchHandler
;
81 /////////////////////////////////////////////////////////////////////////////
85 // A View is a rectangle within the views View hierarchy. It is the base
86 // class for all Views.
88 // A View is a container of other Views (there is no such thing as a Leaf
89 // View - makes code simpler, reduces type conversion headaches, design
92 // The View contains basic properties for sizing (bounds), layout (flex,
93 // orientation, etc), painting of children and event dispatch.
95 // The View also uses a simple Box Layout Manager similar to XUL's
96 // SprocketLayout system. Alternative Layout Managers implementing the
97 // LayoutManager interface can be used to lay out children if required.
99 // It is up to the subclass to implement Painting and storage of subclass -
100 // specific properties and functionality.
102 // Unless otherwise documented, views is not thread safe and should only be
103 // accessed from the main thread.
105 /////////////////////////////////////////////////////////////////////////////
106 class VIEWS_EXPORT View
: public ui::LayerDelegate
,
107 public ui::LayerOwner
,
108 public ui::AcceleratorTarget
,
109 public ui::EventTarget
{
111 typedef std::vector
<View
*> Views
;
113 // TODO(tdanderson): Becomes obsolete with the refactoring of the event
114 // targeting logic for views and windows. See
116 // Specifies the source of the region used in a hit test.
117 // HIT_TEST_SOURCE_MOUSE indicates the hit test is being performed with a
118 // single point and HIT_TEST_SOURCE_TOUCH indicates the hit test is being
119 // performed with a rect larger than a single point. This value can be used,
120 // for example, to add extra padding or change the shape of the hit test mask.
122 HIT_TEST_SOURCE_MOUSE
,
123 HIT_TEST_SOURCE_TOUCH
126 struct ViewHierarchyChangedDetails
{
127 ViewHierarchyChangedDetails()
133 ViewHierarchyChangedDetails(bool is_add
,
140 move_view(move_view
) {}
143 // New parent if |is_add| is true, old parent if |is_add| is false.
145 // The view being added or removed.
147 // If this is a move (reparent), meaning AddChildViewAt() is invoked with an
148 // existing parent, then a notification for the remove is sent first,
149 // followed by one for the add. This case can be distinguished by a
150 // non-NULL |move_view|.
151 // For the remove part of move, |move_view| is the new parent of the View
153 // For the add part of move, |move_view| is the old parent of the View being
158 // Creation and lifetime -----------------------------------------------------
163 // By default a View is owned by its parent unless specified otherwise here.
164 void set_owned_by_client() { owned_by_client_
= true; }
166 // Tree operations -----------------------------------------------------------
168 // Get the Widget that hosts this View, if any.
169 virtual const Widget
* GetWidget() const;
170 virtual Widget
* GetWidget();
172 // Adds |view| as a child of this view, optionally at |index|.
173 void AddChildView(View
* view
);
174 void AddChildViewAt(View
* view
, int index
);
176 // Moves |view| to the specified |index|. A negative value for |index| moves
177 // the view at the end.
178 void ReorderChildView(View
* view
, int index
);
180 // Removes |view| from this view. The view's parent will change to NULL.
181 void RemoveChildView(View
* view
);
183 // Removes all the children from this view. If |delete_children| is true,
184 // the views are deleted, unless marked as not parent owned.
185 void RemoveAllChildViews(bool delete_children
);
187 int child_count() const { return static_cast<int>(children_
.size()); }
188 bool has_children() const { return !children_
.empty(); }
190 // Returns the child view at |index|.
191 const View
* child_at(int index
) const {
193 DCHECK_LT(index
, child_count());
194 return children_
[index
];
196 View
* child_at(int index
) {
197 return const_cast<View
*>(const_cast<const View
*>(this)->child_at(index
));
200 // Returns the parent view.
201 const View
* parent() const { return parent_
; }
202 View
* parent() { return parent_
; }
204 // Returns true if |view| is contained within this View's hierarchy, even as
205 // an indirect descendant. Will return true if child is also this view.
206 bool Contains(const View
* view
) const;
208 // Returns the index of |view|, or -1 if |view| is not a child of this view.
209 int GetIndexOf(const View
* view
) const;
211 // Size and disposition ------------------------------------------------------
212 // Methods for obtaining and modifying the position and size of the view.
213 // Position is in the coordinate system of the view's parent.
214 // Position is NOT flipped for RTL. See "RTL positioning" for RTL-sensitive
215 // position accessors.
216 // Transformations are not applied on the size/position. For example, if
217 // bounds is (0, 0, 100, 100) and it is scaled by 0.5 along the X axis, the
218 // width will still be 100 (although when painted, it will be 50x50, painted
219 // at location (0, 0)).
221 void SetBounds(int x
, int y
, int width
, int height
);
222 void SetBoundsRect(const gfx::Rect
& bounds
);
223 void SetSize(const gfx::Size
& size
);
224 void SetPosition(const gfx::Point
& position
);
228 // No transformation is applied on the size or the locations.
229 const gfx::Rect
& bounds() const { return bounds_
; }
230 int x() const { return bounds_
.x(); }
231 int y() const { return bounds_
.y(); }
232 int width() const { return bounds_
.width(); }
233 int height() const { return bounds_
.height(); }
234 const gfx::Size
& size() const { return bounds_
.size(); }
236 // Returns the bounds of the content area of the view, i.e. the rectangle
237 // enclosed by the view's border.
238 gfx::Rect
GetContentsBounds() const;
240 // Returns the bounds of the view in its own coordinates (i.e. position is
242 gfx::Rect
GetLocalBounds() const;
244 // Returns the bounds of the layer in its own pixel coordinates.
245 gfx::Rect
GetLayerBoundsInPixel() const;
247 // Returns the insets of the current border. If there is no border an empty
248 // insets is returned.
249 virtual gfx::Insets
GetInsets() const;
251 // Returns the visible bounds of the receiver in the receivers coordinate
254 // When traversing the View hierarchy in order to compute the bounds, the
255 // function takes into account the mirroring setting and transformation for
256 // each View and therefore it will return the mirrored and transformed version
257 // of the visible bounds if need be.
258 gfx::Rect
GetVisibleBounds() const;
260 // Return the bounds of the View in screen coordinate system.
261 gfx::Rect
GetBoundsInScreen() const;
263 // Returns the baseline of this view, or -1 if this view has no baseline. The
264 // return value is relative to the preferred height.
265 virtual int GetBaseline() const;
267 // Get the size the View would like to be, if enough space were available.
268 virtual gfx::Size
GetPreferredSize();
270 // Convenience method that sizes this view to its preferred size.
271 void SizeToPreferredSize();
273 // Gets the minimum size of the view. View's implementation invokes
275 virtual gfx::Size
GetMinimumSize();
277 // Gets the maximum size of the view. Currently only used for sizing shell
279 virtual gfx::Size
GetMaximumSize();
281 // Return the height necessary to display this view with the provided width.
282 // View's implementation returns the value from getPreferredSize.cy.
283 // Override if your View's preferred height depends upon the width (such
285 virtual int GetHeightForWidth(int w
);
287 // Set whether this view is visible. Painting is scheduled as needed.
288 virtual void SetVisible(bool visible
);
290 // Return whether a view is visible
291 bool visible() const { return visible_
; }
293 // Returns true if this view is drawn on screen.
294 virtual bool IsDrawn() const;
296 // Set whether this view is enabled. A disabled view does not receive keyboard
297 // or mouse inputs. If |enabled| differs from the current value, SchedulePaint
299 void SetEnabled(bool enabled
);
301 // Returns whether the view is enabled.
302 bool enabled() const { return enabled_
; }
304 // This indicates that the view completely fills its bounds in an opaque
305 // color. This doesn't affect compositing but is a hint to the compositor to
306 // optimize painting.
