Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / renderer_host / input / input_router_impl_unittest.cc
blob713ae5f84577f817a9f99f6e05e9b3a3d601a0f1
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <math.h>
7 #include "base/basictypes.h"
8 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "content/browser/renderer_host/input/gesture_event_queue.h"
12 #include "content/browser/renderer_host/input/input_router_client.h"
13 #include "content/browser/renderer_host/input/input_router_impl.h"
14 #include "content/browser/renderer_host/input/mock_input_ack_handler.h"
15 #include "content/browser/renderer_host/input/mock_input_router_client.h"
16 #include "content/common/content_constants_internal.h"
17 #include "content/common/edit_command.h"
18 #include "content/common/input/synthetic_web_input_event_builders.h"
19 #include "content/common/input/touch_action.h"
20 #include "content/common/input/web_input_event_traits.h"
21 #include "content/common/input_messages.h"
22 #include "content/common/view_messages.h"
23 #include "content/public/common/content_switches.h"
24 #include "content/public/test/mock_render_process_host.h"
25 #include "content/public/test/test_browser_context.h"
26 #include "testing/gtest/include/gtest/gtest.h"
27 #include "ui/events/keycodes/keyboard_codes.h"
29 #if defined(USE_AURA)
30 #include "content/browser/renderer_host/ui_events_helper.h"
31 #include "ui/events/event.h"
32 #endif
34 using base::TimeDelta;
35 using blink::WebGestureDevice;
36 using blink::WebGestureEvent;
37 using blink::WebKeyboardEvent;
38 using blink::WebInputEvent;
39 using blink::WebMouseEvent;
40 using blink::WebMouseWheelEvent;
41 using blink::WebTouchEvent;
42 using blink::WebTouchPoint;
44 namespace content {
46 namespace {
48 const WebInputEvent* GetInputEventFromMessage(const IPC::Message& message) {
49 PickleIterator iter(message);
50 const char* data;
51 int data_length;
52 if (!message.ReadData(&iter, &data, &data_length))
53 return NULL;
54 return reinterpret_cast<const WebInputEvent*>(data);
57 WebInputEvent& GetEventWithType(WebInputEvent::Type type) {
58 WebInputEvent* event = NULL;
59 if (WebInputEvent::isMouseEventType(type)) {
60 static WebMouseEvent mouse;
61 event = &mouse;
62 } else if (WebInputEvent::isTouchEventType(type)) {
63 static WebTouchEvent touch;
64 event = &touch;
65 } else if (WebInputEvent::isKeyboardEventType(type)) {
66 static WebKeyboardEvent key;
67 event = &key;
68 } else if (WebInputEvent::isGestureEventType(type)) {
69 static WebGestureEvent gesture;
70 event = &gesture;
71 } else if (type == WebInputEvent::MouseWheel) {
72 static WebMouseWheelEvent wheel;
73 event = &wheel;
75 CHECK(event);
76 event->type = type;
77 return *event;
80 bool GetIsShortcutFromHandleInputEventMessage(const IPC::Message* msg) {
81 InputMsg_HandleInputEvent::Schema::Param param;
82 InputMsg_HandleInputEvent::Read(msg, &param);
83 return param.c;
86 template<typename MSG_T, typename ARG_T1>
87 void ExpectIPCMessageWithArg1(const IPC::Message* msg, const ARG_T1& arg1) {
88 ASSERT_EQ(MSG_T::ID, msg->type());
89 typename MSG_T::Schema::Param param;
90 ASSERT_TRUE(MSG_T::Read(msg, &param));
91 EXPECT_EQ(arg1, param.a);
94 template<typename MSG_T, typename ARG_T1, typename ARG_T2>
95 void ExpectIPCMessageWithArg2(const IPC::Message* msg,
96 const ARG_T1& arg1,
97 const ARG_T2& arg2) {
98 ASSERT_EQ(MSG_T::ID, msg->type());
99 typename MSG_T::Schema::Param param;
100 ASSERT_TRUE(MSG_T::Read(msg, &param));
101 EXPECT_EQ(arg1, param.a);
102 EXPECT_EQ(arg2, param.b);
105 #if defined(USE_AURA)
106 bool TouchEventsAreEquivalent(const ui::TouchEvent& first,
107 const ui::TouchEvent& second) {
108 if (first.type() != second.type())
109 return false;
110 if (first.location() != second.location())
111 return false;
112 if (first.touch_id() != second.touch_id())
113 return false;
114 if (second.time_stamp().InSeconds() != first.time_stamp().InSeconds())
115 return false;
116 return true;
119 bool EventListIsSubset(const ScopedVector<ui::TouchEvent>& subset,
120 const ScopedVector<ui::TouchEvent>& set) {
121 if (subset.size() > set.size())
122 return false;
123 for (size_t i = 0; i < subset.size(); ++i) {
124 const ui::TouchEvent* first = subset[i];
125 const ui::TouchEvent* second = set[i];
126 bool equivalent = TouchEventsAreEquivalent(*first, *second);
127 if (!equivalent)
128 return false;
131 return true;
133 #endif // defined(USE_AURA)
135 // Expected function used for converting pinch scales to deltaY values.
136 float PinchScaleToWheelDelta(float scale) {
137 return 100.0 * log(scale);
140 } // namespace
142 class InputRouterImplTest : public testing::Test {
143 public:
144 InputRouterImplTest() {}
145 virtual ~InputRouterImplTest() {}
147 protected:
148 // testing::Test
149 virtual void SetUp() OVERRIDE {
150 browser_context_.reset(new TestBrowserContext());
151 process_.reset(new MockRenderProcessHost(browser_context_.get()));
152 client_.reset(new MockInputRouterClient());
153 ack_handler_.reset(new MockInputAckHandler());
154 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
155 command_line->AppendSwitch(switches::kValidateInputEventStream);
156 input_router_.reset(new InputRouterImpl(process_.get(),
157 client_.get(),
158 ack_handler_.get(),
159 MSG_ROUTING_NONE,
160 config_));
161 client_->set_input_router(input_router());
162 ack_handler_->set_input_router(input_router());
165 virtual void TearDown() OVERRIDE {
166 // Process all pending tasks to avoid leaks.
