1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/singleton.h"
13 #include "base/synchronization/lock.h"
14 #include "content/common/gpu/gpu_surface_lookup.h"
15 #include "ui/gfx/native_widget_types.h"
16 #include "ui/gfx/size.h"
20 // This class is responsible for managing rendering surfaces exposed to the
21 // GPU process. Every surface gets registered to this class, and gets an ID.
22 // All calls to and from the GPU process, with the exception of
23 // CreateViewCommandBuffer, refer to the rendering surface by its ID.
24 // This class is thread safe.
26 // Note: The ID can exist before the actual native handle for the surface is
27 // created, for example to allow giving a reference to it to a renderer, so that
28 // it is unamibiguously identified.
29 class GpuSurfaceTracker
: public GpuSurfaceLookup
{
31 // Base class for reference counting surfaces. We store a
32 // reference to an instance of this class in the surface_map_
33 // and GpuProcessHost (if the GPU process is drawing to
34 // the surface with a Command Buffer). The reference count ensures that
35 // we don't destroy the object until it's released from both places.
37 // This is especially important on Android and GTK where the surface must
38 // not be destroyed when the WebContents is closed if the GPU is still
39 // drawing to it. Those platforms extend this class with the functionality
40 // they need to implement on tear down (see SurfaceRefPluginWindow for GTK and
41 // SurfaceRefAndroid for Android).
42 class SurfaceRef
: public base::RefCountedThreadSafe
<SurfaceRef
> {
45 virtual ~SurfaceRef() { }
48 friend class base::RefCountedThreadSafe
<SurfaceRef
>;
49 DISALLOW_COPY_AND_ASSIGN(SurfaceRef
);
52 // GpuSurfaceLookup implementation:
53 // Returns the native widget associated with a given surface_id.
54 virtual gfx::AcceleratedWidget
AcquireNativeWidget(int surface_id
) OVERRIDE
;
56 // Gets the global instance of the surface tracker.
57 static GpuSurfaceTracker
* Get() { return GetInstance(); }
59 // Adds a surface for a given RenderWidgetHost. |renderer_id| is the renderer
60 // process ID, |render_widget_id| is the RenderWidgetHost route id within that
61 // renderer. Returns the surface ID.
62 int AddSurfaceForRenderer(int renderer_id
, int render_widget_id
);
64 // Looks up a surface for a given RenderWidgetHost. Returns the surface
65 // ID, or 0 if not found.
66 // Note: This is an O(N) lookup.
67 int LookupSurfaceForRenderer(int renderer_id
, int render_widget_id
);
69 // Adds a surface for a native widget. Returns the surface ID.
70 int AddSurfaceForNativeWidget(gfx::AcceleratedWidget widget
);
72 // Removes a given existing surface.
73 void RemoveSurface(int surface_id
);
75 // Gets the renderer process ID and RenderWidgetHost route id for a given
76 // surface, returning true if the surface is found (and corresponds to a
77 // RenderWidgetHost), or false if not.
78 bool GetRenderWidgetIDForSurface(int surface_id
,
80 int* render_widget_id
);
82 // Sets the native handle for the given surface.
83 // Note: This is an O(log N) lookup.
84 void SetSurfaceHandle(int surface_id
, const gfx::GLSurfaceHandle
& handle
);
86 // Sets the native widget associated with the surface_id.
89 gfx::AcceleratedWidget widget
,
90 SurfaceRef
* surface_ref
);
92 // Gets the native handle for the given surface.
93 // Note: This is an O(log N) lookup.
94 gfx::GLSurfaceHandle
GetSurfaceHandle(int surface_id
);
96 // Returns the number of surfaces currently registered with the tracker.
97 std::size_t GetSurfaceCount();
99 // Gets the global instance of the surface tracker. Identical to Get(), but
100 // named that way for the implementation of Singleton.
101 static GpuSurfaceTracker
* GetInstance();
103 scoped_refptr
<SurfaceRef
> GetSurfaceRefForSurface(int surface_id
) {
104 return surface_map_
[surface_id
].surface_ref
;
110 SurfaceInfo(int renderer_id
,
111 int render_widget_id
,
112 const gfx::AcceleratedWidget
& native_widget
,
113 const gfx::GLSurfaceHandle
& handle
,
114 const scoped_refptr
<SurfaceRef
>& surface_ref
);
117 int render_widget_id
;
118 gfx::AcceleratedWidget native_widget
;
119 gfx::GLSurfaceHandle handle
;
120 scoped_refptr
<SurfaceRef
> surface_ref
;
122 typedef std::map
<int, SurfaceInfo
> SurfaceMap
;
124 friend struct DefaultSingletonTraits
<GpuSurfaceTracker
>;
127 virtual ~GpuSurfaceTracker();
130 SurfaceMap surface_map_
;
131 int next_surface_id_
;
133 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker
);
136 } // namespace content
138 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_