Fix playing of 8-bit sample files via webaudio.
[chromium-blink-merge.git] / sql / connection.h
blob5807e36361ff200445f2d5321d5350bd5d747a42
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SQL_CONNECTION_H_
6 #define SQL_CONNECTION_H_
7 #pragma once
9 #include <map>
10 #include <set>
11 #include <string>
13 #include "base/basictypes.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/time.h"
17 class FilePath;
18 struct sqlite3;
19 struct sqlite3_stmt;
21 namespace sql {
23 class Statement;
25 // Uniquely identifies a statement. There are two modes of operation:
27 // - In the most common mode, you will use the source file and line number to
28 // identify your statement. This is a convienient way to get uniqueness for
29 // a statement that is only used in one place. Use the SQL_FROM_HERE macro
30 // to generate a StatementID.
32 // - In the "custom" mode you may use the statement from different places or
33 // need to manage it yourself for whatever reason. In this case, you should
34 // make up your own unique name and pass it to the StatementID. This name
35 // must be a static string, since this object only deals with pointers and
36 // assumes the underlying string doesn't change or get deleted.
38 // This object is copyable and assignable using the compiler-generated
39 // operator= and copy constructor.
40 class StatementID {
41 public:
42 // Creates a uniquely named statement with the given file ane line number.
43 // Normally you will use SQL_FROM_HERE instead of calling yourself.
44 StatementID(const char* file, int line)
45 : number_(line),
46 str_(file) {
49 // Creates a uniquely named statement with the given user-defined name.
50 explicit StatementID(const char* unique_name)
51 : number_(-1),
52 str_(unique_name) {
55 // This constructor is unimplemented and will generate a linker error if
56 // called. It is intended to try to catch people dynamically generating
57 // a statement name that will be deallocated and will cause a crash later.
58 // All strings must be static and unchanging!
59 explicit StatementID(const std::string& dont_ever_do_this);
61 // We need this to insert into our map.
62 bool operator<(const StatementID& other) const;
64 private:
65 int number_;
66 const char* str_;
69 #define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__)
71 class Connection;
73 // ErrorDelegate defines the interface to implement error handling and recovery
74 // for sqlite operations. This allows the rest of the classes to return true or
75 // false while the actual error code and causing statement are delivered using
76 // the OnError() callback.
77 // The tipical usage is to centralize the code designed to handle database
78 // corruption, low-level IO errors or locking violations.
79 class ErrorDelegate : public base::RefCounted<ErrorDelegate> {
80 public:
81 ErrorDelegate();
83 // |error| is an sqlite result code as seen in sqlite\preprocessed\sqlite3.h
84 // |connection| is db connection where the error happened and |stmt| is
85 // our best guess at the statement that triggered the error. Do not store
86 // these pointers.
88 // |stmt| MAY BE NULL if there is no statement causing the problem (i.e. on
89 // initialization).
91 // If the error condition has been fixed an the original statement succesfuly
92 // re-tried then returning SQLITE_OK is appropiate; otherwise is recomended
93 // that you return the original |error| or the appropiae error code.
94 virtual int OnError(int error, Connection* connection, Statement* stmt) = 0;
96 protected:
97 friend class base::RefCounted<ErrorDelegate>;
99 virtual ~ErrorDelegate();
102 class Connection {
103 private:
104 class StatementRef; // Forward declaration, see real one below.
106 public:
107 // The database is opened by calling Open[InMemory](). Any uncommitted
108 // transactions will be rolled back when this object is deleted.
109 Connection();
110 ~Connection();
112 // Pre-init configuration ----------------------------------------------------
114 // Sets the page size that will be used when creating a new database. This
115 // must be called before Init(), and will only have an effect on new
116 // databases.
118 // From sqlite.org: "The page size must be a power of two greater than or
119 // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum
120 // value for SQLITE_MAX_PAGE_SIZE is 32768."
121 void set_page_size(int page_size) { page_size_ = page_size; }
123 // Sets the number of pages that will be cached in memory by sqlite. The
124 // total cache size in bytes will be page_size * cache_size. This must be
125 // called before Open() to have an effect.
126 void set_cache_size(int cache_size) { cache_size_ = cache_size; }
128 // Call to put the database in exclusive locking mode. There is no "back to
129 // normal" flag because of some additional requirements sqlite puts on this
130 // transaition (requires another access to the DB) and because we don't
131 // actually need it.
133 // Exclusive mode means that the database is not unlocked at the end of each
134 // transaction, which means there may be less time spent initializing the
135 // next transaction because it doesn't have to re-aquire locks.
137 // This must be called before Open() to have an effect.
