Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / renderer_host / render_widget_host_impl.h
blob56cac76ddf4b17248dbcb5b24c4f276b9f6e00e4
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_
8 #include <deque>
9 #include <list>
10 #include <map>
11 #include <queue>
12 #include <string>
13 #include <utility>
14 #include <vector>
16 #include "base/callback.h"
17 #include "base/gtest_prod_util.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/observer_list.h"
21 #include "base/process/kill.h"
22 #include "base/strings/string16.h"
23 #include "base/time/time.h"
24 #include "base/timer/timer.h"
25 #include "build/build_config.h"
26 #include "cc/resources/shared_bitmap.h"
27 #include "content/browser/renderer_host/event_with_latency_info.h"
28 #include "content/browser/renderer_host/input/input_ack_handler.h"
29 #include "content/browser/renderer_host/input/input_router_client.h"
30 #include "content/browser/renderer_host/input/synthetic_gesture.h"
31 #include "content/browser/renderer_host/input/touch_emulator_client.h"
32 #include "content/common/input/input_event_ack_state.h"
33 #include "content/common/input/synthetic_gesture_packet.h"
34 #include "content/common/view_message_enums.h"
35 #include "content/public/browser/render_widget_host.h"
36 #include "content/public/common/page_zoom.h"
37 #include "ipc/ipc_listener.h"
38 #include "ui/base/ime/text_input_mode.h"
39 #include "ui/base/ime/text_input_type.h"
40 #include "ui/events/latency_info.h"
41 #include "ui/gfx/native_widget_types.h"
43 struct AcceleratedSurfaceMsg_BufferPresented_Params;
44 struct ViewHostMsg_BeginSmoothScroll_Params;
45 struct ViewHostMsg_SelectionBounds_Params;
46 struct ViewHostMsg_TextInputState_Params;
47 struct ViewHostMsg_UpdateRect_Params;
49 namespace base {
50 class TimeTicks;
53 namespace cc {
54 class CompositorFrame;
55 class CompositorFrameAck;
58 namespace gfx {
59 class Range;
62 namespace ui {
63 class KeyEvent;
66 namespace blink {
67 class WebInputEvent;
68 class WebMouseEvent;
69 struct WebCompositionUnderline;
70 struct WebScreenInfo;
73 #if defined(OS_ANDROID)
74 namespace blink {
75 class WebLayer;
77 #endif
79 namespace content {
80 class BrowserAccessibilityManager;
81 class InputRouter;
82 class MockRenderWidgetHost;
83 class RenderWidgetHostDelegate;
84 class RenderWidgetHostViewBase;
85 class SyntheticGestureController;
86 class TimeoutMonitor;
87 class TouchEmulator;
88 class WebCursor;
89 struct EditCommand;
91 // This implements the RenderWidgetHost interface that is exposed to
92 // embedders of content, and adds things only visible to content.
93 class CONTENT_EXPORT RenderWidgetHostImpl
94 : virtual public RenderWidgetHost,
95 public InputRouterClient,
96 public InputAckHandler,
97 public TouchEmulatorClient,
98 public IPC::Listener {
99 public:
100 // routing_id can be MSG_ROUTING_NONE, in which case the next available
101 // routing id is taken from the RenderProcessHost.
102 // If this object outlives |delegate|, DetachDelegate() must be called when
103 // |delegate| goes away.
104 RenderWidgetHostImpl(RenderWidgetHostDelegate* delegate,
105 RenderProcessHost* process,
106 int routing_id,
107 bool hidden);
108 virtual ~RenderWidgetHostImpl();
110 // Similar to RenderWidgetHost::FromID, but returning the Impl object.
111 static RenderWidgetHostImpl* FromID(int32 process_id, int32 routing_id);
113 // Returns all RenderWidgetHosts including swapped out ones for
114 // internal use. The public interface
115 // RendgerWidgetHost::GetRenderWidgetHosts only returns active ones.
116 static scoped_ptr<RenderWidgetHostIterator> GetAllRenderWidgetHosts();
118 // Use RenderWidgetHostImpl::From(rwh) to downcast a
119 // RenderWidgetHost to a RenderWidgetHostImpl. Internally, this
120 // uses RenderWidgetHost::AsRenderWidgetHostImpl().
