1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
8 #include "content/browser/renderer_host/input/touch_emulator_client.h"
9 #include "content/common/cursors/webcursor.h"
10 #include "content/common/input/input_event_ack_state.h"
11 #include "third_party/WebKit/public/web/WebInputEvent.h"
12 #include "ui/events/gesture_detection/filtered_gesture_provider.h"
13 #include "ui/gfx/size_f.h"
17 // Emulates touch input with mouse and keyboard.
18 class CONTENT_EXPORT TouchEmulator
: public ui::GestureProviderClient
{
20 explicit TouchEmulator(TouchEmulatorClient
* client
);
21 virtual ~TouchEmulator();
26 // Note that TouchEmulator should always listen to touch events and their acks
27 // (even in disabled state) to track native stream presence.
28 bool enabled() const { return enabled_
; }
30 // Returns |true| if the event was consumed. Consumed event should not
31 // propagate any further.
32 // TODO(dgozman): maybe pass latency info together with events.
33 bool HandleMouseEvent(const blink::WebMouseEvent
& event
);
34 bool HandleMouseWheelEvent(const blink::WebMouseWheelEvent
& event
);
35 bool HandleKeyboardEvent(const blink::WebKeyboardEvent
& event
);
36 bool HandleTouchEvent(const blink::WebTouchEvent
& event
);
38 // Returns |true| if the event ack was consumed. Consumed ack should not
39 // propagate any further.
40 bool HandleTouchEventAck(const blink::WebTouchEvent
& event
,
41 InputEventAckState ack_result
);
43 // Cancel any touches, for example, when focus is lost.
47 // ui::GestureProviderClient implementation.
48 virtual void OnGestureEvent(const ui::GestureEventData
& gesture
) OVERRIDE
;
50 // Returns cursor size in DIP.
51 gfx::SizeF
InitCursorFromResource(
52 WebCursor
* cursor
, float scale
, int resource_id
);
55 bool UpdateShiftPressed(bool shift_pressed
);
57 // Whether we should convert scrolls into pinches.
58 bool InPinchGestureMode() const;
60 bool FillTouchEventAndPoint(const blink::WebMouseEvent
& mouse_event
);
61 void FillPinchEvent(const blink::WebInputEvent
& event
);
63 // The following methods generate and pass gesture events to the renderer.
64 void PinchBegin(const blink::WebGestureEvent
& event
);
65 void PinchUpdate(const blink::WebGestureEvent
& event
);
66 void PinchEnd(const blink::WebGestureEvent
& event
);
67 void ScrollEnd(const blink::WebGestureEvent
& event
);
69 void ForwardTouchEventToClient();
71 TouchEmulatorClient
* const client_
;
72 ui::FilteredGestureProvider gesture_provider_
;
74 // Disabled emulator does only process touch acks left from previous
75 // emulation. It does not intercept any events.
78 // While emulation is on, default cursor is touch. Pressing shift changes
79 // cursor to the pinch one.
80 WebCursor pointer_cursor_
;
81 WebCursor touch_cursor_
;
82 WebCursor pinch_cursor_
;
83 gfx::SizeF cursor_size_
;
85 // These are used to drop extra mouse move events coming too quickly, so
86 // we don't handle too much touches in gesture provider.
87 bool last_mouse_event_was_move_
;
88 double last_mouse_move_timestamp_
;
93 blink::WebTouchEvent touch_event_
;
94 int emulated_stream_active_sequence_count_
;
95 int native_stream_active_sequence_count_
;
97 // Whether we should suppress next fling cancel. This may happen when we
98 // did not send fling start in pinch mode.
99 bool suppress_next_fling_cancel_
;
101 blink::WebGestureEvent pinch_event_
;
102 // Point which does not move while pinch-zooming.
103 gfx::Point pinch_anchor_
;
104 // The cumulative scale change from the start of pinch gesture.
106 bool pinch_gesture_active_
;
108 DISALLOW_COPY_AND_ASSIGN(TouchEmulator
);
111 } // namespace content
113 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_