1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_button.h"
9 #include "ash/ash_constants.h"
10 #include "ash/ash_switches.h"
11 #include "ash/shelf/shelf_button_host.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "base/time/time.h"
14 #include "grit/ash_resources.h"
15 #include "skia/ext/image_operations.h"
16 #include "ui/accessibility/ax_view_state.h"
17 #include "ui/base/resource/resource_bundle.h"
18 #include "ui/compositor/layer.h"
19 #include "ui/compositor/scoped_layer_animation_settings.h"
20 #include "ui/events/event_constants.h"
21 #include "ui/gfx/animation/animation_delegate.h"
22 #include "ui/gfx/animation/throb_animation.h"
23 #include "ui/gfx/canvas.h"
24 #include "ui/gfx/geometry/vector2d.h"
25 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/image/image_skia_operations.h"
27 #include "ui/gfx/skbitmap_operations.h"
28 #include "ui/views/controls/image_view.h"
32 // Size of the bar. This is along the opposite axis of the shelf. For example,
33 // if the shelf is aligned horizontally then this is the height of the bar.
34 const int kBarSize
= 3;
35 const int kIconSize
= 32;
36 const int kIconPad
= 5;
37 const int kIconPadVertical
= 6;
38 const int kAttentionThrobDurationMS
= 800;
39 const int kMaxAnimationSeconds
= 10;
41 // Simple AnimationDelegate that owns a single ThrobAnimation instance to
42 // keep all Draw Attention animations in sync.
43 class ShelfButtonAnimation
: public gfx::AnimationDelegate
{
47 virtual void AnimationProgressed() = 0;
50 virtual ~Observer() {}
53 static ShelfButtonAnimation
* GetInstance() {
54 static ShelfButtonAnimation
* s_instance
= new ShelfButtonAnimation();
58 void AddObserver(Observer
* observer
) {
59 observers_
.AddObserver(observer
);
62 void RemoveObserver(Observer
* observer
) {
63 observers_
.RemoveObserver(observer
);
64 if (!observers_
.might_have_observers())
69 return GetThrobAnimation().CurrentValueBetween(0, 255);
72 double GetAnimation() {
73 return GetThrobAnimation().GetCurrentValue();
77 ShelfButtonAnimation()
79 animation_
.SetThrobDuration(kAttentionThrobDurationMS
);
80 animation_
.SetTweenType(gfx::Tween::SMOOTH_IN_OUT
);
83 ~ShelfButtonAnimation() override
{}
85 gfx::ThrobAnimation
& GetThrobAnimation() {
86 if (!animation_
.is_animating()) {
88 animation_
.StartThrobbing(-1 /*throb indefinitely*/);
93 // gfx::AnimationDelegate
94 void AnimationProgressed(const gfx::Animation
* animation
) override
{
95 if (animation
!= &animation_
)
97 if (!animation_
.is_animating())
99 FOR_EACH_OBSERVER(Observer
, observers_
, AnimationProgressed());
102 gfx::ThrobAnimation animation_
;
103 base::ObserverList
<Observer
> observers_
;
105 DISALLOW_COPY_AND_ASSIGN(ShelfButtonAnimation
);
112 ////////////////////////////////////////////////////////////////////////////////
113 // ShelfButton::BarView
115 class ShelfButton::BarView
: public views::ImageView
,
116 public ShelfButtonAnimation::Observer
{
118 BarView(ShelfButton
* host
)
120 show_attention_(false),
121 animation_end_time_(base::TimeTicks()),
123 // Make sure the events reach the parent view for handling.