121 static RenderWidgetHostImpl* From(RenderWidgetHost* rwh);
123 void set_hung_renderer_delay_ms(const base::TimeDelta& timeout) {
124 hung_renderer_delay_ms_ = timeout.InMilliseconds();
127 // RenderWidgetHost implementation.
128 virtual void UpdateTextDirection(blink::WebTextDirection direction) OVERRIDE;
129 virtual void NotifyTextDirection() OVERRIDE;
130 virtual void Focus() OVERRIDE;
131 virtual void Blur() OVERRIDE;
132 virtual void SetActive(bool active) OVERRIDE;
133 virtual void CopyFromBackingStore(
134 const gfx::Rect& src_rect,
135 const gfx::Size& accelerated_dst_size,
136 const base::Callback<void(bool, const SkBitmap&)>& callback,
137 const SkColorType color_type) OVERRIDE;
138 virtual bool CanCopyFromBackingStore() OVERRIDE;
139 #if defined(OS_ANDROID)
140 virtual void LockBackingStore() OVERRIDE;
141 virtual void UnlockBackingStore() OVERRIDE;
142 #endif
143 virtual void ForwardMouseEvent(
144 const blink::WebMouseEvent& mouse_event) OVERRIDE;
145 virtual void ForwardWheelEvent(
146 const blink::WebMouseWheelEvent& wheel_event) OVERRIDE;
147 virtual void ForwardKeyboardEvent(
148 const NativeWebKeyboardEvent& key_event) OVERRIDE;
149 virtual const gfx::Vector2d& GetLastScrollOffset() const OVERRIDE;
150 virtual RenderProcessHost* GetProcess() const OVERRIDE;
151 virtual int GetRoutingID() const OVERRIDE;
152 virtual RenderWidgetHostView* GetView() const OVERRIDE;
153 virtual bool IsLoading() const OVERRIDE;
154 virtual bool IsRenderView() const OVERRIDE;
155 virtual void ResizeRectChanged(const gfx::Rect& new_rect) OVERRIDE;
156 virtual void RestartHangMonitorTimeout() OVERRIDE;
157 virtual void SetIgnoreInputEvents(bool ignore_input_events) OVERRIDE;
158 virtual void Stop() OVERRIDE;
159 virtual void WasResized() OVERRIDE;
160 virtual void AddKeyPressEventCallback(
161 const KeyPressEventCallback& callback) OVERRIDE;
162 virtual void RemoveKeyPressEventCallback(
163 const KeyPressEventCallback& callback) OVERRIDE;
164 virtual void AddMouseEventCallback(
165 const MouseEventCallback& callback) OVERRIDE;
166 virtual void RemoveMouseEventCallback(
167 const MouseEventCallback& callback) OVERRIDE;
168 virtual void GetWebScreenInfo(blink::WebScreenInfo* result) OVERRIDE;
170 virtual SkColorType PreferredReadbackFormat() OVERRIDE;
172 // Forces redraw in the renderer and when the update reaches the browser
173 // grabs snapshot from the compositor. Returns PNG-encoded snapshot.
174 void GetSnapshotFromBrowser(
175 const base::Callback<void(const unsigned char*,size_t)> callback);
177 const NativeWebKeyboardEvent* GetLastKeyboardEvent() const;
179 // Notification that the screen info has changed.
180 void NotifyScreenInfoChanged();
182 // Invalidates the cached screen info so that next resize request
183 // will carry the up to date screen info. Unlike
184 // |NotifyScreenInfoChanged|, this doesn't send a message to the renderer.
185 void InvalidateScreenInfo();
187 // Sets the View of this RenderWidgetHost.
188 void SetView(RenderWidgetHostViewBase* view);
190 int surface_id() const { return surface_id_; }
192 bool empty() const { return current_size_.IsEmpty(); }
194 // Called when a renderer object already been created for this host, and we
195 // just need to be attached to it. Used for window.open, <select> dropdown
196 // menus, and other times when the renderer initiates creating an object.
197 virtual void Init();
199 // Tells the renderer to die and then calls Destroy().
200 virtual void Shutdown();
202 // IPC::Listener
203 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
205 // Sends a message to the corresponding object in the renderer.
206 virtual bool Send(IPC::Message* msg) OVERRIDE;
208 // Called to notify the RenderWidget that it has been hidden or restored from
209 // having been hidden.
210 virtual void WasHidden();
211 virtual void WasShown(const ui::LatencyInfo& latency_info);
213 // Returns true if the RenderWidget is hidden.
