Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / frame_host / frame_tree_node.cc
blobebc542e56e31bb2ac71100892bb80ec38d72d15f
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/frame_host/frame_tree_node.h"
7 #include <queue>
9 #include "base/stl_util.h"
10 #include "content/browser/frame_host/frame_tree.h"
11 #include "content/browser/frame_host/navigator.h"
12 #include "content/browser/frame_host/render_frame_host_impl.h"
13 #include "content/browser/renderer_host/render_view_host_impl.h"
15 namespace content {
17 int64 FrameTreeNode::next_frame_tree_node_id_ = 1;
19 FrameTreeNode::FrameTreeNode(FrameTree* frame_tree,
20 Navigator* navigator,
21 RenderFrameHostDelegate* render_frame_delegate,
22 RenderViewHostDelegate* render_view_delegate,
23 RenderWidgetHostDelegate* render_widget_delegate,
24 RenderFrameHostManager::Delegate* manager_delegate,
25 const std::string& name)
26 : frame_tree_(frame_tree),
27 navigator_(navigator),
28 render_manager_(this,
29 render_frame_delegate,
30 render_view_delegate,
31 render_widget_delegate,
32 manager_delegate),
33 frame_tree_node_id_(next_frame_tree_node_id_++),
34 frame_name_(name),
35 parent_(NULL) {}
37 FrameTreeNode::~FrameTreeNode() {
40 bool FrameTreeNode::IsMainFrame() const {
41 return frame_tree_->root() == this;
44 void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child,
45 int frame_routing_id) {
46 // Initialize the RenderFrameHost for the new node. We always create child
47 // frames in the same SiteInstance as the current frame, and they can swap to
48 // a different one if they navigate away.
49 child->render_manager()->Init(
50 render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(),
51 render_manager_.current_host()->GetSiteInstance(),
52 render_manager_.current_host()->GetRoutingID(),
53 frame_routing_id);
54 child->set_parent(this);
55 children_.push_back(child.release());
58 void FrameTreeNode::RemoveChild(FrameTreeNode* child) {
59 std::vector<FrameTreeNode*>::iterator iter;
61 for (iter = children_.begin(); iter != children_.end(); ++iter) {
62 if ((*iter) == child)
63 break;
66 if (iter != children_.end()) {
67 // Subtle: we need to make sure the node is gone from the tree before
68 // observers are notified of its deletion.
69 scoped_ptr<FrameTreeNode> node_to_delete(*iter);
70 children_.weak_erase(iter);
71 node_to_delete->set_parent(NULL);
72 node_to_delete.reset();
76 void FrameTreeNode::ResetForNewProcess() {
77 current_url_ = GURL();
79 // The children may not have been cleared if a cross-process navigation
80 // commits before the old process cleans everything up. Make sure the child
81 // nodes get deleted before swapping to a new process.
82 ScopedVector<FrameTreeNode> old_children = children_.Pass();
83 old_children.clear(); // May notify observers.
86 } // namespace content