124 set_interactive(false);
127 ~BarView() override
{
129 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
133 void OnPaint(gfx::Canvas
* canvas
) override
{
134 if (show_attention_
) {
136 animating_
? ShelfButtonAnimation::GetInstance()->GetAlpha() : 255;
137 canvas
->SaveLayerAlpha(alpha
);
138 views::ImageView::OnPaint(canvas
);
141 views::ImageView::OnPaint(canvas
);
145 // ShelfButtonAnimation::Observer
146 void AnimationProgressed() override
{
151 void SetBarBoundsRect(const gfx::Rect
& bounds
) {
152 base_bounds_
= bounds
;
156 void ShowAttention(bool show
) {
157 if (show_attention_
!= show
) {
158 show_attention_
= show
;
159 if (show_attention_
) {
161 animation_end_time_
= base::TimeTicks::Now() +
162 base::TimeDelta::FromSeconds(kMaxAnimationSeconds
);
163 ShelfButtonAnimation::GetInstance()->AddObserver(this);
166 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
173 void UpdateBounds() {
174 gfx::Rect bounds
= base_bounds_
;
175 if (show_attention_
) {
176 // Scale from .35 to 1.0 of the total width (which is wider than the
177 // visible width of the image), so the animation "rests" briefly at full
178 // visible width. Cap bounds length at kIconSize to prevent visual
179 // flutter while centering bar within further expanding bounds.
180 double animation
= animating_
?
181 ShelfButtonAnimation::GetInstance()->GetAnimation() : 1.0;
182 double scale
= .35 + .65 * animation
;
183 if (host_
->shelf_layout_manager()->GetAlignment() ==
184 SHELF_ALIGNMENT_BOTTOM
) {
185 int width
= base_bounds_
.width() * scale
;
186 bounds
.set_width(std::min(width
, kIconSize
));
187 int x_offset
= (base_bounds_
.width() - bounds
.width()) / 2;
188 bounds
.set_x(base_bounds_
.x() + x_offset
);
189 UpdateAnimating(bounds
.width() == kIconSize
);
191 int height
= base_bounds_
.height() * scale
;
192 bounds
.set_height(std::min(height
, kIconSize
));
193 int y_offset
= (base_bounds_
.height() - bounds
.height()) / 2;
194 bounds
.set_y(base_bounds_
.y() + y_offset
);
195 UpdateAnimating(bounds
.height() == kIconSize
);
198 SetBoundsRect(bounds
);
201 void UpdateAnimating(bool max_length
) {
204 if (base::TimeTicks::Now() > animation_end_time_
) {
206 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
211 bool show_attention_
;
212 base::TimeTicks animation_end_time_
; // For attention throbbing underline.
213 bool animating_
; // Is time-limited attention animation running?
214 gfx::Rect base_bounds_
;
216 DISALLOW_COPY_AND_ASSIGN(BarView
);
219 ////////////////////////////////////////////////////////////////////////////////
220 // ShelfButton::IconView
222 ShelfButton::IconView::IconView() : icon_size_(kIconSize
) {
223 // Do not make this interactive, so that events are sent to ShelfView for
225 set_interactive(false);
228 ShelfButton::IconView::~IconView() {
231 ////////////////////////////////////////////////////////////////////////////////
235 const char ShelfButton::kViewClassName
[] = "ash/ShelfButton";
237 ShelfButton
* ShelfButton::Create(views::ButtonListener
* listener
,
238 ShelfButtonHost
* host
,
239 ShelfLayoutManager
* shelf_layout_manager
) {
240 ShelfButton
* button
= new ShelfButton(listener
, host
, shelf_layout_manager
);
245 ShelfButton::ShelfButton(views::ButtonListener
* listener
,
246 ShelfButtonHost
* host
,
247 ShelfLayoutManager
* shelf_layout_manager
)
248 : CustomButton(listener
),
251 bar_(new BarView(this)),
252 state_(STATE_NORMAL
),
253 shelf_layout_manager_(shelf_layout_manager
),
254 destroyed_flag_(NULL
) {
255 SetAccessibilityFocusable(true);
257 const gfx::ShadowValue kShadows
[] = {
258 gfx::ShadowValue(gfx::Vector2d(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
259 gfx::ShadowValue(gfx::Vector2d(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
260 gfx::ShadowValue(gfx::Vector2d(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
262 icon_shadows_
.assign(kShadows
, kShadows
+ arraysize(kShadows
));
267 ShelfButton::~ShelfButton() {
269 *destroyed_flag_
= true;
272 void ShelfButton::SetShadowedImage(const gfx::ImageSkia
& image
) {
273 icon_view_
->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
274 image
, icon_shadows_
));
277 void ShelfButton::SetImage(const gfx::ImageSkia
& image
) {
278 if (image
.isNull()) {
279 // TODO: need an empty image.