214 bool is_hidden() const { return is_hidden_; }
216 // Called to notify the RenderWidget that its associated native window
217 // got/lost focused.
218 virtual void GotFocus();
219 virtual void LostCapture();
221 // Called to notify the RenderWidget that it has lost the mouse lock.
222 virtual void LostMouseLock();
224 // Noifies the RenderWidget of the current mouse cursor visibility state.
225 void SendCursorVisibilityState(bool is_visible);
227 // Notifies the RenderWidgetHost that the View was destroyed.
228 void ViewDestroyed();
230 // Indicates if the page has finished loading.
231 void SetIsLoading(bool is_loading);
233 #if defined(OS_MACOSX)
234 // Pause for a moment to wait for pending repaint or resize messages sent to
235 // the renderer to arrive. If pending resize messages are for an old window
236 // size, then also pump through a new resize message if there is time.
237 void PauseForPendingResizeOrRepaints();
239 // Whether pausing may be useful.
240 bool CanPauseForPendingResizeOrRepaints();
242 // Wait for a surface matching the size of the widget's view, possibly
243 // blocking until the renderer sends a new frame.
244 void WaitForSurface();
245 #endif
247 bool resize_ack_pending_for_testing() { return resize_ack_pending_; }
249 // GPU accelerated version of GetBackingStore function. This will
250 // trigger a re-composite to the view. It may fail if a resize is pending, or
251 // if a composite has already been requested and not acked yet.
252 bool ScheduleComposite();
254 // Starts a hang monitor timeout. If there's already a hang monitor timeout
255 // the new one will only fire if it has a shorter delay than the time
256 // left on the existing timeouts.
257 void StartHangMonitorTimeout(base::TimeDelta delay);
259 // Stops all existing hang monitor timeouts and assumes the renderer is
260 // responsive.
261 void StopHangMonitorTimeout();
263 // Forwards the given message to the renderer. These are called by the view
264 // when it has received a message.
265 void ForwardGestureEventWithLatencyInfo(
266 const blink::WebGestureEvent& gesture_event,
267 const ui::LatencyInfo& ui_latency);
268 void ForwardTouchEventWithLatencyInfo(
269 const blink::WebTouchEvent& touch_event,
270 const ui::LatencyInfo& ui_latency);
271 void ForwardMouseEventWithLatencyInfo(
272 const blink::WebMouseEvent& mouse_event,
273 const ui::LatencyInfo& ui_latency);
274 void ForwardWheelEventWithLatencyInfo(
275 const blink::WebMouseWheelEvent& wheel_event,
276 const ui::LatencyInfo& ui_latency);
278 // Enables/disables touch emulation using mouse event. See TouchEmulator.
279 void SetTouchEventEmulationEnabled(bool enabled);
281 // TouchEmulatorClient implementation.
282 virtual void ForwardGestureEvent(
283 const blink::WebGestureEvent& gesture_event) OVERRIDE;
284 virtual void ForwardEmulatedTouchEvent(
285 const blink::WebTouchEvent& touch_event) OVERRIDE;
286 virtual void SetCursor(const WebCursor& cursor) OVERRIDE;
287 virtual void ShowContextMenuAtPoint(const gfx::Point& point) OVERRIDE;
289 // Queues a synthetic gesture for testing purposes. Invokes the on_complete
290 // callback when the gesture is finished running.
291 void QueueSyntheticGesture(
292 scoped_ptr<SyntheticGesture> synthetic_gesture,
293 const base::Callback<void(SyntheticGesture::Result)>& on_complete);
295 void CancelUpdateTextDirection();
297 // Called when a mouse click/gesture tap activates the renderer.
298 virtual void OnPointerEventActivate();
300 // Notifies the renderer whether or not the input method attached to this
301 // process is activated.
302 // When the input method is activated, a renderer process sends IPC messages
303 // to notify the status of its composition node. (This message is mainly used
304 // for notifying the position of the input cursor so that the browser can
305 // display input method windows under the cursor.)
306 void SetInputMethodActive(bool activate);
308 // Notifies the renderer changes of IME candidate window state.
309 void CandidateWindowShown();
310 void CandidateWindowUpdated();
311 void CandidateWindowHidden();
313 // Update the composition node of the renderer (or WebKit).