167 base::MessageLoop::current()->RunUntilIdle();
169 input_router_.reset();
170 client_.reset();
171 process_.reset();
172 browser_context_.reset();
175 void SetUpForTouchAckTimeoutTest(int timeout_ms) {
176 config_.touch_config.touch_ack_timeout_delay =
177 base::TimeDelta::FromMilliseconds(timeout_ms);
178 config_.touch_config.touch_ack_timeout_supported = true;
179 TearDown();
180 SetUp();
183 void SimulateKeyboardEvent(WebInputEvent::Type type, bool is_shortcut) {
184 WebKeyboardEvent event = SyntheticWebKeyboardEventBuilder::Build(type);
185 NativeWebKeyboardEvent native_event;
186 memcpy(&native_event, &event, sizeof(event));
187 input_router_->SendKeyboardEvent(
188 native_event,
189 ui::LatencyInfo(),
190 is_shortcut);
193 void SimulateWheelEvent(float dX, float dY, int modifiers, bool precise) {
194 input_router_->SendWheelEvent(MouseWheelEventWithLatencyInfo(
195 SyntheticWebMouseWheelEventBuilder::Build(dX, dY, modifiers, precise),
196 ui::LatencyInfo()));
199 void SimulateMouseEvent(WebInputEvent::Type type, int x, int y) {
200 input_router_->SendMouseEvent(MouseEventWithLatencyInfo(
201 SyntheticWebMouseEventBuilder::Build(type, x, y, 0),
202 ui::LatencyInfo()));
205 void SimulateWheelEventWithPhase(WebMouseWheelEvent::Phase phase) {
206 input_router_->SendWheelEvent(MouseWheelEventWithLatencyInfo(
207 SyntheticWebMouseWheelEventBuilder::Build(phase), ui::LatencyInfo()));
210 void SimulateGestureEvent(const WebGestureEvent& gesture) {
211 input_router_->SendGestureEvent(
212 GestureEventWithLatencyInfo(gesture, ui::LatencyInfo()));
215 void SimulateGestureEvent(WebInputEvent::Type type,
216 WebGestureDevice sourceDevice) {
217 SimulateGestureEvent(
218 SyntheticWebGestureEventBuilder::Build(type, sourceDevice));
221 void SimulateGestureScrollUpdateEvent(float dX, float dY, int modifiers) {
222 SimulateGestureEvent(
223 SyntheticWebGestureEventBuilder::BuildScrollUpdate(dX, dY, modifiers));
226 void SimulateGesturePinchUpdateEvent(float scale,
227 float anchorX,
228 float anchorY,
229 int modifiers,
230 WebGestureDevice sourceDevice) {
231 SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildPinchUpdate(
232 scale, anchorX, anchorY, modifiers, sourceDevice));
235 void SimulateGestureFlingStartEvent(float velocityX,
236 float velocityY,
237 WebGestureDevice sourceDevice) {
238 SimulateGestureEvent(
239 SyntheticWebGestureEventBuilder::BuildFling(velocityX,
240 velocityY,
241 sourceDevice));
244 void SetTouchTimestamp(base::TimeDelta timestamp) {
245 touch_event_.SetTimestamp(timestamp);
248 void SendTouchEvent() {
249 input_router_->SendTouchEvent(
250 TouchEventWithLatencyInfo(touch_event_, ui::LatencyInfo()));
251 touch_event_.ResetPoints();
254 int PressTouchPoint(int x, int y) {
255 return touch_event_.PressPoint(x, y);
258 void MoveTouchPoint(int index, int x, int y) {
259 touch_event_.MovePoint(index, x, y);
262 void ReleaseTouchPoint(int index) {
263 touch_event_.ReleasePoint(index);
266 void CancelTouchPoint(int index) {
267 touch_event_.CancelPoint(index);
270 void SendInputEventACK(blink::WebInputEvent::Type type,
271 InputEventAckState ack_result) {
272 InputHostMsg_HandleInputEvent_ACK_Params ack;
273 ack.type = type;
274 ack.state = ack_result;
275 input_router_->OnMessageReceived(InputHostMsg_HandleInputEvent_ACK(0, ack));
278 InputRouterImpl* input_router() const {
279 return input_router_.get();
282 bool TouchEventQueueEmpty() const {
283 return input_router()->touch_event_queue_.empty();
286 bool TouchEventTimeoutEnabled() const {
287 return input_router()->touch_event_queue_.ack_timeout_enabled();
290 void Flush() const {
291 return input_router_->Flush();
294 size_t GetAndResetDidFlushCount() {
295 return client_->GetAndResetDidFlushCount();
298 bool HasPendingEvents() const {
299 return input_router_->HasPendingEvents();
302 void OnHasTouchEventHandlers(bool has_handlers) {
303 input_router_->OnMessageReceived(
304 ViewHostMsg_HasTouchEventHandlers(0, has_handlers));
307 void OnSetTouchAction(content::TouchAction touch_action) {
308 input_router_->OnMessageReceived(
309 InputHostMsg_SetTouchAction(0, touch_action));
312 size_t GetSentMessageCountAndResetSink() {
313 size_t count = process_->sink().message_count();
314 process_->sink().ClearMessages();
315 return count;
318 static void RunTasksAndWait(base::TimeDelta delay) {
319 base::MessageLoop::current()->PostDelayedTask(
320 FROM_HERE, base::MessageLoop::QuitClosure(), delay);
321 base::MessageLoop::current()->Run();
324 InputRouterImpl::Config config_;
325 scoped_ptr<MockRenderProcessHost> process_;
326 scoped_ptr<MockInputRouterClient> client_;
327 scoped_ptr<MockInputAckHandler> ack_handler_;
328 scoped_ptr<InputRouterImpl> input_router_;
330 private:
331 base::MessageLoopForUI message_loop_;
332 SyntheticWebTouchEvent touch_event_;
334 scoped_ptr<TestBrowserContext> browser_context_;
337 TEST_F(InputRouterImplTest, CoalescesRangeSelection) {
338 input_router_->SendInput(scoped_ptr<IPC::Message>(
339 new InputMsg_SelectRange(0, gfx::Point(1, 2), gfx::Point(3, 4))));
340 ExpectIPCMessageWithArg2<InputMsg_SelectRange>(
341 process_->sink().GetMessageAt(0),
342 gfx::Point(1, 2),
343 gfx::Point(3, 4));
344 EXPECT_EQ(1u, GetSentMessageCountAndResetSink());
346 // Send two more messages without acking.
347 input_router_->SendInput(scoped_ptr<IPC::Message>(
348 new InputMsg_SelectRange(0, gfx::Point(5, 6), gfx::Point(7, 8))));
349 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
351 input_router_->SendInput(scoped_ptr<IPC::Message>(
352 new InputMsg_SelectRange(0, gfx::Point(9, 10), gfx::Point(11, 12))));
353 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
355 // Now ack the first message.
357 scoped_ptr<IPC::Message> response(new ViewHostMsg_SelectRange_ACK(0));
358 input_router_->OnMessageReceived(*response);
361 // Verify that the two messages are coalesced into one message.
362 ExpectIPCMessageWithArg2<InputMsg_SelectRange>(
363 process_->sink().GetMessageAt(0),
364 gfx::Point(9, 10),
365 gfx::Point(11, 12));
366 EXPECT_EQ(1u, GetSentMessageCountAndResetSink());
368 // Acking the coalesced msg should not send any more msg.
370 scoped_ptr<IPC::Message> response(new ViewHostMsg_SelectRange_ACK(0));
371 input_router_->OnMessageReceived(*response);
373 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
376 TEST_F(InputRouterImplTest, CoalescesCaretMove) {
377 input_router_->SendInput(
378 scoped_ptr<IPC::Message>(new InputMsg_MoveCaret(0, gfx::Point(1, 2))));
379 ExpectIPCMessageWithArg1<InputMsg_MoveCaret>(
380 process_->sink().GetMessageAt(0), gfx::Point(1, 2));
381 EXPECT_EQ(1u, GetSentMessageCountAndResetSink());
383 // Send two more messages without acking.
384 input_router_->SendInput(
385 scoped_ptr<IPC::Message>(new InputMsg_MoveCaret(0, gfx::Point(5, 6))));
386 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
388 input_router_->SendInput(
389 scoped_ptr<IPC::Message>(new InputMsg_MoveCaret(0, gfx::Point(9, 10))));
390 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
392 // Now ack the first message.
394 scoped_ptr<IPC::Message> response(new ViewHostMsg_MoveCaret_ACK(0));
395 input_router_->OnMessageReceived(*response);
398 // Verify that the two messages are coalesced into one message.
399 ExpectIPCMessageWithArg1<InputMsg_MoveCaret>(
400 process_->sink().GetMessageAt(0), gfx::Point(9, 10));
401 EXPECT_EQ(1u, GetSentMessageCountAndResetSink());
403 // Acking the coalesced msg should not send any more msg.
405 scoped_ptr<IPC::Message> response(new ViewHostMsg_MoveCaret_ACK(0));
406 input_router_->OnMessageReceived(*response);
408 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
411 TEST_F(InputRouterImplTest, HandledInputEvent) {
412 client_->set_filter_state(INPUT_EVENT_ACK_STATE_CONSUMED);
414 // Simulate a keyboard event.
415 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
417 // Make sure no input event is sent to the renderer.
418 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
420 // OnKeyboardEventAck should be triggered without actual ack.
421 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
423 // As the event was acked already, keyboard event queue should be
424 // empty.
425 ASSERT_EQ(NULL, input_router_->GetLastKeyboardEvent());
428 TEST_F(InputRouterImplTest, ClientCanceledKeyboardEvent) {
429 client_->set_filter_state(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
431 // Simulate a keyboard event that has no consumer.
432 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
434 // Make sure no input event is sent to the renderer.
435 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
436 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
439 // Simulate a keyboard event that should be dropped.
440 client_->set_filter_state(INPUT_EVENT_ACK_STATE_UNKNOWN);
441 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
443 // Make sure no input event is sent to the renderer, and no ack is sent.
444 EXPECT_EQ(0u, GetSentMessageCountAndResetSink());
445 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
448 TEST_F(InputRouterImplTest, ShortcutKeyboardEvent) {
449 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, true);
450 EXPECT_TRUE(GetIsShortcutFromHandleInputEventMessage(
451 process_->sink().GetMessageAt(0)));
453 process_->sink().ClearMessages();
455 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
456 EXPECT_FALSE(GetIsShortcutFromHandleInputEventMessage(
457 process_->sink().GetMessageAt(0)));
460 TEST_F(InputRouterImplTest, NoncorrespondingKeyEvents) {
461 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
463 SendInputEventACK(WebInputEvent::KeyUp,
464 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
465 EXPECT_TRUE(ack_handler_->unexpected_event_ack_called());
468 // Tests ported from RenderWidgetHostTest --------------------------------------
470 TEST_F(InputRouterImplTest, HandleKeyEventsWeSent) {
471 // Simulate a keyboard event.
