1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/display/unified_mouse_warp_controller.h"
9 #include "ash/display/display_controller.h"
10 #include "ash/display/display_manager.h"
11 #include "ash/display/display_util.h"
12 #include "ash/display/mirror_window_controller.h"
13 #include "ash/host/ash_window_tree_host.h"
14 #include "ash/shell.h"
15 #include "ui/aura/window.h"
16 #include "ui/aura/window_tree_host.h"
17 #include "ui/base/layout.h"
18 #include "ui/events/event_utils.h"
19 #include "ui/gfx/screen.h"
20 #include "ui/wm/core/coordinate_conversion.h"
26 AshWindowTreeHost
* GetMirroringAshWindowTreeHostForDisplayId(int64 display_id
) {
27 return Shell::GetInstance()
28 ->display_controller()
29 ->mirror_window_controller()
30 ->GetAshWindowTreeHostForDisplayId(display_id
);
33 // Find a WindowTreeHost used for mirroring displays that contains
34 // the |point_in_screen|. Returns nullptr if such WTH does not exist.
35 aura::WindowTreeHost
* FindMirroringWindowTreeHostFromScreenPoint(
36 const gfx::Point
& point_in_screen
) {
37 DisplayManager::DisplayList mirroring_display_list
=
40 ->software_mirroring_display_list();
42 FindDisplayIndexContainingPoint(mirroring_display_list
, point_in_screen
);
45 return GetMirroringAshWindowTreeHostForDisplayId(
46 mirroring_display_list
[index
].id())->AsWindowTreeHost();
51 UnifiedMouseWarpController::UnifiedMouseWarpController()
52 : allow_non_native_event_(false) {
55 UnifiedMouseWarpController::~UnifiedMouseWarpController() {
58 bool UnifiedMouseWarpController::WarpMouseCursor(ui::MouseEvent
* event
) {
59 // Mirroring windows are created asynchronously, so compute the edge
60 // beounds when we received an event instead of in constructor.
61 if (first_edge_bounds_in_native_
.IsEmpty())
64 aura::Window
* target
= static_cast<aura::Window
*>(event
->target());
65 gfx::Point point_in_screen
= event
->location();
66 ::wm::ConvertPointToScreen(target
, &point_in_screen
);
68 // A native event may not exist in unit test. Generate the native point
69 // from the screen point instead.
70 if (!event
->HasNativeEvent()) {
71 if (!allow_non_native_event_
)
73 aura::Window
* target_root
= target
->GetRootWindow();
74 gfx::Point point_in_native
= point_in_screen
;
75 ::wm::ConvertPointFromScreen(target_root
, &point_in_native
);
76 aura::WindowTreeHost
* host
=
77 FindMirroringWindowTreeHostFromScreenPoint(point_in_screen
);
79 host
->ConvertPointToNativeScreen(&point_in_native
);
80 return WarpMouseCursorInNativeCoords(point_in_native
, point_in_screen
,
84 gfx::Point point_in_native
=
85 ui::EventSystemLocationFromNative(event
->native_event());
87 #if defined(USE_OZONE)
88 // TODO(dnicoara): crbug.com/415680 Move cursor warping into Ozone once Ozone
89 // has access to the logical display layout.
90 // Native events in Ozone are in the native window coordinate system. We need
91 // to translate them to get the global position.
92 aura::WindowTreeHost
* host
=
93 FindMirroringWindowTreeHostFromScreenPoint(point_in_screen
);
96 point_in_native
.Offset(host
->GetBounds().x(), host
->GetBounds().y());
99 return WarpMouseCursorInNativeCoords(point_in_native
, point_in_screen
, false);
102 void UnifiedMouseWarpController::SetEnabled(bool enabled
) {
103 // Mouse warp shuld be always on in Unified mode.
106 void UnifiedMouseWarpController::ComputeBounds() {
107 DisplayManager::DisplayList display_list
=
110 ->software_mirroring_display_list();
112 if (display_list
.size() < 2) {
113 LOG(ERROR
) << "Mirroring Display lost during re-configuration";
116 LOG_IF(ERROR
, display_list
.size() > 2) << "Only two displays are supported";
118 const gfx::Display
& first
= display_list
[0];
119 const gfx::Display
& second
= display_list
[1];
120 ComputeBoundary(first
, second
, DisplayLayout::RIGHT
,
121 &first_edge_bounds_in_native_
,
122 &second_edge_bounds_in_native_
);
124 first_edge_bounds_in_native_
=
125 GetNativeEdgeBounds(GetMirroringAshWindowTreeHostForDisplayId(first
.id()),
126 first_edge_bounds_in_native_
);
128 second_edge_bounds_in_native_
= GetNativeEdgeBounds(
129 GetMirroringAshWindowTreeHostForDisplayId(second
.id()),
130 second_edge_bounds_in_native_
);
133 bool UnifiedMouseWarpController::WarpMouseCursorInNativeCoords(
134 const gfx::Point
& point_in_native
,
135 const gfx::Point
& point_in_screen
,
136 bool update_mouse_location_now
) {
137 bool in_first_edge
= first_edge_bounds_in_native_
.Contains(point_in_native
);
138 bool in_second_edge
= second_edge_bounds_in_native_
.Contains(point_in_native
);
139 if (!in_first_edge
&& !in_second_edge
)
141 DisplayManager::DisplayList display_list
=
144 ->software_mirroring_display_list();
145 AshWindowTreeHost
* target_ash_host
=
146 GetMirroringAshWindowTreeHostForDisplayId(
147 in_first_edge
? display_list
[1].id() : display_list
[0].id());
148 MoveCursorTo(target_ash_host
, point_in_screen
, update_mouse_location_now
);