314 // WebKit has a special node (a composition node) for input method to change
315 // its text without affecting any other DOM nodes. When the input method
316 // (attached to the browser) updates its text, the browser sends IPC messages
317 // to update the composition node of the renderer.
318 // (Read the comments of each function for its detail.)
320 // Sets the text of the composition node.
321 // This function can also update the cursor position and mark the specified
322 // range in the composition node.
323 // A browser should call this function:
324 // * when it receives a WM_IME_COMPOSITION message with a GCS_COMPSTR flag
325 // (on Windows);
326 // * when it receives a "preedit_changed" signal of GtkIMContext (on Linux);
327 // * when markedText of NSTextInput is called (on Mac).
328 void ImeSetComposition(
329 const base::string16& text,
330 const std::vector<blink::WebCompositionUnderline>& underlines,
331 int selection_start,
332 int selection_end);
334 // Finishes an ongoing composition with the specified text.
335 // A browser should call this function:
336 // * when it receives a WM_IME_COMPOSITION message with a GCS_RESULTSTR flag
337 // (on Windows);
338 // * when it receives a "commit" signal of GtkIMContext (on Linux);
339 // * when insertText of NSTextInput is called (on Mac).
340 void ImeConfirmComposition(const base::string16& text,
341 const gfx::Range& replacement_range,
342 bool keep_selection);
344 // Cancels an ongoing composition.
345 void ImeCancelComposition();
347 // This is for derived classes to give us access to the resizer rect.
348 // And to also expose it to the RenderWidgetHostView.
349 virtual gfx::Rect GetRootWindowResizerRect() const;
351 bool ignore_input_events() const {
352 return ignore_input_events_;
355 bool input_method_active() const {
356 return input_method_active_;
359 // Whether forwarded WebInputEvents should be ignored. True if either
360 // |ignore_input_events_| or |process_->IgnoreInputEvents()| is true.
361 bool IgnoreInputEvents() const;
363 // Event queries delegated to the |input_router_|.
364 bool ShouldForwardTouchEvent() const;
366 bool has_touch_handler() const { return has_touch_handler_; }
368 // Notification that the user has made some kind of input that could
369 // perform an action. See OnUserGesture for more details.
370 void StartUserGesture();
372 // Set the RenderView background transparency.
373 void SetBackgroundOpaque(bool opaque);
375 // Notifies the renderer that the next key event is bound to one or more
376 // pre-defined edit commands
377 void SetEditCommandsForNextKeyEvent(
378 const std::vector<EditCommand>& commands);
380 // Executes the edit command on the RenderView.
381 void ExecuteEditCommand(const std::string& command,
382 const std::string& value);
384 // Tells the renderer to scroll the currently focused node into rect only if
385 // the currently focused node is a Text node (textfield, text area or content
386 // editable divs).
387 void ScrollFocusedEditableNodeIntoRect(const gfx::Rect& rect);
389 // Requests the renderer to move the caret selection towards the point.
390 void MoveCaret(const gfx::Point& point);
392 // Called when the reponse to a pending mouse lock request has arrived.
393 // Returns true if |allowed| is true and the mouse has been successfully
394 // locked.
395 bool GotResponseToLockMouseRequest(bool allowed);
397 // Tells the RenderWidget about the latest vsync parameters.
398 // Note: Make sure the timebase was obtained using
399 // base::TimeTicks::HighResNow. Using the non-high res timer will result in
400 // incorrect synchronization across processes.
401 virtual void UpdateVSyncParameters(base::TimeTicks timebase,
402 base::TimeDelta interval);
404 // Called by the view in response to AcceleratedSurfaceBuffersSwapped or
405 // AcceleratedSurfacePostSubBuffer.
406 static void AcknowledgeBufferPresent(
407 int32 route_id,
408 int gpu_host_id,
409 const AcceleratedSurfaceMsg_BufferPresented_Params& params);
411 // Called by the view in response to OnSwapCompositorFrame.
412 static void SendSwapCompositorFrameAck(
413 int32 route_id,
414 uint32 output_surface_id,
415 int renderer_host_id,
416 const cc::CompositorFrameAck& ack);
418 // Called by the view to return resources to the compositor.
419 static void SendReclaimCompositorResources(int32 route_id,
420 uint32 output_surface_id,
421 int renderer_host_id,
422 const cc::CompositorFrameAck& ack);
424 void set_allow_privileged_mouse_lock(bool allow) {
425 allow_privileged_mouse_lock_ = allow;
428 // Resets state variables related to tracking pending size and painting.