472 SimulateKeyboardEvent(WebInputEvent::RawKeyDown, false);
473 ASSERT_TRUE(input_router_->GetLastKeyboardEvent());
474 EXPECT_EQ(WebInputEvent::RawKeyDown,
475 input_router_->GetLastKeyboardEvent()->type);
477 // Make sure we sent the input event to the renderer.
478 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
479 InputMsg_HandleInputEvent::ID));
480 process_->sink().ClearMessages();
482 // Send the simulated response from the renderer back.
483 SendInputEventACK(WebInputEvent::RawKeyDown,
484 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
485 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
486 EXPECT_EQ(WebInputEvent::RawKeyDown,
487 ack_handler_->acked_keyboard_event().type);
490 TEST_F(InputRouterImplTest, IgnoreKeyEventsWeDidntSend) {
491 // Send a simulated, unrequested key response. We should ignore this.
492 SendInputEventACK(WebInputEvent::RawKeyDown,
493 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
495 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
498 TEST_F(InputRouterImplTest, CoalescesWheelEvents) {
499 // Simulate wheel events.
500 SimulateWheelEvent(0, -5, 0, false); // sent directly
501 SimulateWheelEvent(0, -10, 0, false); // enqueued
502 SimulateWheelEvent(8, -6, 0, false); // coalesced into previous event
503 SimulateWheelEvent(9, -7, 1, false); // enqueued, different modifiers
504 SimulateWheelEvent(0, -10, 0, false); // enqueued, different modifiers
505 // Explicitly verify that PhaseEnd isn't coalesced to avoid bugs like
506 // https://crbug.com/154740.
507 SimulateWheelEventWithPhase(WebMouseWheelEvent::PhaseEnded); // enqueued
509 // Check that only the first event was sent.
510 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
511 InputMsg_HandleInputEvent::ID));
512 const WebInputEvent* input_event =
513 GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
514 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
515 const WebMouseWheelEvent* wheel_event =
516 static_cast<const WebMouseWheelEvent*>(input_event);
517 EXPECT_EQ(0, wheel_event->deltaX);
518 EXPECT_EQ(-5, wheel_event->deltaY);
519 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
521 // Check that the ACK sends the second message immediately.
522 SendInputEventACK(WebInputEvent::MouseWheel,
523 INPUT_EVENT_ACK_STATE_CONSUMED);
524 // The coalesced events can queue up a delayed ack
525 // so that additional input events can be processed before
526 // we turn off coalescing.
527 base::MessageLoop::current()->RunUntilIdle();
528 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
529 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
530 InputMsg_HandleInputEvent::ID));
531 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
532 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
533 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
534 EXPECT_EQ(8, wheel_event->deltaX);
535 EXPECT_EQ(-10 + -6, wheel_event->deltaY); // coalesced
536 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
538 // Ack the second event (which had the third coalesced into it).
539 SendInputEventACK(WebInputEvent::MouseWheel,
540 INPUT_EVENT_ACK_STATE_CONSUMED);
541 base::MessageLoop::current()->RunUntilIdle();
542 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
543 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
544 InputMsg_HandleInputEvent::ID));
545 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
546 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
547 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
548 EXPECT_EQ(9, wheel_event->deltaX);
549 EXPECT_EQ(-7, wheel_event->deltaY);
550 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
552 // Ack the fourth event.
553 SendInputEventACK(WebInputEvent::MouseWheel,
554 INPUT_EVENT_ACK_STATE_CONSUMED);
555 base::MessageLoop::current()->RunUntilIdle();
556 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
557 EXPECT_TRUE(
558 process_->sink().GetUniqueMessageMatching(InputMsg_HandleInputEvent::ID));
559 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
560 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
561 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
562 EXPECT_EQ(0, wheel_event->deltaX);
563 EXPECT_EQ(-10, wheel_event->deltaY);
564 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
566 // Ack the fifth event.
567 SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
568 base::MessageLoop::current()->RunUntilIdle();
569 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
570 EXPECT_TRUE(
571 process_->sink().GetUniqueMessageMatching(InputMsg_HandleInputEvent::ID));
572 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
573 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
574 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
575 EXPECT_EQ(0, wheel_event->deltaX);
576 EXPECT_EQ(0, wheel_event->deltaY);
577 EXPECT_EQ(WebMouseWheelEvent::PhaseEnded, wheel_event->phase);
578 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
580 // After the final ack, the queue should be empty.
581 SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
582 base::MessageLoop::current()->RunUntilIdle();
583 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
584 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
587 // Tests that touch-events are queued properly.
588 TEST_F(InputRouterImplTest, TouchEventQueue) {
589 OnHasTouchEventHandlers(true);
591 PressTouchPoint(1, 1);
592 SendTouchEvent();
593 EXPECT_TRUE(client_->GetAndResetFilterEventCalled());
594 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
595 EXPECT_FALSE(TouchEventQueueEmpty());
597 // The second touch should not be sent since one is already in queue.
598 MoveTouchPoint(0, 5, 5);
599 SendTouchEvent();
600 EXPECT_FALSE(client_->GetAndResetFilterEventCalled());
601 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
602 EXPECT_FALSE(TouchEventQueueEmpty());
604 // Receive an ACK for the first touch-event.
605 SendInputEventACK(WebInputEvent::TouchStart,
606 INPUT_EVENT_ACK_STATE_CONSUMED);
607 EXPECT_FALSE(TouchEventQueueEmpty());
608 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
609 EXPECT_EQ(WebInputEvent::TouchStart,
610 ack_handler_->acked_touch_event().event.type);
611 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
613 SendInputEventACK(WebInputEvent::TouchMove,
614 INPUT_EVENT_ACK_STATE_CONSUMED);
615 EXPECT_TRUE(TouchEventQueueEmpty());
616 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
617 EXPECT_EQ(WebInputEvent::TouchMove,
618 ack_handler_->acked_touch_event().event.type);
619 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
622 // Tests that the touch-queue is emptied if a page stops listening for touch
623 // events.
624 TEST_F(InputRouterImplTest, TouchEventQueueFlush) {
625 OnHasTouchEventHandlers(true);
626 EXPECT_TRUE(client_->has_touch_handler());
627 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
628 EXPECT_TRUE(TouchEventQueueEmpty());
630 EXPECT_TRUE(input_router_->ShouldForwardTouchEvent());
632 // Send a touch-press event.
633 PressTouchPoint(1, 1);
634 SendTouchEvent();
635 EXPECT_FALSE(TouchEventQueueEmpty());
636 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
638 // The page stops listening for touch-events. The touch-event queue should now
639 // be emptied, but none of the queued touch-events should be sent to the
640 // renderer.
641 OnHasTouchEventHandlers(false);
642 EXPECT_FALSE(client_->has_touch_handler());
643 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
644 EXPECT_TRUE(TouchEventQueueEmpty());
645 EXPECT_FALSE(input_router_->ShouldForwardTouchEvent());
648 #if defined(USE_AURA)
649 // Tests that the acked events have correct state. (ui::Events are used only on
650 // windows and aura)
651 TEST_F(InputRouterImplTest, AckedTouchEventState) {
652 input_router_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
653 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
654 EXPECT_TRUE(TouchEventQueueEmpty());
655 EXPECT_TRUE(input_router_->ShouldForwardTouchEvent());
657 // Send a bunch of events, and make sure the ACKed events are correct.
658 ScopedVector<ui::TouchEvent> expected_events;
660 // Use a custom timestamp for all the events to test that the acked events
661 // have the same timestamp;
662 base::TimeDelta timestamp = base::Time::NowFromSystemTime() - base::Time();
663 timestamp -= base::TimeDelta::FromSeconds(600);
665 // Press the first finger.
666 PressTouchPoint(1, 1);
667 SetTouchTimestamp(timestamp);
668 SendTouchEvent();
669 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
670 expected_events.push_back(new ui::TouchEvent(ui::ET_TOUCH_PRESSED,
671 gfx::Point(1, 1), 0, timestamp));
673 // Move the finger.
674 timestamp += base::TimeDelta::FromSeconds(10);
675 MoveTouchPoint(0, 500, 500);
676 SetTouchTimestamp(timestamp);
677 SendTouchEvent();
678 EXPECT_FALSE(TouchEventQueueEmpty());
679 expected_events.push_back(new ui::TouchEvent(ui::ET_TOUCH_MOVED,
680 gfx::Point(500, 500), 0, timestamp));
682 // Now press a second finger.
