Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / renderer_host / input / input_router_impl.cc
blob441f9384bb8745e05efd53d9e1e645aa94255124
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/input/input_router_impl.h"
7 #include <math.h>
9 #include "base/auto_reset.h"
10 #include "base/command_line.h"
11 #include "base/metrics/histogram.h"
12 #include "base/strings/string_number_conversions.h"
13 #include "content/browser/renderer_host/input/gesture_event_queue.h"
14 #include "content/browser/renderer_host/input/input_ack_handler.h"
15 #include "content/browser/renderer_host/input/input_router_client.h"
16 #include "content/browser/renderer_host/input/touch_event_queue.h"
17 #include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
18 #include "content/common/content_constants_internal.h"
19 #include "content/common/edit_command.h"
20 #include "content/common/input/input_event_ack_state.h"
21 #include "content/common/input/touch_action.h"
22 #include "content/common/input/web_touch_event_traits.h"
23 #include "content/common/input_messages.h"
24 #include "content/common/view_messages.h"
25 #include "content/public/browser/notification_service.h"
26 #include "content/public/browser/notification_types.h"
27 #include "content/public/browser/user_metrics.h"
28 #include "content/public/common/content_switches.h"
29 #include "ipc/ipc_sender.h"
30 #include "ui/events/event.h"
31 #include "ui/events/keycodes/keyboard_codes.h"
33 using base::Time;
34 using base::TimeDelta;
35 using base::TimeTicks;
36 using blink::WebGestureEvent;
37 using blink::WebInputEvent;
38 using blink::WebKeyboardEvent;
39 using blink::WebMouseEvent;
40 using blink::WebMouseWheelEvent;
42 namespace content {
43 namespace {
45 const char* GetEventAckName(InputEventAckState ack_result) {
46 switch(ack_result) {
47 case INPUT_EVENT_ACK_STATE_UNKNOWN: return "UNKNOWN";
48 case INPUT_EVENT_ACK_STATE_CONSUMED: return "CONSUMED";
49 case INPUT_EVENT_ACK_STATE_NOT_CONSUMED: return "NOT_CONSUMED";
50 case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS: return "NO_CONSUMER_EXISTS";
51 case INPUT_EVENT_ACK_STATE_IGNORED: return "IGNORED";
53 DLOG(WARNING) << "Unhandled InputEventAckState in GetEventAckName.";
54 return "";
57 } // namespace
59 InputRouterImpl::Config::Config() {
62 InputRouterImpl::InputRouterImpl(IPC::Sender* sender,
63 InputRouterClient* client,
64 InputAckHandler* ack_handler,
65 int routing_id,
66 const Config& config)
67 : sender_(sender),
68 client_(client),
69 ack_handler_(ack_handler),
70 routing_id_(routing_id),
71 select_range_pending_(false),
72 move_caret_pending_(false),
73 mouse_move_pending_(false),
74 mouse_wheel_pending_(false),
75 current_view_flags_(0),
76 current_ack_source_(ACK_SOURCE_NONE),
77 flush_requested_(false),
78 touch_event_queue_(this, config.touch_config),
79 gesture_event_queue_(this, this, config.gesture_config) {
80 DCHECK(sender);
81 DCHECK(client);
82 DCHECK(ack_handler);
83 UpdateTouchAckTimeoutEnabled();
86 InputRouterImpl::~InputRouterImpl() {}
88 void InputRouterImpl::Flush() {
89 flush_requested_ = true;
90 SignalFlushedIfNecessary();
93 bool InputRouterImpl::SendInput(scoped_ptr<IPC::Message> message) {
94 DCHECK(IPC_MESSAGE_ID_CLASS(message->type()) == InputMsgStart);
95 switch (message->type()) {
96 // Check for types that require an ACK.