280 icon_view_
->SetImage(image
);
284 if (icon_view_
->icon_size() == 0) {
285 SetShadowedImage(image
);
289 // Resize the image maintaining our aspect ratio.
290 int pref
= icon_view_
->icon_size();
292 static_cast<float>(image
.width()) / static_cast<float>(image
.height());
294 int width
= static_cast<int>(aspect_ratio
* height
);
297 height
= static_cast<int>(width
/ aspect_ratio
);
300 if (width
== image
.width() && height
== image
.height()) {
301 SetShadowedImage(image
);
305 SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image
,
306 skia::ImageOperations::RESIZE_BEST
, gfx::Size(width
, height
)));
309 const gfx::ImageSkia
& ShelfButton::GetImage() const {
310 return icon_view_
->GetImage();
313 void ShelfButton::AddState(State state
) {
314 if (!(state_
& state
)) {
317 if (state
& STATE_ATTENTION
)
318 bar_
->ShowAttention(true);
322 void ShelfButton::ClearState(State state
) {
323 if (state_
& state
) {
326 if (state
& STATE_ATTENTION
)
327 bar_
->ShowAttention(false);
331 gfx::Rect
ShelfButton::GetIconBounds() const {
332 return icon_view_
->bounds();
335 void ShelfButton::ShowContextMenu(const gfx::Point
& p
,
336 ui::MenuSourceType source_type
) {
337 if (!context_menu_controller())
340 bool destroyed
= false;
341 destroyed_flag_
= &destroyed
;
343 CustomButton::ShowContextMenu(p
, source_type
);
346 destroyed_flag_
= NULL
;
347 // The menu will not propagate mouse events while its shown. To address,
348 // the hover state gets cleared once the menu was shown (and this was not
350 ClearState(STATE_HOVERED
);
354 const char* ShelfButton::GetClassName() const {
355 return kViewClassName
;
358 bool ShelfButton::OnMousePressed(const ui::MouseEvent
& event
) {
359 CustomButton::OnMousePressed(event
);
360 host_
->PointerPressedOnButton(this, ShelfButtonHost::MOUSE
, event
);
364 void ShelfButton::OnMouseReleased(const ui::MouseEvent
& event
) {
365 CustomButton::OnMouseReleased(event
);
366 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, false);
369 void ShelfButton::OnMouseCaptureLost() {
370 ClearState(STATE_HOVERED
);
371 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, true);
372 CustomButton::OnMouseCaptureLost();
375 bool ShelfButton::OnMouseDragged(const ui::MouseEvent
& event
) {
376 CustomButton::OnMouseDragged(event
);
377 host_
->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE
, event
);
381 void ShelfButton::OnMouseMoved(const ui::MouseEvent
& event
) {
382 CustomButton::OnMouseMoved(event
);
383 host_
->MouseMovedOverButton(this);
386 void ShelfButton::OnMouseEntered(const ui::MouseEvent
& event
) {
387 AddState(STATE_HOVERED
);
388 CustomButton::OnMouseEntered(event
);
389 host_
->MouseEnteredButton(this);
392 void ShelfButton::OnMouseExited(const ui::MouseEvent
& event
) {
393 ClearState(STATE_HOVERED
);
394 CustomButton::OnMouseExited(event
);
395 host_
->MouseExitedButton(this);
398 void ShelfButton::GetAccessibleState(ui::AXViewState
* state
) {
399 state
->role
= ui::AX_ROLE_BUTTON
;
400 state
->name
= host_
->GetAccessibleName(this);
403 void ShelfButton::Layout() {
404 const gfx::Rect
button_bounds(GetContentsBounds());
406 shelf_layout_manager_
->GetAlignment() != SHELF_ALIGNMENT_BOTTOM
?
