Removed unused icon resources from app_list.
[chromium-blink-merge.git] / ui / gfx / win / dpi.cc
blob6ea9ba829688f2c9d03cdc1a24bd9fa581f1139d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/win/dpi.h"
7 #include <windows.h>
8 #include "base/win/scoped_hdc.h"
9 #include "ui/gfx/display.h"
10 #include "ui/gfx/point_conversions.h"
11 #include "ui/gfx/rect_conversions.h"
12 #include "ui/gfx/size_conversions.h"
14 namespace {
16 int kDefaultDPIX = 96;
17 int kDefaultDPIY = 96;
19 bool force_highdpi_for_testing = false;
21 float g_device_scale_factor = 0.0f;
23 float GetUnforcedDeviceScaleFactor() {
24 // If the global device scale factor is initialized use it. This is to ensure
25 // we use the same scale factor across all callsites.
26 if (g_device_scale_factor)
27 return g_device_scale_factor;
28 return static_cast<float>(gfx::GetDPI().width()) /
29 static_cast<float>(kDefaultDPIX);
32 } // namespace
34 namespace gfx {
36 void InitDeviceScaleFactor(float scale) {
37 DCHECK_NE(0.0f, scale);
38 g_device_scale_factor = scale;
41 Size GetDPI() {
42 static int dpi_x = 0;
43 static int dpi_y = 0;
44 static bool should_initialize = true;
46 if (should_initialize) {
47 should_initialize = false;
48 base::win::ScopedGetDC screen_dc(NULL);
49 // This value is safe to cache for the life time of the app since the
50 // user must logout to change the DPI setting. This value also applies
51 // to all screens.
52 dpi_x = GetDeviceCaps(screen_dc, LOGPIXELSX);
53 dpi_y = GetDeviceCaps(screen_dc, LOGPIXELSY);
55 return Size(dpi_x, dpi_y);
58 float GetDPIScale() {
59 if (gfx::Display::HasForceDeviceScaleFactor())
60 return gfx::Display::GetForcedDeviceScaleFactor();
61 float dpi_scale = GetUnforcedDeviceScaleFactor();
62 if (dpi_scale <= 1.25) {
63 // Force 125% and below to 100% scale. We do this to maintain previous
64 // (non-DPI-aware) behavior where only the font size was boosted.
65 dpi_scale = 1.0;
67 return dpi_scale;
70 namespace win {
72 Point ScreenToDIPPoint(const Point& pixel_point) {
73 return ToFlooredPoint(ScalePoint(pixel_point, 1.0f / GetDPIScale()));
76 Point DIPToScreenPoint(const Point& dip_point) {
77 return ToFlooredPoint(ScalePoint(dip_point, GetDPIScale()));
80 Rect ScreenToDIPRect(const Rect& pixel_bounds) {
81 // It's important we scale the origin and size separately. If we instead
82 // calculated the size from the floored origin and ceiled right the size could
83 // vary depending upon where the two points land. That would cause problems
84 // for the places this code is used (in particular mapping from native window
85 // bounds to DIPs).
86 return Rect(ScreenToDIPPoint(pixel_bounds.origin()),
87 ScreenToDIPSize(pixel_bounds.size()));
90 Rect DIPToScreenRect(const Rect& dip_bounds) {
91 // See comment in ScreenToDIPRect for why we calculate size like this.
92 return Rect(DIPToScreenPoint(dip_bounds.origin()),
93 DIPToScreenSize(dip_bounds.size()));
96 Size ScreenToDIPSize(const Size& size_in_pixels) {
97 // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
98 return ToCeiledSize(ScaleSize(size_in_pixels, 1.0f / GetDPIScale()));
101 Size DIPToScreenSize(const Size& dip_size) {
102 // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
103 return ToCeiledSize(ScaleSize(dip_size, GetDPIScale()));
106 int GetSystemMetricsInDIP(int metric) {
107 return static_cast<int>(GetSystemMetrics(metric) / GetDPIScale() + 0.5);
110 } // namespace win
111 } // namespace gfx