307 // Note that this method does not implicitly create a layer if one does not
308 // already exist for the View, but is a no-op in that case.
309 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely
);
311 // Transformations -----------------------------------------------------------
313 // Methods for setting transformations for a view (e.g. rotation, scaling).
315 gfx::Transform
GetTransform() const;
317 // Clipping parameters. Clipping is done relative to the view bounds.
318 void set_clip_insets(gfx::Insets clip_insets
) { clip_insets_
= clip_insets
; }
320 // Sets the transform to the supplied transform.
321 void SetTransform(const gfx::Transform
& transform
);
323 // Sets whether this view paints to a layer. A view paints to a layer if
324 // either of the following are true:
325 // . the view has a non-identity transform.
326 // . SetPaintToLayer(true) has been invoked.
327 // View creates the Layer only when it exists in a Widget with a non-NULL
329 void SetPaintToLayer(bool paint_to_layer
);
331 // RTL positioning -----------------------------------------------------------
333 // Methods for accessing the bounds and position of the view, relative to its
334 // parent. The position returned is mirrored if the parent view is using a RTL
337 // NOTE: in the vast majority of the cases, the mirroring implementation is
338 // transparent to the View subclasses and therefore you should use the
339 // bounds() accessor instead.
340 gfx::Rect
GetMirroredBounds() const;
341 gfx::Point
GetMirroredPosition() const;
342 int GetMirroredX() const;
344 // Given a rectangle specified in this View's coordinate system, the function
345 // computes the 'left' value for the mirrored rectangle within this View. If
346 // the View's UI layout is not right-to-left, then bounds.x() is returned.
348 // UI mirroring is transparent to most View subclasses and therefore there is
349 // no need to call this routine from anywhere within your subclass
351 int GetMirroredXForRect(const gfx::Rect
& rect
) const;
353 // Given the X coordinate of a point inside the View, this function returns
354 // the mirrored X coordinate of the point if the View's UI layout is
355 // right-to-left. If the layout is left-to-right, the same X coordinate is
358 // Following are a few examples of the values returned by this function for
359 // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
361 // GetMirroredXCoordinateInView(0) -> 100
362 // GetMirroredXCoordinateInView(20) -> 80
363 // GetMirroredXCoordinateInView(99) -> 1
364 int GetMirroredXInView(int x
) const;
366 // Given a X coordinate and a width inside the View, this function returns
367 // the mirrored X coordinate if the View's UI layout is right-to-left. If the
368 // layout is left-to-right, the same X coordinate is returned.
370 // Following are a few examples of the values returned by this function for
371 // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
373 // GetMirroredXCoordinateInView(0, 10) -> 90
374 // GetMirroredXCoordinateInView(20, 20) -> 60
375 int GetMirroredXWithWidthInView(int x
, int w
) const;
377 // Layout --------------------------------------------------------------------
379 // Lay out the child Views (set their bounds based on sizing heuristics
380 // specific to the current Layout Manager)
381 virtual void Layout();
383 // TODO(beng): I think we should remove this.
384 // Mark this view and all parents to require a relayout. This ensures the
385 // next call to Layout() will propagate to this view, even if the bounds of
386 // parent views do not change.
387 void InvalidateLayout();
389 // Gets/Sets the Layout Manager used by this view to size and place its
391 // The LayoutManager is owned by the View and is deleted when the view is
392 // deleted, or when a new LayoutManager is installed.
393 LayoutManager
* GetLayoutManager() const;
394 void SetLayoutManager(LayoutManager
* layout
);
396 // Attributes ----------------------------------------------------------------
398 // The view class name.
399 static const char kViewClassName
[];
401 // Return the receiving view's class name. A view class is a string which
402 // uniquely identifies the view class. It is intended to be used as a way to
403 // find out during run time if a view can be safely casted to a specific view
404 // subclass. The default implementation returns kViewClassName.
405 virtual const char* GetClassName() const;
407 // Returns the first ancestor, starting at this, whose class name is |name|.
408 // Returns null if no ancestor has the class name |name|.
409 const View
* GetAncestorWithClassName(const std::string
& name
) const;
410 View
* GetAncestorWithClassName(const std::string
& name
);
412 // Recursively descends the view tree starting at this view, and returns
413 // the first child that it encounters that has the given ID.
414 // Returns NULL if no matching child view is found.
415 virtual const View
* GetViewByID(int id
) const;
416 virtual View
* GetViewByID(int id
);
418 // Gets and sets the ID for this view. ID should be unique within the subtree
419 // that you intend to search for it. 0 is the default ID for views.
420 int id() const { return id_
; }
421 void set_id(int id
) { id_
= id
; }
423 // A group id is used to tag views which are part of the same logical group.
424 // Focus can be moved between views with the same group using the arrow keys.
425 // Groups are currently used to implement radio button mutual exclusion.
426 // The group id is immutable once it's set.
427 void SetGroup(int gid
);
428 // Returns the group id of the view, or -1 if the id is not set yet.
429 int GetGroup() const;
431 // If this returns true, the views from the same group can each be focused
432 // when moving focus with the Tab/Shift-Tab key. If this returns false,
433 // only the selected view from the group (obtained with
434 // GetSelectedViewForGroup()) is focused.
435 virtual bool IsGroupFocusTraversable() const;
437 // Fills |views| with all the available views which belong to the provided
439 void GetViewsInGroup(int group
, Views
* views
);
441 // Returns the View that is currently selected in |group|.
442 // The default implementation simply returns the first View found for that
444 virtual View
* GetSelectedViewForGroup(int group
);
446 // Coordinate conversion -----------------------------------------------------
448 // Note that the utility coordinate conversions functions always operate on
449 // the mirrored position of the child Views if the parent View uses a
450 // right-to-left UI layout.
452 // Convert a point from the coordinate system of one View to another.
454 // |source| and |target| must be in the same widget, but doesn't need to be in
455 // the same view hierarchy.
456 // Neither |source| nor |target| can be NULL.
457 static void ConvertPointToTarget(const View
* source
,
461 // Convert |rect| from the coordinate system of |source| to the coordinate
462 // system of |target|.
464 // |source| and |target| must be in the same widget, but doesn't need to be in
465 // the same view hierarchy.
466 // Neither |source| nor |target| can be NULL.
467 static void ConvertRectToTarget(const View
* source
,
471 // Convert a point from a View's coordinate system to that of its Widget.
472 static void ConvertPointToWidget(const View
* src
, gfx::Point
* point
);
474 // Convert a point from the coordinate system of a View's Widget to that
475 // View's coordinate system.
476 static void ConvertPointFromWidget(const View
* dest
, gfx::Point
* p
);
478 // Convert a point from a View's coordinate system to that of the screen.
479 static void ConvertPointToScreen(const View
* src
, gfx::Point
* point
);
481 // Convert a point from a View's coordinate system to that of the screen.
482 static void ConvertPointFromScreen(const View
* dst
, gfx::Point
* point
);
484 // Applies transformation on the rectangle, which is in the view's coordinate
485 // system, to convert it into the parent's coordinate system.
486 gfx::Rect
ConvertRectToParent(const gfx::Rect
& rect
) const;
488 // Converts a rectangle from this views coordinate system to its widget
489 // coordinate system.
490 gfx::Rect
ConvertRectToWidget(const gfx::Rect
& rect
) const;
492 // Painting ------------------------------------------------------------------
494 // Mark all or part of the View's bounds as dirty (needing repaint).
495 // |r| is in the View's coordinates.
496 // Rectangle |r| should be in the view's coordinate system. The
497 // transformations are applied to it to convert it into the parent coordinate
498 // system before propagating SchedulePaint up the view hierarchy.
499 // TODO(beng): Make protected.