407 kIconPadVertical
: kIconPad
;
408 int x_offset
= shelf_layout_manager_
->PrimaryAxisValue(0, icon_pad
);
409 int y_offset
= shelf_layout_manager_
->PrimaryAxisValue(icon_pad
, 0);
411 int icon_width
= std::min(kIconSize
,
412 button_bounds
.width() - x_offset
);
413 int icon_height
= std::min(kIconSize
,
414 button_bounds
.height() - y_offset
);
416 // If on the left or top 'invert' the inset so the constant gap is on
417 // the interior (towards the center of display) edge of the shelf.
418 if (SHELF_ALIGNMENT_LEFT
== shelf_layout_manager_
->GetAlignment())
419 x_offset
= button_bounds
.width() - (kIconSize
+ icon_pad
);
421 if (SHELF_ALIGNMENT_TOP
== shelf_layout_manager_
->GetAlignment())
422 y_offset
= button_bounds
.height() - (kIconSize
+ icon_pad
);
424 // Center icon with respect to the secondary axis, and ensure
425 // that the icon doesn't occlude the bar highlight.
426 if (shelf_layout_manager_
->IsHorizontalAlignment()) {
427 x_offset
= std::max(0, button_bounds
.width() - icon_width
) / 2;
428 if (y_offset
+ icon_height
+ kBarSize
> button_bounds
.height())
429 icon_height
= button_bounds
.height() - (y_offset
+ kBarSize
);
431 y_offset
= std::max(0, button_bounds
.height() - icon_height
) / 2;
432 if (x_offset
+ icon_width
+ kBarSize
> button_bounds
.width())
433 icon_width
= button_bounds
.width() - (x_offset
+ kBarSize
);
436 // Expand bounds to include shadows.
437 gfx::Insets insets_shadows
= gfx::ShadowValue::GetMargin(icon_shadows_
);
438 // Adjust offsets to center icon, not icon + shadow.
439 x_offset
+= (insets_shadows
.left() - insets_shadows
.right()) / 2;
440 y_offset
+= (insets_shadows
.top() - insets_shadows
.bottom()) / 2;
441 gfx::Rect icon_view_bounds
=
442 gfx::Rect(button_bounds
.x() + x_offset
, button_bounds
.y() + y_offset
,
443 icon_width
, icon_height
);
444 icon_view_bounds
.Inset(insets_shadows
);
445 icon_view_
->SetBoundsRect(icon_view_bounds
);
447 // Icon size has been incorrect when running
448 // PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
449 // http://crbug.com/234854.