138 void set_exclusive_locking() { exclusive_locking_ = true; }
140 // Sets the object that will handle errors. Recomended that it should be set
141 // before calling Open(). If not set, the default is to ignore errors on
142 // release and assert on debug builds.
143 void set_error_delegate(ErrorDelegate* delegate) {
144 error_delegate_ = delegate;
147 // Initialization ------------------------------------------------------------
149 // Initializes the SQL connection for the given file, returning true if the
150 // file could be opened. You can call this or OpenInMemory.
151 bool Open(const FilePath& path);
153 // Initializes the SQL connection for a temporary in-memory database. There
154 // will be no associated file on disk, and the initial database will be
155 // empty. You can call this or Open.
156 bool OpenInMemory();
158 // Returns trie if the database has been successfully opened.
159 bool is_open() const { return !!db_; }
161 // Closes the database. This is automatically performed on destruction for
162 // you, but this allows you to close the database early. You must not call
163 // any other functions after closing it. It is permissable to call Close on
164 // an uninitialized or already-closed database.
165 void Close();
167 // Pre-loads the first <cache-size> pages into the cache from the file.
168 // If you expect to soon use a substantial portion of the database, this
169 // is much more efficient than allowing the pages to be populated organically
170 // since there is no per-page hard drive seeking. If the file is larger than
171 // the cache, the last part that doesn't fit in the cache will be brought in
172 // organically.
174 // This function assumes your class is using a meta table on the current
175 // database, as it openes a transaction on the meta table to force the
176 // database to be initialized. You should feel free to initialize the meta
177 // table after calling preload since the meta table will already be in the
178 // database if it exists, and if it doesn't exist, the database won't
179 // generally exist either.
180 void Preload();
182 // Transactions --------------------------------------------------------------
184 // Transaction management. We maintain a virtual transaction stack to emulate
185 // nested transactions since sqlite can't do nested transactions. The
186 // limitation is you can't roll back a sub transaction: if any transaction
187 // fails, all transactions open will also be rolled back. Any nested
188 // transactions after one has rolled back will return fail for Begin(). If
189 // Begin() fails, you must not call Commit or Rollback().
191 // Normally you should use sql::Transaction to manage a transaction, which
192 // will scope it to a C++ context.
193 bool BeginTransaction();
194 void RollbackTransaction();
195 bool CommitTransaction();
197 // Returns the current transaction nesting, which will be 0 if there are
198 // no open transactions.
199 int transaction_nesting() const { return transaction_nesting_; }
201 // Statements ----------------------------------------------------------------
203 // Executes the given SQL string, returning true on success. This is
204 // normally used for simple, 1-off statements that don't take any bound
205 // parameters and don't return any data (e.g. CREATE TABLE).
206 bool Execute(const char* sql);
208 // Returns true if we have a statement with the given identifier already
209 // cached. This is normally not necessary to call, but can be useful if the
210 // caller has to dynamically build up SQL to avoid doing so if it's already
211 // cached.
212 bool HasCachedStatement(const StatementID& id) const;
214 // Returns a statement for the given SQL using the statement cache. It can
215 // take a nontrivial amount of work to parse and compile a statement, so
216 // keeping commonly-used ones around for future use is important for
217 // performance.
219 // The SQL may have an error, so the caller must check validity of the
220 // statement before using it.
222 // The StatementID and the SQL must always correspond to one-another. The
223 // ID is the lookup into the cache, so crazy things will happen if you use
224 // different SQL with the same ID.
226 // You will normally use the SQL_FROM_HERE macro to generate a statement
227 // ID associated with the current line of code. This gives uniqueness without
228 // you having to manage unique names. See StatementID above for more.
230 // Example:
231 // sql::Statement stmt(connection_.GetCachedStatement(
232 // SQL_FROM_HERE, "SELECT * FROM foo"));
233 // if (!stmt)
234 // return false; // Error creating statement.
235 scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id,
236 const char* sql);
238 // Returns a non-cached statement for the given SQL. Use this for SQL that
239 // is only executed once or only rarely (there is overhead associated with
240 // keeping a statement cached).
242 // See GetCachedStatement above for examples and error information.
243 scoped_refptr<StatementRef> GetUniqueStatement(const char* sql);
245 // Info querying -------------------------------------------------------------
247 // Returns true if the given table exists.
248 bool DoesTableExist(const char* table_name) const;
250 // Returns true if a column with the given name exists in the given table.
251 bool DoesColumnExist(const char* table_name, const char* column_name) const;
253 // Returns sqlite's internal ID for the last inserted row. Valid only
254 // immediately after an insert.
