Battery Status API: add UMA logging for Linux.
[chromium-blink-merge.git] / content / browser / service_worker / service_worker_database.h
blobe64ff33a63882e4665772dcc084b6259b56e55c4
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_DATABASE_H_
6 #define CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_DATABASE_H_
8 #include <map>
9 #include <set>
10 #include <vector>
12 #include "base/files/file_path.h"
13 #include "base/gtest_prod_util.h"
14 #include "base/macros.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/sequence_checker.h"
17 #include "base/time/time.h"
18 #include "content/common/content_export.h"
19 #include "content/common/service_worker/service_worker_status_code.h"
20 #include "url/gurl.h"
22 namespace leveldb {
23 class DB;
24 class Env;
25 class Status;
26 class WriteBatch;
29 namespace content {
31 // Class to persist serviceworker registration data in a database.
32 // Should NOT be used on the IO thread since this does blocking
33 // file io. The ServiceWorkerStorage class owns this class and
34 // is responsible for only calling it serially on background
35 // non-IO threads (ala SequencedWorkerPool).
36 class CONTENT_EXPORT ServiceWorkerDatabase {
37 public:
38 // We do leveldb stuff in |path| or in memory if |path| is empty.
39 explicit ServiceWorkerDatabase(const base::FilePath& path);
40 ~ServiceWorkerDatabase();
42 // Used in UMA. A new value must be appended only.
43 enum Status {
44 STATUS_OK,
45 STATUS_ERROR_NOT_FOUND,
46 STATUS_ERROR_IO_ERROR,
47 STATUS_ERROR_CORRUPTED,
48 STATUS_ERROR_FAILED,
49 STATUS_ERROR_MAX,
52 struct CONTENT_EXPORT RegistrationData {
53 // These values are immutable for the life of a registration.
54 int64 registration_id;
55 GURL scope;
57 // Versions are first stored once they successfully install and become
58 // the waiting version. Then transition to the active version. The stored
59 // version may be in the ACTIVATED state or in the INSTALLED state.
60 GURL script;
61 int64 version_id;
62 bool is_active;
63 bool has_fetch_handler;
64 base::Time last_update_check;
66 RegistrationData();
67 ~RegistrationData();
70 struct ResourceRecord {
71 int64 resource_id;
72 GURL url;
74 ResourceRecord() {}
75 ResourceRecord(int64 id, GURL url) : resource_id(id), url(url) {}
78 // Reads next available ids from the database. Returns OK if they are
79 // successfully read. Fills the arguments with an initial value and returns
80 // OK if they are not found in the database. Otherwise, returns an error.
81 Status GetNextAvailableIds(
82 int64* next_avail_registration_id,
83 int64* next_avail_version_id,
84 int64* next_avail_resource_id);
86 // Reads origins that have one or more than one registration from the
87 // database. Returns OK if they are successfully read or not found.
88 // Otherwise, returns an error.
89 Status GetOriginsWithRegistrations(std::set<GURL>* origins);
91 // Reads registrations for |origin| from the database. Returns OK if they are
92 // successfully read or not found. Otherwise, returns an error.
93 Status GetRegistrationsForOrigin(
94 const GURL& origin,
95 std::vector<RegistrationData>* registrations);
97 // Reads all registrations from the database. Returns OK if successfully read
98 // or not found. Otherwise, returns an error.
99 Status GetAllRegistrations(std::vector<RegistrationData>* registrations);
101 // Saving, retrieving, and updating registration data.
102 // (will bump next_avail_xxxx_ids as needed)
103 // (resource ids will be added/removed from the uncommitted/purgeable
104 // lists as needed)
106 // Reads a registration for |registration_id| and resource records associated
107 // with it from the database. Returns OK if they are successfully read.
108 // Otherwise, returns an error.
109 Status ReadRegistration(
110 int64 registration_id,
111 const GURL& origin,
112 RegistrationData* registration,
113 std::vector<ResourceRecord>* resources);
115 // Writes |registration| and |resources| into the database and does following
116 // things:
117 // - If an old version of the registration exists, deletes it and sets
118 // |deleted_version_id| to the old version id and
119 // |newly_purgeable_resources| to its resources. Otherwise, sets
120 // |deleted_version_id| to -1.
121 // - Bumps the next registration id and the next version id if needed.
122 // - Removes |resources| from the uncommitted list if exist.
123 // Returns OK they are successfully written. Otherwise, returns an error.
