Fix typo in AshWindowTreeHostOzone
[chromium-blink-merge.git] / ui / gl / gl_implementation_android.cc
blob77dcb90f39642930a88dd979cf0d30cc8c708ddd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/base_paths.h"
6 #include "base/command_line.h"
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/native_library.h"
10 #include "base/path_service.h"
11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_context_stub_with_extensions.h"
13 #include "ui/gl/gl_egl_api_implementation.h"
14 #include "ui/gl/gl_gl_api_implementation.h"
15 #include "ui/gl/gl_implementation.h"
16 #include "ui/gl/gl_implementation_osmesa.h"
17 #include "ui/gl/gl_osmesa_api_implementation.h"
19 namespace gfx {
21 namespace {
23 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
24 glClearDepthf(static_cast<GLclampf>(depth));
27 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
28 GLclampd z_far) {
29 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
32 } // namespace
34 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
35 impls->push_back(kGLImplementationEGLGLES2);
36 impls->push_back(kGLImplementationOSMesaGL);
39 bool InitializeStaticGLBindings(GLImplementation implementation) {
40 // Prevent reinitialization with a different implementation. Once the gpu
41 // unit tests have initialized with kGLImplementationMock, we don't want to
42 // later switch to another GL implementation.
43 DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
45 switch (implementation) {
46 case kGLImplementationEGLGLES2: {
47 base::NativeLibrary gles_library =
48 LoadLibraryAndPrintError("libGLESv2.so");
49 if (!gles_library)
50 return false;
51 base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so");
52 if (!egl_library) {
53 base::UnloadNativeLibrary(gles_library);
54 return false;
57 GLGetProcAddressProc get_proc_address =
58 reinterpret_cast<GLGetProcAddressProc>(
59 base::GetFunctionPointerFromNativeLibrary(
60 egl_library, "eglGetProcAddress"));
61 if (!get_proc_address) {
62 LOG(ERROR) << "eglGetProcAddress not found.";
63 base::UnloadNativeLibrary(egl_library);
64 base::UnloadNativeLibrary(gles_library);
65 return false;
68 SetGLGetProcAddressProc(get_proc_address);
69 AddGLNativeLibrary(egl_library);
70 AddGLNativeLibrary(gles_library);
71 SetGLImplementation(kGLImplementationEGLGLES2);
73 InitializeStaticGLBindingsGL();
74 InitializeStaticGLBindingsEGL();
76 // These two functions take single precision float rather than double
77 // precision float parameters in GLES.
78 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
79 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
80 break;
82 case kGLImplementationOSMesaGL:
83 InitializeStaticGLBindingsOSMesaGL();
84 break;
85 case kGLImplementationMockGL: {
86 SetGLImplementation(kGLImplementationMockGL);
87 InitializeStaticGLBindingsGL();
88 break;
90 default:
91 NOTIMPLEMENTED() << "InitializeStaticGLBindings on Android";
92 return false;
95 return true;
98 bool InitializeDynamicGLBindings(GLImplementation implementation,
99 GLContext* context) {
100 switch (implementation) {
101 case kGLImplementationEGLGLES2:
102 InitializeDynamicGLBindingsGL(context);
103 InitializeDynamicGLBindingsEGL(context);
104 break;
105 case kGLImplementationOSMesaGL:
106 InitializeDynamicGLBindingsGL(context);
107 InitializeDynamicGLBindingsOSMESA(context);
108 break;
109 case kGLImplementationMockGL:
110 if (!context) {
111 scoped_refptr<GLContextStubWithExtensions> mock_context(
112 new GLContextStubWithExtensions());
113 mock_context->SetGLVersionString("opengl es 3.0");
114 InitializeDynamicGLBindingsGL(mock_context.get());
115 } else
116 InitializeDynamicGLBindingsGL(context);
117 break;
118 default:
119 NOTREACHED() << "InitializeDynamicGLBindings on Android";
120 return false;
123 return true;
126 void InitializeDebugGLBindings() {
127 InitializeDebugGLBindingsEGL();
128 InitializeDebugGLBindingsGL();
129 InitializeDebugGLBindingsOSMESA();
132 void ClearGLBindings() {
133 ClearGLBindingsEGL();
134 ClearGLBindingsGL();
135 ClearGLBindingsOSMESA();
136 SetGLImplementation(kGLImplementationNone);
138 UnloadGLNativeLibraries();
141 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
142 switch (GetGLImplementation()) {
143 case kGLImplementationEGLGLES2:
144 return GetGLWindowSystemBindingInfoEGL(info);
145 default:
146 return false;
148 return false;
151 } // namespace gfx