1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
11 #include "base/basictypes.h"
12 #include "base/time/time.h"
13 #include "content/browser/renderer_host/event_with_latency_info.h"
14 #include "content/common/content_export.h"
15 #include "content/common/input/input_event_ack_state.h"
16 #include "third_party/WebKit/public/web/WebInputEvent.h"
17 #include "ui/gfx/geometry/point_f.h"
21 class CoalescedWebTouchEvent
;
23 // Interface with which TouchEventQueue can forward touch events, and dispatch
24 // touch event responses.
25 class CONTENT_EXPORT TouchEventQueueClient
{
27 virtual ~TouchEventQueueClient() {}
29 virtual void SendTouchEventImmediately(
30 const TouchEventWithLatencyInfo
& event
) = 0;
32 virtual void OnTouchEventAck(
33 const TouchEventWithLatencyInfo
& event
,
34 InputEventAckState ack_result
) = 0;
37 // A queue for throttling and coalescing touch-events.
38 class CONTENT_EXPORT TouchEventQueue
{
40 struct CONTENT_EXPORT Config
{
43 // Controls whether touch ack timeouts will trigger touch cancellation.
45 base::TimeDelta touch_ack_timeout_delay
;
47 // Whether the platform supports touch ack timeout behavior.
48 // Defaults to false (disabled).
49 bool touch_ack_timeout_supported
;
52 // The |client| must outlive the TouchEventQueue.
53 TouchEventQueue(TouchEventQueueClient
* client
, const Config
& config
);
57 // Adds an event to the queue. The event may be coalesced with previously
58 // queued events (e.g. consecutive touch-move events can be coalesced into a
59 // single touch-move event). The event may also be immediately forwarded to
60 // the renderer (e.g. when there are no other queued touch event).
61 void QueueEvent(const TouchEventWithLatencyInfo
& event
);
63 // Notifies the queue that a touch-event has been processed by the renderer.
64 // At this point, the queue may send one or more gesture events and/or
65 // additional queued touch-events to the renderer.
66 void ProcessTouchAck(InputEventAckState ack_result
,
67 const ui::LatencyInfo
& latency_info
);
69 // When GestureScrollBegin is received, we send a touch cancel to renderer,
70 // route all the following touch events directly to client, and ignore the
71 // ack for the touch cancel. When Gesture{ScrollEnd,FlingStart} is received,
72 // resume the normal flow of sending touch events to the renderer.
73 void OnGestureScrollEvent(const GestureEventWithLatencyInfo
& gesture_event
);
75 void OnGestureEventAck(
76 const GestureEventWithLatencyInfo
& event
,
77 InputEventAckState ack_result
);
79 // Notifies the queue whether the renderer has at least one touch handler.
80 void OnHasTouchEventHandlers(bool has_handlers
);
82 // Returns whether the currently pending touch event (waiting ACK) is for
83 // a touch start event.
84 bool IsPendingAckTouchStart() const;
86 // Sets whether a delayed touch ack will cancel and flush the current
87 // touch sequence. Note that, if the timeout was previously disabled, enabling
88 // it will take effect only for the following touch sequence.
89 void SetAckTimeoutEnabled(bool enabled
);
91 bool IsAckTimeoutEnabled() const;
93 bool IsForwardingTouches();
95 bool empty() const WARN_UNUSED_RESULT
{
96 return touch_queue_
.empty();
100 return touch_queue_
.size();
103 bool has_handlers() const { return has_handlers_
; }
106 class TouchTimeoutHandler
;
107 class TouchMoveSlopSuppressor
;
108 friend class TouchTimeoutHandler
;
109 friend class TouchEventQueueTest
;
111 bool HasPendingAsyncTouchMoveForTesting() const;
112 bool IsTimeoutRunningForTesting() const;
113 const TouchEventWithLatencyInfo
& GetLatestEventForTesting() const;
115 // Empties the queue of touch events. This may result in any number of gesture
116 // events being sent to the renderer.
119 // Walks the queue, checking each event with |FilterBeforeForwarding()|.
120 // If allowed, forwards the touch event and stops processing further events.