124 Status WriteRegistration(const RegistrationData& registration,
125 const std::vector<ResourceRecord>& resources,
126 int64* deleted_version_id,
127 std::vector<int64>* newly_purgeable_resources);
129 // Updates a registration for |registration_id| to an active state. Returns OK
130 // if it's successfully updated. Otherwise, returns an error.
131 Status UpdateVersionToActive(
132 int64 registration_id,
133 const GURL& origin);
135 // Updates last check time of a registration for |registration_id| by |time|.
136 // Returns OK if it's successfully updated. Otherwise, returns an error.
137 Status UpdateLastCheckTime(
138 int64 registration_id,
139 const GURL& origin,
140 const base::Time& time);
142 // Deletes a registration for |registration_id| and moves resource records
143 // associated with it into the purgeable list. If deletion occurred, sets
144 // |version_id| to the id of the version that was deleted and
145 // |newly_purgeable_resources| to its resources; otherwise, sets |version_id|
146 // to -1. Returns OK if it's successfully deleted or not found in the
147 // database. Otherwise, returns an error.
148 Status DeleteRegistration(int64 registration_id,
149 const GURL& origin,
150 int64* version_id,
151 std::vector<int64>* newly_purgeable_resources);
153 // As new resources are put into the diskcache, they go into an uncommitted
154 // list. When a registration is saved that refers to those ids, they're
155 // removed from that list. When a resource no longer has any registrations or
156 // caches referring to it, it's added to the purgeable list. Periodically,
157 // the purgeable list can be purged from the diskcache. At system startup, all
158 // uncommitted ids are moved to the purgeable list.
160 // Reads uncommitted resource ids from the database. Returns OK on success.
161 // Otherwise clears |ids| and returns an error.
162 Status GetUncommittedResourceIds(std::set<int64>* ids);
164 // Writes |ids| into the database as uncommitted resources. Returns OK on
165 // success. Otherwise writes nothing and returns an error.
166 Status WriteUncommittedResourceIds(const std::set<int64>& ids);
168 // Deletes uncommitted resource ids specified by |ids| from the database.
169 // Returns OK on success. Otherwise deletes nothing and returns an error.
170 Status ClearUncommittedResourceIds(const std::set<int64>& ids);
172 // Reads purgeable resource ids from the database. Returns OK on success.
173 // Otherwise clears |ids| and returns an error.
174 Status GetPurgeableResourceIds(std::set<int64>* ids);
176 // Writes |ids| into the database as purgeable resources. Returns OK on
177 // success. Otherwise writes nothing and returns an error.
178 Status WritePurgeableResourceIds(const std::set<int64>& ids);
180 // Deletes purgeable resource ids specified by |ids| from the database.
181 // Returns OK on success. Otherwise deletes nothing and returns an error.
182 Status ClearPurgeableResourceIds(const std::set<int64>& ids);
184 // Moves |ids| from the uncommitted list to the purgeable list.
185 // Returns OK on success. Otherwise deletes nothing and returns an error.
186 Status PurgeUncommittedResourceIds(const std::set<int64>& ids);
188 // Deletes all data for |origin|, namely, unique origin, registrations and
189 // resource records. Resources are moved to the purgeable list. Returns OK if
190 // they are successfully deleted or not found in the database. Otherwise,
191 // returns an error.
192 Status DeleteAllDataForOrigin(
193 const GURL& origin,
194 std::vector<int64>* newly_purgeable_resources);
196 // Completely deletes the contents of the database.
197 // Be careful using this function.
198 Status DestroyDatabase();
200 private:
201 // Opens the database at the |path_|. This is lazily called when the first
202 // database API is called. Returns OK if the database is successfully opened.
203 // Returns NOT_FOUND if the database does not exist and |create_if_missing| is
204 // false. Otherwise, returns an error.
205 Status LazyOpen(bool create_if_missing);
207 // Helper for LazyOpen(). |status| must be the return value from LazyOpen()
208 // and this must be called just after LazyOpen() is called. Returns true if
209 // the database is new or nonexistent, that is, it has never been used.
210 bool IsNewOrNonexistentDatabase(Status status);
212 // Reads the next available id for |id_key|. Returns OK if it's successfully
213 // read. Fills |next_avail_id| with an initial value and returns OK if it's
214 // not found in the database. Otherwise, returns an error.