97 case InputMsg_SelectRange::ID:
98 return SendSelectRange(message.Pass());
99 case InputMsg_MoveCaret::ID:
100 return SendMoveCaret(message.Pass());
101 case InputMsg_HandleInputEvent::ID:
102 NOTREACHED() << "WebInputEvents should never be sent via SendInput.";
103 return false;
104 default:
105 return Send(message.release());
109 void InputRouterImpl::SendMouseEvent(
110 const MouseEventWithLatencyInfo& mouse_event) {
111 if (mouse_event.event.type == WebInputEvent::MouseDown &&
112 gesture_event_queue_.GetTouchpadTapSuppressionController()->
113 ShouldDeferMouseDown(mouse_event))
114 return;
115 if (mouse_event.event.type == WebInputEvent::MouseUp &&
116 gesture_event_queue_.GetTouchpadTapSuppressionController()->
117 ShouldSuppressMouseUp())
118 return;
120 SendMouseEventImmediately(mouse_event);
123 void InputRouterImpl::SendWheelEvent(
124 const MouseWheelEventWithLatencyInfo& wheel_event) {
125 SendWheelEvent(QueuedWheelEvent(wheel_event, false));
128 void InputRouterImpl::SendWheelEvent(const QueuedWheelEvent& wheel_event) {
129 if (mouse_wheel_pending_) {
130 // If there's already a mouse wheel event waiting to be sent to the
131 // renderer, add the new deltas to that event. Not doing so (e.g., by
132 // dropping the old event, as for mouse moves) results in very slow
133 // scrolling on the Mac (on which many, very small wheel events are sent).
134 // Note that we can't coalesce wheel events for pinches because the GEQ
135 // expects one ACK for each (but it's fine to coalesce non-pinch wheels
136 // into a pinch one). Note that the GestureEventQueue ensures we only
137 // ever have a single pinch event queued here.
138 if (coalesced_mouse_wheel_events_.empty() ||
139 wheel_event.synthesized_from_pinch ||
140 !coalesced_mouse_wheel_events_.back().event.CanCoalesceWith(
141 wheel_event.event)) {
142 coalesced_mouse_wheel_events_.push_back(wheel_event);
143 } else {
144 coalesced_mouse_wheel_events_.back().event.CoalesceWith(
145 wheel_event.event);
147 return;
150 mouse_wheel_pending_ = true;
151 current_wheel_event_ = wheel_event;
153 LOCAL_HISTOGRAM_COUNTS_100("Renderer.WheelQueueSize",
154 coalesced_mouse_wheel_events_.size());
156 FilterAndSendWebInputEvent(
157 wheel_event.event.event, wheel_event.event.latency, false);
160 void InputRouterImpl::SendKeyboardEvent(const NativeWebKeyboardEvent& key_event,
161 const ui::LatencyInfo& latency_info,
162 bool is_keyboard_shortcut) {
163 // Put all WebKeyboardEvent objects in a queue since we can't trust the
164 // renderer and we need to give something to the HandleKeyboardEvent
165 // handler.
166 key_queue_.push_back(key_event);
167 LOCAL_HISTOGRAM_COUNTS_100("Renderer.KeyboardQueueSize", key_queue_.size());
169 gesture_event_queue_.FlingHasBeenHalted();
171 // Only forward the non-native portions of our event.
172 FilterAndSendWebInputEvent(key_event, latency_info, is_keyboard_shortcut);
175 void InputRouterImpl::SendGestureEvent(
176 const GestureEventWithLatencyInfo& original_gesture_event) {
177 input_stream_validator_.Validate(original_gesture_event.event);
179 GestureEventWithLatencyInfo gesture_event(original_gesture_event);
181 if (touch_action_filter_.FilterGestureEvent(&gesture_event.event))
182 return;
184 if (gesture_event.event.sourceDevice == blink::WebGestureDeviceTouchscreen)
185 touch_event_queue_.OnGestureScrollEvent(gesture_event);
187 if (!gesture_event_queue_.ShouldForward(gesture_event))
188 return;
190 SendGestureEventImmediately(gesture_event);
193 void InputRouterImpl::SendTouchEvent(
194 const TouchEventWithLatencyInfo& touch_event) {
195 input_stream_validator_.Validate(touch_event.event);
196 touch_event_queue_.QueueEvent(touch_event);
199 // Forwards MouseEvent without passing it through
200 // TouchpadTapSuppressionController.
201 void InputRouterImpl::SendMouseEventImmediately(
202 const MouseEventWithLatencyInfo& mouse_event) {
203 // Avoid spamming the renderer with mouse move events. It is important
204 // to note that WM_MOUSEMOVE events are anyways synthetic, but since our
205 // thread is able to rapidly consume WM_MOUSEMOVE events, we may get way
206 // more WM_MOUSEMOVE events than we wish to send to the renderer.