683 timestamp += base::TimeDelta::FromSeconds(10);
684 PressTouchPoint(2, 2);
685 SetTouchTimestamp(timestamp);
686 SendTouchEvent();
687 EXPECT_FALSE(TouchEventQueueEmpty());
688 expected_events.push_back(new ui::TouchEvent(ui::ET_TOUCH_PRESSED,
689 gfx::Point(2, 2), 1, timestamp));
691 // Move both fingers.
692 timestamp += base::TimeDelta::FromSeconds(10);
693 MoveTouchPoint(0, 10, 10);
694 MoveTouchPoint(1, 20, 20);
695 SetTouchTimestamp(timestamp);
696 SendTouchEvent();
697 EXPECT_FALSE(TouchEventQueueEmpty());
698 expected_events.push_back(new ui::TouchEvent(ui::ET_TOUCH_MOVED,
699 gfx::Point(10, 10), 0, timestamp));
700 expected_events.push_back(new ui::TouchEvent(ui::ET_TOUCH_MOVED,
701 gfx::Point(20, 20), 1, timestamp));
703 // Receive the ACKs and make sure the generated events from the acked events
704 // are correct.
705 WebInputEvent::Type acks[] = { WebInputEvent::TouchStart,
706 WebInputEvent::TouchMove,
707 WebInputEvent::TouchStart,
708 WebInputEvent::TouchMove };
710 TouchEventCoordinateSystem coordinate_system = LOCAL_COORDINATES;
711 #if !defined(OS_WIN)
712 coordinate_system = SCREEN_COORDINATES;
713 #endif
714 for (size_t i = 0; i < arraysize(acks); ++i) {
715 SendInputEventACK(acks[i],
716 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
717 EXPECT_EQ(acks[i], ack_handler_->acked_touch_event().event.type);
718 ScopedVector<ui::TouchEvent> acked;
720 MakeUITouchEventsFromWebTouchEvents(
721 ack_handler_->acked_touch_event(), &acked, coordinate_system);
722 bool success = EventListIsSubset(acked, expected_events);
723 EXPECT_TRUE(success) << "Failed on step: " << i;
724 if (!success)
725 break;
726 expected_events.erase(expected_events.begin(),
727 expected_events.begin() + acked.size());
730 EXPECT_TRUE(TouchEventQueueEmpty());
731 EXPECT_EQ(0U, expected_events.size());
733 #endif // defined(USE_AURA)
735 TEST_F(InputRouterImplTest, UnhandledWheelEvent) {
736 // Simulate wheel events.
737 SimulateWheelEvent(0, -5, 0, false); // sent directly
738 SimulateWheelEvent(0, -10, 0, false); // enqueued
740 // Check that only the first event was sent.
741 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
742 InputMsg_HandleInputEvent::ID));
743 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
745 // Indicate that the wheel event was unhandled.
746 SendInputEventACK(WebInputEvent::MouseWheel,
747 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
749 // Check that the correct unhandled wheel event was received.
750 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
751 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, ack_handler_->ack_state());
752 EXPECT_EQ(ack_handler_->acked_wheel_event().deltaY, -5);
754 // Check that the second event was sent.
755 EXPECT_TRUE(process_->sink().GetUniqueMessageMatching(
756 InputMsg_HandleInputEvent::ID));
757 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
759 // Check that the correct unhandled wheel event was received.
760 EXPECT_EQ(ack_handler_->acked_wheel_event().deltaY, -5);
763 TEST_F(InputRouterImplTest, TouchTypesIgnoringAck) {
764 OnHasTouchEventHandlers(true);
765 // Only acks for TouchCancel should always be ignored.
766 ASSERT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
767 GetEventWithType(WebInputEvent::TouchStart)));
768 ASSERT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
769 GetEventWithType(WebInputEvent::TouchMove)));
770 ASSERT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
771 GetEventWithType(WebInputEvent::TouchEnd)));
773 // Precede the TouchCancel with an appropriate TouchStart;
774 PressTouchPoint(1, 1);
775 SendTouchEvent();
776 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
777 ASSERT_EQ(1U, GetSentMessageCountAndResetSink());
778 ASSERT_EQ(1U, ack_handler_->GetAndResetAckCount());
779 ASSERT_EQ(0, client_->in_flight_event_count());
781 // The TouchCancel ack is always ignored.
782 CancelTouchPoint(0);
783 SendTouchEvent();
784 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
785 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
786 EXPECT_EQ(0, client_->in_flight_event_count());
787 EXPECT_FALSE(HasPendingEvents());
788 SendInputEventACK(WebInputEvent::TouchCancel,
789 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
790 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
791 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
792 EXPECT_FALSE(HasPendingEvents());
795 TEST_F(InputRouterImplTest, GestureTypesIgnoringAck) {
796 // We test every gesture type, ensuring that the stream of gestures is valid.
797 const int kEventTypesLength = 29;
798 WebInputEvent::Type eventTypes[kEventTypesLength] = {
799 WebInputEvent::GestureTapDown,
800 WebInputEvent::GestureShowPress,
801 WebInputEvent::GestureTapCancel,
802 WebInputEvent::GestureScrollBegin,
803 WebInputEvent::GestureFlingStart,
804 WebInputEvent::GestureFlingCancel,
805 WebInputEvent::GestureTapDown,
806 WebInputEvent::GestureTap,
807 WebInputEvent::GestureTapDown,
808 WebInputEvent::GestureLongPress,
809 WebInputEvent::GestureTapCancel,
810 WebInputEvent::GestureLongTap,
811 WebInputEvent::GestureTapDown,
812 WebInputEvent::GestureTapUnconfirmed,
813 WebInputEvent::GestureTapCancel,
814 WebInputEvent::GestureTapDown,
815 WebInputEvent::GestureDoubleTap,
816 WebInputEvent::GestureTapDown,
817 WebInputEvent::GestureTapCancel,
818 WebInputEvent::GestureTwoFingerTap,
819 WebInputEvent::GestureTapDown,
820 WebInputEvent::GestureTapCancel,
821 WebInputEvent::GestureScrollBegin,
822 WebInputEvent::GestureScrollUpdate,
823 WebInputEvent::GestureScrollUpdateWithoutPropagation,
824 WebInputEvent::GesturePinchBegin,
825 WebInputEvent::GesturePinchUpdate,
826 WebInputEvent::GesturePinchEnd,
827 WebInputEvent::GestureScrollEnd};
828 for (int i = 0; i < kEventTypesLength; ++i) {
829 WebInputEvent::Type type = eventTypes[i];
830 if (!WebInputEventTraits::IgnoresAckDisposition(GetEventWithType(type))) {
831 SimulateGestureEvent(type, blink::WebGestureDeviceTouchscreen);
832 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
833 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
834 EXPECT_EQ(1, client_->in_flight_event_count());
835 EXPECT_TRUE(HasPendingEvents());
837 SendInputEventACK(type, INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
838 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
839 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
840 EXPECT_EQ(0, client_->in_flight_event_count());
841 EXPECT_FALSE(HasPendingEvents());
842 continue;
845 SimulateGestureEvent(type, blink::WebGestureDeviceTouchscreen);
846 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
847 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
848 EXPECT_EQ(0, client_->in_flight_event_count());
849 EXPECT_FALSE(HasPendingEvents());
853 TEST_F(InputRouterImplTest, MouseTypesIgnoringAck) {
854 int start_type = static_cast<int>(WebInputEvent::MouseDown);
855 int end_type = static_cast<int>(WebInputEvent::ContextMenu);
856 ASSERT_LT(start_type, end_type);
857 for (int i = start_type; i <= end_type; ++i) {
858 WebInputEvent::Type type = static_cast<WebInputEvent::Type>(i);
859 int expected_in_flight_event_count =
860 WebInputEventTraits::IgnoresAckDisposition(GetEventWithType(type)) ? 0
861 : 1;
863 // Note: Mouse event acks are never forwarded to the ack handler, so the key
864 // result here is that ignored ack types don't affect the in-flight count.
865 SimulateMouseEvent(type, 0, 0);
866 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
867 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
868 EXPECT_EQ(expected_in_flight_event_count, client_->in_flight_event_count());
869 if (expected_in_flight_event_count) {
870 SendInputEventACK(type, INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
871 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
872 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
873 EXPECT_EQ(0, client_->in_flight_event_count());
878 // Guard against breaking changes to the list of ignored event ack types in
879 // |WebInputEventTraits::IgnoresAckDisposition|.
