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[chromium-blink-merge.git] / chromeos / audio / cras_audio_handler.h
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CHROMEOS_AUDIO_CRAS_AUDIO_HANDLER_H_
6 #define CHROMEOS_AUDIO_CRAS_AUDIO_HANDLER_H_
8 #include <queue>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/observer_list.h"
14 #include "chromeos/audio/audio_device.h"
15 #include "chromeos/audio/audio_pref_observer.h"
16 #include "chromeos/dbus/audio_node.h"
17 #include "chromeos/dbus/cras_audio_client.h"
18 #include "chromeos/dbus/session_manager_client.h"
19 #include "chromeos/dbus/volume_state.h"
21 class PrefRegistrySimple;
22 class PrefService;
24 namespace chromeos {
26 class AudioDevicesPrefHandler;
28 class CHROMEOS_EXPORT CrasAudioHandler : public CrasAudioClient::Observer,
29 public AudioPrefObserver,
30 public SessionManagerClient::Observer {
31 public:
32 typedef std::priority_queue<AudioDevice,
33 std::vector<AudioDevice>,
34 AudioDeviceCompare> AudioDevicePriorityQueue;
36 class AudioObserver {
37 public:
38 // Called when output volume changed.
39 virtual void OnOutputVolumeChanged();
41 // Called when output mute state changed.
42 virtual void OnOutputMuteChanged();
44 // Called when input mute state changed.
45 virtual void OnInputGainChanged();
47 // Called when input mute state changed.
48 virtual void OnInputMuteChanged();
50 // Called when audio nodes changed.
51 virtual void OnAudioNodesChanged();
53 // Called when active audio node changed.
54 virtual void OnActiveOutputNodeChanged();
56 // Called when active audio input node changed.
57 virtual void OnActiveInputNodeChanged();
59 protected:
60 AudioObserver();
61 virtual ~AudioObserver();
62 DISALLOW_COPY_AND_ASSIGN(AudioObserver);
65 // Sets the global instance. Must be called before any calls to Get().
66 static void Initialize(
67 scoped_refptr<AudioDevicesPrefHandler> audio_pref_handler);
69 // Sets the global instance for testing.
70 static void InitializeForTesting();
72 // Destroys the global instance.
73 static void Shutdown();
75 // Returns true if the global instance is initialized.
76 static bool IsInitialized();
78 // Gets the global instance. Initialize must be called first.
79 static CrasAudioHandler* Get();
81 // Adds an audio observer.
82 virtual void AddAudioObserver(AudioObserver* observer);
84 // Removes an audio observer.
85 virtual void RemoveAudioObserver(AudioObserver* observer);
87 // Returns true if audio output is muted.
88 virtual bool IsOutputMuted();
90 // Returns true if audio output is muted for a device.
91 virtual bool IsOutputMutedForDevice(uint64 device_id);
93 // Returns true if audio input is muted.
94 virtual bool IsInputMuted();
96 // Returns true if audio input is muted for a device.
97 virtual bool IsInputMutedForDevice(uint64 device_id);
99 // Returns true if the output volume is below the default mute volume level.
100 virtual bool IsOutputVolumeBelowDefaultMuteLvel();
102 // Returns volume level in 0-100% range at which the volume should be muted.
103 virtual int GetOutputDefaultVolumeMuteThreshold();
105 // Gets volume level in 0-100% range (0 being pure silence) for the current
106 // active node.
107 virtual int GetOutputVolumePercent();
109 // Gets volume level in 0-100% range (0 being pure silence) for a device.
110 virtual int GetOutputVolumePercentForDevice(uint64 device_id);
112 // Gets gain level in 0-100% range (0 being pure silence) for the current
113 // active node.
114 virtual int GetInputGainPercent();
116 // Gets volume level in 0-100% range (0 being pure silence) for a device.
117 virtual int GetInputGainPercentForDevice(uint64 device_id);
119 // Returns node_id of the active output node.
120 virtual uint64 GetActiveOutputNode() const;
122 // Returns the node_id of the active input node.
123 virtual uint64 GetActiveInputNode() const;
125 // Gets the audio devices back in |device_list|.
126 virtual void GetAudioDevices(AudioDeviceList* device_list) const;
128 virtual bool GetActiveOutputDevice(AudioDevice* device) const;
130 // Whether there is alternative input/output audio device.
131 virtual bool has_alternative_input() const;
132 virtual bool has_alternative_output() const;
134 // Sets volume level to |volume_percent|, whose range is from 0-100%.
135 virtual void SetOutputVolumePercent(int volume_percent);
137 // Sets gain level to |gain_percent|, whose range is from 0-100%.
138 virtual void SetInputGainPercent(int gain_percent);
140 // Adjusts volume up (positive percentage) or down (negative percentage).
141 virtual void AdjustOutputVolumeByPercent(int adjust_by_percent);
143 // Adjusts output volume to a minimum audible level if it is too low.
144 virtual void AdjustOutputVolumeToAudibleLevel();
146 // Mutes or unmutes audio output device.