500 virtual void SchedulePaint();
501 virtual void SchedulePaintInRect(const gfx::Rect
& r
);
503 // Called by the framework to paint a View. Performs translation and clipping
504 // for View coordinates and language direction as required, allows the View
505 // to paint itself via the various OnPaint*() event handlers and then paints
506 // the hierarchy beneath it.
507 virtual void Paint(gfx::Canvas
* canvas
, const CullSet
& cull_set
);
509 // The background object is owned by this object and may be NULL.
510 void set_background(Background
* b
);
511 const Background
* background() const { return background_
.get(); }
512 Background
* background() { return background_
.get(); }
514 // The border object is owned by this object and may be NULL.
515 virtual void SetBorder(scoped_ptr
<Border
> b
);
516 const Border
* border() const { return border_
.get(); }
517 Border
* border() { return border_
.get(); }
519 // Get the theme provider from the parent widget.
520 ui::ThemeProvider
* GetThemeProvider() const;
522 // Returns the NativeTheme to use for this View. This calls through to
523 // GetNativeTheme() on the Widget this View is in. If this View is not in a
524 // Widget this returns ui::NativeTheme::instance().
525 ui::NativeTheme
* GetNativeTheme() {
526 return const_cast<ui::NativeTheme
*>(
527 const_cast<const View
*>(this)->GetNativeTheme());
529 const ui::NativeTheme
* GetNativeTheme() const;
531 // RTL painting --------------------------------------------------------------
533 // This method determines whether the gfx::Canvas object passed to
534 // View::Paint() needs to be transformed such that anything drawn on the
535 // canvas object during View::Paint() is flipped horizontally.
537 // By default, this function returns false (which is the initial value of
538 // |flip_canvas_on_paint_for_rtl_ui_|). View subclasses that need to paint on
539 // a flipped gfx::Canvas when the UI layout is right-to-left need to call
540 // EnableCanvasFlippingForRTLUI().
541 bool FlipCanvasOnPaintForRTLUI() const {
542 return flip_canvas_on_paint_for_rtl_ui_
? base::i18n::IsRTL() : false;
545 // Enables or disables flipping of the gfx::Canvas during View::Paint().
546 // Note that if canvas flipping is enabled, the canvas will be flipped only
547 // if the UI layout is right-to-left; that is, the canvas will be flipped
548 // only if base::i18n::IsRTL() returns true.
550 // Enabling canvas flipping is useful for leaf views that draw an image that
551 // needs to be flipped horizontally when the UI layout is right-to-left
552 // (views::Button, for example). This method is helpful for such classes
553 // because their drawing logic stays the same and they can become agnostic to
554 // the UI directionality.
555 void EnableCanvasFlippingForRTLUI(bool enable
) {
556 flip_canvas_on_paint_for_rtl_ui_
= enable
;
559 // Input ---------------------------------------------------------------------
560 // The points, rects, mouse locations, and touch locations in the following
561 // functions are in the view's coordinates, except for a RootView.
563 // TODO(tdanderson): GetEventHandlerForPoint() and GetEventHandlerForRect()
564 // will be removed once their logic is moved into
565 // ViewTargeter and its derived classes. See
568 // Convenience functions which calls into GetEventHandler() with
569 // a 1x1 rect centered at |point|.
570 View
* GetEventHandlerForPoint(const gfx::Point
& point
);
572 // If point-based targeting should be used, return the deepest visible
573 // descendant that contains the center point of |rect|.
574 // If rect-based targeting (i.e., fuzzing) should be used, return the
575 // closest visible descendant having at least kRectTargetOverlap of
576 // its area covered by |rect|. If no such descendant exists, return the
577 // deepest visible descendant that contains the center point of |rect|.
578 // See http://goo.gl/3Jp2BD for more information about rect-based targeting.
579 virtual View
* GetEventHandlerForRect(const gfx::Rect
& rect
);
581 // Returns the deepest visible descendant that contains the specified point
582 // and supports tooltips. If the view does not contain the point, returns
584 virtual View
* GetTooltipHandlerForPoint(const gfx::Point
& point
);
586 // Return the cursor that should be used for this view or the default cursor.
587 // The event location is in the receiver's coordinate system. The caller is
588 // responsible for managing the lifetime of the returned object, though that
589 // lifetime may vary from platform to platform. On Windows and Aura,
590 // the cursor is a shared resource.
591 virtual gfx::NativeCursor
GetCursor(const ui::MouseEvent
& event
);
593 // TODO(tdanderson): HitTestPoint() and HitTestRect() will be removed once
594 // their logic is moved into ViewTargeter and its
595 // derived classes. See crbug.com/355425.
597 // A convenience function which calls HitTestRect() with a rect of size
598 // 1x1 and an origin of |point|.
599 bool HitTestPoint(const gfx::Point
& point
) const;
601 // Tests whether |rect| intersects this view's bounds.
602 virtual bool HitTestRect(const gfx::Rect
& rect
) const;
604 // Returns true if the mouse cursor is over |view| and mouse events are
606 bool IsMouseHovered();
608 // This method is invoked when the user clicks on this view.
609 // The provided event is in the receiver's coordinate system.
611 // Return true if you processed the event and want to receive subsequent
612 // MouseDraggged and MouseReleased events. This also stops the event from
613 // bubbling. If you return false, the event will bubble through parent
616 // If you remove yourself from the tree while processing this, event bubbling
617 // stops as if you returned true, but you will not receive future events.
618 // The return value is ignored in this case.
620 // Default implementation returns true if a ContextMenuController has been
621 // set, false otherwise. Override as needed.
623 virtual bool OnMousePressed(const ui::MouseEvent
& event
);
625 // This method is invoked when the user clicked on this control.
626 // and is still moving the mouse with a button pressed.
627 // The provided event is in the receiver's coordinate system.
629 // Return true if you processed the event and want to receive
630 // subsequent MouseDragged and MouseReleased events.
632 // Default implementation returns true if a ContextMenuController has been
633 // set, false otherwise. Override as needed.
635 virtual bool OnMouseDragged(const ui::MouseEvent
& event
);
637 // This method is invoked when the user releases the mouse
638 // button. The event is in the receiver's coordinate system.
640 // Default implementation notifies the ContextMenuController is appropriate.
641 // Subclasses that wish to honor the ContextMenuController should invoke
643 virtual void OnMouseReleased(const ui::MouseEvent
& event
);
645 // This method is invoked when the mouse press/drag was canceled by a
646 // system/user gesture.
647 virtual void OnMouseCaptureLost();
649 // This method is invoked when the mouse is above this control
650 // The event is in the receiver's coordinate system.
652 // Default implementation does nothing. Override as needed.
653 virtual void OnMouseMoved(const ui::MouseEvent
& event
);
655 // This method is invoked when the mouse enters this control.
657 // Default implementation does nothing. Override as needed.
658 virtual void OnMouseEntered(const ui::MouseEvent
& event
);
660 // This method is invoked when the mouse exits this control
661 // The provided event location is always (0, 0)
662 // Default implementation does nothing. Override as needed.
663 virtual void OnMouseExited(const ui::MouseEvent
& event
);
665 // Set the MouseHandler for a drag session.
667 // A drag session is a stream of mouse events starting
668 // with a MousePressed event, followed by several MouseDragged
669 // events and finishing with a MouseReleased event.
671 // This method should be only invoked while processing a
672 // MouseDragged or MousePressed event.
674 // All further mouse dragged and mouse up events will be sent
675 // the MouseHandler, even if it is reparented to another window.
677 // The MouseHandler is automatically cleared when the control
678 // comes back from processing the MouseReleased event.
680 // Note: if the mouse handler is no longer connected to a
681 // view hierarchy, events won't be sent.
683 // TODO(sky): rename this.
684 virtual void SetMouseHandler(View
* new_mouse_handler
);
686 // Invoked when a key is pressed or released.