880 TEST_F(InputRouterImplTest, RequiredEventAckTypes) {
881 const WebInputEvent::Type kRequiredEventAckTypes[] = {
882 WebInputEvent::MouseMove,
883 WebInputEvent::MouseWheel,
884 WebInputEvent::RawKeyDown,
885 WebInputEvent::KeyDown,
886 WebInputEvent::KeyUp,
887 WebInputEvent::Char,
888 WebInputEvent::GestureScrollUpdate,
889 WebInputEvent::GestureFlingStart,
890 WebInputEvent::GestureFlingCancel,
891 WebInputEvent::GesturePinchUpdate,
892 WebInputEvent::TouchStart,
893 WebInputEvent::TouchMove
895 for (size_t i = 0; i < arraysize(kRequiredEventAckTypes); ++i) {
896 const WebInputEvent::Type required_ack_type = kRequiredEventAckTypes[i];
897 EXPECT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
898 GetEventWithType(required_ack_type)));
902 // Test that GestureShowPress, GestureTapDown and GestureTapCancel events don't
903 // wait for ACKs.
904 TEST_F(InputRouterImplTest, GestureTypesIgnoringAckInterleaved) {
905 // Interleave a few events that do and do not ignore acks, ensuring that
906 // ack-ignoring events aren't dispatched until all prior events which observe
907 // their ack disposition have been dispatched.
909 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
910 blink::WebGestureDeviceTouchscreen);
911 ASSERT_EQ(1U, GetSentMessageCountAndResetSink());
912 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
913 EXPECT_EQ(0, client_->in_flight_event_count());
915 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
916 blink::WebGestureDeviceTouchscreen);
917 ASSERT_EQ(1U, GetSentMessageCountAndResetSink());
918 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
919 EXPECT_EQ(1, client_->in_flight_event_count());
921 SimulateGestureEvent(WebInputEvent::GestureTapDown,
922 blink::WebGestureDeviceTouchscreen);
923 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
924 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
925 EXPECT_EQ(1, client_->in_flight_event_count());
927 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
928 blink::WebGestureDeviceTouchscreen);
929 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
930 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
932 SimulateGestureEvent(WebInputEvent::GestureShowPress,
933 blink::WebGestureDeviceTouchscreen);
934 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
935 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
937 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
938 blink::WebGestureDeviceTouchscreen);
939 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
940 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
942 SimulateGestureEvent(WebInputEvent::GestureTapCancel,
943 blink::WebGestureDeviceTouchscreen);
944 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
945 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
947 // Now ack each ack-respecting event. Ack-ignoring events should not be
948 // dispatched until all prior events which observe ack disposition have been
949 // fired, at which point they should be sent immediately. They should also
950 // have no effect on the in-flight event count.
951 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
952 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
953 EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
954 EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
955 EXPECT_EQ(1, client_->in_flight_event_count());
957 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
958 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
959 EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
960 EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
961 EXPECT_EQ(1, client_->in_flight_event_count());
963 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
964 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
965 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
966 EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
967 EXPECT_EQ(0, client_->in_flight_event_count());
970 // Test that GestureShowPress events don't get out of order due to
971 // ignoring their acks.
972 TEST_F(InputRouterImplTest, GestureShowPressIsInOrder) {
973 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
974 blink::WebGestureDeviceTouchscreen);
975 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
976 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
979 // GesturePinchBegin ignores its ack.
980 SimulateGestureEvent(WebInputEvent::GesturePinchBegin,
981 blink::WebGestureDeviceTouchscreen);
982 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
983 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
985 // GesturePinchUpdate waits for an ack.
986 // This also verifies that GesturePinchUpdates for touchscreen are sent
987 // to the renderer (in contrast to the TrackpadPinchUpdate test).
988 SimulateGestureEvent(WebInputEvent::GesturePinchUpdate,
989 blink::WebGestureDeviceTouchscreen);
990 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
991 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
993 SimulateGestureEvent(WebInputEvent::GestureShowPress,
994 blink::WebGestureDeviceTouchscreen);
995 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
996 // The ShowPress, though it ignores ack, is still stuck in the queue
997 // behind the PinchUpdate which requires an ack.
998 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1000 SimulateGestureEvent(WebInputEvent::GestureShowPress,
1001 blink::WebGestureDeviceTouchscreen);
1002 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1003 // ShowPress has entered the queue.
1004 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1006 SendInputEventACK(WebInputEvent::GesturePinchUpdate,
1007 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1008 // Now that the Tap has been ACKed, the ShowPress events should receive
1009 // synthetic acks, and fire immediately.
1010 EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
1011 EXPECT_EQ(3U, ack_handler_->GetAndResetAckCount());
1014 // Test that touch ack timeout behavior is properly toggled by view update flags
1015 // and allowed touch actions.
1016 TEST_F(InputRouterImplTest, TouchAckTimeoutConfigured) {
1017 const int timeout_ms = 1;
1018 SetUpForTouchAckTimeoutTest(timeout_ms);
1019 ASSERT_TRUE(TouchEventTimeoutEnabled());
1021 // Verify that the touch ack timeout fires upon the delayed ack.
1022 PressTouchPoint(1, 1);
1023 SendTouchEvent();
1024 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1025 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1026 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1));
1028 // The timed-out event should have been ack'ed.
1029 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1030 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1032 // Ack'ing the timed-out event should fire a TouchCancel.
1033 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1034 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1035 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1037 // The remainder of the touch sequence should be dropped.
1038 ReleaseTouchPoint(0);
1039 SendTouchEvent();
1040 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1041 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1042 ASSERT_TRUE(TouchEventTimeoutEnabled());
1044 // A fixed page scale or mobile viewport should disable the touch timeout.
1045 input_router()->OnViewUpdated(InputRouter::FIXED_PAGE_SCALE);
1046 EXPECT_FALSE(TouchEventTimeoutEnabled());
1048 input_router()->OnViewUpdated(InputRouter::VIEW_FLAGS_NONE);
1049 EXPECT_TRUE(TouchEventTimeoutEnabled());
1051 input_router()->OnViewUpdated(InputRouter::MOBILE_VIEWPORT);
1052 EXPECT_FALSE(TouchEventTimeoutEnabled());
1054 input_router()->OnViewUpdated(InputRouter::MOBILE_VIEWPORT |
1055 InputRouter::FIXED_PAGE_SCALE);
1056 EXPECT_FALSE(TouchEventTimeoutEnabled());
1058 input_router()->OnViewUpdated(InputRouter::VIEW_FLAGS_NONE);
1059 EXPECT_TRUE(TouchEventTimeoutEnabled());
1061 // TOUCH_ACTION_NONE (and no other touch-action) should disable the timeout.
1062 OnHasTouchEventHandlers(true);
1063 PressTouchPoint(1, 1);
1064 SendTouchEvent();
1065 OnSetTouchAction(TOUCH_ACTION_PAN_Y);
1066 EXPECT_TRUE(TouchEventTimeoutEnabled());
1067 ReleaseTouchPoint(0);
1068 SendTouchEvent();
1069 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1070 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1072 PressTouchPoint(1, 1);
1073 SendTouchEvent();
1074 OnSetTouchAction(TOUCH_ACTION_NONE);
1075 EXPECT_FALSE(TouchEventTimeoutEnabled());
1076 ReleaseTouchPoint(0);
1077 SendTouchEvent();
1078 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1079 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1081 // As the touch-action is reset by a new touch sequence, the timeout behavior
1082 // should be restored.
1083 PressTouchPoint(1, 1);
1084 SendTouchEvent();
1085 EXPECT_TRUE(TouchEventTimeoutEnabled());
1088 // Test that a touch sequenced preceded by TOUCH_ACTION_NONE is not affected by
1089 // the touch timeout.
1090 TEST_F(InputRouterImplTest,
1091 TouchAckTimeoutDisabledForTouchSequenceAfterTouchActionNone) {
1092 const int timeout_ms = 1;
1093 SetUpForTouchAckTimeoutTest(timeout_ms);
1094 ASSERT_TRUE(TouchEventTimeoutEnabled());
1095 OnHasTouchEventHandlers(true);
1097 // Start a touch sequence.
1098 PressTouchPoint(1, 1);
1099 SendTouchEvent();
1101 // TOUCH_ACTION_NONE should disable the timeout.
1102 OnSetTouchAction(TOUCH_ACTION_NONE);
1103 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1104 EXPECT_FALSE(TouchEventTimeoutEnabled());
1106 // End the touch sequence.