207 if (mouse_event.event.type == WebInputEvent::MouseMove) {
208 if (mouse_move_pending_) {
209 if (!next_mouse_move_)
210 next_mouse_move_.reset(new MouseEventWithLatencyInfo(mouse_event));
211 else
212 next_mouse_move_->CoalesceWith(mouse_event);
213 return;
215 mouse_move_pending_ = true;
218 FilterAndSendWebInputEvent(mouse_event.event, mouse_event.latency, false);
221 void InputRouterImpl::SendTouchEventImmediately(
222 const TouchEventWithLatencyInfo& touch_event) {
223 if (WebTouchEventTraits::IsTouchSequenceStart(touch_event.event)) {
224 touch_action_filter_.ResetTouchAction();
225 // Note that if the previous touch-action was TOUCH_ACTION_NONE, enabling
226 // the timeout here will not take effect until the *following* touch
227 // sequence. This is a desirable side-effect, giving the renderer a chance
228 // to send a touch-action response without racing against the ack timeout.
229 UpdateTouchAckTimeoutEnabled();
232 FilterAndSendWebInputEvent(touch_event.event, touch_event.latency, false);
235 void InputRouterImpl::SendGestureEventImmediately(
236 const GestureEventWithLatencyInfo& gesture_event) {
237 if (gesture_event.event.type == WebInputEvent::GesturePinchUpdate &&
238 gesture_event.event.sourceDevice == blink::WebGestureDeviceTouchpad) {
239 SendSyntheticWheelEventForPinch(gesture_event);
240 return;
243 FilterAndSendWebInputEvent(gesture_event.event, gesture_event.latency, false);
246 const NativeWebKeyboardEvent* InputRouterImpl::GetLastKeyboardEvent() const {
247 if (key_queue_.empty())
248 return NULL;
249 return &key_queue_.front();
252 bool InputRouterImpl::ShouldForwardTouchEvent() const {
253 // Always send a touch event if the renderer has a touch-event handler or
254 // there are pending touch events.
255 return touch_event_queue_.has_handlers() || !touch_event_queue_.empty();
258 void InputRouterImpl::OnViewUpdated(int view_flags) {
259 current_view_flags_ = view_flags;
261 // A fixed page scale or mobile viewport should disable the touch ack timeout.
262 UpdateTouchAckTimeoutEnabled();
265 bool InputRouterImpl::OnMessageReceived(const IPC::Message& message) {
266 bool handled = true;
267 IPC_BEGIN_MESSAGE_MAP(InputRouterImpl, message)
268 IPC_MESSAGE_HANDLER(InputHostMsg_HandleInputEvent_ACK, OnInputEventAck)
269 IPC_MESSAGE_HANDLER(InputHostMsg_DidOverscroll, OnDidOverscroll)
270 IPC_MESSAGE_HANDLER(ViewHostMsg_MoveCaret_ACK, OnMsgMoveCaretAck)
271 IPC_MESSAGE_HANDLER(ViewHostMsg_SelectRange_ACK, OnSelectRangeAck)
272 IPC_MESSAGE_HANDLER(ViewHostMsg_HasTouchEventHandlers,
273 OnHasTouchEventHandlers)
274 IPC_MESSAGE_HANDLER(InputHostMsg_SetTouchAction,
275 OnSetTouchAction)
276 IPC_MESSAGE_UNHANDLED(handled = false)
277 IPC_END_MESSAGE_MAP()
279 return handled;
282 void InputRouterImpl::OnTouchEventAck(const TouchEventWithLatencyInfo& event,
283 InputEventAckState ack_result) {
284 // Touchstart events sent to the renderer indicate a new touch sequence, but
285 // in some cases we may filter out sending the touchstart - catch those here.