687 // Subclasser should return true if the event has been processed and false
688 // otherwise. If the event has not been processed, the parent will be given a
690 virtual bool OnKeyPressed(const ui::KeyEvent
& event
);
691 virtual bool OnKeyReleased(const ui::KeyEvent
& event
);
693 // Invoked when the user uses the mousewheel. Implementors should return true
694 // if the event has been processed and false otherwise. This message is sent
695 // if the view is focused. If the event has not been processed, the parent
696 // will be given a chance.
697 virtual bool OnMouseWheel(const ui::MouseWheelEvent
& event
);
700 // See field for description.
701 void set_notify_enter_exit_on_child(bool notify
) {
702 notify_enter_exit_on_child_
= notify
;
704 bool notify_enter_exit_on_child() const {
705 return notify_enter_exit_on_child_
;
708 // Returns the View's TextInputClient instance or NULL if the View doesn't
709 // support text input.
710 virtual ui::TextInputClient
* GetTextInputClient();
712 // Convenience method to retrieve the InputMethod associated with the
713 // Widget that contains this view. Returns NULL if this view is not part of a
714 // view hierarchy with a Widget.
715 virtual InputMethod
* GetInputMethod();
716 virtual const InputMethod
* GetInputMethod() const;
718 // Sets a new event-targeter for the view, and returns the previous
720 scoped_ptr
<ui::EventTargeter
> SetEventTargeter(
721 scoped_ptr
<ui::EventTargeter
> targeter
);
723 // Overridden from ui::EventTarget:
724 virtual bool CanAcceptEvent(const ui::Event
& event
) OVERRIDE
;
725 virtual ui::EventTarget
* GetParentTarget() OVERRIDE
;
726 virtual scoped_ptr
<ui::EventTargetIterator
> GetChildIterator() const OVERRIDE
;
727 virtual ui::EventTargeter
* GetEventTargeter() OVERRIDE
;
728 virtual void ConvertEventToTarget(ui::EventTarget
* target
,
729 ui::LocatedEvent
* event
) OVERRIDE
;
731 // Overridden from ui::EventHandler:
732 virtual void OnKeyEvent(ui::KeyEvent
* event
) OVERRIDE
;
733 virtual void OnMouseEvent(ui::MouseEvent
* event
) OVERRIDE
;
734 virtual void OnScrollEvent(ui::ScrollEvent
* event
) OVERRIDE
;
735 virtual void OnTouchEvent(ui::TouchEvent
* event
) OVERRIDE FINAL
;
736 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
738 // Accelerators --------------------------------------------------------------
740 // Sets a keyboard accelerator for that view. When the user presses the
741 // accelerator key combination, the AcceleratorPressed method is invoked.
742 // Note that you can set multiple accelerators for a view by invoking this
743 // method several times. Note also that AcceleratorPressed is invoked only
744 // when CanHandleAccelerators() is true.
745 virtual void AddAccelerator(const ui::Accelerator
& accelerator
);
747 // Removes the specified accelerator for this view.
748 virtual void RemoveAccelerator(const ui::Accelerator
& accelerator
);
750 // Removes all the keyboard accelerators for this view.
751 virtual void ResetAccelerators();
753 // Overridden from AcceleratorTarget:
754 virtual bool AcceleratorPressed(const ui::Accelerator
& accelerator
) OVERRIDE
;
756 // Returns whether accelerators are enabled for this view. Accelerators are
757 // enabled if the containing widget is visible and the view is enabled() and
759 virtual bool CanHandleAccelerators() const OVERRIDE
;
761 // Focus ---------------------------------------------------------------------
763 // Returns whether this view currently has the focus.
764 virtual bool HasFocus() const;
766 // Returns the view that should be selected next when pressing Tab.
767 View
* GetNextFocusableView();
768 const View
* GetNextFocusableView() const;
770 // Returns the view that should be selected next when pressing Shift-Tab.
771 View
* GetPreviousFocusableView();
773 // Sets the component that should be selected next when pressing Tab, and
774 // makes the current view the precedent view of the specified one.
775 // Note that by default views are linked in the order they have been added to
776 // their container. Use this method if you want to modify the order.
777 // IMPORTANT NOTE: loops in the focus hierarchy are not supported.
778 void SetNextFocusableView(View
* view
);
780 // Sets whether this view is capable of taking focus.
781 // Note that this is false by default so that a view used as a container does
782 // not get the focus.
783 void SetFocusable(bool focusable
);
785 // Returns true if this view is |focusable_|, |enabled_| and drawn.
786 virtual bool IsFocusable() const;
788 // Return whether this view is focusable when the user requires full keyboard
789 // access, even though it may not be normally focusable.
790 bool IsAccessibilityFocusable() const;
792 // Set whether this view can be made focusable if the user requires
793 // full keyboard access, even though it's not normally focusable.
794 // Note that this is false by default.
795 void SetAccessibilityFocusable(bool accessibility_focusable
);
797 // Convenience method to retrieve the FocusManager associated with the
798 // Widget that contains this view. This can return NULL if this view is not
799 // part of a view hierarchy with a Widget.
800 virtual FocusManager
* GetFocusManager();
801 virtual const FocusManager
* GetFocusManager() const;
803 // Request keyboard focus. The receiving view will become the focused view.
804 virtual void RequestFocus();
806 // Invoked when a view is about to be requested for focus due to the focus
807 // traversal. Reverse is this request was generated going backward
809 virtual void AboutToRequestFocusFromTabTraversal(bool reverse
) {}
811 // Invoked when a key is pressed before the key event is processed (and
812 // potentially eaten) by the focus manager for tab traversal, accelerators and
813 // other focus related actions.
814 // The default implementation returns false, ensuring that tab traversal and
815 // accelerators processing is performed.
816 // Subclasses should return true if they want to process the key event and not
817 // have it processed as an accelerator (if any) or as a tab traversal (if the
818 // key event is for the TAB key). In that case, OnKeyPressed will
819 // subsequently be invoked for that event.
820 virtual bool SkipDefaultKeyEventProcessing(const ui::KeyEvent
& event
);
822 // Subclasses that contain traversable children that are not directly
823 // accessible through the children hierarchy should return the associated
824 // FocusTraversable for the focus traversal to work properly.
825 virtual FocusTraversable
* GetFocusTraversable();
827 // Subclasses that can act as a "pane" must implement their own
828 // FocusTraversable to keep the focus trapped within the pane.
829 // If this method returns an object, any view that's a direct or
830 // indirect child of this view will always use this FocusTraversable
831 // rather than the one from the widget.
832 virtual FocusTraversable
* GetPaneFocusTraversable();
834 // Tooltips ------------------------------------------------------------------
836 // Gets the tooltip for this View. If the View does not have a tooltip,
837 // return false. If the View does have a tooltip, copy the tooltip into
838 // the supplied string and return true.
839 // Any time the tooltip text that a View is displaying changes, it must
840 // invoke TooltipTextChanged.
841 // |p| provides the coordinates of the mouse (relative to this view).
842 virtual bool GetTooltipText(const gfx::Point
& p
,
843 base::string16
* tooltip
) const;
845 // Returns the location (relative to this View) for the text on the tooltip
846 // to display. If false is returned (the default), the tooltip is placed at
847 // a default position.
848 virtual bool GetTooltipTextOrigin(const gfx::Point
& p
, gfx::Point
* loc
) const;
850 // Context menus -------------------------------------------------------------
852 // Sets the ContextMenuController. Setting this to non-null makes the View
853 // process mouse events.
854 ContextMenuController
* context_menu_controller() {
855 return context_menu_controller_
;
857 void set_context_menu_controller(ContextMenuController
* menu_controller
) {
858 context_menu_controller_
= menu_controller
;
861 // Provides default implementation for context menu handling. The default
862 // implementation calls the ShowContextMenu of the current
863 // ContextMenuController (if it is not NULL). Overridden in subclassed views
864 // to provide right-click menu display triggerd by the keyboard (i.e. for the
865 // Chrome toolbar Back and Forward buttons). No source needs to be specified,
866 // as it is always equal to the current View.