121 // Otherwise, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|.
122 void TryForwardNextEventToRenderer();
124 // Forwards the event at the head of the queue to the renderer.
125 void ForwardNextEventToRenderer();
127 // Pops the touch-event from the head of the queue and acks it to the client.
128 void PopTouchEventToClient(InputEventAckState ack_result
);
130 // Pops the touch-event from the top of the queue and acks it to the client,
131 // updating the event with |renderer_latency_info|.
132 void PopTouchEventToClient(InputEventAckState ack_result
,
133 const ui::LatencyInfo
& renderer_latency_info
);
135 // Ack all coalesced events in |acked_event| to the client with |ack_result|,
136 // updating the acked events with |optional_latency_info| if it exists.
137 void AckTouchEventToClient(InputEventAckState ack_result
,
138 scoped_ptr
<CoalescedWebTouchEvent
> acked_event
,
139 const ui::LatencyInfo
* optional_latency_info
);
141 // Safely pop the head of the queue.
142 scoped_ptr
<CoalescedWebTouchEvent
> PopTouchEvent();
144 // Dispatch |touch| to the client. Before dispatching, updates pointer
145 // states in touchmove events for pointers that have not changed position.
146 void SendTouchEventImmediately(TouchEventWithLatencyInfo
* touch
);
148 enum PreFilterResult
{
149 ACK_WITH_NO_CONSUMER_EXISTS
,
150 ACK_WITH_NOT_CONSUMED
,
153 // Filter touches prior to forwarding to the renderer, e.g., if the renderer
154 // has no touch handler.
155 PreFilterResult
FilterBeforeForwarding(const blink::WebTouchEvent
& event
);
156 void ForwardToRenderer(const TouchEventWithLatencyInfo
& event
);
157 void UpdateTouchConsumerStates(const blink::WebTouchEvent
& event
,
158 InputEventAckState ack_result
);
160 // Handles touch event forwarding and ack'ed event dispatch.
161 TouchEventQueueClient
* client_
;
163 typedef std::deque
<CoalescedWebTouchEvent
*> TouchQueue
;
164 TouchQueue touch_queue_
;
166 // Position of the first touch in the most recent sequence forwarded to the
168 gfx::PointF touch_sequence_start_position_
;
170 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|.
171 // True within the scope of |AckTouchEventToClient()|.
172 bool dispatching_touch_ack_
;
174 // Used to prevent touch timeout scheduling if we receive a synchronous
175 // ack after forwarding a touch event to the client.
176 bool dispatching_touch_
;
178 // Whether the renderer has at least one touch handler.
181 // Whether any pointer in the touch sequence reported having a consumer.
182 bool has_handler_for_current_sequence_
;
184 // Whether to allow any remaining touches for the current sequence. Note that
185 // this is a stricter condition than an empty |touch_consumer_states_|, as it
186 // also prevents forwarding of touchstart events for new pointers in the
187 // current sequence. This is only used when the event is synthetically
188 // cancelled after a touch timeout.
189 bool drop_remaining_touches_in_sequence_
;
191 // Optional handler for timed-out touch event acks.
192 scoped_ptr
<TouchTimeoutHandler
> timeout_handler_
;
194 // Suppression of TouchMove's within a slop region when a sequence has not yet
195 // been preventDefaulted.
196 scoped_ptr
<TouchMoveSlopSuppressor
> touchmove_slop_suppressor_
;
198 // Whether touch events should remain buffered and dispatched asynchronously
199 // while a scroll sequence is active. In this mode, touchmove's are throttled
200 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_|
201 // until a sufficient time period has elapsed since the last sent touch event.
202 // For details see the design doc at http://goo.gl/lVyJAa.
203 bool send_touch_events_async_
;
204 scoped_ptr
<TouchEventWithLatencyInfo
> pending_async_touchmove_
;
205 double last_sent_touch_timestamp_sec_
;
207 // Event is saved to compare pointer positions for new touchmove events.
208 scoped_ptr
<blink::WebTouchEvent
> last_sent_touchevent_
;
210 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue
);
213 } // namespace content
215 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_