286 if (WebTouchEventTraits::IsTouchSequenceStart(event.event) &&
287 ack_result == INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS) {
288 touch_action_filter_.ResetTouchAction();
289 UpdateTouchAckTimeoutEnabled();
291 ack_handler_->OnTouchEventAck(event, ack_result);
294 void InputRouterImpl::OnGestureEventAck(
295 const GestureEventWithLatencyInfo& event,
296 InputEventAckState ack_result) {
297 touch_event_queue_.OnGestureEventAck(event, ack_result);
298 ack_handler_->OnGestureEventAck(event, ack_result);
301 bool InputRouterImpl::SendSelectRange(scoped_ptr<IPC::Message> message) {
302 DCHECK(message->type() == InputMsg_SelectRange::ID);
303 if (select_range_pending_) {
304 next_selection_range_ = message.Pass();
305 return true;
308 select_range_pending_ = true;
309 return Send(message.release());
312 bool InputRouterImpl::SendMoveCaret(scoped_ptr<IPC::Message> message) {
313 DCHECK(message->type() == InputMsg_MoveCaret::ID);
314 if (move_caret_pending_) {
315 next_move_caret_ = message.Pass();
316 return true;
319 move_caret_pending_ = true;
320 return Send(message.release());
323 bool InputRouterImpl::Send(IPC::Message* message) {
324 return sender_->Send(message);
327 void InputRouterImpl::FilterAndSendWebInputEvent(
328 const WebInputEvent& input_event,
329 const ui::LatencyInfo& latency_info,
330 bool is_keyboard_shortcut) {
331 TRACE_EVENT1("input",
332 "InputRouterImpl::FilterAndSendWebInputEvent",
333 "type",
334 WebInputEventTraits::GetName(input_event.type));
336 // Any input event cancels a pending mouse move event.
337 next_mouse_move_.reset();
339 OfferToHandlers(input_event, latency_info, is_keyboard_shortcut);
342 void InputRouterImpl::OfferToHandlers(const WebInputEvent& input_event,
343 const ui::LatencyInfo& latency_info,
344 bool is_keyboard_shortcut) {
345 output_stream_validator_.Validate(input_event);
347 if (OfferToClient(input_event, latency_info))
348 return;
350 OfferToRenderer(input_event, latency_info, is_keyboard_shortcut);
352 // Touch events should always indicate in the event whether they are
353 // cancelable (respect ACK disposition) or not.
354 bool ignores_ack = WebInputEventTraits::IgnoresAckDisposition(input_event);
355 if (WebInputEvent::isTouchEventType(input_event.type)) {
356 DCHECK(!ignores_ack ==
357 static_cast<const blink::WebTouchEvent&>(input_event).cancelable);
360 // If we don't care about the ack disposition, send the ack immediately.
361 if (ignores_ack) {
362 ProcessInputEventAck(input_event.type,
363 INPUT_EVENT_ACK_STATE_IGNORED,
364 latency_info,
365 IGNORING_DISPOSITION);
369 bool InputRouterImpl::OfferToClient(const WebInputEvent& input_event,
370 const ui::LatencyInfo& latency_info) {
371 bool consumed = false;
373 InputEventAckState filter_ack =
374 client_->FilterInputEvent(input_event, latency_info);
375 switch (filter_ack) {
376 case INPUT_EVENT_ACK_STATE_CONSUMED:
377 case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS:
378 // Send the ACK and early exit.
379 next_mouse_move_.reset();
380 ProcessInputEventAck(input_event.type, filter_ack, latency_info, CLIENT);
381 // WARNING: |this| may be deleted at this point.
382 consumed = true;
383 break;
384 case INPUT_EVENT_ACK_STATE_UNKNOWN:
385 // Simply drop the event.
386 consumed = true;
387 break;
388 default:
389 break;
392 return consumed;
395 bool InputRouterImpl::OfferToRenderer(const WebInputEvent& input_event,
396 const ui::LatencyInfo& latency_info,
397 bool is_keyboard_shortcut) {
398 if (Send(new InputMsg_HandleInputEvent(
399 routing_id(), &input_event, latency_info, is_keyboard_shortcut))) {
400 // Ack messages for ignored ack event types should never be sent by the
401 // renderer. Consequently, such event types should not affect event time
402 // or in-flight event count metrics.
403 if (!WebInputEventTraits::IgnoresAckDisposition(input_event)) {
404 input_event_start_time_ = TimeTicks::Now();
405 client_->IncrementInFlightEventCount();
407 return true;
409 return false;
412 void InputRouterImpl::SendSyntheticWheelEventForPinch(
413 const GestureEventWithLatencyInfo& pinch_event) {
414 // We match typical trackpad behavior on Windows by sending fake wheel events
415 // with the ctrl modifier set when we see trackpad pinch gestures. Ideally
416 // we'd someday get a standard 'pinch' event and send that instead.
