Update V8 to version 4.7.45.
[chromium-blink-merge.git] / ui / base / touch / selection_bound.cc
blob036bc6f9051aa8937c923e4cbf01aa97877634a7
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <algorithm>
7 #include "base/macros.h"
8 #include "ui/base/touch/selection_bound.h"
9 #include "ui/gfx/geometry/point_conversions.h"
10 #include "ui/gfx/geometry/rect.h"
11 #include "ui/gfx/geometry/rect_f.h"
13 namespace ui {
15 SelectionBound::SelectionBound() : type_(EMPTY), visible_(false) {
18 SelectionBound::SelectionBound(const SelectionBound& other) = default;
20 SelectionBound::~SelectionBound() {
23 void SelectionBound::SetEdgeTop(const gfx::PointF& value) {
24 edge_top_ = value;
25 edge_top_rounded_ = gfx::ToRoundedPoint(value);
28 void SelectionBound::SetEdgeBottom(const gfx::PointF& value) {
29 edge_bottom_ = value;
30 edge_bottom_rounded_ = gfx::ToRoundedPoint(value);
33 void SelectionBound::SetEdge(const gfx::PointF& top,
34 const gfx::PointF& bottom) {
35 SetEdgeTop(top);
36 SetEdgeBottom(bottom);
39 int SelectionBound::GetHeight() const {
40 return edge_bottom_rounded_.y() - edge_top_rounded_.y();
43 bool operator==(const SelectionBound& lhs, const SelectionBound& rhs) {
44 return lhs.type() == rhs.type() && lhs.visible() == rhs.visible() &&
45 lhs.edge_top() == rhs.edge_top() &&
46 lhs.edge_bottom() == rhs.edge_bottom();
49 bool operator!=(const SelectionBound& lhs, const SelectionBound& rhs) {
50 return !(lhs == rhs);
53 gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1,
54 const SelectionBound& b2) {
55 gfx::Point top_left(b1.edge_top_rounded());
56 top_left.SetToMin(b1.edge_bottom_rounded());
57 top_left.SetToMin(b2.edge_top_rounded());
58 top_left.SetToMin(b2.edge_bottom_rounded());
60 gfx::Point bottom_right(b1.edge_top_rounded());
61 bottom_right.SetToMax(b1.edge_bottom_rounded());
62 bottom_right.SetToMax(b2.edge_top_rounded());
63 bottom_right.SetToMax(b2.edge_bottom_rounded());
65 gfx::Vector2d diff = bottom_right - top_left;
66 return gfx::Rect(top_left, gfx::Size(diff.x(), diff.y()));
69 gfx::RectF RectFBetweenSelectionBounds(const SelectionBound& b1,
70 const SelectionBound& b2) {
71 gfx::PointF top_left(b1.edge_top());
72 top_left.SetToMin(b1.edge_bottom());
73 top_left.SetToMin(b2.edge_top());
74 top_left.SetToMin(b2.edge_bottom());
76 gfx::PointF bottom_right(b1.edge_top());
77 bottom_right.SetToMax(b1.edge_bottom());
78 bottom_right.SetToMax(b2.edge_top());
79 bottom_right.SetToMax(b2.edge_bottom());
81 gfx::Vector2dF diff = bottom_right - top_left;
82 return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y()));
85 } // namespace ui