867 virtual void ShowContextMenu(const gfx::Point
& p
,
868 ui::MenuSourceType source_type
);
870 // On some platforms, we show context menu on mouse press instead of release.
871 // This method returns true for those platforms.
872 static bool ShouldShowContextMenuOnMousePress();
874 // Drag and drop -------------------------------------------------------------
876 DragController
* drag_controller() { return drag_controller_
; }
877 void set_drag_controller(DragController
* drag_controller
) {
878 drag_controller_
= drag_controller
;
881 // During a drag and drop session when the mouse moves the view under the
882 // mouse is queried for the drop types it supports by way of the
883 // GetDropFormats methods. If the view returns true and the drag site can
884 // provide data in one of the formats, the view is asked if the drop data
885 // is required before any other drop events are sent. Once the
886 // data is available the view is asked if it supports the drop (by way of
887 // the CanDrop method). If a view returns true from CanDrop,
888 // OnDragEntered is sent to the view when the mouse first enters the view,
889 // as the mouse moves around within the view OnDragUpdated is invoked.
890 // If the user releases the mouse over the view and OnDragUpdated returns a
891 // valid drop, then OnPerformDrop is invoked. If the mouse moves outside the
892 // view or over another view that wants the drag, OnDragExited is invoked.
894 // Similar to mouse events, the deepest view under the mouse is first checked
895 // if it supports the drop (Drop). If the deepest view under
896 // the mouse does not support the drop, the ancestors are walked until one
897 // is found that supports the drop.
899 // Override and return the set of formats that can be dropped on this view.
900 // |formats| is a bitmask of the formats defined bye OSExchangeData::Format.
901 // The default implementation returns false, which means the view doesn't
903 virtual bool GetDropFormats(
905 std::set
<OSExchangeData::CustomFormat
>* custom_formats
);
907 // Override and return true if the data must be available before any drop
908 // methods should be invoked. The default is false.
909 virtual bool AreDropTypesRequired();
911 // A view that supports drag and drop must override this and return true if
912 // data contains a type that may be dropped on this view.
913 virtual bool CanDrop(const OSExchangeData
& data
);
915 // OnDragEntered is invoked when the mouse enters this view during a drag and
916 // drop session and CanDrop returns true. This is immediately
917 // followed by an invocation of OnDragUpdated, and eventually one of
918 // OnDragExited or OnPerformDrop.
919 virtual void OnDragEntered(const ui::DropTargetEvent
& event
);
921 // Invoked during a drag and drop session while the mouse is over the view.
922 // This should return a bitmask of the DragDropTypes::DragOperation supported
923 // based on the location of the event. Return 0 to indicate the drop should
925 virtual int OnDragUpdated(const ui::DropTargetEvent
& event
);
927 // Invoked during a drag and drop session when the mouse exits the views, or
928 // when the drag session was canceled and the mouse was over the view.
929 virtual void OnDragExited();
931 // Invoked during a drag and drop session when OnDragUpdated returns a valid
932 // operation and the user release the mouse.
933 virtual int OnPerformDrop(const ui::DropTargetEvent
& event
);
935 // Invoked from DoDrag after the drag completes. This implementation does
936 // nothing, and is intended for subclasses to do cleanup.
937 virtual void OnDragDone();
939 // Returns true if the mouse was dragged enough to start a drag operation.
940 // delta_x and y are the distance the mouse was dragged.
941 static bool ExceededDragThreshold(const gfx::Vector2d
& delta
);
943 // Accessibility -------------------------------------------------------------
945 // Modifies |state| to reflect the current accessible state of this view.
946 virtual void GetAccessibleState(ui::AXViewState
* state
) { }
948 // Returns an instance of the native accessibility interface for this view.
949 virtual gfx::NativeViewAccessible
GetNativeViewAccessible();
951 // Notifies assistive technology that an accessibility event has
952 // occurred on this view, such as when the view is focused or when its
953 // value changes. Pass true for |send_native_event| except for rare
954 // cases where the view is a native control that's already sending a
955 // native accessibility event and the duplicate event would cause
957 void NotifyAccessibilityEvent(ui::AXEvent event_type
,
958 bool send_native_event
);
960 // Scrolling -----------------------------------------------------------------
961 // TODO(beng): Figure out if this can live somewhere other than View, i.e.
962 // closer to ScrollView.
964 // Scrolls the specified region, in this View's coordinate system, to be
965 // visible. View's implementation passes the call onto the parent View (after
966 // adjusting the coordinates). It is up to views that only show a portion of
967 // the child view, such as Viewport, to override appropriately.
968 virtual void ScrollRectToVisible(const gfx::Rect
& rect
);
970 // The following methods are used by ScrollView to determine the amount
971 // to scroll relative to the visible bounds of the view. For example, a
972 // return value of 10 indicates the scrollview should scroll 10 pixels in
973 // the appropriate direction.
975 // Each method takes the following parameters:
977 // is_horizontal: if true, scrolling is along the horizontal axis, otherwise
978 // the vertical axis.
979 // is_positive: if true, scrolling is by a positive amount. Along the
980 // vertical axis scrolling by a positive amount equates to
983 // The return value should always be positive and gives the number of pixels
984 // to scroll. ScrollView interprets a return value of 0 (or negative)
985 // to scroll by a default amount.
987 // See VariableRowHeightScrollHelper and FixedRowHeightScrollHelper for
988 // implementations of common cases.
989 virtual int GetPageScrollIncrement(ScrollView
* scroll_view
,
990 bool is_horizontal
, bool is_positive
);
991 virtual int GetLineScrollIncrement(ScrollView
* scroll_view
,
992 bool is_horizontal
, bool is_positive
);
995 // Used to track a drag. RootView passes this into
996 // ProcessMousePressed/Dragged.
998 // Sets possible_drag to false and start_x/y to 0. This is invoked by
999 // RootView prior to invoke ProcessMousePressed.
1002 // Sets possible_drag to true and start_pt to the specified point.
1003 // This is invoked by the target view if it detects the press may generate
1005 void PossibleDrag(const gfx::Point
& p
);
1007 // Whether the press may generate a drag.
1010 // Coordinates of the mouse press.
1011 gfx::Point start_pt
;
1014 // Size and disposition ------------------------------------------------------
1016 // Override to be notified when the bounds of the view have changed.
1017 virtual void OnBoundsChanged(const gfx::Rect
& previous_bounds
);
1019 // Called when the preferred size of a child view changed. This gives the
1020 // parent an opportunity to do a fresh layout if that makes sense.
1021 virtual void ChildPreferredSizeChanged(View
* child
) {}
1023 // Called when the visibility of a child view changed. This gives the parent
1024 // an opportunity to do a fresh layout if that makes sense.
1025 virtual void ChildVisibilityChanged(View
* child
) {}
1027 // Invalidates the layout and calls ChildPreferredSizeChanged on the parent
1028 // if there is one. Be sure to call View::PreferredSizeChanged when
1029 // overriding such that the layout is properly invalidated.
1030 virtual void PreferredSizeChanged();
1032 // Override returning true when the view needs to be notified when its visible
1033 // bounds relative to the root view may have changed. Only used by
1035 virtual bool NeedsNotificationWhenVisibleBoundsChange() const;
1037 // Notification that this View's visible bounds relative to the root view may
1038 // have changed. The visible bounds are the region of the View not clipped by
1039 // its ancestors. This is used for clipping NativeViewHost.
1040 virtual void OnVisibleBoundsChanged();
1042 // Override to be notified when the enabled state of this View has
1043 // changed. The default implementation calls SchedulePaint() on this View.