418 WebMouseWheelEvent wheelEvent;
419 wheelEvent.type = WebInputEvent::MouseWheel;
420 wheelEvent.timeStampSeconds = pinch_event.event.timeStampSeconds;
421 wheelEvent.windowX = wheelEvent.x = pinch_event.event.x;
422 wheelEvent.windowY = wheelEvent.y = pinch_event.event.y;
423 wheelEvent.globalX = pinch_event.event.globalX;
424 wheelEvent.globalY = pinch_event.event.globalY;
425 wheelEvent.modifiers =
426 pinch_event.event.modifiers | WebInputEvent::ControlKey;
427 wheelEvent.deltaX = 0;
428 // The function to convert scales to deltaY values is designed to be
429 // compatible with websites existing use of wheel events, and with existing
430 // Windows trackpad behavior. In particular, we want:
431 // - deltas should accumulate via addition: f(s1*s2)==f(s1)+f(s2)
432 // - deltas should invert via negation: f(1/s) == -f(s)
433 // - zoom in should be positive: f(s) > 0 iff s > 1
434 // - magnitude roughly matches wheels: f(2) > 25 && f(2) < 100
435 // - a formula that's relatively easy to use from JavaScript
436 // Note that 'wheel' event deltaY values have their sign inverted. So to
437 // convert a wheel deltaY back to a scale use Math.exp(-deltaY/100).
438 DCHECK_GT(pinch_event.event.data.pinchUpdate.scale, 0);
439 wheelEvent.deltaY = 100.0f * log(pinch_event.event.data.pinchUpdate.scale);
440 wheelEvent.hasPreciseScrollingDeltas = true;
441 wheelEvent.wheelTicksX = 0;
442 wheelEvent.wheelTicksY =
443 pinch_event.event.data.pinchUpdate.scale > 1 ? 1 : -1;
445 SendWheelEvent(QueuedWheelEvent(
446 MouseWheelEventWithLatencyInfo(wheelEvent, pinch_event.latency), true));
449 void InputRouterImpl::OnInputEventAck(
450 const InputHostMsg_HandleInputEvent_ACK_Params& ack) {
451 client_->DecrementInFlightEventCount();
453 // Log the time delta for processing an input event.
454 TimeDelta delta = TimeTicks::Now() - input_event_start_time_;
455 UMA_HISTOGRAM_TIMES("MPArch.IIR_InputEventDelta", delta);
457 if (ack.overscroll) {
458 DCHECK(ack.type == WebInputEvent::MouseWheel ||
459 ack.type == WebInputEvent::GestureScrollUpdate);
460 OnDidOverscroll(*ack.overscroll);
463 ProcessInputEventAck(ack.type, ack.state, ack.latency, RENDERER);
464 // WARNING: |this| may be deleted at this point.
466 // This is used only for testing, and the other end does not use the
467 // source object. On linux, specifying
468 // Source<RenderWidgetHost> results in a very strange
469 // runtime error in the epilogue of the enclosing
470 // (ProcessInputEventAck) method, but not on other platforms; using
471 // 'void' instead is just as safe (since NotificationSource
472 // is not actually typesafe) and avoids this error.
473 int type = static_cast<int>(ack.type);
474 NotificationService::current()->Notify(
475 NOTIFICATION_RENDER_WIDGET_HOST_DID_RECEIVE_INPUT_EVENT_ACK,
476 Source<void>(this),
477 Details<int>(&type));
480 void InputRouterImpl::OnDidOverscroll(const DidOverscrollParams& params) {
481 client_->DidOverscroll(params);
484 void InputRouterImpl::OnMsgMoveCaretAck() {
485 move_caret_pending_ = false;
486 if (next_move_caret_)
487 SendMoveCaret(next_move_caret_.Pass());
490 void InputRouterImpl::OnSelectRangeAck() {
491 select_range_pending_ = false;
492 if (next_selection_range_)
493 SendSelectRange(next_selection_range_.Pass());
496 void InputRouterImpl::OnHasTouchEventHandlers(bool has_handlers) {
497 TRACE_EVENT1("input", "InputRouterImpl::OnHasTouchEventHandlers",
498 "has_handlers", has_handlers);
500 // Lack of a touch handler indicates that the page either has no touch-action
501 // modifiers or that all its touch-action modifiers are auto. Resetting the
502 // touch-action here allows forwarding of subsequent gestures even if the
503 // underlying touches never reach the router.