1107 ReleaseTouchPoint(0);
1108 SendTouchEvent();
1109 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1110 EXPECT_FALSE(TouchEventTimeoutEnabled());
1111 ack_handler_->GetAndResetAckCount();
1112 GetSentMessageCountAndResetSink();
1114 // Start another touch sequence. While this does restore the touch timeout
1115 // the timeout will not apply until the *next* touch sequence. This affords a
1116 // touch-action response from the renderer without racing against the timeout.
1117 PressTouchPoint(1, 1);
1118 SendTouchEvent();
1119 EXPECT_TRUE(TouchEventTimeoutEnabled());
1120 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1122 // Delay the ack. The timeout should *not* fire.
1123 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1));
1124 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1125 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1127 // Finally send the ack. The touch sequence should not have been cancelled.
1128 SendInputEventACK(WebInputEvent::TouchStart,
1129 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1130 EXPECT_TRUE(TouchEventTimeoutEnabled());
1131 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1132 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1134 // End the sequence.
1135 ReleaseTouchPoint(0);
1136 SendTouchEvent();
1137 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1138 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1139 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1141 // A new touch sequence should (finally) be subject to the timeout.
1142 PressTouchPoint(1, 1);
1143 SendTouchEvent();
1144 EXPECT_TRUE(TouchEventTimeoutEnabled());
1145 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1146 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1148 // Wait for the touch ack timeout to fire.
1149 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1));
1150 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1153 // Test that TouchActionFilter::ResetTouchAction is called before the
1154 // first touch event for a touch sequence reaches the renderer.
1155 TEST_F(InputRouterImplTest, TouchActionResetBeforeEventReachesRenderer) {
1156 OnHasTouchEventHandlers(true);
1158 // Sequence 1.
1159 PressTouchPoint(1, 1);
1160 SendTouchEvent();
1161 OnSetTouchAction(TOUCH_ACTION_NONE);
1162 MoveTouchPoint(0, 50, 50);
1163 SendTouchEvent();
1164 ReleaseTouchPoint(0);
1165 SendTouchEvent();
1167 // Sequence 2.
1168 PressTouchPoint(1, 1);
1169 SendTouchEvent();
1170 MoveTouchPoint(0, 50, 50);
1171 SendTouchEvent();
1172 ReleaseTouchPoint(0);
1173 SendTouchEvent();
1175 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1176 SendInputEventACK(WebInputEvent::TouchMove, INPUT_EVENT_ACK_STATE_CONSUMED);
1178 // Ensure touch action is still none, as the next touch start hasn't been
1179 // acked yet. ScrollBegin and ScrollEnd don't require acks.
1180 EXPECT_EQ(3U, GetSentMessageCountAndResetSink());
1181 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1182 blink::WebGestureDeviceTouchscreen);
1183 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1184 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1185 blink::WebGestureDeviceTouchscreen);
1186 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1188 // This allows the next touch sequence to start.
1189 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1191 // Ensure touch action has been set to auto, as a new touch sequence has
1192 // started.
1193 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1194 SendInputEventACK(WebInputEvent::TouchMove, INPUT_EVENT_ACK_STATE_CONSUMED);
1195 EXPECT_EQ(3U, GetSentMessageCountAndResetSink());
1196 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1197 blink::WebGestureDeviceTouchscreen);
1198 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1199 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1200 blink::WebGestureDeviceTouchscreen);
1201 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1202 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1205 // Test that TouchActionFilter::ResetTouchAction is called when a new touch
1206 // sequence has no consumer.
1207 TEST_F(InputRouterImplTest, TouchActionResetWhenTouchHasNoConsumer) {
1208 OnHasTouchEventHandlers(true);
1210 // Sequence 1.
1211 PressTouchPoint(1, 1);
1212 SendTouchEvent();
1213 MoveTouchPoint(0, 50, 50);
1214 SendTouchEvent();
1215 OnSetTouchAction(TOUCH_ACTION_NONE);
1216 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1217 SendInputEventACK(WebInputEvent::TouchMove, INPUT_EVENT_ACK_STATE_CONSUMED);
1219 ReleaseTouchPoint(0);
1220 SendTouchEvent();
1222 // Sequence 2
1223 PressTouchPoint(1, 1);
1224 SendTouchEvent();
1225 MoveTouchPoint(0, 50, 50);
1226 SendTouchEvent();
1227 ReleaseTouchPoint(0);
1228 SendTouchEvent();
1230 // Ensure we have touch-action:none. ScrollBegin and ScrollEnd don't require
1231 // acks.
1232 EXPECT_EQ(3U, GetSentMessageCountAndResetSink());
1233 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1234 blink::WebGestureDeviceTouchscreen);
1235 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1236 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1237 blink::WebGestureDeviceTouchscreen);
1238 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1240 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1241 SendInputEventACK(WebInputEvent::TouchStart,
1242 INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
1244 // Ensure touch action has been set to auto, as the touch had no consumer.
1245 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1246 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1247 blink::WebGestureDeviceTouchscreen);
1248 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1249 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1250 blink::WebGestureDeviceTouchscreen);
1251 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1254 // Test that TouchActionFilter::ResetTouchAction is called when the touch
1255 // handler is removed.
1256 TEST_F(InputRouterImplTest, TouchActionResetWhenTouchHandlerRemoved) {
1257 // Touch sequence with touch handler.
1258 OnHasTouchEventHandlers(true);
1259 PressTouchPoint(1, 1);
1260 SendTouchEvent();
1261 MoveTouchPoint(0, 50, 50);
1262 SendTouchEvent();
1263 OnSetTouchAction(TOUCH_ACTION_NONE);
1264 ReleaseTouchPoint(0);
1265 SendTouchEvent();
1266 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1268 // Ensure we have touch-action:none, suppressing scroll events.
1269 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1270 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1271 SendInputEventACK(WebInputEvent::TouchMove,
1272 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1273 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1274 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1275 blink::WebGestureDeviceTouchscreen);
1276 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1278 SendInputEventACK(WebInputEvent::TouchEnd,
1279 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1280 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1281 blink::WebGestureDeviceTouchscreen);
1282 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1284 // Sequence without a touch handler. Note that in this case, the view may not
1285 // necessarily forward touches to the router (as no touch handler exists).
1286 OnHasTouchEventHandlers(false);
1288 // Ensure touch action has been set to auto, as the touch handler has been
1289 // removed.
1290 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1291 blink::WebGestureDeviceTouchscreen);
1292 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1293 SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
1294 blink::WebGestureDeviceTouchscreen);
1295 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1298 // Test that the double tap gesture depends on the touch action of the first
1299 // tap.
1300 TEST_F(InputRouterImplTest, DoubleTapGestureDependsOnFirstTap) {
1301 OnHasTouchEventHandlers(true);
1303 // Sequence 1.
1304 PressTouchPoint(1, 1);
1305 SendTouchEvent();
1306 OnSetTouchAction(TOUCH_ACTION_NONE);
1307 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED);
1309 ReleaseTouchPoint(0);
1310 SendTouchEvent();
1312 // Sequence 2
1313 PressTouchPoint(1, 1);
1314 SendTouchEvent();
1316 // First tap.
1317 EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
1318 SimulateGestureEvent(WebInputEvent::GestureTapDown,
1319 blink::WebGestureDeviceTouchscreen);
1320 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1322 // The GestureTapUnconfirmed is converted into a tap, as the touch action is
1323 // none.
1324 SimulateGestureEvent(WebInputEvent::GestureTapUnconfirmed,
1325 blink::WebGestureDeviceTouchscreen);
1326 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1327 // This test will become invalid if GestureTap stops requiring an ack.
1328 ASSERT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
1329 GetEventWithType(WebInputEvent::GestureTap)));
1330 EXPECT_EQ(2, client_->in_flight_event_count());
1331 SendInputEventACK(WebInputEvent::GestureTap,
1332 INPUT_EVENT_ACK_STATE_CONSUMED);
1333 EXPECT_EQ(1, client_->in_flight_event_count());
1335 // This tap gesture is dropped, since the GestureTapUnconfirmed was turned
1336 // into a tap.
1337 SimulateGestureEvent(WebInputEvent::GestureTap,
1338 blink::WebGestureDeviceTouchscreen);
1339 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1341 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED);
1342 SendInputEventACK(WebInputEvent::TouchStart,
1343 INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS);
1345 // Second Tap.
1346 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1347 SimulateGestureEvent(WebInputEvent::GestureTapDown,
1348 blink::WebGestureDeviceTouchscreen);
1349 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1351 // Although the touch-action is now auto, the double tap still won't be
1352 // dispatched, because the first tap occured when the touch-action was none.
