1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/geometry/vector2d_conversions.h"
7 #include "ui/gfx/geometry/safe_integer_conversions.h"
11 Vector2d
ToFlooredVector2d(const Vector2dF
& vector2d
) {
12 int x
= ToFlooredInt(vector2d
.x());
13 int y
= ToFlooredInt(vector2d
.y());
14 return Vector2d(x
, y
);
17 Vector2d
ToCeiledVector2d(const Vector2dF
& vector2d
) {
18 int x
= ToCeiledInt(vector2d
.x());
19 int y
= ToCeiledInt(vector2d
.y());
20 return Vector2d(x
, y
);
23 Vector2d
ToRoundedVector2d(const Vector2dF
& vector2d
) {
24 int x
= ToRoundedInt(vector2d
.x());
25 int y
= ToRoundedInt(vector2d
.y());
26 return Vector2d(x
, y
);