504 // TODO(jdduke): Reset touch-action only at the end of a touch sequence to
505 // prevent potentially strange mid-sequence behavior, crbug.com/375940.
506 if (!has_handlers)
507 touch_action_filter_.ResetTouchAction();
509 touch_event_queue_.OnHasTouchEventHandlers(has_handlers);
510 client_->OnHasTouchEventHandlers(has_handlers);
513 void InputRouterImpl::OnSetTouchAction(TouchAction touch_action) {
514 // Synthetic touchstart events should get filtered out in RenderWidget.
515 DCHECK(touch_event_queue_.IsPendingAckTouchStart());
516 TRACE_EVENT1("input", "InputRouterImpl::OnSetTouchAction",
517 "action", touch_action);
519 touch_action_filter_.OnSetTouchAction(touch_action);
521 // TOUCH_ACTION_NONE should disable the touch ack timeout.
522 UpdateTouchAckTimeoutEnabled();
525 void InputRouterImpl::ProcessInputEventAck(
526 WebInputEvent::Type event_type,
527 InputEventAckState ack_result,
528 const ui::LatencyInfo& latency_info,
529 AckSource ack_source) {
530 TRACE_EVENT2("input", "InputRouterImpl::ProcessInputEventAck",
531 "type", WebInputEventTraits::GetName(event_type),
532 "ack", GetEventAckName(ack_result));
534 // Note: The keyboard ack must be treated carefully, as it may result in
535 // synchronous destruction of |this|. Handling immediately guards against
536 // future references to |this|, as with |auto_reset_current_ack_source| below.
537 if (WebInputEvent::isKeyboardEventType(event_type)) {
538 ProcessKeyboardAck(event_type, ack_result);
539 // WARNING: |this| may be deleted at this point.
540 return;
543 base::AutoReset<AckSource> auto_reset_current_ack_source(
544 &current_ack_source_, ack_source);
546 if (WebInputEvent::isMouseEventType(event_type)) {
547 ProcessMouseAck(event_type, ack_result);
548 } else if (event_type == WebInputEvent::MouseWheel) {
549 ProcessWheelAck(ack_result, latency_info);
550 } else if (WebInputEvent::isTouchEventType(event_type)) {
551 ProcessTouchAck(ack_result, latency_info);
552 } else if (WebInputEvent::isGestureEventType(event_type)) {
553 ProcessGestureAck(event_type, ack_result, latency_info);
554 } else if (event_type != WebInputEvent::Undefined) {
555 ack_handler_->OnUnexpectedEventAck(InputAckHandler::BAD_ACK_MESSAGE);
558 SignalFlushedIfNecessary();
561 void InputRouterImpl::ProcessKeyboardAck(blink::WebInputEvent::Type type,
562 InputEventAckState ack_result) {
563 if (key_queue_.empty()) {
564 ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_ACK);
565 } else if (key_queue_.front().type != type) {
566 // Something must be wrong. Clear the |key_queue_| and char event
567 // suppression so that we can resume from the error.
568 key_queue_.clear();
569 ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_EVENT_TYPE);
570 } else {
571 NativeWebKeyboardEvent front_item = key_queue_.front();
572 key_queue_.pop_front();
574 ack_handler_->OnKeyboardEventAck(front_item, ack_result);
575 // WARNING: This InputRouterImpl can be deallocated at this point
576 // (i.e. in the case of Ctrl+W, where the call to
577 // HandleKeyboardEvent destroys this InputRouterImpl).
578 // TODO(jdduke): crbug.com/274029 - Make ack-triggered shutdown async.
582 void InputRouterImpl::ProcessMouseAck(blink::WebInputEvent::Type type,
583 InputEventAckState ack_result) {
584 if (type != WebInputEvent::MouseMove)
585 return;
587 DCHECK(mouse_move_pending_);
588 mouse_move_pending_ = false;
590 if (next_mouse_move_) {
591 DCHECK(next_mouse_move_->event.type == WebInputEvent::MouseMove);
592 scoped_ptr<MouseEventWithLatencyInfo> next_mouse_move
593 = next_mouse_move_.Pass();
594 SendMouseEvent(*next_mouse_move);
598 void InputRouterImpl::ProcessWheelAck(InputEventAckState ack_result,
599 const ui::LatencyInfo& latency) {
600 // TODO(miletus): Add renderer side latency to each uncoalesced mouse
601 // wheel event and add terminal component to each of them.