255 int64 GetLastInsertRowId() const;
257 // Returns sqlite's count of the number of rows modified by the last
258 // statement executed. Will be 0 if no statement has executed or the database
259 // is closed.
260 int GetLastChangeCount() const;
262 // Errors --------------------------------------------------------------------
264 // Returns the error code associated with the last sqlite operation.
265 int GetErrorCode() const;
267 // Returns the errno associated with GetErrorCode(). See
268 // SQLITE_LAST_ERRNO in SQLite documentation.
269 int GetLastErrno() const;
271 // Returns a pointer to a statically allocated string associated with the
272 // last sqlite operation.
273 const char* GetErrorMessage() const;
275 private:
276 // Statement access StatementRef which we don't want to expose to erverybody
277 // (they should go through Statement).
278 friend class Statement;
280 // Internal initialize function used by both Init and InitInMemory. The file
281 // name is always 8 bits since we want to use the 8-bit version of
282 // sqlite3_open. The string can also be sqlite's special ":memory:" string.
283 bool OpenInternal(const std::string& file_name);
285 // A StatementRef is a refcounted wrapper around a sqlite statement pointer.
286 // Refcounting allows us to give these statements out to sql::Statement
287 // objects while also optionally maintaining a cache of compiled statements
288 // by just keeping a refptr to these objects.
290 // A statement ref can be valid, in which case it can be used, or invalid to
291 // indicate that the statement hasn't been created yet, has an error, or has
292 // been destroyed.
294 // The Connection may revoke a StatementRef in some error cases, so callers
295 // should always check validity before using.
296 class StatementRef : public base::RefCounted<StatementRef> {
297 public:
298 // Default constructor initializes to an invalid statement.
299 StatementRef();
300 StatementRef(Connection* connection, sqlite3_stmt* stmt);
302 // When true, the statement can be used.
303 bool is_valid() const { return !!stmt_; }
305 // If we've not been linked to a connection, this will be NULL. Guaranteed
306 // non-NULL when is_valid().
307 Connection* connection() const { return connection_; }
309 // Returns the sqlite statement if any. If the statement is not active,
310 // this will return NULL.
311 sqlite3_stmt* stmt() const { return stmt_; }
313 // Destroys the compiled statement and marks it NULL. The statement will
314 // no longer be active.
315 void Close();
317 private:
318 friend class base::RefCounted<StatementRef>;
320 ~StatementRef();
322 Connection* connection_;
323 sqlite3_stmt* stmt_;
325 DISALLOW_COPY_AND_ASSIGN(StatementRef);
327 friend class StatementRef;
329 // Executes a rollback statement, ignoring all transaction state. Used
330 // internally in the transaction management code.
331 void DoRollback();
333 // Called by a StatementRef when it's being created or destroyed. See
334 // open_statements_ below.
335 void StatementRefCreated(StatementRef* ref);
336 void StatementRefDeleted(StatementRef* ref);
338 // Frees all cached statements from statement_cache_.
339 void ClearCache();
341 // Called by Statement objects when an sqlite function returns an error.
342 // The return value is the error code reflected back to client code.
343 int OnSqliteError(int err, Statement* stmt);
345 // Like |Execute()|, but retries if the database is locked.
346 bool ExecuteWithTimeout(const char* sql, base::TimeDelta ms_timeout);
348 // The actual sqlite database. Will be NULL before Init has been called or if
349 // Init resulted in an error.
350 sqlite3* db_;
352 // Parameters we'll configure in sqlite before doing anything else. Zero means
353 // use the default value.
354 int page_size_;
355 int cache_size_;
356 bool exclusive_locking_;
358 // All cached statements. Keeping a reference to these statements means that
359 // they'll remain active.
360 typedef std::map<StatementID, scoped_refptr<StatementRef> >
361 CachedStatementMap;
362 CachedStatementMap statement_cache_;
364 // A list of all StatementRefs we've given out. Each ref must register with
365 // us when it's created or destroyed. This allows us to potentially close
366 // any open statements when we encounter an error.
367 typedef std::set<StatementRef*> StatementRefSet;
368 StatementRefSet open_statements_;
370 // Number of currently-nested transactions.
371 int transaction_nesting_;
373 // True if any of the currently nested transactions have been rolled back.
374 // When we get to the outermost transaction, this will determine if we do
375 // a rollback instead of a commit.
376 bool needs_rollback_;
378 // This object handles errors resulting from all forms of executing sqlite
379 // commands or statements. It can be null which means default handling.
380 scoped_refptr<ErrorDelegate> error_delegate_;
382 DISALLOW_COPY_AND_ASSIGN(Connection);
385 } // namespace sql
387 #endif // SQL_CONNECTION_H_