1044 virtual void OnEnabledChanged();
1046 bool needs_layout() const { return needs_layout_
; }
1048 // Tree operations -----------------------------------------------------------
1050 // This method is invoked when the tree changes.
1052 // When a view is removed, it is invoked for all children and grand
1053 // children. For each of these views, a notification is sent to the
1054 // view and all parents.
1056 // When a view is added, a notification is sent to the view, all its
1057 // parents, and all its children (and grand children)
1059 // Default implementation does nothing. Override to perform operations
1060 // required when a view is added or removed from a view hierarchy
1062 // Refer to comments in struct |ViewHierarchyChangedDetails| for |details|.
1063 virtual void ViewHierarchyChanged(const ViewHierarchyChangedDetails
& details
);
1065 // When SetVisible() changes the visibility of a view, this method is
1066 // invoked for that view as well as all the children recursively.
1067 virtual void VisibilityChanged(View
* starting_from
, bool is_visible
);
1069 // This method is invoked when the parent NativeView of the widget that the
1070 // view is attached to has changed and the view hierarchy has not changed.
1071 // ViewHierarchyChanged() is called when the parent NativeView of the widget
1072 // that the view is attached to is changed as a result of changing the view
1073 // hierarchy. Overriding this method is useful for tracking which
1074 // FocusManager manages this view.
1075 virtual void NativeViewHierarchyChanged();
1077 // Painting ------------------------------------------------------------------
1079 // Responsible for calling Paint() on child Views. Override to control the
1080 // order child Views are painted.
1081 virtual void PaintChildren(gfx::Canvas
* canvas
, const CullSet
& cull_set
);
1083 // Override to provide rendering in any part of the View's bounds. Typically
1084 // this is the "contents" of the view. If you override this method you will
1085 // have to call the subsequent OnPaint*() methods manually.
1086 virtual void OnPaint(gfx::Canvas
* canvas
);
1088 // Override to paint a background before any content is drawn. Typically this
1089 // is done if you are satisfied with a default OnPaint handler but wish to
1090 // supply a different background.
1091 virtual void OnPaintBackground(gfx::Canvas
* canvas
);
1093 // Override to paint a border not specified by SetBorder().
1094 virtual void OnPaintBorder(gfx::Canvas
* canvas
);
1096 // Returns true if this View is the root for paint events, and should
1097 // therefore maintain a |bounds_tree_| member and use it for paint damage rect
1099 virtual bool IsPaintRoot();
1101 // Accelerated painting ------------------------------------------------------
1103 // Returns the offset from this view to the nearest ancestor with a layer. If
1104 // |layer_parent| is non-NULL it is set to the nearest ancestor with a layer.
1105 virtual gfx::Vector2d
CalculateOffsetToAncestorWithLayer(
1106 ui::Layer
** layer_parent
);
1108 // Updates the view's layer's parent. Called when a view is added to a view
1109 // hierarchy, responsible for parenting the view's layer to the enclosing
1110 // layer in the hierarchy.
1111 virtual void UpdateParentLayer();
1113 // If this view has a layer, the layer is reparented to |parent_layer| and its
1114 // bounds is set based on |point|. If this view does not have a layer, then
1115 // recurses through all children. This is used when adding a layer to an
1116 // existing view to make sure all descendants that have layers are parented to
1118 void MoveLayerToParent(ui::Layer
* parent_layer
, const gfx::Point
& point
);
1120 // Called to update the bounds of any child layers within this View's
1121 // hierarchy when something happens to the hierarchy.
1122 void UpdateChildLayerBounds(const gfx::Vector2d
& offset
);
1124 // Overridden from ui::LayerDelegate:
1125 virtual void OnPaintLayer(gfx::Canvas
* canvas
) OVERRIDE
;
1126 virtual void OnDeviceScaleFactorChanged(float device_scale_factor
) OVERRIDE
;
1127 virtual base::Closure
PrepareForLayerBoundsChange() OVERRIDE
;
1129 // Finds the layer that this view paints to (it may belong to an ancestor
1130 // view), then reorders the immediate children of that layer to match the
1131 // order of the view tree.
1132 virtual void ReorderLayers();
1134 // This reorders the immediate children of |*parent_layer| to match the
1135 // order of the view tree. Child layers which are owned by a view are
1136 // reordered so that they are below any child layers not owned by a view.
1137 // Widget::ReorderNativeViews() should be called to reorder any child layers
1138 // with an associated view. Widget::ReorderNativeViews() may reorder layers
1139 // below layers owned by a view.
1140 virtual void ReorderChildLayers(ui::Layer
* parent_layer
);
1142 // Input ---------------------------------------------------------------------
1144 // Called by HitTestRect() to see if this View has a custom hit test mask. If
1145 // the return value is true, GetHitTestMask() will be called to obtain the
1146 // mask. Default value is false, in which case the View will hit-test against
1148 virtual bool HasHitTestMask() const;
1150 // Called by HitTestRect() to retrieve a mask for hit-testing against.
1151 // Subclasses override to provide custom shaped hit test regions.
1152 virtual void GetHitTestMask(HitTestSource source
, gfx::Path
* mask
) const;
1154 virtual DragInfo
* GetDragInfo();
1156 // Focus ---------------------------------------------------------------------
1158 // Returns last value passed to SetFocusable(). Use IsFocusable() to determine
1159 // if a view can take focus right now.
1160 bool focusable() const { return focusable_
; }
1162 // Override to be notified when focus has changed either to or from this View.
1163 virtual void OnFocus();
1164 virtual void OnBlur();
1166 // Handle view focus/blur events for this view.
1170 // System events -------------------------------------------------------------
1172 // Called when the UI theme (not the NativeTheme) has changed, overriding
1173 // allows individual Views to do special cleanup and processing (such as
1174 // dropping resource caches). To dispatch a theme changed notification, call
1175 // Widget::ThemeChanged().
1176 virtual void OnThemeChanged() {}
1178 // Called when the locale has changed, overriding allows individual Views to
1179 // update locale-dependent strings.
1180 // To dispatch a locale changed notification, call Widget::LocaleChanged().
1181 virtual void OnLocaleChanged() {}
1183 // Tooltips ------------------------------------------------------------------
1185 // Views must invoke this when the tooltip text they are to display changes.
1186 void TooltipTextChanged();
1188 // Context menus -------------------------------------------------------------
1190 // Returns the location, in screen coordinates, to show the context menu at
1191 // when the context menu is shown from the keyboard. This implementation
1192 // returns the middle of the visible region of this view.
1194 // This method is invoked when the context menu is shown by way of the
1196 virtual gfx::Point
GetKeyboardContextMenuLocation();
1198 // Drag and drop -------------------------------------------------------------
1200 // These are cover methods that invoke the method of the same name on
1201 // the DragController. Subclasses may wish to override rather than install
1202 // a DragController.
1203 // See DragController for a description of these methods.
1204 virtual int GetDragOperations(const gfx::Point
& press_pt
);
1205 virtual void WriteDragData(const gfx::Point
& press_pt
, OSExchangeData
* data
);
1207 // Returns whether we're in the middle of a drag session that was initiated
1211 // Returns how much the mouse needs to move in one direction to start a
1212 // drag. These methods cache in a platform-appropriate way. These values are
1213 // used by the public static method ExceededDragThreshold().
1214 static int GetHorizontalDragThreshold();
1215 static int GetVerticalDragThreshold();
1217 // NativeTheme ---------------------------------------------------------------
1219 // Invoked when the NativeTheme associated with this View changes.
1220 virtual void OnNativeThemeChanged(const ui::NativeTheme
* theme
) {}
1222 // Debugging -----------------------------------------------------------------
1224 #if !defined(NDEBUG)
1225 // Returns string containing a graph of the views hierarchy in graphViz DOT
1226 // language (http://graphviz.org/). Can be called within debugger and save
1227 // to a file to compile/view.