1353 SimulateGestureEvent(WebInputEvent::GestureDoubleTap,
1354 blink::WebGestureDeviceTouchscreen);
1355 // This test will become invalid if GestureDoubleTap stops requiring an ack.
1356 ASSERT_FALSE(WebInputEventTraits::IgnoresAckDisposition(
1357 GetEventWithType(WebInputEvent::GestureDoubleTap)));
1358 EXPECT_EQ(1, client_->in_flight_event_count());
1359 SendInputEventACK(WebInputEvent::GestureTap, INPUT_EVENT_ACK_STATE_CONSUMED);
1360 EXPECT_EQ(0, client_->in_flight_event_count());
1363 // Test that the router will call the client's |DidFlush| after all events have
1364 // been dispatched following a call to |Flush|.
1365 TEST_F(InputRouterImplTest, InputFlush) {
1366 EXPECT_FALSE(HasPendingEvents());
1368 // Flushing an empty router should immediately trigger DidFlush.
1369 Flush();
1370 EXPECT_EQ(1U, GetAndResetDidFlushCount());
1371 EXPECT_FALSE(HasPendingEvents());
1373 // Queue a TouchStart.
1374 OnHasTouchEventHandlers(true);
1375 PressTouchPoint(1, 1);
1376 SendTouchEvent();
1377 EXPECT_TRUE(HasPendingEvents());
1379 // DidFlush should be called only after the event is ack'ed.
1380 Flush();
1381 EXPECT_EQ(0U, GetAndResetDidFlushCount());
1382 SendInputEventACK(WebInputEvent::TouchStart,
1383 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1384 EXPECT_EQ(1U, GetAndResetDidFlushCount());
1386 // Ensure different types of enqueued events will prevent the DidFlush call
1387 // until all such events have been fully dispatched.
1388 MoveTouchPoint(0, 50, 50);
1389 SendTouchEvent();
1390 ASSERT_TRUE(HasPendingEvents());
1391 SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
1392 blink::WebGestureDeviceTouchscreen);
1393 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
1394 blink::WebGestureDeviceTouchscreen);
1395 SimulateGestureEvent(WebInputEvent::GesturePinchBegin,
1396 blink::WebGestureDeviceTouchscreen);
1397 SimulateGestureEvent(WebInputEvent::GesturePinchUpdate,
1398 blink::WebGestureDeviceTouchscreen);
1399 Flush();
1400 EXPECT_EQ(0U, GetAndResetDidFlushCount());
1402 // Repeated flush calls should have no effect.
1403 Flush();
1404 EXPECT_EQ(0U, GetAndResetDidFlushCount());
1406 // There are still pending gestures.
1407 SendInputEventACK(WebInputEvent::TouchMove,
1408 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1409 EXPECT_EQ(0U, GetAndResetDidFlushCount());
1410 EXPECT_TRUE(HasPendingEvents());
1412 // One more gesture to go.
1413 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
1414 INPUT_EVENT_ACK_STATE_CONSUMED);
1415 EXPECT_EQ(0U, GetAndResetDidFlushCount());
1416 EXPECT_TRUE(HasPendingEvents());
1418 // The final ack'ed gesture should trigger the DidFlush.
1419 SendInputEventACK(WebInputEvent::GesturePinchUpdate,
1420 INPUT_EVENT_ACK_STATE_CONSUMED);
1421 EXPECT_EQ(1U, GetAndResetDidFlushCount());
1422 EXPECT_FALSE(HasPendingEvents());
1425 // Test that GesturePinchUpdate is handled specially for trackpad
1426 TEST_F(InputRouterImplTest, TouchpadPinchUpdate) {
1427 // GesturePinchUpdate for trackpad sends synthetic wheel events.
1428 // Note that the Touchscreen case is verified as NOT doing this as
1429 // part of the ShowPressIsInOrder test.
1431 SimulateGesturePinchUpdateEvent(
1432 1.5f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1434 // Verify we actually sent a special wheel event to the renderer.
1435 const WebInputEvent* input_event =
1436 GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1437 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1438 const WebMouseWheelEvent* wheel_event =
1439 static_cast<const WebMouseWheelEvent*>(input_event);
1440 EXPECT_EQ(20, wheel_event->x);
1441 EXPECT_EQ(25, wheel_event->y);
1442 EXPECT_EQ(20, wheel_event->globalX);
1443 EXPECT_EQ(25, wheel_event->globalY);
1444 EXPECT_EQ(20, wheel_event->windowX);
1445 EXPECT_EQ(25, wheel_event->windowY);
1446 EXPECT_EQ(PinchScaleToWheelDelta(1.5), wheel_event->deltaY);
1447 EXPECT_EQ(0, wheel_event->deltaX);
1448 EXPECT_EQ(1, wheel_event->hasPreciseScrollingDeltas);
1449 EXPECT_EQ(1, wheel_event->wheelTicksY);
1450 EXPECT_EQ(0, wheel_event->wheelTicksX);
1451 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1453 // Indicate that the wheel event was unhandled.
1454 SendInputEventACK(WebInputEvent::MouseWheel,
1455 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1457 // Check that the correct unhandled pinch event was received.
1458 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1459 ASSERT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1460 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, ack_handler_->ack_state());
1461 EXPECT_EQ(1.5f, ack_handler_->acked_gesture_event().data.pinchUpdate.scale);
1462 EXPECT_EQ(0, client_->in_flight_event_count());
1464 // Second a second pinch event.
1465 SimulateGesturePinchUpdateEvent(
1466 0.3f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1467 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1468 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1469 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
1470 EXPECT_FLOAT_EQ(PinchScaleToWheelDelta(0.3f), wheel_event->deltaY);
1471 EXPECT_EQ(1, wheel_event->hasPreciseScrollingDeltas);
1472 EXPECT_EQ(-1, wheel_event->wheelTicksY);
1473 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1475 // Indicate that the wheel event was handled this time.
1476 SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
1478 // Check that the correct HANDLED pinch event was received.
1479 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1480 EXPECT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1481 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, ack_handler_->ack_state());
1482 EXPECT_FLOAT_EQ(0.3f,
1483 ack_handler_->acked_gesture_event().data.pinchUpdate.scale);
1486 // Test that touchpad pinch events are coalesced property, with their synthetic
1487 // wheel events getting the right ACKs.
1488 TEST_F(InputRouterImplTest, TouchpadPinchCoalescing) {
1489 // Send the first pinch.
1490 SimulateGesturePinchUpdateEvent(
1491 1.5f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1493 // Verify we sent the wheel event to the renderer.
1494 const WebInputEvent* input_event =
1495 GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1496 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1497 const WebMouseWheelEvent* wheel_event =
1498 static_cast<const WebMouseWheelEvent*>(input_event);
1499 EXPECT_EQ(PinchScaleToWheelDelta(1.5f), wheel_event->deltaY);
1500 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1501 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1502 EXPECT_EQ(1, client_->in_flight_event_count());
1504 // Send a second pinch, this should be queued in the GestureEventQueue.
1505 SimulateGesturePinchUpdateEvent(
1506 1.6f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1507 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1508 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1510 // Send a third pinch, this should be coalesced into the second in the
1511 // GestureEventQueue.
1512 SimulateGesturePinchUpdateEvent(
1513 1.7f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1514 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1515 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1517 // Indicate that the first wheel event was unhandled and verify the ACK.
1518 SendInputEventACK(WebInputEvent::MouseWheel,
1519 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1520 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1521 EXPECT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1522 EXPECT_EQ(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, ack_handler_->ack_state());
1523 EXPECT_EQ(1.5f, ack_handler_->acked_gesture_event().data.pinchUpdate.scale);
1525 // Verify a second wheel event was sent representing the 2nd and 3rd pinch
1526 // events.
1527 EXPECT_EQ(1, client_->in_flight_event_count());
1528 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1529 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1530 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
1531 EXPECT_FLOAT_EQ(PinchScaleToWheelDelta(1.6f * 1.7f),
1532 PinchScaleToWheelDelta(1.6f) + PinchScaleToWheelDelta(1.7f));
1533 EXPECT_FLOAT_EQ(PinchScaleToWheelDelta(1.6f * 1.7f), wheel_event->deltaY);
1534 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1535 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
1537 // Indicate that the second wheel event was handled and verify the ACK.