450 DCHECK_LE(icon_width
, kIconSize
);
451 DCHECK_LE(icon_height
, kIconSize
);
453 bar_
->SetBarBoundsRect(button_bounds
);
458 void ShelfButton::ChildPreferredSizeChanged(views::View
* child
) {
462 void ShelfButton::OnFocus() {
463 AddState(STATE_FOCUSED
);
464 CustomButton::OnFocus();
467 void ShelfButton::OnBlur() {
468 ClearState(STATE_FOCUSED
);
469 CustomButton::OnBlur();
472 void ShelfButton::OnPaint(gfx::Canvas
* canvas
) {
473 CustomButton::OnPaint(canvas
);
475 gfx::Rect
paint_bounds(GetLocalBounds());
476 paint_bounds
.Inset(1, 1, 1, 1);
477 canvas
->DrawSolidFocusRect(paint_bounds
, kFocusBorderColor
);
481 void ShelfButton::OnGestureEvent(ui::GestureEvent
* event
) {
482 switch (event
->type()) {
483 case ui::ET_GESTURE_TAP_DOWN
:
484 AddState(STATE_HOVERED
);
485 return CustomButton::OnGestureEvent(event
);
486 case ui::ET_GESTURE_END
:
487 ClearState(STATE_HOVERED
);
488 return CustomButton::OnGestureEvent(event
);
489 case ui::ET_GESTURE_SCROLL_BEGIN
:
490 host_
->PointerPressedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
493 case ui::ET_GESTURE_SCROLL_UPDATE
:
494 host_
->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
497 case ui::ET_GESTURE_SCROLL_END
:
498 case ui::ET_SCROLL_FLING_START
:
499 host_
->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH
, false);
503 return CustomButton::OnGestureEvent(event
);
507 void ShelfButton::Init() {
508 icon_view_
= CreateIconView();
510 // TODO: refactor the layers so each button doesn't require 2.
511 icon_view_
->SetPaintToLayer(true);
512 icon_view_
->SetFillsBoundsOpaquely(false);
513 icon_view_
->SetHorizontalAlignment(views::ImageView::CENTER
);
514 icon_view_
->SetVerticalAlignment(views::ImageView::LEADING
);
516 AddChildView(icon_view_
);
519 ShelfButton::IconView
* ShelfButton::CreateIconView() {
523 bool ShelfButton::IsShelfHorizontal() const {
524 return shelf_layout_manager_
->IsHorizontalAlignment();
527 void ShelfButton::UpdateState() {
530 icon_view_
->SetHorizontalAlignment(
531 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::CENTER
,
532 views::ImageView::LEADING
));
533 icon_view_
->SetVerticalAlignment(
534 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::LEADING
,
535 views::ImageView::CENTER
));
539 void ShelfButton::UpdateBar() {
540 if (state_
& STATE_HIDDEN
) {
541 bar_
->SetVisible(false);
546 if (state_
& (STATE_ACTIVE
))
547 bar_id
= IDR_ASH_SHELF_UNDERLINE_ACTIVE
;
548 else if (state_
& STATE_ATTENTION
)
549 bar_id
= IDR_ASH_SHELF_UNDERLINE_ATTENTION
;
550 else if (state_
& STATE_RUNNING
)
551 bar_id
= IDR_ASH_SHELF_UNDERLINE_RUNNING
;
554 ResourceBundle
& rb
= ResourceBundle::GetSharedInstance();
555 const gfx::ImageSkia
* image
= rb
.GetImageNamed(bar_id
).ToImageSkia();
556 if (shelf_layout_manager_
->GetAlignment() == SHELF_ALIGNMENT_BOTTOM
) {
557 bar_
->SetImage(*image
);
559 bar_
->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image
,
560 shelf_layout_manager_
->SelectValueForShelfAlignment(
561 SkBitmapOperations::ROTATION_90_CW
,
562 SkBitmapOperations::ROTATION_90_CW
,
563 SkBitmapOperations::ROTATION_270_CW
,
564 SkBitmapOperations::ROTATION_180_CW
)));
566 bar_
->SetHorizontalAlignment(
567 shelf_layout_manager_
->SelectValueForShelfAlignment(
568 views::ImageView::CENTER
,
569 views::ImageView::LEADING
,
570 views::ImageView::TRAILING
,
571 views::ImageView::CENTER
));
572 bar_
->SetVerticalAlignment(
573 shelf_layout_manager_
->SelectValueForShelfAlignment(
574 views::ImageView::TRAILING
,
575 views::ImageView::CENTER
,
576 views::ImageView::CENTER
,
577 views::ImageView::LEADING
));
578 bar_
->SchedulePaint();
581 bar_
->SetVisible(bar_id
!= 0 && state_
!= STATE_NORMAL
);