215 Status ReadNextAvailableId(
216 const char* id_key,
217 int64* next_avail_id);
219 // Reads registration data for |registration_id| from the database. Returns OK
220 // if successfully reads. Otherwise, returns an error.
221 Status ReadRegistrationData(
222 int64 registration_id,
223 const GURL& origin,
224 RegistrationData* registration);
226 // Reads resource records for |version_id| from the database. Returns OK if
227 // it's successfully read or not found in the database. Otherwise, returns an
228 // error.
229 Status ReadResourceRecords(
230 int64 version_id,
231 std::vector<ResourceRecord>* resources);
233 // Deletes resource records for |version_id| from the database. Returns OK if
234 // they are successfully deleted or not found in the database. Otherwise,
235 // returns an error.
236 Status DeleteResourceRecords(
237 int64 version_id,
238 std::vector<int64>* newly_purgeable_resources,
239 leveldb::WriteBatch* batch);
241 // Reads resource ids for |id_key_prefix| from the database. Returns OK if
242 // it's successfully read or not found in the database. Otherwise, returns an
243 // error.
244 Status ReadResourceIds(
245 const char* id_key_prefix,
246 std::set<int64>* ids);
248 // Write resource ids for |id_key_prefix| into the database. Returns OK on
249 // success. Otherwise, returns writes nothing and returns an error.
250 Status WriteResourceIds(
251 const char* id_key_prefix,
252 const std::set<int64>& ids);
253 Status WriteResourceIdsInBatch(
254 const char* id_key_prefix,
255 const std::set<int64>& ids,
256 leveldb::WriteBatch* batch);
258 // Deletes resource ids for |id_key_prefix| from the database. Returns OK if
259 // it's successfully deleted or not found in the database. Otherwise, returns
260 // an error.
261 Status DeleteResourceIds(
262 const char* id_key_prefix,
263 const std::set<int64>& ids);
264 Status DeleteResourceIdsInBatch(
265 const char* id_key_prefix,
266 const std::set<int64>& ids,
267 leveldb::WriteBatch* batch);
269 // Reads the current schema version from the database. If the database hasn't
270 // been written anything yet, sets |db_version| to 0 and returns OK.
271 Status ReadDatabaseVersion(int64* db_version);
273 // Writes a batch into the database.
274 // NOTE: You must call this when you want to put something into the database
275 // because this initializes the database if needed.
276 Status WriteBatch(leveldb::WriteBatch* batch);
278 // Bumps the next available id if |used_id| is greater than or equal to the
279 // cached one.
280 void BumpNextRegistrationIdIfNeeded(
281 int64 used_id,
282 leveldb::WriteBatch* batch);
283 void BumpNextResourceIdIfNeeded(
284 int64 used_id,
285 leveldb::WriteBatch* batch);
286 void BumpNextVersionIdIfNeeded(
287 int64 used_id,
288 leveldb::WriteBatch* batch);
290 bool IsOpen();
292 void Disable(
293 const tracked_objects::Location& from_here,
294 Status status);
295 void HandleOpenResult(
296 const tracked_objects::Location& from_here,
297 Status status);
298 void HandleReadResult(
299 const tracked_objects::Location& from_here,
300 Status status);
301 void HandleWriteResult(
302 const tracked_objects::Location& from_here,
303 Status status);
305 base::FilePath path_;
306 scoped_ptr<leveldb::Env> env_;
307 scoped_ptr<leveldb::DB> db_;
309 int64 next_avail_registration_id_;
310 int64 next_avail_resource_id_;
311 int64 next_avail_version_id_;
313 enum State {
314 UNINITIALIZED,
315 INITIALIZED,
316 DISABLED,
318 State state_;
320 base::SequenceChecker sequence_checker_;
322 FRIEND_TEST_ALL_PREFIXES(ServiceWorkerDatabaseTest, OpenDatabase);
323 FRIEND_TEST_ALL_PREFIXES(ServiceWorkerDatabaseTest, OpenDatabase_InMemory);
324 FRIEND_TEST_ALL_PREFIXES(ServiceWorkerDatabaseTest, DatabaseVersion);
325 FRIEND_TEST_ALL_PREFIXES(ServiceWorkerDatabaseTest, GetNextAvailableIds);
326 FRIEND_TEST_ALL_PREFIXES(ServiceWorkerDatabaseTest, DestroyDatabase);
328 DISALLOW_COPY_AND_ASSIGN(ServiceWorkerDatabase);
331 } // namespace content
333 #endif // CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_DATABASE_H_