1228 // Note: Assumes initial call made with first = true.
1229 virtual std::string
PrintViewGraph(bool first
);
1231 // Some classes may own an object which contains the children to displayed in
1232 // the views hierarchy. The above function gives the class the flexibility to
1233 // decide which object should be used to obtain the children, but this
1234 // function makes the decision explicit.
1235 std::string
DoPrintViewGraph(bool first
, View
* view_with_children
);
1239 friend class internal::PreEventDispatchHandler
;
1240 friend class internal::PostEventDispatchHandler
;
1241 friend class internal::RootView
;
1242 friend class FocusManager
;
1243 friend class Widget
;
1245 // Painting -----------------------------------------------------------------
1247 enum SchedulePaintType
{
1248 // Indicates the size is the same (only the origin changed).
1249 SCHEDULE_PAINT_SIZE_SAME
,
1251 // Indicates the size changed (and possibly the origin).
1252 SCHEDULE_PAINT_SIZE_CHANGED
1255 // Invoked before and after the bounds change to schedule painting the old and
1257 void SchedulePaintBoundsChanged(SchedulePaintType type
);
1259 // Common Paint() code shared by accelerated and non-accelerated code paths to
1260 // invoke OnPaint() on the View.
1261 void PaintCommon(gfx::Canvas
* canvas
, const CullSet
& cull_set
);
1263 // Tree operations -----------------------------------------------------------
1265 // Removes |view| from the hierarchy tree. If |update_focus_cycle| is true,
1266 // the next and previous focusable views of views pointing to this view are
1267 // updated. If |update_tool_tip| is true, the tooltip is updated. If
1268 // |delete_removed_view| is true, the view is also deleted (if it is parent
1269 // owned). If |new_parent| is not NULL, the remove is the result of
1270 // AddChildView() to a new parent. For this case, |new_parent| is the View
1271 // that |view| is going to be added to after the remove completes.
1272 void DoRemoveChildView(View
* view
,
1273 bool update_focus_cycle
,
1274 bool update_tool_tip
,
1275 bool delete_removed_view
,
1278 // Call ViewHierarchyChanged() for all child views and all parents.
1279 // |old_parent| is the original parent of the View that was removed.
1280 // If |new_parent| is not NULL, the View that was removed will be reparented
1281 // to |new_parent| after the remove operation.
1282 void PropagateRemoveNotifications(View
* old_parent
, View
* new_parent
);
1284 // Call ViewHierarchyChanged() for all children.
1285 void PropagateAddNotifications(const ViewHierarchyChangedDetails
& details
);
1287 // Propagates NativeViewHierarchyChanged() notification through all the
1289 void PropagateNativeViewHierarchyChanged();
1291 // Takes care of registering/unregistering accelerators if
1292 // |register_accelerators| true and calls ViewHierarchyChanged().
1293 void ViewHierarchyChangedImpl(bool register_accelerators
,
1294 const ViewHierarchyChangedDetails
& details
);
1296 // Invokes OnNativeThemeChanged() on this and all descendants.
1297 void PropagateNativeThemeChanged(const ui::NativeTheme
* theme
);
1299 // Size and disposition ------------------------------------------------------
1301 // Call VisibilityChanged() recursively for all children.
1302 void PropagateVisibilityNotifications(View
* from
, bool is_visible
);
1304 // Registers/unregisters accelerators as necessary and calls
1305 // VisibilityChanged().
1306 void VisibilityChangedImpl(View
* starting_from
, bool is_visible
);
1308 // Responsible for propagating bounds change notifications to relevant
1310 void BoundsChanged(const gfx::Rect
& previous_bounds
);
1312 // Visible bounds notification registration.
1313 // When a view is added to a hierarchy, it and all its children are asked if
1314 // they need to be registered for "visible bounds within root" notifications
1315 // (see comment on OnVisibleBoundsChanged()). If they do, they are registered
1316 // with every ancestor between them and the root of the hierarchy.
1317 static void RegisterChildrenForVisibleBoundsNotification(View
* view
);
1318 static void UnregisterChildrenForVisibleBoundsNotification(View
* view
);
1319 void RegisterForVisibleBoundsNotification();
1320 void UnregisterForVisibleBoundsNotification();
1322 // Adds/removes view to the list of descendants that are notified any time
1323 // this views location and possibly size are changed.
1324 void AddDescendantToNotify(View
* view
);
1325 void RemoveDescendantToNotify(View
* view
);
1327 // Sets the layer's bounds given in DIP coordinates.
1328 void SetLayerBounds(const gfx::Rect
& bounds_in_dip
);
1330 // Sets the bit indicating that the cached bounds for this object within the
1331 // root view bounds tree are no longer valid. If |origin_changed| is true sets
1332 // the same bit for all of our children as well.
1333 void SetRootBoundsDirty(bool origin_changed
);
1335 // If needed, updates the bounds rectangle in paint root coordinate space
1336 // in the supplied RTree. Recurses to children for recomputation as well.
1337 void UpdateRootBounds(gfx::RTree
* bounds_tree
, const gfx::Vector2d
& offset
);
1339 // Remove self and all children from the supplied bounds tree. This is used,
1340 // for example, when a view gets a layer and therefore becomes paint root. It
1341 // needs to remove all references to itself and its children from any previous
1342 // paint root that may have been tracking it.
1343 void RemoveRootBounds(gfx::RTree
* bounds_tree
);
1345 // Traverse up the View hierarchy to the first ancestor that is a paint root
1346 // and return a pointer to its |bounds_tree_| or NULL if no tree is found.
1347 gfx::RTree
* GetBoundsTreeFromPaintRoot();
1349 // Transformations -----------------------------------------------------------
1351 // Returns in |transform| the transform to get from coordinates of |ancestor|
1352 // to this. Returns true if |ancestor| is found. If |ancestor| is not found,
1353 // or NULL, |transform| is set to convert from root view coordinates to this.
1354 bool GetTransformRelativeTo(const View
* ancestor
,
1355 gfx::Transform
* transform
) const;
1357 // Coordinate conversion -----------------------------------------------------
1359 // Convert a point in the view's coordinate to an ancestor view's coordinate
1360 // system using necessary transformations. Returns whether the point was
1361 // successfully converted to the ancestor's coordinate system.
1362 bool ConvertPointForAncestor(const View
* ancestor
, gfx::Point
* point
) const;
1364 // Convert a point in the ancestor's coordinate system to the view's
1365 // coordinate system using necessary transformations. Returns whether the
1366 // point was successfully converted from the ancestor's coordinate system
1367 // to the view's coordinate system.
1368 bool ConvertPointFromAncestor(const View
* ancestor
, gfx::Point
* point
) const;
1370 // Convert a rect in the view's coordinate to an ancestor view's coordinate
1371 // system using necessary transformations. Returns whether the rect was
1372 // successfully converted to the ancestor's coordinate system.
1373 bool ConvertRectForAncestor(const View
* ancestor
, gfx::RectF
* rect
) const;
1375 // Convert a rect in the ancestor's coordinate system to the view's
1376 // coordinate system using necessary transformations. Returns whether the
1377 // rect was successfully converted from the ancestor's coordinate system
1378 // to the view's coordinate system.
1379 bool ConvertRectFromAncestor(const View
* ancestor
, gfx::RectF
* rect
) const;
1381 // Accelerated painting ------------------------------------------------------
1383 // Creates the layer and related fields for this view.
1386 // Parents all un-parented layers within this view's hierarchy to this view's
1388 void UpdateParentLayers();
1390 // Parents this view's layer to |parent_layer|, and sets its bounds and other
1391 // properties in accordance to |offset|, the view's offset from the
1393 void ReparentLayer(const gfx::Vector2d
& offset
, ui::Layer
* parent_layer
);
1395 // Called to update the layer visibility. The layer will be visible if the
1396 // View itself, and all its parent Views are visible. This also updates
1397 // visibility of the child layers.
