Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / gamepad / gamepad_platform_data_fetcher_mac.h
blob54e65392864555f1ebab8b8a044af61e5a8b819b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/mac/scoped_cftyperef.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "build/build_config.h"
13 #include "content/browser/gamepad/gamepad_data_fetcher.h"
14 #include "content/browser/gamepad/gamepad_standard_mappings.h"
15 #include "content/browser/gamepad/xbox_data_fetcher_mac.h"
16 #include "content/common/gamepad_hardware_buffer.h"
17 #include "third_party/WebKit/public/platform/WebGamepads.h"
19 #include <CoreFoundation/CoreFoundation.h>
20 #include <IOKit/hid/IOHIDManager.h>
22 #if defined(__OBJC__)
23 @class NSArray;
24 #else
25 class NSArray;
26 #endif
28 namespace content {
30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher,
31 public XboxDataFetcher::Delegate {
32 public:
33 GamepadPlatformDataFetcherMac();
34 virtual ~GamepadPlatformDataFetcherMac();
35 virtual void GetGamepadData(blink::WebGamepads* pads,
36 bool devices_changed_hint) OVERRIDE;
37 virtual void PauseHint(bool paused) OVERRIDE;
39 private:
40 bool enabled_;
41 base::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_;
43 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context);
44 static void DeviceAddCallback(void* context,
45 IOReturn result,
46 void* sender,
47 IOHIDDeviceRef ref);
48 static void DeviceRemoveCallback(void* context,
49 IOReturn result,
50 void* sender,
51 IOHIDDeviceRef ref);
52 static void ValueChangedCallback(void* context,
53 IOReturn result,
54 void* sender,
55 IOHIDValueRef ref);
57 size_t GetEmptySlot();
58 size_t GetSlotForDevice(IOHIDDeviceRef device);
59 size_t GetSlotForXboxDevice(XboxController* device);
61 void DeviceAdd(IOHIDDeviceRef device);
62 void AddButtonsAndAxes(NSArray* elements, size_t slot);
63 void DeviceRemove(IOHIDDeviceRef device);
64 void ValueChanged(IOHIDValueRef value);
66 virtual void XboxDeviceAdd(XboxController* device) OVERRIDE;
67 virtual void XboxDeviceRemove(XboxController* device) OVERRIDE;
68 virtual void XboxValueChanged(XboxController* device,
69 const XboxController::Data& data) OVERRIDE;
71 void RegisterForNotifications();
72 void UnregisterFromNotifications();
74 scoped_ptr<XboxDataFetcher> xbox_fetcher_;
76 blink::WebGamepads data_;
78 // Side-band data that's not passed to the consumer, but we need to maintain
79 // to update data_.
80 struct AssociatedData {
81 bool is_xbox;
82 union {
83 struct {
84 IOHIDDeviceRef device_ref;
85 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap];
86 IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap];
87 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap];
88 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap];
89 // Function to map from device data to standard layout, if available.
90 // May be null if no mapping is available.
91 GamepadStandardMappingFunction mapper;
92 } hid;
93 struct {
94 XboxController* device;
95 UInt32 location_id;
96 } xbox;
99 AssociatedData associated_[blink::WebGamepads::itemsLengthCap];
101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac);
104 } // namespace content
106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_