430 // We need to reset these flags when we want to repaint the contents of
431 // browser plugin in this RWH. Resetting these flags will ensure we ignore
432 // any previous pending acks that are not relevant upon repaint.
433 void ResetSizeAndRepaintPendingFlags();
435 void DetachDelegate();
437 // Update the renderer's cache of the screen rect of the view and window.
438 void SendScreenRects();
440 // Suppreses future char events until a keydown. See
441 // suppress_next_char_events_.
442 void SuppressNextCharEvents();
444 // Called by RenderWidgetHostView in response to OnSetNeedsFlushInput.
445 void FlushInput();
447 // InputRouterClient
448 virtual void SetNeedsFlush() OVERRIDE;
450 // Indicates whether the renderer drives the RenderWidgetHosts's size or the
451 // other way around.
452 bool should_auto_resize() { return should_auto_resize_; }
454 void ComputeTouchLatency(const ui::LatencyInfo& latency_info);
455 void FrameSwapped(const ui::LatencyInfo& latency_info);
456 void DidReceiveRendererFrame();
458 // Returns the ID that uniquely describes this component to the latency
459 // subsystem.
460 int64 GetLatencyComponentId();
462 static void CompositorFrameDrawn(
463 const std::vector<ui::LatencyInfo>& latency_info);
465 // Don't check whether we expected a resize ack during layout tests.
466 static void DisableResizeAckCheckForTesting();
468 void WindowSnapshotAsyncCallback(
469 int routing_id,
470 int snapshot_id,
471 gfx::Size snapshot_size,
472 scoped_refptr<base::RefCountedBytes> png_data);
474 // LatencyComponents generated in the renderer must have component IDs
475 // provided to them by the browser process. This function adds the correct
476 // component ID where necessary.
477 void AddLatencyInfoComponentIds(ui::LatencyInfo* latency_info);
479 InputRouter* input_router() { return input_router_.get(); }
481 // Get the BrowserAccessibilityManager for the root of the frame tree,
482 BrowserAccessibilityManager* GetRootBrowserAccessibilityManager();
484 // Get the BrowserAccessibilityManager for the root of the frame tree,
485 // or create it if it doesn't already exist.
486 BrowserAccessibilityManager* GetOrCreateRootBrowserAccessibilityManager();
488 #if defined(OS_WIN)
489 gfx::NativeViewAccessible GetParentNativeViewAccessible();
490 #endif
492 protected:
493 virtual RenderWidgetHostImpl* AsRenderWidgetHostImpl() OVERRIDE;
495 // Create a LatencyInfo struct with INPUT_EVENT_LATENCY_RWH_COMPONENT
496 // component if it is not already in |original|. And if |original| is
497 // not NULL, it is also merged into the resulting LatencyInfo.
498 ui::LatencyInfo CreateRWHLatencyInfoIfNotExist(
499 const ui::LatencyInfo* original, blink::WebInputEvent::Type type);
501 // Called when we receive a notification indicating that the renderer
502 // process has gone. This will reset our state so that our state will be
503 // consistent if a new renderer is created.
504 void RendererExited(base::TerminationStatus status, int exit_code);
506 // Retrieves an id the renderer can use to refer to its view.
507 // This is used for various IPC messages, including plugins.
508 gfx::NativeViewId GetNativeViewId() const;
510 // Retrieves an id for the surface that the renderer can draw to
511 // when accelerated compositing is enabled.
512 gfx::GLSurfaceHandle GetCompositingSurface();
514 // ---------------------------------------------------------------------------
515 // The following methods are overridden by RenderViewHost to send upwards to
516 // its delegate.
518 // Called when a mousewheel event was not processed by the renderer.
519 virtual void UnhandledWheelEvent(const blink::WebMouseWheelEvent& event) {}
521 // Notification that the user has made some kind of input that could
522 // perform an action. The gestures that count are 1) any mouse down
523 // event and 2) enter or space key presses.
524 virtual void OnUserGesture() {}
526 // Callbacks for notification when the renderer becomes unresponsive to user
527 // input events, and subsequently responsive again.
528 virtual void NotifyRendererUnresponsive() {}
529 virtual void NotifyRendererResponsive() {}
531 // Called when auto-resize resulted in the renderer size changing.
