Re-subimission of https://codereview.chromium.org/1041213003/
[chromium-blink-merge.git] / content / browser / media / audio_stream_monitor.h
blobb3cbf16f4d3d63192d9acc60fc2072eb4be97beb
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
6 #define CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
8 #include <map>
9 #include <utility>
11 #include "base/callback_forward.h"
12 #include "base/threading/thread_checker.h"
13 #include "base/time/default_tick_clock.h"
14 #include "base/time/time.h"
15 #include "base/timer/timer.h"
16 #include "build/build_config.h"
17 #include "content/browser/media/audio_state_provider.h"
18 #include "content/common/content_export.h"
19 #include "media/audio/audio_output_controller.h"
21 namespace base {
22 class TickClock;
25 namespace content {
27 // Repeatedly polls audio streams for their power levels, and "debounces" the
28 // information into a simple, binary "was recently audible" result for the audio
29 // indicators in the tab UI. The debouncing logic is to: 1) Turn on immediately
30 // when sound is audible; and 2) Hold on for X amount of time after sound has
31 // gone silent, then turn off. Said another way, we don't want tab indicators
32 // to turn on/off repeatedly and annoy the user. AudioStreamMonitor sends UI
33 // update notifications only when needed, but may be queried at any time.
35 class CONTENT_EXPORT AudioStreamMonitor : public AudioStateProvider {
36 public:
37 explicit AudioStreamMonitor(WebContents* contents);
38 ~AudioStreamMonitor() override;
40 // Indicates if audio stream monitoring is available. It's only available if
41 // AudioOutputController can and will monitor output power levels.
42 bool IsAudioStateAvailable() const override;
44 // This provider is a monitor, the method returns |this|.
45 AudioStreamMonitor* audio_stream_monitor() override;
47 // Returns true if audio has recently been audible from the tab. This is
48 // usually called whenever the tab data model is refreshed; but there are
49 // other use cases as well (e.g., the OOM killer uses this to de-prioritize
50 // the killing of tabs making sounds).
51 bool WasRecentlyAudible() const override;
53 // Starts or stops audio level monitoring respectively for the stream owned by
54 // the specified renderer. Safe to call from any thread.
56 // The callback returns the current power level (in dBFS units) and the clip
57 // status (true if any part of the audio signal has clipped since the last
58 // callback run). |stream_id| must be unique within a |render_process_id|.
59 typedef base::Callback<std::pair<float, bool>()> ReadPowerAndClipCallback;
60 static void StartMonitoringStream(
61 int render_process_id,
62 int render_frame_id,
63 int stream_id,
64 const ReadPowerAndClipCallback& read_power_callback);
65 static void StopMonitoringStream(int render_process_id,
66 int render_frame_id,
67 int stream_id);
69 private:
70 friend class AudioStreamMonitorTest;
72 enum {
73 // Desired polling frequency. Note: If this is set too low, short-duration
74 // "blip" sounds won't be detected. http://crbug.com/339133#c4
75 kPowerMeasurementsPerSecond = 15,
77 // Amount of time to hold a tab indicator on after its last blurt.
78 kHoldOnMilliseconds = 2000
81 // Helper methods for starting and stopping monitoring which lookup the
82 // identified renderer and forward calls to the correct AudioStreamMonitor.
83 static void StartMonitoringHelper(
84 int render_process_id,
85 int render_frame_id,
86 int stream_id,
87 const ReadPowerAndClipCallback& read_power_callback);
88 static void StopMonitoringHelper(int render_process_id,
89 int render_frame_id,
90 int stream_id);
92 // Starts polling the stream for audio stream power levels using |callback|.
93 void StartMonitoringStreamOnUIThread(
94 int render_process_id,
95 int stream_id,
96 const ReadPowerAndClipCallback& callback);
98 // Stops polling the stream, discarding the internal copy of the |callback|
99 // provided in the call to StartMonitoringStream().
100 void StopMonitoringStreamOnUIThread(int render_process_id, int stream_id);
102 // Called by |poll_timer_| to sample the power levels from each of the streams
103 // playing in the tab.
104 void Poll();
106 // Compares last known indicator state with what it should be, and triggers UI
107 // updates through |web_contents_| if needed. When the indicator is turned
108 // on, |off_timer_| is started to re-invoke this method in the future.
109 void MaybeToggle();
111 // Note: |clock_| is always |&default_tick_clock_|, except during unit
112 // testing.
113 base::DefaultTickClock default_tick_clock_;
114 base::TickClock* const clock_;
116 // Confirms single-threaded access in debug builds.
117 base::ThreadChecker thread_checker_;
119 // The callbacks to read power levels for each stream. Only playing (i.e.,
120 // not paused) streams will have an entry in this map.
121 typedef std::pair<int, int> StreamID;
122 typedef std::map<StreamID, ReadPowerAndClipCallback> StreamPollCallbackMap;
123 StreamPollCallbackMap poll_callbacks_;
125 // Records the last time at which sound was audible from any stream.
126 base::TimeTicks last_blurt_time_;
128 // Calls Poll() at regular intervals while |poll_callbacks_| is non-empty.
129 base::RepeatingTimer<AudioStreamMonitor> poll_timer_;
131 // Started only when an indicator is toggled on, to turn it off again in the
132 // future.
133 base::OneShotTimer<AudioStreamMonitor> off_timer_;
135 DISALLOW_COPY_AND_ASSIGN(AudioStreamMonitor);
138 } // namespace content
140 #endif // CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_