147 virtual void SetOutputMute(bool mute_on);
149 // Mutes or unmutes audio input device.
150 virtual void SetInputMute(bool mute_on);
152 // Switches active audio device to |device|.
153 virtual void SwitchToDevice(const AudioDevice& device);
155 // Sets volume/gain level for a device.
156 virtual void SetVolumeGainPercentForDevice(uint64 device_id, int value);
158 // Sets the mute for device.
159 virtual void SetMuteForDevice(uint64 device_id, bool mute_on);
161 // Enables error logging.
162 virtual void LogErrors();
164 protected:
165 explicit CrasAudioHandler(
166 scoped_refptr<AudioDevicesPrefHandler> audio_pref_handler);
167 virtual ~CrasAudioHandler();
169 private:
170 // CrasAudioClient::Observer overrides.
171 virtual void AudioClientRestarted() OVERRIDE;
172 virtual void NodesChanged() OVERRIDE;
173 virtual void ActiveOutputNodeChanged(uint64 node_id) OVERRIDE;
174 virtual void ActiveInputNodeChanged(uint64 node_id) OVERRIDE;
176 // AudioPrefObserver overrides.
177 virtual void OnAudioPolicyPrefChanged() OVERRIDE;
179 // SessionManagerClient::Observer overrides.
180 virtual void EmitLoginPromptVisibleCalled() OVERRIDE;
182 // Sets the active audio output/input node to the node with |node_id|.
183 void SetActiveOutputNode(uint64 node_id);
184 void SetActiveInputNode(uint64 node_id);
186 // Sets up the audio device state based on audio policy and audio settings
187 // saved in prefs.
188 void SetupAudioInputState();
189 void SetupAudioOutputState();
191 const AudioDevice* GetDeviceFromId(uint64 device_id) const;
193 // Initializes audio state, which should only be called when CrasAudioHandler
194 // is created or cras audio client is restarted.
195 void InitializeAudioState();
197 // Applies the audio muting policies whenever the user logs in or policy
198 // change notification is received.
199 void ApplyAudioPolicy();
201 // Sets output volume of |node_id| to |volume|.
202 void SetOutputNodeVolume(uint64 node_id, int volume);
204 // Sets output mute state to |mute_on| internally, returns true if output mute
205 // is set.
206 bool SetOutputMuteInternal(bool mute_on);
208 // Sets input gain of |node_id| to |gain|.
209 void SetInputNodeGain(uint64 node_id, int gain);
211 // Sets input mute state to |mute_on| internally, returns true if input mute
212 // is set.
213 bool SetInputMuteInternal(bool mute_on);
215 // Calling dbus to get nodes data.
216 void GetNodes();
218 // Updates the current audio nodes list and switches the active device
219 // if needed.
220 void UpdateDevicesAndSwitchActive(const AudioNodeList& nodes);
222 // Returns true if *|current_active_node_id| device is changed to
223 // |new_active_device|.
224 bool ChangeActiveDevice(const AudioDevice& new_active_device,
225 uint64* current_active_node_id);
227 // Returns true if the audio nodes change is caused by some non-active
228 // audio nodes unplugged.
229 bool NonActiveDeviceUnplugged(size_t old_devices_size,
230 size_t new_device_size,
231 uint64 current_active_node);
233 // Returns true if there is any device change for for input or output,
234 // specified by |is_input|.
235 bool HasDeviceChange(const AudioNodeList& new_nodes, bool is_input);
237 // Handles dbus callback for GetNodes.
238 void HandleGetNodes(const chromeos::AudioNodeList& node_list, bool success);
240 // Handles the dbus error callback.
241 void HandleGetNodesError(const std::string& error_name,
242 const std::string& error_msg);
244 // Returns true if |device| is not found in audio_devices_.
245 bool FoundNewDevice(const AudioDevice& device);
247 // Returns a sanitized AudioDevice from |node|.
248 AudioDevice GetSanitizedAudioDevice(const AudioNode& node);
250 scoped_refptr<AudioDevicesPrefHandler> audio_pref_handler_;
251 base::WeakPtrFactory<CrasAudioHandler> weak_ptr_factory_;
252 ObserverList<AudioObserver> observers_;
254 // Audio data and state.
255 AudioDeviceMap audio_devices_;
257 AudioDevicePriorityQueue input_devices_pq_;
258 AudioDevicePriorityQueue output_devices_pq_;
260 bool output_mute_on_;
261 bool input_mute_on_;
262 int output_volume_;
263 int input_gain_;
264 uint64 active_output_node_id_;
265 uint64 active_input_node_id_;
266 bool has_alternative_input_;
267 bool has_alternative_output_;
269 bool output_mute_locked_;
270 bool input_mute_locked_;
272 // Failures are not logged at startup, since CRAS may not be running yet.
273 bool log_errors_;
275 DISALLOW_COPY_AND_ASSIGN(CrasAudioHandler);
278 } // namespace chromeos
280 #endif // CHROMEOS_AUDIO_CRAS_AUDIO_HANDLER_H_