1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // AudioRendererHost serves audio related requests from AudioRenderer which
6 // lives inside the render process and provide access to audio hardware.
8 // This class is owned by BrowserRenderProcessHost, and instantiated on UI
9 // thread, but all other operations and method calls happen on IO thread, so we
10 // need to be extra careful about the lifetime of this object. AudioManager is a
11 // singleton and created in IO thread, audio output streams are also created in
12 // the IO thread, so we need to destroy them also in IO thread. After this class
13 // is created, a task of OnInitialized() is posted on IO thread in which
14 // singleton of AudioManager is created.
16 // Here's an example of a typical IPC dialog for audio:
18 // Renderer AudioRendererHost
21 // | < NotifyStreamCreated |
24 // | < NotifyStreamStateChanged | kAudioStreamPlaying
27 // | < NotifyStreamStateChanged | kAudioStreamPaused
30 // | < NotifyStreamStateChanged | kAudioStreamPlaying
35 // A SyncSocket pair is used to signal buffer readiness between processes.
37 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
38 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
42 #include "base/gtest_prod_util.h"
43 #include "base/memory/ref_counted.h"
44 #include "base/memory/scoped_ptr.h"
45 #include "base/process.h"
46 #include "base/sequenced_task_runner_helpers.h"
47 #include "base/shared_memory.h"
48 #include "content/common/content_export.h"
49 #include "content/public/browser/browser_message_filter.h"
50 #include "content/public/browser/browser_thread.h"
51 #include "media/audio/audio_io.h"
52 #include "media/audio/audio_output_controller.h"
53 #include "media/audio/simple_sources.h"
57 class AudioParameters
;
62 class AudioMirroringManager
;
64 class MediaStreamManager
;
65 class ResourceContext
;
67 class CONTENT_EXPORT AudioRendererHost
: public BrowserMessageFilter
{
69 // Called from UI thread from the owner of this object.
70 AudioRendererHost(int render_process_id
,
71 media::AudioManager
* audio_manager
,
72 AudioMirroringManager
* mirroring_manager
,
73 MediaInternals
* media_internals
,
74 MediaStreamManager
* media_stream_manager
);
76 // BrowserMessageFilter implementation.
77 virtual void OnChannelClosing() OVERRIDE
;
78 virtual void OnDestruct() const OVERRIDE
;
79 virtual bool OnMessageReceived(const IPC::Message
& message
,
80 bool* message_was_ok
) OVERRIDE
;
83 friend class AudioRendererHostTest
;
84 friend class BrowserThread
;
85 friend class base::DeleteHelper
<AudioRendererHost
>;
86 friend class MockAudioRendererHost
;
87 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest
, CreateMockStream
);
88 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest
, MockStreamDataConversation
);
91 typedef std::map
<int, AudioEntry
*> AudioEntryMap
;
93 virtual ~AudioRendererHost();
95 // Methods called on IO thread ----------------------------------------------
97 // Audio related IPC message handlers.
99 // Creates an audio output stream with the specified format whose data is
100 // produced by an entity in the render view referenced by |render_view_id|.
101 // |session_id| is used for unified IO to find out which input device to be
102 // opened for the stream. For clients that do not use unified IO,
103 // |session_id| will be ignored.
104 // Upon success/failure, the peer is notified via the NotifyStreamCreated
106 void OnCreateStream(int stream_id
,
109 const media::AudioParameters
& params
);
111 // Play the audio stream referenced by |stream_id|.
112 void OnPlayStream(int stream_id
);
114 // Pause the audio stream referenced by |stream_id|.
115 void OnPauseStream(int stream_id
);
117 // Close the audio stream referenced by |stream_id|.
118 void OnCloseStream(int stream_id
);
120 // Set the volume of the audio stream referenced by |stream_id|.
121 void OnSetVolume(int stream_id
, double volume
);
123 // Complete the process of creating an audio stream. This will set up the
124 // shared memory or shared socket in low latency mode and send the
125 // NotifyStreamCreated message to the peer.
126 void DoCompleteCreation(AudioEntry
* entry
);
128 // Propagate audible signal to MediaObserver.
129 void DoNotifyAudibleState(AudioEntry
* entry
, bool is_audible
);
131 // Send an error message to the renderer.
132 void SendErrorMessage(int stream_id
);
134 // Delete an audio entry, notifying observers first. This is called by
135 // AudioOutputController after it has closed.
136 void DeleteEntry(scoped_ptr
<AudioEntry
> entry
);
138 // Send an error message to the renderer, then close the stream.
139 void ReportErrorAndClose(int stream_id
);
141 // A helper method to look up a AudioEntry identified by |stream_id|.
142 // Returns NULL if not found.
143 AudioEntry
* LookupById(int stream_id
);
145 // ID of the RenderProcessHost that owns this instance.
146 const int render_process_id_
;
148 media::AudioManager
* const audio_manager_
;
149 AudioMirroringManager
* const mirroring_manager_
;
150 MediaInternals
* const media_internals_
;
152 // Used to access to AudioInputDeviceManager.
153 MediaStreamManager
* media_stream_manager_
;
155 // A map of stream IDs to audio sources.
156 AudioEntryMap audio_entries_
;
158 DISALLOW_COPY_AND_ASSIGN(AudioRendererHost
);
161 } // namespace content
163 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_