532 virtual void OnRenderAutoResized(const gfx::Size& new_size) {}
534 // ---------------------------------------------------------------------------
536 // RenderViewHost overrides this method to impose further restrictions on when
537 // to allow mouse lock.
538 // Once the request is approved or rejected, GotResponseToLockMouseRequest()
539 // will be called.
540 virtual void RequestToLockMouse(bool user_gesture,
541 bool last_unlocked_by_target);
543 void RejectMouseLockOrUnlockIfNecessary();
544 bool IsMouseLocked() const;
546 // RenderViewHost overrides this method to report when in fullscreen mode.
547 virtual bool IsFullscreen() const;
549 // Indicates if the render widget host should track the render widget's size
550 // as opposed to visa versa.
551 void SetShouldAutoResize(bool enable);
553 // Expose increment/decrement of the in-flight event count, so
554 // RenderViewHostImpl can account for in-flight beforeunload/unload events.
555 int increment_in_flight_event_count() { return ++in_flight_event_count_; }
556 int decrement_in_flight_event_count() { return --in_flight_event_count_; }
558 // The View associated with the RenderViewHost. The lifetime of this object
559 // is associated with the lifetime of the Render process. If the Renderer
560 // crashes, its View is destroyed and this pointer becomes NULL, even though
561 // render_view_host_ lives on to load another URL (creating a new View while
562 // doing so).
563 RenderWidgetHostViewBase* view_;
565 // true if a renderer has once been valid. We use this flag to display a sad
566 // tab only when we lose our renderer and not if a paint occurs during
567 // initialization.
568 bool renderer_initialized_;
570 // This value indicates how long to wait before we consider a renderer hung.
571 int hung_renderer_delay_ms_;
573 private:
574 friend class MockRenderWidgetHost;
576 // Tell this object to destroy itself.
577 void Destroy();
579 // Called by |hang_timeout_monitor_| on delayed response from the renderer.
580 void RendererIsUnresponsive();
582 // Called if we know the renderer is responsive. When we currently think the
583 // renderer is unresponsive, this will clear that state and call
584 // NotifyRendererResponsive.
585 void RendererIsResponsive();
587 // IPC message handlers
588 void OnRenderViewReady();
589 void OnRenderProcessGone(int status, int error_code);
590 void OnClose();
591 void OnUpdateScreenRectsAck();
592 void OnRequestMove(const gfx::Rect& pos);
593 void OnSetTooltipText(const base::string16& tooltip_text,
594 blink::WebTextDirection text_direction_hint);
595 bool OnSwapCompositorFrame(const IPC::Message& message);
596 void OnFlingingStopped();
597 void OnUpdateRect(const ViewHostMsg_UpdateRect_Params& params);
598 void OnQueueSyntheticGesture(const SyntheticGesturePacket& gesture_packet);
599 virtual void OnFocus();
600 virtual void OnBlur();
601 void OnSetCursor(const WebCursor& cursor);
602 void OnTextInputStateChanged(
603 const ViewHostMsg_TextInputState_Params& params);
605 #if defined(OS_MACOSX) || defined(USE_AURA)
606 void OnImeCompositionRangeChanged(
607 const gfx::Range& range,
608 const std::vector<gfx::Rect>& character_bounds);
609 #endif
610 void OnImeCancelComposition();
611 void OnLockMouse(bool user_gesture,
612 bool last_unlocked_by_target,
613 bool privileged);
614 void OnUnlockMouse();
615 void OnShowDisambiguationPopup(const gfx::Rect& rect,
616 const gfx::Size& size,
617 const cc::SharedBitmapId& id);
618 #if defined(OS_WIN)
619 void OnWindowlessPluginDummyWindowCreated(
620 gfx::NativeViewId dummy_activation_window);
621 void OnWindowlessPluginDummyWindowDestroyed(
622 gfx::NativeViewId dummy_activation_window);
623 #endif
624 void OnSelectionChanged(const base::string16& text,
625 size_t offset,
626 const gfx::Range& range);
627 void OnSelectionBoundsChanged(
628 const ViewHostMsg_SelectionBounds_Params& params);
629 void OnSnapshot(bool success, const SkBitmap& bitmap);
631 // Called (either immediately or asynchronously) after we're done with our
632 // BackingStore and can send an ACK to the renderer so it can paint onto it
633 // again.