1538 SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
1539 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1540 EXPECT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1541 EXPECT_EQ(INPUT_EVENT_ACK_STATE_CONSUMED, ack_handler_->ack_state());
1542 EXPECT_FLOAT_EQ(1.6f * 1.7f,
1543 ack_handler_->acked_gesture_event().data.pinchUpdate.scale);
1546 // Test interleaving pinch and wheel events.
1547 TEST_F(InputRouterImplTest, TouchpadPinchAndWheel) {
1548 // Simulate queued wheel and pinch events events.
1549 // Note that in practice interleaving pinch and wheel events should be rare
1550 // (eg. requires the use of a mouse and trackpad at the same time).
1552 // Use the control modifier to match the synthetic wheel events so that
1553 // they're elligble for coalescing.
1554 int mod = WebInputEvent::ControlKey;
1556 // Event 1: sent directly.
1557 SimulateWheelEvent(0, -5, mod, true);
1558 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1560 // Event 2: enqueued in InputRouter.
1561 SimulateWheelEvent(0, -10, mod, true);
1562 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1564 // Event 3: enqueued in InputRouter, not coalesced into #2.
1565 SimulateGesturePinchUpdateEvent(
1566 1.5f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1567 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1569 // Event 4: enqueued in GestureEventQueue.
1570 SimulateGesturePinchUpdateEvent(
1571 1.2f, 20, 25, 0, blink::WebGestureDeviceTouchpad);
1572 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1574 // Event 5: coalesced into wheel event for #3.
1575 SimulateWheelEvent(2, 0, mod, true);
1576 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1578 // Send ack for #1.
1579 SendInputEventACK(WebInputEvent::MouseWheel,
1580 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1581 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1582 EXPECT_EQ(WebInputEvent::MouseWheel, ack_handler_->ack_event_type());
1584 // Verify we sent #2.
1585 ASSERT_EQ(1U, process_->sink().message_count());
1586 const WebInputEvent* input_event =
1587 GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1588 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1589 const WebMouseWheelEvent* wheel_event =
1590 static_cast<const WebMouseWheelEvent*>(input_event);
1591 EXPECT_EQ(0, wheel_event->deltaX);
1592 EXPECT_EQ(-10, wheel_event->deltaY);
1593 EXPECT_EQ(mod, wheel_event->modifiers);
1594 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1596 // Send ack for #2.
1597 SendInputEventACK(WebInputEvent::MouseWheel,
1598 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1599 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1600 EXPECT_EQ(WebInputEvent::MouseWheel, ack_handler_->ack_event_type());
1602 // Verify we sent #3 (with #5 coalesced in).
1603 ASSERT_EQ(1U, process_->sink().message_count());
1604 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1605 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1606 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
1607 EXPECT_EQ(2, wheel_event->deltaX);
1608 EXPECT_EQ(PinchScaleToWheelDelta(1.5f), wheel_event->deltaY);
1609 EXPECT_EQ(mod, wheel_event->modifiers);
1610 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1612 // Send ack for #3.
1613 SendInputEventACK(WebInputEvent::MouseWheel,
1614 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1615 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1616 EXPECT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1618 // Verify we sent #4.
1619 ASSERT_EQ(1U, process_->sink().message_count());
1620 input_event = GetInputEventFromMessage(*process_->sink().GetMessageAt(0));
1621 ASSERT_EQ(WebInputEvent::MouseWheel, input_event->type);
1622 wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
1623 EXPECT_EQ(0, wheel_event->deltaX);
1624 EXPECT_FLOAT_EQ(PinchScaleToWheelDelta(1.2f), wheel_event->deltaY);
1625 EXPECT_EQ(mod, wheel_event->modifiers);
1626 EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
1628 // Send ack for #4.
1629 SendInputEventACK(WebInputEvent::MouseWheel,
1630 INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
1631 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1632 EXPECT_EQ(WebInputEvent::GesturePinchUpdate, ack_handler_->ack_event_type());
1635 // Test proper handling of touchpad Gesture{Pinch,Scroll}Update sequences.
1636 TEST_F(InputRouterImplTest, TouchpadPinchAndScrollUpdate) {
1637 // The first scroll should be sent immediately.
1638 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
1639 blink::WebGestureDeviceTouchpad);
1640 ASSERT_EQ(1U, GetSentMessageCountAndResetSink());
1641 EXPECT_EQ(1, client_->in_flight_event_count());
1643 // Subsequent scroll and pinch events should remain queued, coalescing as
1644 // more trackpad events arrive.
1645 SimulateGestureEvent(WebInputEvent::GesturePinchUpdate,
1646 blink::WebGestureDeviceTouchpad);
1647 ASSERT_EQ(0U, GetSentMessageCountAndResetSink());
1648 EXPECT_EQ(1, client_->in_flight_event_count());
1650 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
1651 blink::WebGestureDeviceTouchpad);
1652 ASSERT_EQ(0U, GetSentMessageCountAndResetSink());
1653 EXPECT_EQ(1, client_->in_flight_event_count());
1655 SimulateGestureEvent(WebInputEvent::GesturePinchUpdate,
1656 blink::WebGestureDeviceTouchpad);
1657 ASSERT_EQ(0U, GetSentMessageCountAndResetSink());
1658 EXPECT_EQ(1, client_->in_flight_event_count());
1660 SimulateGestureEvent(WebInputEvent::GestureScrollUpdate,
1661 blink::WebGestureDeviceTouchpad);
1662 ASSERT_EQ(0U, GetSentMessageCountAndResetSink());
1663 EXPECT_EQ(1, client_->in_flight_event_count());
1665 // Ack'ing the first scroll should trigger both the coalesced scroll and the
1666 // coalesced pinch events (which is sent to the renderer as a wheel event).
1667 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
1668 INPUT_EVENT_ACK_STATE_CONSUMED);
1669 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1670 EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
1671 EXPECT_EQ(2, client_->in_flight_event_count());
1673 // Ack the second scroll.
1674 SendInputEventACK(WebInputEvent::GestureScrollUpdate,
1675 INPUT_EVENT_ACK_STATE_CONSUMED);
1676 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1677 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1678 EXPECT_EQ(1, client_->in_flight_event_count());
1680 // Ack the wheel event.
1681 SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
1682 EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
1683 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
1684 EXPECT_EQ(0, client_->in_flight_event_count());
1687 // Test proper routing of overscroll notifications received either from
1688 // event acks or from |DidOverscroll| IPC messages.
1689 TEST_F(InputRouterImplTest, OverscrollDispatch) {
1690 DidOverscrollParams overscroll;
1691 overscroll.accumulated_overscroll = gfx::Vector2dF(-14, 14);
1692 overscroll.latest_overscroll_delta = gfx::Vector2dF(-7, 0);
1693 overscroll.current_fling_velocity = gfx::Vector2dF(-1, 0);
1695 input_router_->OnMessageReceived(InputHostMsg_DidOverscroll(0, overscroll));
1696 DidOverscrollParams client_overscroll = client_->GetAndResetOverscroll();
1697 EXPECT_EQ(overscroll.accumulated_overscroll,
1698 client_overscroll.accumulated_overscroll);
1699 EXPECT_EQ(overscroll.latest_overscroll_delta,
1700 client_overscroll.latest_overscroll_delta);
1701 EXPECT_EQ(overscroll.current_fling_velocity,
1702 client_overscroll.current_fling_velocity);
1704 DidOverscrollParams wheel_overscroll;
1705 wheel_overscroll.accumulated_overscroll = gfx::Vector2dF(7, -7);
1706 wheel_overscroll.latest_overscroll_delta = gfx::Vector2dF(3, 0);
1707 wheel_overscroll.current_fling_velocity = gfx::Vector2dF(1, 0);
1709 SimulateWheelEvent(3, 0, 0, false);
1710 InputHostMsg_HandleInputEvent_ACK_Params ack;
1711 ack.type = WebInputEvent::MouseWheel;
1712 ack.state = INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1713 ack.overscroll.reset(new DidOverscrollParams(wheel_overscroll));
1714 input_router_->OnMessageReceived(InputHostMsg_HandleInputEvent_ACK(0, ack));
1716 client_overscroll = client_->GetAndResetOverscroll();
1717 EXPECT_EQ(wheel_overscroll.accumulated_overscroll,
1718 client_overscroll.accumulated_overscroll);
1719 EXPECT_EQ(wheel_overscroll.latest_overscroll_delta,
1720 client_overscroll.latest_overscroll_delta);
1721 EXPECT_EQ(wheel_overscroll.current_fling_velocity,
1722 client_overscroll.current_fling_velocity);
1725 } // namespace content