1398 void UpdateLayerVisibility();
1399 void UpdateChildLayerVisibility(bool visible
);
1401 // Orphans the layers in this subtree that are parented to layers outside of
1403 void OrphanLayers();
1405 // Destroys the layer associated with this view, and reparents any descendants
1406 // to the destroyed layer's parent.
1407 void DestroyLayer();
1409 // Input ---------------------------------------------------------------------
1411 bool ProcessMousePressed(const ui::MouseEvent
& event
);
1412 bool ProcessMouseDragged(const ui::MouseEvent
& event
);
1413 void ProcessMouseReleased(const ui::MouseEvent
& event
);
1415 // Accelerators --------------------------------------------------------------
1417 // Registers this view's keyboard accelerators that are not registered to
1418 // FocusManager yet, if possible.
1419 void RegisterPendingAccelerators();
1421 // Unregisters all the keyboard accelerators associated with this view.
1422 // |leave_data_intact| if true does not remove data from accelerators_ array,
1423 // so it could be re-registered with other focus manager
1424 void UnregisterAccelerators(bool leave_data_intact
);
1426 // Focus ---------------------------------------------------------------------
1428 // Initialize the previous/next focusable views of the specified view relative
1429 // to the view at the specified index.
1430 void InitFocusSiblings(View
* view
, int index
);
1432 // System events -------------------------------------------------------------
1434 // Used to propagate theme changed notifications from the root view to all
1435 // views in the hierarchy.
1436 virtual void PropagateThemeChanged();
1438 // Used to propagate locale changed notifications from the root view to all
1439 // views in the hierarchy.
1440 virtual void PropagateLocaleChanged();
1442 // Tooltips ------------------------------------------------------------------
1444 // Propagates UpdateTooltip() to the TooltipManager for the Widget.
1445 // This must be invoked any time the View hierarchy changes in such a way
1446 // the view under the mouse differs. For example, if the bounds of a View is
1447 // changed, this is invoked. Similarly, as Views are added/removed, this
1449 void UpdateTooltip();
1451 // Drag and drop -------------------------------------------------------------
1453 // Starts a drag and drop operation originating from this view. This invokes
1454 // WriteDragData to write the data and GetDragOperations to determine the
1455 // supported drag operations. When done, OnDragDone is invoked. |press_pt| is
1456 // in the view's coordinate system.
1457 // Returns true if a drag was started.
1458 bool DoDrag(const ui::LocatedEvent
& event
,
1459 const gfx::Point
& press_pt
,
1460 ui::DragDropTypes::DragEventSource source
);
1462 //////////////////////////////////////////////////////////////////////////////
1464 // Creation and lifetime -----------------------------------------------------
1466 // False if this View is owned by its parent - i.e. it will be deleted by its
1467 // parent during its parents destruction. False is the default.
1468 bool owned_by_client_
;
1470 // Attributes ----------------------------------------------------------------
1472 // The id of this View. Used to find this View.
1475 // The group of this view. Some view subclasses use this id to find other
1476 // views of the same group. For example radio button uses this information
1477 // to find other radio buttons.
1480 // Tree operations -----------------------------------------------------------
1482 // This view's parent.
1485 // This view's children.
1488 // Size and disposition ------------------------------------------------------
1490 // This View's bounds in the parent coordinate system.
1493 // Whether this view is visible.
1496 // Whether this view is enabled.
1499 // When this flag is on, a View receives a mouse-enter and mouse-leave event
1500 // even if a descendant View is the event-recipient for the real mouse
1501 // events. When this flag is turned on, and mouse moves from outside of the
1502 // view into a child view, both the child view and this view receives
1503 // mouse-enter event. Similarly, if the mouse moves from inside a child view
1504 // and out of this view, then both views receive a mouse-leave event.
1505 // When this flag is turned off, if the mouse moves from inside this view into
1506 // a child view, then this view receives a mouse-leave event. When this flag
1507 // is turned on, it does not receive the mouse-leave event in this case.
1508 // When the mouse moves from inside the child view out of the child view but
1509 // still into this view, this view receives a mouse-enter event if this flag
1510 // is turned off, but doesn't if this flag is turned on.
1511 // This flag is initialized to false.
1512 bool notify_enter_exit_on_child_
;
1514 // Whether or not RegisterViewForVisibleBoundsNotification on the RootView
1515 // has been invoked.
1516 bool registered_for_visible_bounds_notification_
;
1518 // List of descendants wanting notification when their visible bounds change.
1519 scoped_ptr
<Views
> descendants_to_notify_
;
1521 // True if the bounds on this object have changed since the last time the
1522 // paint root view constructed the spatial database.
1523 bool root_bounds_dirty_
;
1525 // If this View IsPaintRoot() then this will be a pointer to a spatial data
1526 // structure where we will keep the bounding boxes of all our children, for
1527 // efficient paint damage rectangle intersection.
1528 scoped_ptr
<gfx::RTree
> bounds_tree_
;
1530 // Transformations -----------------------------------------------------------
1532 // Clipping parameters. skia transformation matrix does not give us clipping.
1533 // So we do it ourselves.
1534 gfx::Insets clip_insets_
;
1536 // Layout --------------------------------------------------------------------
1538 // Whether the view needs to be laid out.
1541 // The View's LayoutManager defines the sizing heuristics applied to child
1542 // Views. The default is absolute positioning according to bounds_.
1543 scoped_ptr
<LayoutManager
> layout_manager_
;
1545 // Painting ------------------------------------------------------------------
1548 scoped_ptr
<Background
> background_
;
1551 scoped_ptr
<Border
> border_
;
1553 // RTL painting --------------------------------------------------------------
1555 // Indicates whether or not the gfx::Canvas object passed to View::Paint()
1556 // is going to be flipped horizontally (using the appropriate transform) on
1557 // right-to-left locales for this View.
1558 bool flip_canvas_on_paint_for_rtl_ui_
;
1560 // Accelerated painting ------------------------------------------------------
1562 bool paint_to_layer_
;
1564 // Accelerators --------------------------------------------------------------
1566 // Focus manager accelerators registered on.
1567 FocusManager
* accelerator_focus_manager_
;
1569 // The list of accelerators. List elements in the range
1570 // [0, registered_accelerator_count_) are already registered to FocusManager,
1571 // and the rest are not yet.
1572 scoped_ptr
<std::vector
<ui::Accelerator
> > accelerators_
;
1573 size_t registered_accelerator_count_
;
1575 // Focus ---------------------------------------------------------------------
1577 // Next view to be focused when the Tab key is pressed.
1578 View
* next_focusable_view_
;
1580 // Next view to be focused when the Shift-Tab key combination is pressed.
1581 View
* previous_focusable_view_
;
1583 // Whether this view can be focused.
1586 // Whether this view is focusable if the user requires full keyboard access,
1587 // even though it may not be normally focusable.
1588 bool accessibility_focusable_
;
1590 // Context menus -------------------------------------------------------------
1592 // The menu controller.
1593 ContextMenuController
* context_menu_controller_
;
1595 // Drag and drop -------------------------------------------------------------
1597 DragController
* drag_controller_
;
1599 // Input --------------------------------------------------------------------
1601 scoped_ptr
<internal::PostEventDispatchHandler
> post_dispatch_handler_
;
1602 scoped_ptr
<ui::EventTargeter
> targeter_
;
1604 // Accessibility -------------------------------------------------------------
1606 // Belongs to this view, but it's reference-counted on some platforms
1607 // so we can't use a scoped_ptr. It's dereferenced in the destructor.
1608 NativeViewAccessibility
* native_view_accessibility_
;
1610 DISALLOW_COPY_AND_ASSIGN(View
);
1613 } // namespace views
1615 #endif // UI_VIEWS_VIEW_H_