634 void DidUpdateBackingStore(const ViewHostMsg_UpdateRect_Params& params,
635 const base::TimeTicks& paint_start);
637 // Give key press listeners a chance to handle this key press. This allow
638 // widgets that don't have focus to still handle key presses.
639 bool KeyPressListenersHandleEvent(const NativeWebKeyboardEvent& event);
641 // InputRouterClient
642 virtual InputEventAckState FilterInputEvent(
643 const blink::WebInputEvent& event,
644 const ui::LatencyInfo& latency_info) OVERRIDE;
645 virtual void IncrementInFlightEventCount() OVERRIDE;
646 virtual void DecrementInFlightEventCount() OVERRIDE;
647 virtual void OnHasTouchEventHandlers(bool has_handlers) OVERRIDE;
648 virtual void DidFlush() OVERRIDE;
649 virtual void DidOverscroll(const DidOverscrollParams& params) OVERRIDE;
651 // InputAckHandler
652 virtual void OnKeyboardEventAck(const NativeWebKeyboardEvent& event,
653 InputEventAckState ack_result) OVERRIDE;
654 virtual void OnWheelEventAck(const MouseWheelEventWithLatencyInfo& event,
655 InputEventAckState ack_result) OVERRIDE;
656 virtual void OnTouchEventAck(const TouchEventWithLatencyInfo& event,
657 InputEventAckState ack_result) OVERRIDE;
658 virtual void OnGestureEventAck(const GestureEventWithLatencyInfo& event,
659 InputEventAckState ack_result) OVERRIDE;
660 virtual void OnUnexpectedEventAck(UnexpectedEventAckType type) OVERRIDE;
662 void OnSyntheticGestureCompleted(SyntheticGesture::Result result);
664 // Called when there is a new auto resize (using a post to avoid a stack
665 // which may get in recursive loops).
666 void DelayedAutoResized();
668 void WindowOldSnapshotReachedScreen(int snapshot_id);
670 void WindowSnapshotReachedScreen(int snapshot_id);
672 void OnSnapshotDataReceived(int snapshot_id,
673 const unsigned char* png,
674 size_t size);
676 void OnSnapshotDataReceivedAsync(
677 int snapshot_id,
678 scoped_refptr<base::RefCountedBytes> png_data);
680 // Our delegate, which wants to know mainly about keyboard events.
681 // It will remain non-NULL until DetachDelegate() is called.
682 RenderWidgetHostDelegate* delegate_;
684 // Created during construction but initialized during Init*(). Therefore, it
685 // is guaranteed never to be NULL, but its channel may be NULL if the
686 // renderer crashed, so you must always check that.
687 RenderProcessHost* process_;
689 // The ID of the corresponding object in the Renderer Instance.
690 int routing_id_;
692 // The ID of the surface corresponding to this render widget.
693 int surface_id_;
695 // Indicates whether a page is loading or not.
696 bool is_loading_;
698 // Indicates whether a page is hidden or not. It has to stay in sync with the
699 // most recent call to process_->WidgetRestored() / WidgetHidden().
700 bool is_hidden_;
702 // Indicates whether a page is fullscreen or not.
703 bool is_fullscreen_;
705 // Set if we are waiting for a repaint ack for the view.
706 bool repaint_ack_pending_;
708 // True when waiting for RESIZE_ACK.
709 bool resize_ack_pending_;
711 // Cached copy of the screen info so that it doesn't need to be updated every
712 // time the window is resized.
713 scoped_ptr<blink::WebScreenInfo> screen_info_;
715 // Set if screen_info_ may have changed and should be recomputed and force a
716 // resize message.
717 bool screen_info_out_of_date_;
719 // The current size of the RenderWidget.
720 gfx::Size current_size_;
722 // The size of the view's backing surface in non-DPI-adjusted pixels.
723 gfx::Size physical_backing_size_;
725 // The amount that the viewport size given to Blink was shrunk by the URL-bar
726 // (always 0 on platforms where URL-bar hiding isn't supported).
727 float top_controls_layout_height_;
729 // The size of the visible viewport, which may be smaller than the view if the
730 // view is partially occluded (e.g. by a virtual keyboard). The size is in
731 // DPI-adjusted pixels.
732 gfx::Size visible_viewport_size_;
734 // The size we last sent as requested size to the renderer. |current_size_|
735 // is only updated once the resize message has been ack'd. This on the other
736 // hand is updated when the resize message is sent. This is very similar to
737 // |resize_ack_pending_|, but the latter is not set if the new size has width
738 // or height zero, which is why we need this too.
