1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/media/audio_sync_reader.h"
9 #include "base/metrics/histogram.h"
10 #include "base/process_util.h"
11 #include "base/shared_memory.h"
12 #include "media/audio/audio_buffers_state.h"
13 #include "media/audio/audio_parameters.h"
14 #include "media/audio/shared_memory_util.h"
16 using media::AudioBus
;
20 AudioSyncReader::AudioSyncReader(base::SharedMemory
* shared_memory
,
21 const media::AudioParameters
& params
,
23 : shared_memory_(shared_memory
),
24 input_channels_(input_channels
),
25 renderer_callback_count_(0),
26 renderer_missed_callback_count_(0) {
27 packet_size_
= media::PacketSizeInBytes(shared_memory_
->requested_size());
28 int input_memory_size
= 0;
29 int output_memory_size
= AudioBus::CalculateMemorySize(params
);
30 if (input_channels_
> 0) {
31 // The input storage is after the output storage.
32 int frames
= params
.frames_per_buffer();
33 input_memory_size
= AudioBus::CalculateMemorySize(input_channels_
, frames
);
35 static_cast<char*>(shared_memory_
->memory()) + output_memory_size
;
36 input_bus_
= AudioBus::WrapMemory(input_channels_
, frames
, input_data
);
38 DCHECK_EQ(packet_size_
, output_memory_size
+ input_memory_size
);
39 output_bus_
= AudioBus::WrapMemory(params
, shared_memory
->memory());
42 AudioSyncReader::~AudioSyncReader() {
43 if (!renderer_callback_count_
)
46 // Recording the percentage of deadline misses gives us a rough overview of
47 // how many users might be running into audio glitches.
48 int percentage_missed
=
49 100.0 * renderer_missed_callback_count_
/ renderer_callback_count_
;
50 UMA_HISTOGRAM_PERCENTAGE(
51 "Media.AudioRendererMissedDeadline", percentage_missed
);
54 bool AudioSyncReader::DataReady() {
55 return !media::IsUnknownDataSize(shared_memory_
, packet_size_
);
58 // media::AudioOutputController::SyncReader implementations.
59 void AudioSyncReader::UpdatePendingBytes(uint32 bytes
) {
60 if (bytes
!= static_cast<uint32
>(media::kPauseMark
)) {
61 // Store unknown length of data into buffer, so we later
62 // can find out if data became available.
63 media::SetUnknownDataSize(shared_memory_
, packet_size_
);
67 socket_
->Send(&bytes
, sizeof(bytes
));
71 int AudioSyncReader::Read(bool block
, const AudioBus
* source
, AudioBus
* dest
) {
72 ++renderer_callback_count_
;
74 ++renderer_missed_callback_count_
;
80 // Copy optional synchronized live audio input for consumption by renderer
82 if (source
&& input_bus_
) {
83 DCHECK_EQ(source
->channels(), input_bus_
->channels());
84 // TODO(crogers): In some cases with device and sample-rate changes
85 // it's possible for an AOR to insert a resampler in the path.
86 // Because this is used with the Web Audio API, it'd be better
87 // to bypass the device change handling in AOR and instead let
88 // the renderer-side Web Audio code deal with this.
89 if (source
->frames() == input_bus_
->frames() &&
90 source
->channels() == input_bus_
->channels())
91 source
->CopyTo(input_bus_
.get());
96 // Retrieve the actual number of bytes available from the shared memory. If
97 // the renderer has not completed rendering this value will be invalid (still
98 // the marker stored in UpdatePendingBytes() above) and must be sanitized.
99 // TODO(dalecurtis): Technically this is not the exact size. Due to channel
100 // padding for alignment, there may be more data available than this; AudioBus
101 // will automatically do the right thing during CopyTo(). Rename this method
102 // to GetActualFrameCount().
103 uint32 size
= media::GetActualDataSizeInBytes(shared_memory_
, packet_size_
);
105 // Compute the actual number of frames read. It's important to sanitize this
106 // value for a couple reasons. One, it might still be the unknown data size
107 // marker. Two, shared memory comes from a potentially untrusted source.
109 size
/ (sizeof(*output_bus_
->channel(0)) * output_bus_
->channels());
112 else if (frames
> output_bus_
->frames())
113 frames
= output_bus_
->frames();
115 // Copy data from the shared memory into the caller's AudioBus.
116 output_bus_
->CopyTo(dest
);
118 // Zero out any unfilled frames in the destination bus.
119 dest
->ZeroFramesPartial(frames
, dest
->frames() - frames
);
121 // Zero out the entire output buffer to avoid stuttering/repeating-buffers
122 // in the anomalous case if the renderer is unable to keep up with real-time.
125 // Store unknown length of data into buffer, in case renderer does not store
126 // the length itself. It also helps in decision if we need to yield.
127 media::SetUnknownDataSize(shared_memory_
, packet_size_
);
129 // Return the actual number of frames read.
133 void AudioSyncReader::Close() {
139 bool AudioSyncReader::Init() {
140 socket_
.reset(new base::CancelableSyncSocket());
141 foreign_socket_
.reset(new base::CancelableSyncSocket());
142 return base::CancelableSyncSocket::CreatePair(socket_
.get(),
143 foreign_socket_
.get());
147 bool AudioSyncReader::PrepareForeignSocketHandle(
148 base::ProcessHandle process_handle
,
149 base::SyncSocket::Handle
* foreign_handle
) {
150 ::DuplicateHandle(GetCurrentProcess(), foreign_socket_
->handle(),
151 process_handle
, foreign_handle
,
152 0, FALSE
, DUPLICATE_SAME_ACCESS
);
153 if (*foreign_handle
!= 0)
158 bool AudioSyncReader::PrepareForeignSocketHandle(
159 base::ProcessHandle process_handle
,
160 base::FileDescriptor
* foreign_handle
) {
161 foreign_handle
->fd
= foreign_socket_
->handle();
162 foreign_handle
->auto_close
= false;
163 if (foreign_handle
->fd
!= -1)
169 void AudioSyncReader::WaitTillDataReady() {
170 base::TimeTicks start
= base::TimeTicks::Now();
171 const base::TimeDelta kMaxWait
= base::TimeDelta::FromMilliseconds(20);
173 // Sleep(0) on Windows lets the other threads run.
174 const base::TimeDelta kSleep
= base::TimeDelta::FromMilliseconds(0);
176 // We want to sleep for a bit here, as otherwise a backgrounded renderer won't
177 // get enough cpu to send the data and the high priority thread in the browser
178 // will use up a core causing even more skips.
179 const base::TimeDelta kSleep
= base::TimeDelta::FromMilliseconds(2);
181 base::TimeDelta time_since_start
;
183 base::PlatformThread::Sleep(kSleep
);
184 time_since_start
= base::TimeTicks::Now() - start
;
185 } while (!DataReady() && time_since_start
< kMaxWait
);
186 UMA_HISTOGRAM_CUSTOM_TIMES("Media.AudioOutputControllerDataNotReady",
188 base::TimeDelta::FromMilliseconds(1),
189 base::TimeDelta::FromMilliseconds(1000),
193 } // namespace content