602 current_wheel_event_.event.latency.AddNewLatencyFrom(latency);
604 if (current_wheel_event_.synthesized_from_pinch) {
605 // Ack the GesturePinchUpdate event that generated this wheel event.
606 ProcessInputEventAck(WebInputEvent::GesturePinchUpdate,
607 ack_result,
608 current_wheel_event_.event.latency,
609 current_ack_source_);
610 } else {
611 // Process the unhandled wheel event here before calling SendWheelEvent()
612 // since it will mutate current_wheel_event_.
613 ack_handler_->OnWheelEventAck(current_wheel_event_.event, ack_result);
616 // Mark the wheel event complete only after the ACKs have been handled above.
617 // For example, ACKing the GesturePinchUpdate could cause another
618 // GesturePinchUpdate to be sent, which should queue a wheel event rather than
619 // send it immediately.
620 mouse_wheel_pending_ = false;
622 // Send the next (coalesced or synthetic) mouse wheel event.
623 if (!coalesced_mouse_wheel_events_.empty()) {
624 QueuedWheelEvent next_wheel_event = coalesced_mouse_wheel_events_.front();
625 coalesced_mouse_wheel_events_.pop_front();
626 SendWheelEvent(next_wheel_event);
630 void InputRouterImpl::ProcessGestureAck(WebInputEvent::Type type,
631 InputEventAckState ack_result,
632 const ui::LatencyInfo& latency) {
633 if (!gesture_event_queue_.ExpectingGestureAck())
634 return;
636 // |gesture_event_queue_| will forward to OnGestureEventAck when appropriate.
637 gesture_event_queue_.ProcessGestureAck(ack_result, type, latency);
640 void InputRouterImpl::ProcessTouchAck(
641 InputEventAckState ack_result,
642 const ui::LatencyInfo& latency) {
643 // |touch_event_queue_| will forward to OnTouchEventAck when appropriate.
644 touch_event_queue_.ProcessTouchAck(ack_result, latency);
647 void InputRouterImpl::UpdateTouchAckTimeoutEnabled() {
648 // Mobile sites tend to be well-behaved with respect to touch handling, so
649 // they have less need for the touch timeout fallback.
650 const bool fixed_page_scale = (current_view_flags_ & FIXED_PAGE_SCALE) != 0;
651 const bool mobile_viewport = (current_view_flags_ & MOBILE_VIEWPORT) != 0;
653 // TOUCH_ACTION_NONE will prevent scrolling, in which case the timeout serves
654 // little purpose. It's also a strong signal that touch handling is critical
655 // to page functionality, so the timeout could do more harm than good.
656 const bool touch_action_none =
657 touch_action_filter_.allowed_touch_action() == TOUCH_ACTION_NONE;
659 const bool touch_ack_timeout_enabled = !fixed_page_scale &&
660 !mobile_viewport &&
661 !touch_action_none;
662 touch_event_queue_.SetAckTimeoutEnabled(touch_ack_timeout_enabled);
665 void InputRouterImpl::SignalFlushedIfNecessary() {
666 if (!flush_requested_)
667 return;
669 if (HasPendingEvents())
670 return;
672 flush_requested_ = false;
673 client_->DidFlush();
676 bool InputRouterImpl::HasPendingEvents() const {
677 return !touch_event_queue_.empty() ||
678 !gesture_event_queue_.empty() ||
679 !key_queue_.empty() ||
680 mouse_move_pending_ ||
681 mouse_wheel_pending_ ||
682 select_range_pending_ ||
683 move_caret_pending_;
686 InputRouterImpl::QueuedWheelEvent::QueuedWheelEvent()
687 : synthesized_from_pinch(false) {
690 InputRouterImpl::QueuedWheelEvent::QueuedWheelEvent(
691 const MouseWheelEventWithLatencyInfo& event,
692 bool synthesized_from_pinch)
693 : event(event), synthesized_from_pinch(synthesized_from_pinch) {
696 InputRouterImpl::QueuedWheelEvent::~QueuedWheelEvent() {
699 } // namespace content