739 gfx::Size last_requested_size_;
741 // The next auto resize to send.
742 gfx::Size new_auto_size_;
744 // True if the render widget host should track the render widget's size as
745 // opposed to visa versa.
746 bool should_auto_resize_;
748 bool waiting_for_screen_rects_ack_;
749 gfx::Rect last_view_screen_rect_;
750 gfx::Rect last_window_screen_rect_;
752 // Keyboard event listeners.
753 std::vector<KeyPressEventCallback> key_press_event_callbacks_;
755 // Mouse event callbacks.
756 std::vector<MouseEventCallback> mouse_event_callbacks_;
758 // If true, then we should repaint when restoring even if we have a
759 // backingstore. This flag is set to true if we receive a paint message
760 // while is_hidden_ to true. Even though we tell the render widget to hide
761 // itself, a paint message could already be in flight at that point.
762 bool needs_repainting_on_restore_;
764 // This is true if the renderer is currently unresponsive.
765 bool is_unresponsive_;
767 // The following value indicates a time in the future when we would consider
768 // the renderer hung if it does not generate an appropriate response message.
769 base::Time time_when_considered_hung_;
771 // This value denotes the number of input events yet to be acknowledged
772 // by the renderer.
773 int in_flight_event_count_;
775 // This timer runs to check if time_when_considered_hung_ has past.
776 base::OneShotTimer<RenderWidgetHostImpl> hung_renderer_timer_;
778 // Flag to detect recursive calls to GetBackingStore().
779 bool in_get_backing_store_;
781 // Used for UMA histogram logging to measure the time for a repaint view
782 // operation to finish.
783 base::TimeTicks repaint_start_time_;
785 // Set to true if we shouldn't send input events from the render widget.
786 bool ignore_input_events_;
788 // Indicates whether IME is active.
789 bool input_method_active_;
791 // Set when we update the text direction of the selected input element.
792 bool text_direction_updated_;
793 blink::WebTextDirection text_direction_;
795 // Set when we cancel updating the text direction.
796 // This flag also ignores succeeding update requests until we call
797 // NotifyTextDirection().
798 bool text_direction_canceled_;
800 // Indicates if the next sequence of Char events should be suppressed or not.
801 // System may translate a RawKeyDown event into zero or more Char events,
802 // usually we send them to the renderer directly in sequence. However, If a
803 // RawKeyDown event was not handled by the renderer but was handled by
804 // our UnhandledKeyboardEvent() method, e.g. as an accelerator key, then we
805 // shall not send the following sequence of Char events, which was generated
806 // by this RawKeyDown event, to the renderer. Otherwise the renderer may
807 // handle the Char events and cause unexpected behavior.
808 // For example, pressing alt-2 may let the browser switch to the second tab,
809 // but the Char event generated by alt-2 may also activate a HTML element
810 // if its accesskey happens to be "2", then the user may get confused when
811 // switching back to the original tab, because the content may already be
812 // changed.
813 bool suppress_next_char_events_;
815 // The last scroll offset of the render widget.
816 gfx::Vector2d last_scroll_offset_;
818 bool pending_mouse_lock_request_;
819 bool allow_privileged_mouse_lock_;
821 // Keeps track of whether the webpage has any touch event handler. If it does,
822 // then touch events are sent to the renderer. Otherwise, the touch events are
823 // not sent to the renderer.
824 bool has_touch_handler_;
826 base::WeakPtrFactory<RenderWidgetHostImpl> weak_factory_;
828 scoped_ptr<SyntheticGestureController> synthetic_gesture_controller_;
830 scoped_ptr<TouchEmulator> touch_emulator_;
832 // Receives and handles all input events.
833 scoped_ptr<InputRouter> input_router_;
835 scoped_ptr<TimeoutMonitor> hang_monitor_timeout_;
837 #if defined(OS_WIN)
838 std::list<HWND> dummy_windows_for_activation_;
839 #endif
841 int64 last_input_number_;
843 int next_browser_snapshot_id_;
844 typedef std::map<int,
845 base::Callback<void(const unsigned char*, size_t)> > PendingSnapshotMap;
846 PendingSnapshotMap pending_browser_snapshots_;
848 DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostImpl);
851 } // namespace content
853 #endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_