1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // AudioInputRendererHost serves audio related requests from audio capturer
6 // which lives inside the render process and provide access to audio hardware.
8 // Create stream sequence (AudioInputController = AIC):
10 // AudioInputHostMsg_CreateStream -> OnCreateStream -> AIC::CreateLowLatency ->
11 // <- AudioInputMsg_NotifyStreamCreated <- DoCompleteCreation <- OnCreated <-
13 // Close stream sequence:
15 // AudioInputHostMsg_CloseStream -> OnCloseStream -> AIC::Close ->
17 // This class is owned by BrowserRenderProcessHost and instantiated on UI
18 // thread. All other operations and method calls happen on IO thread, so we
19 // need to be extra careful about the lifetime of this object.
21 // To ensure low latency audio, a SyncSocket pair is used to signal buffer
22 // readiness without having to route messages using the IO thread.
24 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_
25 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_
30 #include "base/compiler_specific.h"
31 #include "base/gtest_prod_util.h"
32 #include "base/memory/ref_counted.h"
33 #include "base/memory/scoped_ptr.h"
34 #include "base/process.h"
35 #include "base/sequenced_task_runner_helpers.h"
36 #include "base/shared_memory.h"
37 #include "content/common/media/audio_messages.h"
38 #include "content/public/browser/browser_message_filter.h"
39 #include "content/public/browser/browser_thread.h"
40 #include "media/audio/audio_input_controller.h"
41 #include "media/audio/audio_io.h"
42 #include "media/audio/simple_sources.h"
46 class AudioParameters
;
50 class AudioMirroringManager
;
51 class MediaStreamManager
;
53 class CONTENT_EXPORT AudioInputRendererHost
54 : public BrowserMessageFilter
,
55 public media::AudioInputController::EventHandler
{
57 // Called from UI thread from the owner of this object.
58 AudioInputRendererHost(
59 media::AudioManager
* audio_manager
,
60 MediaStreamManager
* media_stream_manager
,
61 AudioMirroringManager
* audio_mirroring_manager
);
63 // BrowserMessageFilter implementation.
64 virtual void OnChannelClosing() OVERRIDE
;
65 virtual void OnDestruct() const OVERRIDE
;
66 virtual bool OnMessageReceived(const IPC::Message
& message
,
67 bool* message_was_ok
) OVERRIDE
;
69 // AudioInputController::EventHandler implementation.
70 virtual void OnCreated(media::AudioInputController
* controller
) OVERRIDE
;
71 virtual void OnRecording(media::AudioInputController
* controller
) OVERRIDE
;
72 virtual void OnError(media::AudioInputController
* controller
) OVERRIDE
;
73 virtual void OnData(media::AudioInputController
* controller
,
75 uint32 size
) OVERRIDE
;
78 // TODO(henrika): extend test suite (compare AudioRenderHost)
79 friend class BrowserThread
;
80 friend class base::DeleteHelper
<AudioInputRendererHost
>;
83 typedef std::map
<int, AudioEntry
*> AudioEntryMap
;
85 virtual ~AudioInputRendererHost();
87 // Methods called on IO thread ----------------------------------------------
89 // Audio related IPC message handlers.
91 // Creates an audio input stream with the specified format whose data is
92 // consumed by an entity in the render view referenced by |render_view_id|.
93 // |session_id| is used to find out which device to be used for the stream.
94 // Upon success/failure, the peer is notified via the
95 // NotifyStreamCreated message.
96 void OnCreateStream(int stream_id
,
99 const AudioInputHostMsg_CreateStream_Config
& config
);
101 // Record the audio input stream referenced by |stream_id|.
102 void OnRecordStream(int stream_id
);
104 // Close the audio stream referenced by |stream_id|.
105 void OnCloseStream(int stream_id
);
107 // Set the volume of the audio stream referenced by |stream_id|.
108 void OnSetVolume(int stream_id
, double volume
);
110 // Complete the process of creating an audio input stream. This will set up
111 // the shared memory or shared socket in low latency mode and send the
112 // NotifyStreamCreated message to the peer.
113 void DoCompleteCreation(media::AudioInputController
* controller
);
115 // Send a state change message to the renderer.
116 void DoSendRecordingMessage(media::AudioInputController
* controller
);
118 // Handle error coming from audio stream.
119 void DoHandleError(media::AudioInputController
* controller
);
121 // Send an error message to the renderer.
122 void SendErrorMessage(int stream_id
);
124 // Delete all audio entry and all audio streams
125 void DeleteEntries();
127 // Closes the stream. The stream is then deleted in DeleteEntry() after it
129 void CloseAndDeleteStream(AudioEntry
* entry
);
131 // Delete an audio entry and close the related audio stream.
132 void DeleteEntry(AudioEntry
* entry
);
134 // Delete audio entry and close the related audio input stream.
135 void DeleteEntryOnError(AudioEntry
* entry
);
137 // A helper method to look up a AudioEntry identified by |stream_id|.
138 // Returns NULL if not found.
139 AudioEntry
* LookupById(int stream_id
);
141 // Search for a AudioEntry having the reference to |controller|.
142 // This method is used to look up an AudioEntry after a controller
143 // event is received.
144 AudioEntry
* LookupByController(media::AudioInputController
* controller
);
146 // Used to create an AudioInputController.
147 media::AudioManager
* audio_manager_
;
149 // Used to access to AudioInputDeviceManager.
150 MediaStreamManager
* media_stream_manager_
;
152 AudioMirroringManager
* audio_mirroring_manager_
;
154 // A map of stream IDs to audio sources.
155 AudioEntryMap audio_entries_
;
157 DISALLOW_COPY_AND_ASSIGN(AudioInputRendererHost
);
160 } // namespace content
162 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_